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Everything posted by Kurkistan
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Way of Kings Prime Scene, Two Way of Kings Annotations
Kurkistan commented on Chaos's article in Brandon and Book News
Not to burst anyone's bubble here, but we've had the Jek (or as I prefer to call him Jerk) bit for quite a while now.- 17 comments
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I don't disagree, it just leaves the door wide open for Marsh seeing himself as having real eyeballs.
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In the past I'd have agreed with that readily, but Lopen and Renarin both threw me for a loop when it comes to what's possible for chronic/old injuries.
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A theoretical explanation ties into a pseudo-theory I've mentioned offhandedly every once in a while: I'd guess that Hemalurgy forcibly changed Inquisitirs such that having N spikes in places X, Y, and Z, with accompanying physical changes, is what their Spiritual aspects reflect as a simple truth. So in this case Marsh's soul is of the opinion that he doesn't have eyes, and barring removing more of his spikes (possibly all) and/or undoing the Spiritual changes wrought by Hemalurgy (and it's an open question whether just removing the spikes is really enough to do the trick and set you back to v1.0), no amount of Feruchemical gold is going to change that. So far as removing both spikes, that's rather dangerous given that that's one of the ways Vin kills inquisitors. And Marsh knows this. So he might be a bit leery of experimentation, or even leaving the one out the one for long. Edit: Of course none of this means that this isn't a good question to ask/nail down, so I'll be stealing this for my master list.
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Then no death from friction but still a hard (technically asymptotic) limit at the speed of light, I'd hazard.
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It'll be simultaneous.
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Relativity. --- Really tempted to just leave it at that. We've been given to believe that the laws of physics in the cosmere our basically ours, so unless steel compounding can bring you into conceptual realms of speed that surpass reality—unlikely given that steelrunners need to worry about even such petty things as friction from air resistance—then you'd be stuck going at some percentage of the speed of light at best.
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I posted on SteelMinistry, but this is probably a more appropriate venue so I'll cross-post: I got two friends together and we played a pair of games this afternoon: first a short, then a medium. Lost both games, of course, though the second only by 1 point, so a little salty about that. The second one was close, between me and guy who won in the positives and the other guy about to get an unrest victory the turn after mine. Impressions generally positive from all sides, though it wasn't what they expected from the "war" part of the title. I felt that the mechanics for when/how you could play the Personality cards were a bit unintuitive, at least to us (we're fairly heavy MTG players). When you could/couldn't was unclear, especially given the "play this whenevs, but not really" nature of the "Play anytime" cards. There was also some dissent over the strictness of the "no negotiating until the pawn's on the Problem" rule, as people were inclined to figure out if there was any will/ability (in terms of Personality cards) to solve problem X before wasting a turn on it. -- We had some discussion about the viability of the "spoiler strat" of going for Disgrace, whether it's the kind of thing you can reasonably aim for with a low-Personality House. We also reveled in the OP-ness of the Steel Ministry as a faction in a 3-player game, since they just go LOL at a fair number of pretty nasty STEEL MINISTRY card effects, which we pulled a lot of. Also gorram Yeden, he came out early both games and we couldn't muster the will to deal with him, so he just kept cycling in more problems. One thing we found was that no one was really that inclined to even discuss long-term deals: mostly it was "okay, going rate of about 2 Favor per resource committed to a deal, deviations as appropriate", with some Personality shenanigans thrown in on occasion. Two of us were holding Obligators but never used them because people just weren't even pretending to make anything but one-Problem deals. Things may get different in 4+ player games, with the possibility of more permanent alliances or the like. A balance concern arose, though we're still on the fence about it: Augors plus Heirs (the cards that give you 2 Favor/Disgrace per resource of type X at the end of the game) are crazy strong in terms of end-game scoring, particularly in shorter games. I got a 12 point swing (would have been 18 and the win if not for some unfortunate Eruptions the turn before) last turn of our Medium game using an Augor to swap everything out for food, and another guy got 14(?) in the Short game by doing essentially the same thing. Those are extreme examples, but the combination does seem to make the Augor unusually powerful. -- An amusing anecdote here is that our first game we randomly dealt out the two Houses that get 3 Personality cards each turn, along with another getting 2. So that was a lot of complexity to deal with for the first game.
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Cadmium within Bendalloy is pretty much my model as well. -Related: Big thread of bubbles.
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We kinda-sorta maybe know the basic unit is based on Breaths.
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Software development. Brandon wasn't kidding when he said (couldn't resist an unnecessary citation there ) it uses the creative part of your brain.
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Welcome back Aether! Sorry that we've betrayed you by not keeping the flame burning quite as bright. :\ I've been less active as of late (read: for a few years), for which I blame employment. Don't have quite the focus/energy to pump out book-length theory posts and/or engage in such conversations when I'm using the same brain-parts to make a living. I too look forward to Oathvember as hopefully giving me some cool stuff to look into/talk about. Re: Discord cutting down posting rates: For me at the very least this is a matter of false correlation. I'm not hyper-active on Discord (mostly the #staff channel and discussion about the new WoB archive, which are both hidden) and only even made an account there recently. I don't intend to do any "serious" theorizing there, as I don't really find IMs conducive to good discussion.
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As of now no. Source:
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I mean if we want to get pedantic here all FTL communication and movement entail time travel.
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The real question is if you can soulcast something into not being aluminum. I suspect this is a "you can make a boulder heavy enough that you can't lift it" situation.
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Even if Ruin's not trying to pretend he's reading thoughts, there are a pair of quick alternatives that come to mind: -Zane's literally crazy. He may have mumbled those words out-loud as he thought them, but the point-of-view didn't know it. -Ruin didn't actually mean to try to imply he was thought-reading. He could have just gone "You hate him! He kept you in squalor, forcing you to fight for your survival as a child. <short pause> Then use that strength to kill him!"
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So how did people figure out that Zahel was Vasher?
Kurkistan replied to Necessary Eagle's topic in Stormlight Archive
See now @Oversleep is making me feel guilty because I neglected to shout-out at him. :\ To downplay it all a bit, I don't regard my guess as any great feat of insight or really a "theory". We got the WoB on there being a Terriswoman woldhopper in Warbreaker, everyone started hunting/word-searching, I was like "hey look a semi-prominent female character" and that's all she wrote. I only became more sure when Brandon gave that gleeful RAFO to me. -
If you've got an iPhone I just figured out a nice trick: from the Voice Memos app you can choose the Google Drive app (if you have it installed) as a "Sharing" destination, and move files around that way. I don't believe it's size-limited.
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That's an 'n' for "Hands all red", and is a quote from the book. He's been putting it into a lot of SoS copies he signs and it has no deeper meaning that I'm aware of.
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Just caught up on Netflix. So... I got the impression that the show wanted us to dislike Mace for the first while there. But I didn't? Besides beaurocratic silliness I don't recall him doing much of anything to dislike him for. Was I reading the show's subtext wrong?
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Ah, I'd forgotten that. So from this I'm getting the sense that it's a matter of degrees more so that there being any hard limits. The Bands are probably the most Invested object on Scadrial, and a stuffed-to-the-gills metalmind is probably pretty Invested as well. But yeah probably a fully-filled metalmind is functionally "fully resistant" to pushing (you might want to call out your EDIT so future generations aren't confused) for all intents and purposes.
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Ah. That's interesting. The only example of a completely-unpushable metalmind I can recall is the Bands: Do you recall the source for the general rule that completely-full metalminds are unpushable?
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Where do we know this from? In SoS (chapter 7) Wax assesses that some bits of metal aren't metalminds by Pushing on them: I doubt he'd be so certain if only 100% filled metalminds are resistant to Pushing.
