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Hurt and Heal: Magic Systems


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17 minutes ago, Zizoz said:

My post included the changes from your hidden post, so you had it right the first time. Thus, it should now be

2. Feruchemy- 6
7. Surgebinding- 21
15. Rithmatics- 58

Then, hurt Feruchemy; heal Rithmatics:

2. Feruchemy- 5
7. Surgebinding- 21
15. Rithmatics- 59

Oh, I hid it because I realized that 10 minutes weren't over, sorry

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Good grief, I'm out for twelve hours and suddenly the situation goes from Rithmatics going head-to-head with Surgebinding to having three times as much points? I think I'll have to start hurting them in hopes the final duel will be less predictable than the last time.

Hurt Rithmatics, heal Surgebinding.

2. Feruchemy- 5
7. Surgebinding- 21
15. Rithmatics- 59

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