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Posted

"Does anyone have character sheets that can be filled out online and saved?" 

Posted
1 minute ago, AonEne said:

"Does anyone have character sheets that can be filled out online and saved?" 

Quote

There are apps on your phone but I don't use them. I'm just going to make a character sheet and use that.

 

Posted
16 hours ago, Channelknight Fadran said:

"Okay. The full description: When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield. You don't need to write all that down, though. Add Second Wind to your Abilities, along with a note that it's 1d10+3. You can use this as a bonus action on your turn to roll that, add the modifier, and heal that many hit points. Also add Action Surge, which lets you take an extra action.

"I wrote all this stuff down. What do I write now?"

Posted
26 minutes ago, xinoehp512 said:

Done, said Silence. What next?

"Next we have... spellcasting. Whip out the last page of your sheet; it should have a bunch of lines underneath boxes labeled 1-9. There should also be some boxes labeled Spell Save DC and Spell Attack Modifier."

16 minutes ago, Enter a username said:

"I wrote all this stuff down. What do I write now?"

"I believe that all you have to add now is your Improved Critical ability. This lets you roll a critical with either a 19 or a 20, rather than just a 20."

Posted
Just now, Channelknight Fadran said:

"Next we have... spellcasting. Whip out the last page of your sheet; it should have a bunch of lines underneath boxes labeled 1-9. There should also be some boxes labeled Spell Save DC and Spell Attack Modifier."

Okay, said Silence. What do I do with it?

Posted
Just now, xinoehp512 said:

Okay, said Silence. What do I do with it?

"First, determine your Spell Save DC and Attack Modifier. Your Spell Save DC is 8 + your Proficiency Bonus (it should be 2) + your Charisma Modifer. Your Spell Attack Modifier is your Proficiency Bonus + your Charisma Modifier."

Posted
8 minutes ago, Channelknight Fadran said:

"First, determine your Spell Save DC and Attack Modifier. Your Spell Save DC is 8 + your Proficiency Bonus (it should be 2) + your Charisma Modifer. Your Spell Attack Modifier is your Proficiency Bonus + your Charisma Modifier."

Done.

Posted
13 minutes ago, Channelknight Fadran said:

"I believe that all you have to add now is your Improved Critical ability. This lets you roll a critical with either a 19 or a 20, rather than just a 20."

Wait. I though Fighters only got that at a later lvl.

Posted
Just now, xinoehp512 said:

Done.

"Then comes the hard part... finding out what spells you want. You get 3 first-level spells from the Paladin Spell list, which... *sigh* I guess I'll list here..."

Spoiler

Bless, Command, Compelled Duel, Cure Wounds, Detect Evil and Good, Detect Magic, Detect Poison and Disease, Divine Favor, Heroism, Protection from Evil and Good, Purify Food and Drink, Searing Smite, Shield of Faith, Thunderous Smite, Wrathful Smite.

 

1 minute ago, Shard of Reading said:

Wait. I though Fighters only got that at a later lvl.

"Your Champion Archetype gives it to you earlier than usual."

Posted
1 minute ago, Channelknight Fadran said:

Your Champion Archetype gives it to you earlier than usual."

"I'm going to double check that. I thought they got it at 5th level or something."

Posted
Just now, Shard of Reading said:

"I'm going to double check that. I thought they got it at 5th level or something."

"Improved Critical: Beginning when you choose this archetype at 3rd level, your weapon attacks score a critical hit on a roll of 19 or 20."

Posted
1 minute ago, Channelknight Fadran said:

"Improved Critical: Beginning when you choose this archetype at 3rd level, your weapon attacks score a critical hit on a roll of 19 or 20."

"Oh. Are we starting at third level then?

Posted
23 minutes ago, Channelknight Fadran said:

"Then comes the hard part... finding out what spells you want. You get 3 first-level spells from the Paladin Spell list, which... *sigh* I guess I'll list here..."

  Hide contents

Bless, Command, Compelled Duel, Cure Wounds, Detect Evil and Good, Detect Magic, Detect Poison and Disease, Divine Favor, Heroism, Protection from Evil and Good, Purify Food and Drink, Searing Smite, Shield of Faith, Thunderous Smite, Wrathful Smite.

 

"Your Champion Archetype gives it to you earlier than usual."

Bless, Cure Wounds, and Thunderous Smite.

Posted

"Ok, so I can't download the...app...or whatever, but here's what my paper looks like so far. Is this correct at all? And what do I do now?"

IMG_20200924_142359.jpg

Posted
Just now, DramaQueen said:

"Ok, so I can't download the...app...or whatever, but here's what my paper looks like so far. Is this correct at all? And what do I do now?"

IMG_20200924_142359.jpg

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Your handwriting is awesome

 

Posted
9 minutes ago, Vapor said:
Quote

Your handwriting is awesome

 

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No, it is not.

But thanks!

 

Posted
18 minutes ago, DramaQueen said:

"Ok, so I can't download the...app...or whatever, but here's what my paper looks like so far. Is this correct at all? And what do I do now?"

IMG_20200924_142359.jpg

"Alright, so... you need to roll for stats. That 2 and 1 are added to whatever number you give those abilities."

Quote

I agree, you have very pretty handwriting, unlike a certain Fadran...

18 minutes ago, xinoehp512 said:

Oath of the Ancients, said Silence after some deliberation.

"Alright, so add Ensnaring Strike and Speak With Animals to your spell list. Then put 'Nature's Wrath' and 'Turn the Faithless' under your Features and Traits; the first one lets you create vines to ensare your enemies, and the second one lets you mentally hurt either celestials or fiends."

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