So Odium starts creating Fused and they come back right after being killed. The Heralds realize that they have to stop that from happening, so they ask Honor to turn them into Heralds. They go the Braize, lock away the Fused until one of them breaks, then all of them return to Roshar and fight in the Desolation. But... If all ten Heralds are on Roshar during the beginning of a desolation then who is keeping the Fused from coming back during the start of the Desolation where all Heralds were fighting on Roshar presumably killing Fused?
Seems to me like they would have to kill one of the Heralds at the beginning of each Desolation and send them back so that the Fused that were killed from that point on couldn't come back. Obviously that didn't happen, so what's the reason the Fused don't just pop back until one of the Heralds falls in the Desolation?
Does the Oathpact deal with that regardless of where the Heralds are? But if that's the case why this:
Quote
luke.spence (paraphrased)
What caused a Desolation to end? Was it just the defeat of Odium's forces? Because the Desolations start when the Heralds break under torture.
Brandon Sanderson (paraphrased)
Because the Heralds can no longer be in existence. There is a certain period of time that they can be there, and after that, if they're there, they will start a new one. So the Heralds do need to leave for a Desolation to end
darkanimereal1 (paraphrased)
Oh. So they've got a time limit.
Brandon Sanderson (paraphrased)
They do. Otherwise the Desolation will start again. What they discovered is not all of them have to. As long as one remains, the Desolation will not start again.
luke.spence (paraphrased)
So, by the nine leaving, did that actually break the Oathpact for them? Did it change the cycle of Desolations?
Brandon Sanderson (paraphrased)
They have not completely broken the Oathpact, despite what they may think.
Or is it not a distinction between Roshar and Braize, but rather the physical and the cognitive realm?
I could accept the explanation that the Oathpact keeps the Fused contained for a while during the Desolation but if the Heralds dont return after the Fused manage to get back and a new Desolation starts. But if the Oathpact is capable of doing that without the Heralds, why didnt Honor and Cultivation just keep that mechanism in place? Why did it have to the need for ten humans?
Question
Ciridae
Not sure about spoilers here sooo...
So Odium starts creating Fused and they come back right after being killed. The Heralds realize that they have to stop that from happening, so they ask Honor to turn them into Heralds. They go the Braize, lock away the Fused until one of them breaks, then all of them return to Roshar and fight in the Desolation. But... If all ten Heralds are on Roshar during the beginning of a desolation then who is keeping the Fused from coming back during the start of the Desolation where all Heralds were fighting on Roshar presumably killing Fused?
Seems to me like they would have to kill one of the Heralds at the beginning of each Desolation and send them back so that the Fused that were killed from that point on couldn't come back. Obviously that didn't happen, so what's the reason the Fused don't just pop back until one of the Heralds falls in the Desolation?
Does the Oathpact deal with that regardless of where the Heralds are? But if that's the case why this:
Or is it not a distinction between Roshar and Braize, but rather the physical and the cognitive realm?
I could accept the explanation that the Oathpact keeps the Fused contained for a while during the Desolation but if the Heralds dont return after the Fused manage to get back and a new Desolation starts. But if the Oathpact is capable of doing that without the Heralds, why didnt Honor and Cultivation just keep that mechanism in place? Why did it have to the need for ten humans?
Link to comment
Share on other sites
13 answers to this question
Recommended Posts