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Everything posted by Kurkistan
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You could probably get away with being an architect, if you're feeling artistic. Also note how "mathematics" was not included on the list (which lets stormwardens do their statistical shenanigans), so that opens up a number of fields.
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Sorry, but who is "you" here? I don't think that anyone's been claiming that all healing systems have to match up exactly with either Allomantic pewter or Feruchemical gold, but simply that the two work in fundamentally different ways and that establishing lose categories based on that functionality is useful. Allomantic pewter won't grow back an arm, ever. Feruchemical gold will; so would a Divine Breath. We can try and sketch out the differences in exactly how the different magics on the "Feruchemical gold-side" go about interacting with various Aspects, but the end result is that Feruchemical gold & Co. seem to "heal" the body towards the goal of attaining some target state, while Allomantic pewter (& Co.?) just does normal healing on steroids. Brandon didn't say all healing system relies on Cognitive aspects, and I don't think anyone's saying that he did. He did say "a lot", however, and the way he described it and his motivations behind the limitation (not having societies of perfectly healthy people) heavily suggests restrictions/guidance from Cognitive aspects as the rule, not the exception. I also categorically reject the notion of Shards being "end-neutral" or "end-positive". That's rather binary (okay, trinary, but you get it). Intents (which cannot be so easily categorized) deal with the acquisition of magic, not its function, which would rather strongly suggest that a certain amount of separation between the Shards and their magics. So yes, I am saying that the Shards' Intents have no effect on how their magic works. I also refer you back to the "avoid societies of perfect people" point above, so far as curing all ills goes. @Connor Okay, I'll await your thoughts when they're more sorted out.
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I don't particularly think it's a spectrum, and if it was I think you're still doing it wrong. First, your first category is rather odd. I can totally see you saying 'healing your current injury at accelerated speeds" and just stopping there, but then you peg on the Cognitive (also, I am leery of this talk of "ideals" in the Cognitive, not sure where that one came from, as it's all about perceptions more than "idealization") on top of it. Then you go to the other end and talk about changing Cognitive aspects, which I really don't see any justification for in this case. The Cognitive aspect you have is what lets you grow an arm back, not what's stopping you. Whats more, I think that Darnam was right to establish a strict divide between these types of healing, rather than allowing for a "spectrum". If one gets you a replacement hand and the other gives you a stump, there's not much middle ground to be had. --- On the topic of a middle ground not existing, I would suggest that there are really at least 4 rather distinct types of healing that we've seen. We have those that just accelerate normal heaing( Allomantic pewter, stormlight infusion (?)), those that return people to their normal Cognitive aspects (Feruchemical gold, Regrowth, permanent Resealing, at least some types of AonDor). Those two are the normal categories. However, there are at least two more magics to consider: temporary Resealing seems to temporarily change Cognitive aspects, while Divine Breath goes above and beyond the call in its healing (such as giving Susebron his tongue back and speech). There's also the possibility that some types of Aonic healing do some shenanigans with the Cognitive or just brute-force through Physical changes without consulting the Cognitive.
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Llarimar (Scoot) Seems to be Cosmos Aware
Kurkistan replied to Glaring at the Survivor's topic in Cosmere Discussion
This actually leads me to believe that he's rather unaware, cosmerically speaking. Cosmere != Cosmos. I'll sit up and take notice when Jasnah says "cosmere" to refer to the universe, but not when Llarimar says the wrong word. -
Not the same, I doubt, but Shardblades do alter the soul to some extent: Source: Source: So getting a Shardblade encodes something onto your soul.
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Hoid Might Be A Feruchemist (not much proof)
Kurkistan replied to Glaring at the Survivor's topic in Cosmere Discussion
There's hints that he's not just a ferring, though it's not solid.- 11 replies
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That's Aluminum, not Duralumin. http://www.17thshard.com/forum/topic/4550-could-a-aluminum-allomancer-remove-basic-lashings-from-himself-could-a-nicroferring-store-the-investiture-from-a-lashing-in-his-metalminds/
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Just so you know, it is possible to burn Duralumin by itself: it's just that nothing special happens. Vin burned Duralumin by itself (with other metals in her stomach, but not burning) to no effect beyond just the burning of Duralumin.
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@OP Are you basing that on this Brandon quote? Source: So it doesn't seem that Allomantic aluminum "cleans Investiture from sDNA", but I wouldn't be surprised if it could wipe out foreign Investiture. Good idea, over all. As to the epilogue point: That's based on this quote from Brandon, which suggests some degree of cross-world magic interaction. The smart money is on Wit doing something flashy. Source:
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New chapter unlocked for Steelhunt: WoR Ch. 2
Kurkistan replied to Shardlet's topic in Stormlight Archive
Ah, cool. As to the Atium question: Brandon kind of maybe sort of confirmed that yes, you can "see" Atium shadows without "seeing" them. -
New chapter unlocked for Steelhunt: WoR Ch. 2
Kurkistan replied to Shardlet's topic in Stormlight Archive
What sticky note? So far as theorizing goes: I'm trying to lay off on it this chapter, other than my little tiff with Moogle. Notice me not even doing calc do see how long different amounts of stormlight can be held? You people should be proud of me. -
New chapter unlocked for Steelhunt: WoR Ch. 2
Kurkistan replied to Shardlet's topic in Stormlight Archive
I agree that that's highly suggestive, but it doesn't quite settle it. This is Kaladin's POV, afterall, and he wouldn't take special note of a "young woman" with a covered safehand. Also, she could be "wearing" a glove, like darkeyes do, rather than going full-sleeve like those bourgeoisie lighteyes. -
Thanks for the facts. Thank you. That's what I was trying to get at, though I phrased myself rather atrociously.
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NOOOOO! *Slumps to desk as if struck by blow, despite it only being holograms words* But no! HEART OF THE SHARDS, GUIDE ME! *Draws...* Deddinty of Ink, I summon thee! *Sends PM, waits* --- While we're waiting: I think we'd all be fine with Pewter doing some technically abnormal things in how fast it heals people. Like how, if I recall correctly, it reduces scarring. So, in both cases, it's not just like you hit fast-forward on the normal healing process and watch as the normal process of healing that would happen in a month happens in an hour: instead, you make the healing process itself faster and therefore just better, to some extent. EDIT: Worked on my phrasing that second paragraph. No one's saying that stormlight isn't miles beyond Allomantic pewter in how well it does, only that it's a difference of degree rather than kind. Also, for all we know, Thugs and Mistborn are actually specifically warned not to burn Allomantic pewter for awhile after they get their tattoos: it's never come up. I don't see Obligators as going either way, really. If Allomantic pewter would push out ink, then Obligator's have tattoos and are told not to burn for a bit after getting them. If Allomantic pewter doesn't push out ink, then Obligators have tattoos. Result: Obligators have tattoos.
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New chapter unlocked for Steelhunt: WoR Ch. 2
Kurkistan replied to Shardlet's topic in Stormlight Archive
You just Ruined Moogle's day. -
Bah humbug. *Goes off to sulk, 'cause I liked Darnam's idea* ... *Sees a new post* NOT. SO. FAST! Boom. Bodies reject ink in the natural world, so Allomantic pewter ought to be able to do it as well. To summarize: tattoos need relativley slow healing, which stormlight isn't allowing for. And so Allomantic pewter ~= Stormlight will once more reign triumphant!
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For background: A discussion between gnimhey and myself on this topic, including links to some evidence.
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Actually, to my knowledge, there hasn't been that much discussion on the mechanics of Feruchemical brass. This is mostly my own speculation.
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Once again, I doubt that there are ever cases where people are "in" time bubbles without being "in" them. And the transmission of air is another fun and interesting problem of bubble surfaces.
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There's no need for a "tag": think of it as his natural heat-resistance going up exactly enough to compensate for the Feruchemical brass: if his normal skin can deal with 10 units of heat before burning, and he taps 100 units of heat from Feruchemical brass, then he'll be able to withstand exactly 110 units of heat; and already be experiencing 100 of them. Pile on some more and you still get hurt. The topic's pretty stale, so don't worry that much about going OT.
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There's a lot to be discussed about Feruchemical brass (short for feruchemical brass). Source: So that suggests that you'd be immune to your own heat, but only to your own: I read this as, if someone threw a torch at you, it'd be added on top of everything else you were tapping and you'd get burned like if the torch was applied to a normal person. I don't think melted metalminds would hurt him, since they'd only be as hot as he was. As for combustion, that's a tricky one. Based on my analysis of that quote, additional sources of heat (like "spontaneously" combusting clothing) would still do damage. Alternatively, clothing/metalminds might get away from damage by being included in a very very very vague definition of "how he sees himself" as including a feruchemist's clothing. Maybe. Alternatively alternatively, brass could be such that it never actually ignites or otherwise destroys objects, even when it really should. I may or may not have a theory.
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Yeah! Thought experiments! First of all, you note the fact that living things are immediately included in the bubble's effect. Now what this means for Alceste is highly debatable: is he yoinked into the bubble, does the bubble expand out to eat him, some combination, some fourth option? What we can be almost certain of, though, is that he isn't just standing there being all Flash without really being "in" the bubble, as that would just be downright odd. We have to answer the question of how bubbles "eat" things to solve your problem, and I'm trying to stay away from bubble-surface questions for now because they're messy. Do you have any particular thoughts that might shed light on the issue? As to the question of Wax pushing: That also has some discussion behind it.
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No problem. There's a rather punishing learning curve, which we're trying to work on, but right now the best way to learn is just to ask. If it makes you feel better, don't think of it as "normal world, plus MAGIC" for how things work. Instead, all three Realms are involved in all day-to-day activities. It's widely held that the Spiritual is the source of the laws of physics and gravitational interaction and stuff, for instance. When magic isn't directly involved, you can't tell that the fundamental underpinnings of the cosmere aren't all just based on stuff in the physical. Magical interactions with the world, though, gives us clues on how the Physical Realm interacts with the other two all the other times; like how Lashings reveal the Spiritual nature of gravity as a whole.
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Yeah, position is totally messed with. And no, it's not just you. It's still working occasionally for me, but randomly. No, that's about right. It shouldn't damage the floor that much, though. True. I'm assuming not, though because, as you said, people inside the bubble don't notice any difference in normal circumstances. I would think that c going up or down would have some effects, and if it does happen in any time bubbles then it seems natural that ought to happen in all bubbles, not just those like the ones I discuss: the ones that force odd frame of reference interactions.
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Not quite a wake of Ruin and destruction: objects just get jostled over to the side a bit. They return to normal once the bubble has passed. An object enveloped by running-allomancer's bubble will return to its normal vector once it exits the bubble. I don't think anything weird happens when the anchor is enveloped. It should just experience some extra/less passage of time, but have no movement relative to the bubble's frame of reference by default. This is only if, as I assume, the bubble's anchor defines the bubble's frame of reference. A fair assumption though, I would think: If the bubble can have a different frame of reference from its anchor, then that produces two odd results: Either the bubble is stationary relative to its novel frame of reference (so it isn't actually "anchored" to the anchor, and the anchor is pointless) or the bubble is actually perceiving itself as in motion relative to its own frame of reference, in motion relative to what "at rest" means, but motionless relative to its anchor. I doubt that either possibility is the case. We're on the margin, though. A fundamental point of my theory is assuming moving time bubbles, for Harmony's sake. Everyone in Marasi's bubble was perfectly fine accepting the ground as a frame of reference: no one was being yanked out of their frames of reference by rogue time bubbles or anything. I don't attempt to tweak c. To objects within the bubble, they are going at <c at all times. It's only relative to the interaction of different sets of framed time/motion that objects go traverse space at an apparent speed >=c.
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