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Hurt'n Heal Cosmere Villains


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Alright. We'll go off of Zizoz's account because I think he looked back further than I did.

From there, we have a few actions taking place:

1. Heal Mraize, Hurt Taravangian

2. Hurt Mraize, heal Taravangian

3. Hurt Mraize, heal Taravangian

4. Hurt Mraize, heal Taravangian

 

The net effect is +2 on Taravangian, -2 on Mraize since Zizoz's calculations.

 

This leaves us at...

9. Bleeder- 36

15. Taravangian- 65

19. Mraize- -1

So Mraize is actually negative. He is dead by now I think.

For future changes, we can go off this:

 

9. Bleeder- 36

15. Taravangian- 65

 

Now please lets stick to the two minute rule.

Edited by Drake Marshall
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Thank you WayneSpren (edit:- and Drake) , but still:

image.jpeg

Anyway, 

heal bleeder I guess, hurt Taravangian 

9. Bleeder- 35

15. Taravangian- 66 I'm just being stubborn now I know XD

Heheh:rolleyes: 


 

 
Edited by Daniyah
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I think Drake may actually have missed either Daniyah's or Pathfinder's post after my correction, which would have put Mraize at 0 instead of -1 and Taravangian with one less point; i.e. no change from what we have now.

Hurt Taravangian; heal Bleeder.

I have it as:

9. Bleeder- 33
15. Taravangian- 67

 

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7 minutes ago, WayneSpren said:

We actually have 101 health points in play, though the game starts with 100. Should we remove one from Taravangian? 

Also, Daniyah, Daniyah. Why must you hate Terry so?

(Can we call him Terry?)

Haha I don't hate Terry at all. What I'm doing is out of stubbornness. Besides, it won't be fun if everyone just starts healing Taravangian now.

so, 

Hurt Taravangian, heal Bleeder.

9. Bleeder- 33

15. Taravangian- 67

 
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