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Posted
1 hour ago, Snipexe said:

They would not. In the books Parshendi do not gain an inherent skill when they change form. Switching forms makes it easier to do the task by enhancing your physical and mental capacity, but it does not give them the skills to be proficient, which is where the point boost comes from. It’s like if a volleyball player played football (soccer) for the first time. They may have more physical prowess then the average person, but someone who has practiced will likely be better than them.

Ah, that makes sense.

Posted (edited)
16 hours ago, Oduim's Chmapion said:

I woln't add another character just yet but I have been working on an heir for Avalin/Nila Dracone named NILA 2.0. Basically, she would be a robot powered by a motivator from reconer earth. I can PM anyone who wants specifics but I don't have a lot at the moment. I plan not to introduce her until Era 5 at least.

I don't think a pm is neccessary at the moment, especially not when they are for era 5.

Edited by Sorana
Posted
11 minutes ago, Oduim's Chmapion said:

Oh, fair thanks, still not used to this.

Don't worry! It's great that you offer to share your thoughts! If you feel like getting some feedback, or are unsure about some ideas, feel free to either post them here, or create a pm any time.

Posted
Quote

I took a look at your character. Took me a bit, but I asked for a second opinion before posting here, as he is unusual (in the good way) @Steel Inquisitive

What I personally like, is that you combine the two kinds of investiture and seem to have a clear picture in mind. The reason why he is broken in the first place is missing a bit, although I think it might have something to do with his parents. If possible maybe add that to his backstory, as there is the possibility to substract points depending on how much it influences him in his daily life.

 

On 9/3/2019 at 4:03 PM, Steel Inquisitive said:

Skills: He is a good scholar and reads enough to know a fair amount about the world at large. He is very perceptive and enjoys studying people. He's also a good cook. If need be he has throwing knives which he's average with.  

Scholarship average 20; Cooking average 10; projectile weapon training average 45

As you only mentionen the level of his skill with the throwing knives, I went with an average level for both scholarship and cooking. If you want that higher or lower, please tell me, then I can adapt it accordingly.

Sum of points for skills: 75

 

On 9/3/2019 at 4:03 PM, Steel Inquisitive said:

Investiture: Windrunner of the first Ideal(close to second ideal. He also calls himself a Soulbinder instead of Windrunner). Is also a Rioter. Due to unusual circumstances he doesn't have the Gravitation surge and instead the Adhesion surge and his zinc abilities have become intertwined. He can use both abilities separately or use varying combinations of the two.

Windrunner 1st ideal 85

(Please keep in mind, that we've established during this era, that you have to check with a mod before having a Radiant speak another oath. You state, that he is close to his second oath, so depending on how soon you want to write him speaking his second oath, it might be neccessary to calculate him as 2nd oath. Otherwise he will have to go through the neccessary development on screen and that may take the whole next era. I don't want to discourage you from rping his development, quite the contrary, but I felt like you should know up front, that we're stricter about Radiant's speaking their oaths than we were when Era 3 started.)

Zinc 35

Sum of points for Investiture: 120 (not including Variant abilities)

 

On 9/3/2019 at 4:03 PM, Steel Inquisitive said:

Variant ability 1: He can lock peoples' emotions for an extended length of time. (Time varies depending on person, how strongly they already felt, and if they are resisting.) He can attach feelings to memories or towards other people by having his victim actively thinking about the target thought and then rioting an emotion and finally uses adhesion to bind the emotion to the thought(This is not something he's good at. most people think about multiple things at once and he often attaches the emotion to the wrong thought).  This can have long term effects and can potentially permanently alter a person.

Could you please give me some kind of direction what an extended length of time is for you? Is that minutes, or hours or days? I know you stated that it varies, but I have a hard to judge this ability without some direction what you have in mind.

What I feel like it might cause some conflict is the part about "ties emotions to a memory and potentially permanently alter a person" - it's a cool concept, but the moment the other player doesn't agree the ability will either be ignored, or the other one is annoyed because their character is pushed in a direction they didn't want them to go. We already see most player characters react to rioting, by finding a reaons, why they aren't affected (like haveing an aluminum headband in their pocket) and I wouldn't be surprised if it is the same here. You can buy this ability, but please think about it, so that you aren't disappointed when most players don't react as you wish they had. Of course you can always talk to somebody up front, especially when it comes to the permanent effects, that might be a good way to avoid frustration on both sides.

 

On 9/3/2019 at 4:03 PM, Steel Inquisitive said:

Variant ability 2: He can stick an emotion to an object so that it emits his Rioting on people nearby. Requires fuel and Jasper can't Riot with whatever emotion he sticks to the object.* 

Based on the discussion in the other thread, I would like to ask you to change that if possible. It seems like you already have another idea, so I think, that might be better.

 

On 9/3/2019 at 4:03 PM, Steel Inquisitive said:

Weaknesses: He doesn't have access to the Gravitation surge. He also has little fighting skills and prefers alternate methods of resolving conflicts. He's desperate to be liked. 

 

No Gravitation surge -15

desperate to be liked -5

Sum of points for weaknesses -20

 

In total: Skills 75 (with cooking included) // Investiture 120 // Weaknesses (-20) = 175 || the special variant skills not included.

 

All in all you are a bit over the 150 points, without your variant skills. So I have to ask you, to either remove some of his skills, or to add some weaknesses. If you have any questions, feel free to ask them any time.

@Sorana thanks for your time! I always feel a little bad with how my characters usually cause extra work for the mod team. I went ahead and removed the second variant ability(I liked it a lot but I see why people would see it as a stretch.) Also removed the knife throwing(When I thought about it I couldn't actually picture Jasper using them.) I added a line to his backstory: "He grew to hate his parents for their brutality. His parents were the ones who snapped him into alomancy which has left him with trust issues." Assuming that the victim of his rioting has no prior feelings, isn't actively resisting and is unaware that they are being rioted it can last about 45 minuets.

I was a little surprised at his high investiture points as I assumed we would just swap the zinc out for the gravity and not add/subtract points for either. If you decide to add points for the zinc could we subtract more for the missing gravitation? I was hoping the variant ability would be wrapped up with the other points for being a radiant. Depending on what you decide about the investiture points I would like to put him at second oath and then rp him swearing it some time this era.

And again, thanks for your time!

Spoiler

Name: Jasper Locket

Physical Characteristics: Short (5'7"). Black, close cropped hair. Blue eyes. Lean build. Has an inviting air that often makes people more open to him.

Age: 23

Investiture: Windrunner of the first Ideal(close to second ideal. He also calls himself a Soulbinder instead of Windrunner). Is also a Rioter. Due to unusual circumstances he doesn't have the Gravitation surge and instead the Adhesion surge and his zinc abilities have become intertwined. He can use both abilities separately or use varying combinations of the two.

Variant ability 1: He can lock peoples' emotions for an extended length of time. (Time varies depending on person, how strongly they already felt, and if they are resisting.) He can attach feelings to memories or towards other people by having his victim actively thinking about the target thought and then rioting an emotion and finally uses adhesion to bind the emotion to the thought(This is not something he's good at. most people think about multiple things at once and he often attaches the emotion to the wrong thought).  This can have long term effects and can potentially permanently alter a person.

Resonance: Unknown. (I feel as if it should be very subtle. The normal Windrunner Resonance, Strength of Squires, doesn't seem like it would fit, but I haven't thought what else it could be.)

Weaknesses: He doesn't have access to the Gravitation surge. He also has little fighting skills and prefers alternate methods of resolving conflicts. He's desperate to be liked. 

Skills: He is a good scholar and reads enough to know a fair amount about the world at large(Expert-40). He is very perceptive and enjoys studying people. He's also a good cook(Average-20).

Personality: He is less then stable. He was always a manipulator and with his new powers he has become far worse. He does care about people but also loves to play with them. He can be kindhearted to those he likes and can tear people apart from the inside-out if he doesn't like them. He wishes to be better but also thinks his way is the best.  

Backstory: Grew up on Scadrial (Era 1). He was a noble. His mother was a skilled mistborn and his father was a pewter misting. His parents were less than impressed with him being a zinc misting but never said anything. Jasper is pretty perceptive and knew what they thought anyways. He grew to hate his parents for their brutality. His parents were the ones who snapped him into alomancy which has left him with trust issues. He left his family and became an Obligator. Rising through the ranks he eventually was promoted over to the Atium Pits as a bureaucrat (He despised the job). He felt pity for the skaa at the pits but also believed them to be terrible criminals (which for the most part they were). One night he discovered worldhoppers who were using the Pits. Intrigued, he convinced them to take him with them and has never returned. He spent most of his time on Alleyplanet with the occasional trip to Roshar. On the latest of these trips he found a spren following him. The spren was very faint but looked like a windspren. Correctly assuming it was an Honorspren, he swore the first oath and became a Knight Radiant. (As a fun side note: He lost all his Obligator tattoos when he first breathed Stormlight.) With his new powers he attempted to make his crush love him. He didn't know what he was doing and ended up driving her to insanity. He tried making her love him and attempted to attach good vibes to all her memoires of him. he also tried to get rid of the competition by making her hate those she currently liked. He didn't understand her enough and created too many conflicting emotions that her mind simply couldn't handle. He left her in an asylum on Roshar staring blankly at a wall. Racked with grief and guilt, he swore to himself he would master his abilities and return to heal her. 

Spren: Jessica(not her true name, but she couldn't remember what her name was so Jasper picked a new one for her.) Was caught alone by some worldhopping hemalurgists who spiked out the Gravitation surge from her. She was in extreme pain and feared death. Her captors were preparing more spikes but she escaped by fleeing to the Physical Realm. She was able to draw herself to Jasper despite his loose morals. When she bonded Jasper she grafted his zinc abilities to herself to help heal her. She's not quite an Honorspern anymore and it's profoundly disturbing to her. She also knows that she can't survive loosing the bond with Jasper and is terrified of death. 

 

Posted
11 hours ago, Steel Inquisitive said:

I was a little surprised at his high investiture points as I assumed we would just swap the zinc out for the gravity and not add/subtract points for either. If you decide to add points for the zinc could we subtract more for the missing gravitation? I was hoping the variant ability would be wrapped up with the other points for being a radiant. Depending on what you decide about the investiture points I would like to put him at second oath and then rp him swearing it some time this era.

Actually, I wouldn't be comfortable with substracting more points. A knight radiant is expensive, not only because of their surges, but also because of their healing capacities and the fact that stormlight can enhance bodily features, make them stronger, have them run faster. It's like a bundle, but if I set a surge at 35 points, that would mean that 70 of the 90 points for a 1st oath are for the surges and only 20 for healing and enhancing. Just to explain my thoughts. I feel like the healing part should weigh slightly more than a surge. In general we try to not have weaknesses over 20-30 points in general, exceptions are always possible of course.

How long does it take him to tie a memory and an emotion together? Can he do it in battle? And is there a limit to how many are active at the same time?

Posted
10 hours ago, Sorana said:

Actually, I wouldn't be comfortable with substracting more points. A knight radiant is expensive, not only because of their surges, but also because of their healing capacities and the fact that stormlight can enhance bodily features, make them stronger, have them run faster. It's like a bundle, but if I set a surge at 35 points, that would mean that 70 of the 90 points for a 1st oath are for the surges and only 20 for healing and enhancing. Just to explain my thoughts. I feel like the healing part should weigh slightly more than a surge. In general we try to not have weaknesses over 20-30 points in general, exceptions are always possible of course.

Hmm. That makes sense. My reasoning was that a normal Radiant has two abilities. Jasper still has only two abilities. I see your point, I just wasn't expecting additional points for zinc. It's your call and I will abide by what you decide. I just wanted to point out my thoughts.

10 hours ago, Sorana said:

How long does it take him to tie a memory and an emotion together? Can he do it in battle? And is there a limit to how many are active at the same time?

There's no limit to how many can be active at the same time. It's a fast process. It's as fast as rioting an emotion and flipping a switch. Of course if your looking to tie an emotion to something specific it would require the victim to be actively thinking about it. If the person realizes their emotions are wrong it should take the average person 15-20 minutes to break free.

I've been thinking about weaknesses and think I have another one that would make using his powers much harder to use. I think it would make sense for him to need physical contact to lock emotions. With all other uses of adhesion they needed physical contact, so it makes sense. In a battle this would make him kind of useless as he has no fighting skill and most people aren't going to let you touch them.

I've been trying to come up with other weaknesses, but want them to make sense to this character and have an impact on him. I don't want weaknesses that sound really bad but are easy to gloss over. I want them to affect him as a person.

Posted
On 7.9.2019 at 7:06 PM, Steel Inquisitive said:

I've been trying to come up with other weaknesses, but want them to make sense to this character and have an impact on him. I don't want weaknesses that sound really bad but are easy to gloss over. I want them to affect him as a person.

So I thought about this for a bit, and yes, I can see your point with exchanging the two powers. I am fine to add the variant ability without any additional points, if you need to touch someone for it to work.

I won't change any of the other points, though.

Posted

I think this would be a better place to discuss @Ark1002's proposed OP character, @AonEne and @Grey Knight. Mostly I'm also posting this because I have a few qualms as well.

Barring the mental illness thing (and I agree, you could simply give him a form of mental instability that causes delusions rather than a specific named disorder), my main problem here is that you effectively want to RP Kelsier, plus Electrum Feruchemy. I just don't know if that will make sense, and also it's just a little close to RPing a canon character for my taste. 

Posted
22 minutes ago, Grey Knight said:

I think it might be a tad repetitive if you used OP characters two eras in a row :lol:

I'd totally like to RP with this character, though. But the mental illness trait feels slightly uncomfortable.

10 minutes ago, AonEne said:

I agree with this. It doesn't feel right to me for that disorder to be handled in a more comedic aspect that way, and I don't know if it could even really work that way. You might want to look at a different mental health issue, as there are some that would be closer to what you seem to be aiming for than bipolar, but even then you should be careful with mental health.

Just now, ZincAboutIt said:

I think this would be a better place to discuss @Ark1002's proposed OP character, @AonEne and @Grey Knight. Mostly I'm also posting this because I have a few qualms as well.

Barring the mental illness thing (and I agree, you could simply give him a form of mental instability that causes delusions rather than a specific named disorder), my main problem here is that you effectively want to RP Kelsier, plus Electrum Feruchemy. I just don't know if that will make sense, and also it's just a little close to RPing a canon character for my taste. 

I do not believe that I ever said that it was comedic. I stated that it would allow fun RP, as in it would be a unique experience.

To Grey: Ronin shouldn't have been OP. Skill points are, in my opinion, overscored. A Koloss Dahkor, which is in the points, would beat a 150 points of skills every time. The armor was powerful, yes, but it only really provided justification for things characters already do. Such as: no one soulcasts Ronin to smoke. Ronin survives explosions and gunshots. All these things happen. It's not all that powerful. The sword was powerful, yes, but it's far too easy to just kill Ronin at a distance.

I get why Ronin is OP, but he doesn't RP in the same way. He's not there on all the OP character traits. He's a regular character in the way he's treated.

 

And Ene: It's more similar than you seem to think. I might not have perfectly explained what his disorder does though, so that might be your misunderstanding. Bipolar disorder has two extremes. Extreme paranoia, lack of sleep, makes extremely illogical connections to things that aren't accurate. The other is basically really bad depression. In this form, there's the extreme connections, it just takes a different form, him believing he is the thing.

I also see that just stating it as a disorder he has is better.

 

So, Zinc, that's not actually what I want to do. He tries to act as a legend would (hence the name), but he doesn't act Kelsier-ey, really. He acts as he thinks Kelsier should, and is constantly changing his actions depending on his perception of the legend (usually Kelsier, but not always). The thing isn't "I want to be Kelsier" its "I want to experiment with this really unique character idea"

Posted
4 minutes ago, Ark1002 said:

I do not believe that I ever said that it was comedic. I stated that it would allow fun RP, as in it would be a unique experience.

A Koloss Dahkor, which is in the points, would beat a 150 points of skills every time.

And Ene: It's more similar than you seem to think. I might not have perfectly explained what his disorder does though, so that might be your misunderstanding. Bipolar disorder has two extremes. Extreme paranoia, lack of sleep, makes extremely illogical connections to things that aren't accurate. The other is basically really bad depression. In this form, there's the extreme connections, it just takes a different form, him believing he is the thing.

I also see that just stating it as a disorder he has is better.

That was my interpretation of the tone of the character bio, not anything you specifically said, correct.

That's not necessarily true. While it's certainly very likely, depending on what those skills were, they could beat a Dakhor monk who was also a koloss.

I know what bipolar disorder is, trust me. That's why I don't think this fits in very well. That is one aspect of a very broad mental disorder, and from what I read, you're going to play it up to an extent that makes less sense. Simply giving him that as an illness, so long as you still handled it well and respectfully, might work better.

Posted
38 minutes ago, AonEne said:

That was my interpretation of the tone of the character bio, not anything you specifically said, correct.

That's not necessarily true. While it's certainly very likely, depending on what those skills were, they could beat a Dakhor monk who was also a koloss.

I know what bipolar disorder is, trust me. That's why I don't think this fits in very well. That is one aspect of a very broad mental disorder, and from what I read, you're going to play it up to an extent that makes less sense. Simply giving him that as an illness, so long as you still handled it well and respectfully, might work better.

which is what I'm saying is the change I want to make. I do very much plan on playing it respectfully.

And I strongly disagree with that. A dahkor is near invincible, and superstrong. A koloss is incredibly strong and large and can ignore pain.

Even guns and swords won't be of much use at that point. Poison will be likely ineffective, considering they can live on dirt. They have resistance to fabrials, thanks to the bones. Etc.

Posted

There are different levels of Dakhor iirc. But clearly we're going to have to agree to disagree on this one.

Posted
2 hours ago, Grey Knight said:
3 hours ago, Ark1002 said:

TIME FOR AN OP CHARACTER BIO

Legend:

  Reveal hidden contents

Name: Legend (AKA The Survivor, The Dragon Reborn, Voidus, other)

Appearance: Six foot, dirty blond hair, light brown eyes. Usually wears a mistcloak and a tight black t-shirt and pants. Quite a few scars on each arm.

Investiture: Mistborn, Electrum Ferring

Skills: Skilled in hand to hand, skilled in melee weapons.

Equipment: Bag of coins, glass and obsidian knives

Weakness: Mental issue makes him easy to manipulate. Ego can also be manipulated. 

Family: Dead

Home PlanetScadrial

Backstory: Born in the Elendel Basin as a bastard half-noble child. The father tried to pretend the mother didn't exist, but eventually killed her, at the wife's insistence. They never got charged for the crimes. The father had also beaten him half to death, and he had snapped, though he hadn't known this yet. He lived on the streets as a beggar, and he was extremely unstable. He had mild hallucinations, and was prone to fits of violent rage, though he wasn't large so they didn't do all that much. At thirteen, he discovered he could burn pewter. He used this to get a job, carrying large objects. At fifteen, he discovered he was a twinborn, with the ability to store determination. He began to collect electrum, and stored it almost constantly for two years. One day, he discovered the noble, his father. He went into a fit of violent rage, and slew him with pewter, tapping determination. The house guards tried to kill him, but he managed to kill the first three. But then he ran out of pewter. He knew his father was a pewter misting, so he grabbed a vial of metal he saw, swallowed it, and burnt it. It was actually steel. As the blue lines appeared around him, he realized he was a Mistborn, and burnt the metal to shove the guards away, running. He was haunted by the murder he commited, and his already unstable mind shattered. He started to go truly insane, wandering aimlessly, having wild hallucinations, ranting at the sky, barely even caring to beg or drink. Then, one day, at eighteen, he wandered into a church of the survivor. He heard them talking about the Survivor, how he had blond hair, brownish eyes, scars on his arms. He looked down, saw that his arms had been scarred, from the attack on the mansion and the year he had been wandering. And then they said that the Survivor was a Misborn, and he would return someday. And they had convinced his mind that he was Kelsier, the Survivor of Hathsin. He stayed at the church, learning everything he could. Then he left, and spent five years hunting nobles with his misborn power, helping "Skaa" in the fields. Eventually, he accidentally joined a worldhopper group. He traveled through the worlds, but continued hunting nobles, in the forms such as lighteyes and elantrians. He did this for three years, then found himself in the Westlands (the WoT world). He wandered it, and began hearing stories of the Dragon Reborn, who would return, and had magical powers. He became convinced... he was the Dragon Reborn. He went into the area of The Blight, hunting the Dark Ones creatures, for he was the Dragon Reborn. He almost died there multiple times, and eventually left the planet, finding himself on the Alleyplanet. There he convinced himself that he was Voidus. But then Voidus was released. He wandered, mind broken without a legend, until a mental hospital took him in. They named him Legend, because of his issue. He didn't acknowledge them. Eventually, they brough him priests. One of them was a Survivorist, later. It convinced him again that he was the Survivor. He broke out, and now roams the Alleyverse, and will soon go back to killing nobles.

Guild: Unaffiliated

PsycheAverage intelligence, though this is less obvious due to his mental issues. Incredibly egotistical.

Mental Issue: A form of bipolar disorder, it makes him find any connections between himself and a legendary figure. If he finds enough, he thinks he is the legendary figure, and this causes him to act as the legends say they did, and actually think he is that figure. If someone makes up a legend, they could convince him to act that way. If someone alters a legend that he already believes, then he will follow this altered legend. Usually thinks he is the Survivor.

OP traits

Intended Threat Level: Group threat, if the legend he thinks he is would dislike them


Story purpose: Allows a somewhat accurate representation of legends, a fairly powerful threat to characters, but easily manipulated away. Also allows very unique experiences, either for someone who believes Legend's perception, or from someone who knows it a lie but doesn't want to upset him.

Benefit: Fun RP, an opportunity to fight a Mistborn, seeing how characters react.

Foible: Not incredibly powerful, has to follow rules his legend would follow, like defending the lowborn, being a force of pure good, etc. 

Modus Operandi (How do they fight / scheme? What is their plan?): Fights with his powers, primarily, but if those fail will attack with swords and hand to hand. Schemes only to accomplish goals the legend would have, but doesn't do them that well.

@Sorana @I think I am here. @Voidus @MacThorstenson

could you put this up on a poll?

I think it might be a tad repetitive if you used OP characters two eras in a row :lol:

I'd totally like to RP with this character, though. But the mental illness trait feels slightly uncomfortable.

 

2 hours ago, AonEne said:
2 hours ago, Grey Knight said:

But the mental illness trait feels slightly uncomfortable.

I agree with this. It doesn't feel right to me for that disorder to be handled in a more comedic aspect that way, and I don't know if it could even really work that way. You might want to look at a different mental health issue, as there are some that would be closer to what you seem to be aiming for than bipolar, but even then you should be careful with mental health.

Moving off topic posts here from the character thread.

Posted
1 minute ago, AonEne said:

DID* (my apologies for putting this here instead of the discussion thread, mobile is weird with copying and pasting quotes for me) 

Your so right I'm sorry.

Posted
41 minutes ago, Oduim's Chmapion said:

Your so right I'm sorry.

It’s fine, just the name. I might’ve been more sensitive than I normally am to that because for some reason I watched a ton of videos last night about DID. 

Posted
On 9/27/2019 at 9:48 AM, TrailRunnin said:

thanks so much!

EDIT: 

Here he is! Rigex Lekal

  Reveal hidden contents

Name: Rigex Lekal, but goes by Rig

Physical Characteristics: Tall, standing at around 6’4, with pale skin, brown hair, and blue eyes. 

Investiture: Twinborn coinshot and firesoul, or allomantic steel and feruchemical brass. (I could use some clarification on the applications of brass, particularly on whether or not specific portions of the body can be heated.)

Skills: Respectable with a dueling cane, and a decent shot. Excellent liar and has expert control over his alomancy.

Equipment: Allomantic: Steel flakes kept on his belt at all times.

            Feruchemical: A pair of brass forearm bracers where he stores most of his heat, and a necklace threaded into his skin where he stores heat during the most important parts of his life which he has never tapped.

            Standard: A dueling cane and revolver.

Weakness: Rigex is convinced that his youth as a scholar and his life as a fixer give him a combination of skills better than just about anyone; he focuses on the flaws of others while only seeing his own strengths, leading him to underestimate just about everyone. He is incapable of acknowledging when he made a mistake and is a terrible judge of character, so he’s easy to play.  

Family: Rigex has an uncle back in elendel who he is close with, and a younger sister who he hasn’t seen in years.

Home Planet: Scadrial

Backstory: Rigex grew up in a minor branch of House Lekal, studying maths and sciences through his childhood at the insistence of his father. At age 13 he was beat up by a few boys on account of his fathers behaviour, and snapped to become a coinshot(clarification- do era 2 scardians need to snap? I don’t think so but oh well). After that, he took up dueling with an uncle while continuing under his father’s tutelage. After the passing of his father at age 21, he moved to elendel and began working directly under house lekal to take care of any issues they needed to go away quietly. After failing to quiet a witness to one of the houses shadier transactions, he was tossed out and made his way to alley city one.

Guild: Don’t know enough about them yet-Somewhere with cookies, maybe?

Psyche: Confident. Friendly, but never particularly attached to anyone. Wishes he could be, though.

Personality: Motivated and Pragmatic

Appearance: Reasonably fit and good looking, generally wearing fashionable clothing and some jewelry. 

Theme Song: Firebreather, by Macklemore

Fighting Style: He prefers not to and will talk his way out of any situation he can. If he must, though, he uses cheap shots and tricks whenever he can in combination with speed and precision, but not strength.

I think I kept him under the point limit, but if someone could check it over I would be very appreciative:D

So sorry for the double post here but I wanted to address one of TrailRunnin’s questions regarding F-Brass since no one has done so. First off, awesome character! I haven’t seen another Twinborn Firesoul around here aside from my own, so that’s always awesome. As far as heating specific portions of the body, I have taken that liberty once or twice with Lita, though I try not to abuse it. She’s heated her fingertips once on-screen and she’s also directed her heat out of her hands and into something else once to empty her brass minds. I try to keep this believable and not too powerful, and if she does it for long enough she can blister her own hands. 

And as far as a Guild with cookies, well, I do have one suggestion... I sent my talented Twinborn into the DA and I have not regretted it ;) 

Posted
4 minutes ago, ZincAboutIt said:

So sorry for the double post here but I wanted to address one of TrailRunnin’s questions regarding F-Brass since no one has done so. First off, awesome character! I haven’t seen another Twinborn Firesoul around here aside from my own, so that’s always awesome. As far as heating specific portions of the body, I have taken that liberty once or twice with Lita, though I try not to abuse it. She’s heated her fingertips once on-screen and she’s also directed her heat out of her hands and into something else once to empty her brass minds. I try to keep this believable and not too powerful, and if she does it for long enough she can blister her own hands. 

And as far as a Guild with cookies, well, I do have one suggestion... I sent my talented Twinborn into the DA and I have not regretted it ;) 

Ooooh...Now I've heard good things about both TUBA and the DA, so the question becomes; to spike or not to spike?

Posted
Just now, TrailRunnin said:

Ooooh...Now I've heard good things about both TUBA and the DA, so the question becomes; to spike or not to spike?

My fellow traveler, the true question is: do you want the shackles of expectation, honor, and other assorted do-goodery, or do you want everything?

The answer to your first question is, obviously, “to spike.” 

Posted
2 minutes ago, TrailRunnin said:

The famed leader of TUBA! Now this really is a difficult decision

Famed?! Am I famed? Storm is famed, I don’t know if I’m famed. If I am it’s just a little bit. 

Not sure why I fixated on that. Anyway, didn’t mean to distract your from your decision, carry on. *hides in the corner eating freshly baked chocolate chip cookies* 

Spoiler

Oh no now I’m craving chocolate chip cookies. The Nightwatcher thread is real! Ahhhh 

 

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