Archer he/him Posted May 2, 2018 Posted May 2, 2018 Quote I wish I could give points for style... Punches = - 6 Kalmar = 7 Septimus = 26
Blazenella he/him Posted May 2, 2018 Posted May 2, 2018 Beaten and battered Kalmar had lept on top of Septimus and began to punch furiously at him. As Kalmar's fist came down for another strike Septimus grabbed it, and yanked it towards the ground. Septimus rolled from underneath Kalmar and jabbed him one last time with his pain fabrial in the back.
Kidpen he/him Posted May 2, 2018 Author Posted May 2, 2018 Kalmar probably went unconscious, but punched Septimus in the face one more time.
Blazenella he/him Posted May 2, 2018 Posted May 2, 2018 Quote On an unrelated note, if you look at all of the moves that occur and imagine them in a real fast-paced battle (With dramatic time slowing for some dodges or attacks) it turns out Storming cool. 1
Kidpen he/him Posted May 2, 2018 Author Posted May 2, 2018 Quote Animators, I call you! Come and animate all the battles for us. Cause that would be rusting AWESOME! 2
Hemalurgic Headshot he/him Posted May 2, 2018 Posted May 2, 2018 Animating is storming hard. If there are any animators that could actually do this, I applaud you. And please do so.
Archer he/him Posted May 2, 2018 Posted May 2, 2018 Quote That's going to do it. Wrestling and pain = - 7 Wrestling while in pain = - 3 Kalmar = 0 Septimus = 23 Kalmar falls unconscious, pain seeping through their body. The fight had been hard-fought, but Septimus had won out in the end. Quote Good game guys. Blazenella wins.
Kidpen he/him Posted May 2, 2018 Author Posted May 2, 2018 Quote Might be more effort than it's worth, but whatever.
Archer he/him Posted May 2, 2018 Posted May 2, 2018 (edited) Quote For what it's worth, I would love to watch this as an animation. Edited May 2, 2018 by Archer
I think I am here. he/him Posted May 2, 2018 Posted May 2, 2018 Quote Congrats Blaze! Also, an animation of our fights would be legendary.
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