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Mid-Range Game 10: Divided Loyalties
Seonid replied to little wilson's topic in Sanderson Elimination
Ada, I'm curious. Why do you think I'd tell you? It's either important, and therefore worth keeping secret on its own merits, or not important, and worth keeping secret to provide a hiding space for the few remaining roles that are both important and unknown.- 937 replies
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Mid-Range Game 10: Divided Loyalties
Seonid replied to little wilson's topic in Sanderson Elimination
Twei. It was a choice between her and Clanky. I don't know why we'd bother with Ada again until the protection is dealt with.- 937 replies
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Mid-Range Game 10: Divided Loyalties
Seonid replied to little wilson's topic in Sanderson Elimination
It's a logical next step. If we actually believe Ada is telling the truth about Clanky, which we shouldn't assume. In fact, we should treat all information gained from Ada as suspect until verified by a scholar. EDIT: color- 937 replies
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That was me, as well as Paladin, Ironmonger, Guardian, and Ranger. I've been extremely busy and only getting busier, so I put them on hiatus. Ostensibly, Team Paladin is scouting out The Dalles, but Arvin and the dragon are a bit of a plot hole.
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Official Star Wars Episode VII SPOILER Thread
Seonid replied to Seonid's topic in Entertainment Discussion
Hmm, my thoughts on that are that Rey is shown on-screen as being quite speed in close combat with a quarterstaff. And Kylo is not exceptionally skilled with a lightsaber. That was enough for me. The rest of her force abilities could be sufficiently explained by imitation of what she sees Kylo doing. For me, at least. -
Random Stuff VI The Return of the Admins
Seonid replied to Zathoth's topic in Forum Games & Random Stuff
I have to ask, Kobold, would you say that Kobold's law holds in Edassa? -
I'm thinking that Ari might make it on that list, perhaps. The Happily Ever After list, that is
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Mid-Range Game 10: Divided Loyalties
Seonid replied to little wilson's topic in Sanderson Elimination
So, if we'really going to have Bort kill Adavantos today, it's likely to be blocked by the healer. If we lynch Adavantos today as well, then we get the kill through the protection. It would only be worth it if we knew for sure whether Bort is making the kill, though. Without certainty there, we're better off just trying to kill the healer (which is either Twei or Clanky).- 937 replies
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Mid-Range Game 10: Divided Loyalties
Seonid replied to little wilson's topic in Sanderson Elimination
Well I'm glad the cycle is 2 days long. I may still be over credulous, but that has the eying of truth to it, at least for me. At least enough for to vote Clanky.- 937 replies
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Mid-Range Game 10: Divided Loyalties
Seonid replied to little wilson's topic in Sanderson Elimination
I'll go with voting for Twei. I find it more than likely that she was the one to protect Adavantos. And since we can't successfully kill Ada until the lynch protection is gone, if like to get that out of the way.- 937 replies
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Random Stuff VI The Return of the Admins
Seonid replied to Zathoth's topic in Forum Games & Random Stuff
From the d20 SRD, which is the online free version of D&D 3.5: "Good characters and creatures protect innocent life. Evil characters and creatures debase or destroy innocent life, whether for fun or profit. "Good" implies altruism, respect for life, and a concern for the dignity of sentient beings. Good characters make personal sacrifices to help others. "Evil" implies hurting, oppressing, and killing others. Some evil creatures simply have no compassion for others and kill without qualms if doing so is convenient. Others actively pursue evil, killing for sport or out of duty to some evil deity or master. People who are neutral with respect to good and evil have compunctions against killing the innocent but lack the commitment to make sacrifices to protect or help others. Neutral people are committed to others by personal relationships. Being good or evil can be a conscious choice. For most people, though, being good or evil is an attitude that one recognizes but does not choose. Being neutral on the good-evil axis usually represents a lack of commitment one way or the other, but for some it represents a positive commitment to a balanced view. While acknowledging that good and evil are objective states, not just opinions, these folk maintain that a balance between the two is the proper place for people, or at least for them. Animals and other creatures incapable of moral action are neutral rather than good or evil. Even deadly vipers and tigers that eat people are neutral because they lack the capacity for morally right or wrong behavior." -
Random Stuff VI The Return of the Admins
Seonid replied to Zathoth's topic in Forum Games & Random Stuff
I'm lawful good. Probably not very far across the line from neutral good, but definitely lawful. And Miles was never good. -
Mid-Range Game 10: Divided Loyalties
Seonid replied to little wilson's topic in Sanderson Elimination
He's around so far only because I was bleary-eyed and waking up at the end of last cycle, read his post about ingratitude, and allowed my feeling of guilt to trump my common sense. Which is much easier to do when I'm just waking up. I regret it rather strongly at the moment, and feel more than a little bit over-credulous. I'd be behind a lynch on Adavantos, but there isn't any support, so I thought I'd throw my vote somewhere where it might sway things. Because I'd rather Tony get lynched than polking. At the moment, I'm tuning adavantos out. Burnt, Aonar, you folks up to ridding ourselves of the Diagrammist cook?- 937 replies
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Mid-Range Game 10: Divided Loyalties
Seonid replied to little wilson's topic in Sanderson Elimination
On mobile, sorry. Tags don't show up. When I get a chance to grab a desktop, I'll see it.- 937 replies
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Mid-Range Game 10: Divided Loyalties
Seonid replied to little wilson's topic in Sanderson Elimination
All things considered, I'm up for lynching Tony over polking. Purely faction-based, you know.- 937 replies
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Mid-Range Game 10: Divided Loyalties
Seonid replied to little wilson's topic in Sanderson Elimination
Tony Shark For the second, tell us Creccio- 937 replies
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Mid-Range Game 10: Divided Loyalties
Seonid replied to little wilson's topic in Sanderson Elimination
Now that's not fair. You're hitting me right in the feels. I'm not supposed to feel guilty for lynching an eliminator.EDIT: Alright, I'll give you one more cycle. And I vote for scanning Kipper- 937 replies
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Mid-Range Game 10: Divided Loyalties
Seonid replied to little wilson's topic in Sanderson Elimination
At this point, we're low enough on numbers that Adavantos living is less helpful than getting rid of a claimed Eliminator. Adavantos- 937 replies
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So, apparently it takes more time and effort to write a whole short story than I thought. Sorry... My gift is for Kobold, and it's going to be spread out in installments. I'll PM it, and if he's OK with it, I'll put the link here too. If he'd rather keep it to himself, then that's his prerogative.
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Anniversary Game 2: Return of the Koloss
Seonid replied to Metacognition's topic in Sanderson Elimination
Fair enough. Things have changed significantly in the last year. And not completely for the better - at least where inactivity is concerned. Voting to open up space in the lynch vote is an old tactic, and can be scrutinized accordingly. But it is valuable even so, I think. And we likely have our own emotional allomancy to counter theirs. But either way, the smokers have heard the argument for both sides. They'll make their own decisions. -
Anniversary Game 2: Return of the Koloss
Seonid replied to Metacognition's topic in Sanderson Elimination
This is certainly the case, kas. But at least in the beginning, we will be able to have enough votes to overpower the emotional allomancy available to the Spiked. So protecting our own votes seems less important to me than not hamstringING any seeking roles we have. The Spiked could easily have a Seeker too, or a Mistborn that draws bronze. I'll admit I hadn't thought through those situations as carefully, though. Anything we do to make our own seekers more effective (if we have them) would clear the way for a Spiked Seeker as well. In my estimation, it's still worth it, but not as clear cut as I thought -
Anniversary Game 2: Return of the Koloss
Seonid replied to Metacognition's topic in Sanderson Elimination
Nothing, if people don't start talking -
Mine is shaping late - my apologies!
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Anniversary Game 2: Return of the Koloss
Seonid replied to Metacognition's topic in Sanderson Elimination
Remarkably quiet. About this time last game, we were all fussing over Eol's gambit. I think that at least some discussion should happen today. One of us will now than likely be gone by next cycle. On the subject of action use - Coinshots should not kill randomly. If you have suspicions, by all means follow them, but make your kills useful to the Village. We don't want to lose our Seeker or a Mistborn or a Tineye to a random kill. Lurchers should probably protect themselves this cycle, unless you really think that you can predict the Spiked target. Smokers should not use their ability for a while. The Spiked have much more to fear from a Seeker than we do. It would be nice if the Seeker could be sure that any smoked target they Seek is evil. Just my 2 cents. -
Mid-Range Game 10: Divided Loyalties
Seonid replied to little wilson's topic in Sanderson Elimination
Well now, this is an interesting development. I'm not sure what to think about Ada. Or anyone else, really. Shallan's scan looks about right, though, and I think I trust the others. The cycle's over, though, so I'll talk more when the new thread is up- 937 replies
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