New Mistborn: Birthright Release Date and Platforms (Updated!)
On the Mistborn Birthright Facebook page there has at last been some information about the long delayed Mistborn game. Originally the game was supposed to come out in 2013. That... didn't happen. But now we have more information. It will come in Fall 2016, guys.
Here's the key information from the release:
Little Orbit is now five years old, and over that time we have interviewed many fans and asked exactly what kind of Mistborn game they would like to see. Unsurprisingly we learned there aren't many developers in the world that can do Birthright justice. Even Little Orbit as a publisher has taken on larger and larger projects in an effort to mature and grow to a point where we could properly support a AAA Mistborn game.
We spent much of 2014 working with a couple developers to map out a game that fans would love. And while this project has taken much longer than we had anticipated, it is still moving forward.
- The game design is complete
- The game follows Brandon's original storyline which takes place 100 years before Final Empire The game follows Brandon's original storyline which takes place in the early years of the Final Empire [edited - thanks!]
- The game is going to be on XboxOne, PS4, Xbox360, PS3, and PC
- We're targeting a Fall 2016 release
There's the strange plot inconsistency though, or at least an inconsistency with what was announced UPDATE:They have corrected this so that it is the originally announced plot.
And now for the controversial opinion on my part.
Inexplicably, there will be an Xbox 360 and PS3 release (and no Wii U). I find it rather odd that they would still release for last generation consoles nearly three years after this current generation exists. From a specs standpoint, that is kind of insane, as the 360 and PS3 would be just over a decade old for the 360. I feel like that's just like trying to game on a decade old PC still running Windows XP. Sure, it might work, barely, but it won't be good. Realize that nowadays we have freaking phones that have the graphical capability of the 360, and in two years they will have well surpassed it.
I assume the reason they are doing this is that the previous generation has a big installed user base. That might make sense last year, or even this year, but two years from now, I think that's utterly insane. People on that Facebook post are excited that it will be on PS3, and I understand that having it on your console of choice is generally a positive thing. Then I remember how incredibly old these systems are and that in 2016 we will be three years into the current generation's lifespan. Three years! That would be unprecedented for AAA releases. I wonder if that's an indictment on these current generation systems, if they are doing so bad that companies need to release the game on decade old hardware to make a profit.
I'm sure my opinion will be unpopular, but I just don't want them wasting their time optimizing the game for ancient hardware. I want the game to the best it can possibly be, and we'll see when it comes out, but I can't possibly see those versions being good. And on another note, if you do downscale the graphics for a lower end system, why isn't there a Wii U version? You're already doing most of the work already. I don't know, it boggles the mind.
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