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little wilson

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Everything posted by little wilson

  1. I disagree. The game is still LG15. It's just LG15b. While I may make a new column in the spreadsheet for it, as far as survival count goes, it doesn't change anything for anyone playing, and that's because this new version is still LG15. Not LG16. It's a restart, sort of like QF6. It's not a fully new game.
  2. You missed my post about Josh adding more levels, didn't you? Rand is just one of them...
  3. But why would the eliminator teammates who haven't gained any heat stick their neck out to save their teammate who they know is taking heat? On the contrary, I'd think they'd use that opportunity to try to gain trust by helping us kill their teammate rather than save them. Look no further than Shallan in MR8 gunning to lynch Hero, her teammate, two cycles in a row. Or Feligon in QF10 who gained trust because he'd helped lynch one of his teammates. The eliminators will rarely do what you're predicting they will do.
  4. Yeah, that would basically be telling the HI who does have an important role, because they would be all the people who haven't contacted the HI (minus the inactives). Typically between 20-25% of the total players. Depending on the makeup of the team, it could be less than that, but not under 15%. They're usually closer to 20%. True. But giving them a Hemalurgist is also a pointless role since only the loyal Hemalurgists matter in terms of HI subversion. I could absolutely see them having a Hemalurgist. But a Hemalurgist and a kandra? That's a little less, even with a Forger. There are probably multiple Forgers so there's nothing saying that the eliminator Forger (assuming there is an eliminator Forger, though I think there likely is) would be successful with his forges. And if he's not, that's giving the eliminators two useless roles right at the start. Doesn't really seem particularly balanced.
  5. I'd imagine it's at 8175 or something like that. At least until they change the ranks again. And on that note, this thing that happened last weekend? That was real. That's an actual level. Just so you all know. You haven't found them all yet.
  6. Talking about D1 lynches doesn't actually help in the same way that talking about the HI does. Do we need to discuss more than just the HI? Yes. Absolutely. But discussion about D1 lynches only nets this information: "This person supports D1 lynches. This other person doesn't." That's not information you can use later in the game. It's only about D1. It's a discussion perfect for eliminators to hide behind because they can pretend to be discussing when in fact they're not. It's all guise that doesn't give away information so it's pointless for the village to discuss. Similar to how it was pointless in QF10 to have a discussion about the merits or problems with the Contribution Crusade on D1. Discussing meta issues isn't something that can net useful information, and it's meaningful, useful information that's crucial to the village. And that comes from actual lynch discussion. As in, actually voting for people and threatening with the lynch. With that in mind, I'm going to put a vote on Badger. My reasons for this are one, he's trying to encourage discussion on a meta issue that will net zero meaningful information. Two, he's trying to encourage the establishment of a trust group (which I'm hesitant about due to disliking groups where everyone can trust each other implicitly, since that tends to end with dictatorships and those in charge commanding others to do as they say because "we know we're good and we don't know about you" and that's just no fun) with a potential alignment-flipper at it's core (and if the loyal Hemalurgists all die and Araris goes evil, that will put all of that information into the eliminators' hands. Not exactly the best strategy). Not only this, he's also encouraging for our alignment scanners to waste their abilities scanning people who are glorified villagers. The Hemalurgists have no purpose except to keep the HI from being subverted. They have no actions or anything else. They cannot do anything. The kandra would be far better off scanning others and figuring out who to trust among villagers who have actions. Now, does this mean we forget about the traitor Hemalurgists? No. I think that if the HI is sometime in contact with someone he knows isn't a traitor, he needs to give that person the list of people who claimed Hemalurgists. If it gets to the point where nearly all of those on the list are dead, that's when a kandra should scan the last remaining Hemalurgist(s). And if no traitor Hemalurgists contacted the HI, then they'll potentially be scanned anyway. Yes, this is supposing that the trusted person who has the list of Hemalurgists is in contact with a kandra. I know. But I rather doubt the traitors will have a kandra. They have no use for one. They already know the alignments of everyone in the game so an alignment-checking role is virtually pointless. Therefore, kandra can be trusted. This is not saying kandra should out themselves as kandra and seek protection. Follow the Cop strategies are boring and I do not support them. Now, to directly comment on the HI discussion. We should not be giving all information to Araris. Yes, we can trust him right now. He'll be working for his win con, which, at this current moment in time, aligns with the village. But we have to assume that he will eventually be subverted. This doesn't mean that we simply don't trust him. No. It just means we do not use him as a hub of information, nor do we give critical information to him. That would be folly. This is where Alv's plan is actually perfect. The Hemalurgists' only purpose pertains to the HI. The HI knowing the Hemalurgists' identities, then, makes sense. It's not critical information the HI shouldn't have. It's information that should be contained, yes, since we don't want that information getting out, but if the HI is subverted, all those people are already dead so he doesn't have information to give that will help the eliminators. This isn't the case if we use him as a hub. If he gets subverted when he has all the information, you can bet that the village will lose. Because of this, I agree with Clanky that Orlok looks a little suspicious. I'm also still watching Stink and, for the same reason as Stink, Bridge Boy. Both of them seem to be speaking but not really saying anything.
  7. Far too much craze to RP right now. Who: Lady Tamsa Wilson, as Steward of Arranging Marriages What: Arranging a marriage between Saldion Zerrung and Kyrien Izenry. As Sal is marrying into Izenry, Bronwyn Izenry has agreed to pay Rasdon Zerrung a dowry for their son. Where: In Luthadel When: Action 3 Why: because marriages are good and I'm the steward so it's what I do.
  8. I expect people will want me to talk, yes. I don't really have much to say, however. I haven't made my notes yet, I haven't really read deeply into the rules, and basically all I know is my own personal role and purpose. That's it. I'm sort of distracted by Heirs at the moment and getting things together for that, plus other things in real life (car insurance issues still and other various medical/health-related things). So while I'll be paying attention and keeping up with the thread, I don't really expect to be saying much. What I will say is that I'm getting some evil vibes from Maill right now. Instinct tells me something is off there. Instinct is also telling me something is off with Stink. Whether or not the instinct is right remains to be seen. I currently do not wish to place a vote though.
  9. Well, I guess since I got the last one, it's my turn. I always make these too easy, but we'll see how this goes. A leader and his men have their livelihoods taken from them when their vassals try to be independent. EDIT: This is a movie. The vassals declare their independence by allying themselves with a bunch of brigands. The setting is in Mexico, but the brigands hail from a town just over the American border....well. Ish. That's where the brigands are when the vassals find them.
  10. Last year, I got ISTJ, and the last time I took it (a couple weeks ago), I got ENFJ, so....you're not alone.
  11. It's Casino Royale. His poor Aston Martin. That car crash made me so sad.
  12. Antananarivo is the capital of Madagascar, Pestis, so one of your guesses was correct. That puts the number to 13 (since Lagos isn't the capital of Nigeria), so I'll throw a couple more on: Kigali and Algiers. Sorry, I'd thought 15 would be fine. For the geography ones, I usually take what I can do and cut about 5-10 off. Um. Whoever wants can ask the next question. I'm worried I'll throw something out like the capitals of Oceanic countries next and if Africa was bad, that would be horrific.
  13. Burundi, Sao Tome and Principe, Mauritius, Togo, Benin, Gabon, Cameroon, Tanzania, Malawi, Mozambique, Lesotho, Swaziland, Chad, Botswana, Burkina Faso, Cape Verde, Equatorial Guinea, Guinea-Bissau, The Gambia, Liberia....I could keep going but I'll stop there. Name 15 African capitals (I don't think I've used that one yet)
  14. Nov 4th is actually a Wednesday, but either the 3rd or the 4th work for me.
  15. Not quite. You played MR6 and MR8, both of which I was in (though for a very short period of time in both games, since Gamma decided to vigilante-Coinshoot me on N1 ( ) and the eliminators decided I was too much of a threat and needed to die on N2). Potential lead? You think people won't try to kill me after LG14? No, I'd be shocked if I'm not dead by Cycle 4. In fact, I will be highly disappointed. I embrace my inevitable death. In fact, I seek it. Nothing would give me greater pleasure than to look in the death's face and say "Take me."
  16. Wait, so is the kill action on the suicidal analyst an attack on them? So every time they out someone, they get attacked? The way I'd been reading it was that they got to make a kill every time they outed someone. Maybe make the wording on that part a little more clear? That second option is definitely the better of the two. The secondary win con emphasizes the suicidal aspect of it, but it doesn't compromise the win for the analyst who is bound to survive (regardless of what team they're on).
  17. So, if the Analyst is always being given to another player upon the previous analysts death, wouldn't this mean that someone is guaranteed to lose through just the bad luck of receiving the analyst on the last turn of the game when they can't possibly die in time?
  18. Wilson watched the Stick walk away, wondering how in Damnation a stick could walk. Hopping, sure, assuming it’s sentient and mobile, but walking? She shook her head and looked down at Wilkin’s monument. She knelt at the crack, staring into the ruins. Wilkin was down there. She thought she could see him, in the darkness. Just a piece of him. She felt bad about taking Odium from him, but when she’d caught wind of Stick’s plan, she’d refused to allow the Shard of Hate to corrupt her godson. Instead, she’d used Shao, disguising herself as Wilkin so she could take Odium. She could feel it there, under her skin. The pure Hate. Even with her mental preparations, she could feel it seeping in, turning her. Not that there was much to turn. She knew she didn’t have much of a heart left. Not after all the things she’d done. If she decided to ever fully embrace Odium, she knew great things would happen. Or terrible, depending on one’s point of view. But great and terrible things always happened, and why should she not have a hand? No. It was trying to tempt her into holding it, keeping it. But doing so would mean losing the last piece of herself she had left, and she wasn’t sure she wanted that. She'd done this for Wilkin. She’d sworn she’d find a way to bring him back, and Hatred was not it. She’d die before she let that happen--before she let him turn on people like Hal had. A Heatherlocke, hating her, hating her kin. All because of Odium. Wilkin would not follow that same path. But she needed to find somewhere else for it. Some person who could hold it. A number of acquaintances sprang to mind--people she’d barely gotten along with in the past--but she knew it needed to go to someone more capable. If she wasn’t to hold it, someone else like her surely wouldn’t hold it either. She walked away from the monument, heading in the opposite direction of the beach, and shed her cloak along the way, dropping Shao and turning into herself. Red tinged the edges of her sight as she walked along the path. Her breath quickened, and she knew she didn’t have long. A day at best, a few hours at worst, before she wouldn’t be able to rid herself of it. Before she didn’t want to get rid of it. She’d heard rumors of another Odium out there. A vestige of the Shard, somehow lost. No one knew where it had come from, but she thought maybe, just maybe, whoever had that could take the full Shard. If it hadn’t corrupted them yet. But it probably had. Embracing the full Intent for a moment, she sought out that vestige, trying to feel where the other power might be coming from--if indeed the rumors were true. And she felt it. There, on Scadrial, a pulsing of Hate. She let the pure Hatred fall away quickly, and made the jump to Elendel, noticing that her vision as more red. The faint pulsing of the other piece of Odium came from across the road, in a tavern, and she immediately started forward. She needed to find this person, study them and get rid of it before it was too late, assuming they were worthy, or find some other candidate quickly. She couldn’t waste any more time. Entering the tavern, she scanned the tables in the middle of the room, but no one stuck out to her. The pulsing was definitely coming from with in the room. Along the edge. One of the booths. She started around the the room, trying to look casually into each booth but she hadn’t taken 10 steps before she heard her name. Or, rather, a name. “Kiireon?” She froze. She knew that voice. It reminded her of the throne room and more--meetings in secluded hallways, whispers in a candle lit room. Fire. Screaming. He wasn’t supposed to be here. Oh, she knew he’d survived, but she’d avoided him, since she knew he was trying to avenge her (nonexistent) death, and she liked that. It was a sweet gesture and she hadn’t wanted to mess it up. But now. He was here. Here. A surge of Hatred sprang up, but she smothered it. She refused to feel that way about him. She wouldn’t. She turned, and there he was, sitting in a booth, nursing a drink. Staring at her, as if he were seeing a ghost. Which, in his mind, he was. He didn’t know she’d absorbed the fire and escaped. And then she noticed it. The pulsing. It was coming from him. She sat down heavily at his booth, mind racing. How could he have it? He couldn’t. Not him. She’d rather Wilkin have any part of Odium than him. But the pulsing was definitely coming from him. Lightly. ….Far more lightly than she would’ve thought, sitting right across from it. It was almost as if…… As if a piece of his spiritweb was attached to it but not him. Could that be? She wasn’t sure, but it’s the only thing that made sense. “You’re alive?” He squinted at her. She smiled lightly, not really feeling anything amusing in the situation. “I survived, yes. Barely.” She watched his eyes, waiting. Knowing he’d likely be upset that she hadn’t told him. That she’d let him wander the Cosmere seeking vengeance. She needed to appease him. Somehow. And she knew how, even though she didn’t want to do that. He’d Hate her. But he’d probably grow to hate her if she did nothing too. At least if he had Odium, she could pretend that things might’ve been different. She glanced down at the table, feeling tears prick her eyes. Taking a breath and shoving her emotions aside, she looked back up at him. “I’m sorry I didn’t find you sooner. I have something for you.” “What?” “Power? It’s a Shard. A full Shard.” She figured he’d heard of the Shards. One could hardly wander the Cosmere and not learn of them at some point. “Which one?” She hesitated. This was it. The point of no return. She continued. “Odium.” He stared at her unblinking. And then, eventually, he nodded. Closing her eyes, she passed it, willed it to him. She felt it flee her body, the Hatred leaving. The red that had covered over half her vision--she could still see it even with her eyes closed--retreated. She didn’t open her eyes. She didn’t want to see the Hatred take him over. Dropping her head, she looked down at the table again, tracing the grains of wood with her hands. “Be careful with it. Try not to let it corrupt you.” And then she stood and hurried away, not looking back at Edaan. She wondered what it would do to him. If the other piece attached to his spiritweb would make it harder to give into Hatred fully. If it would speed the corruption along. She hoped not, but she knew it was a blind hope. He would fall. He would be taken by the Intent. All the Shardholders had been. If only she just let Stick give it to Wilkin. What have I done? You wanted Odium, Alv. You’ve got it. Happy birthday. And no, this totally isn’t payback for what you said you were going to do to me on my birthday. Nope.
  19. I wish I could, but I'm pretty sure once you delete or leave a PM, you can't be re-added to it. Because you still show as one of the people in there. I discovered this when I tried to add Kas to the QF GM PM a few days ago, because he's left that PM when he went on hiatus, but now that he's back on the GM list, he needed to be added to the PM. But I couldn't add him. I even contacted Chaos and he couldn't add him. So...yeah. I can see if it's the same for deleting, but I imagine it is. EDIT: Yep. Shows you as just having left the conversation and when I try to add it says the member is participating and cannot be added. Sorry. :/
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