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Posted

Well, actually I'm pretty sure it'd be hard to blend in amongst Scadrians as a parshendi . . . the rest are a thing though.

Posted

Nightform Parshendi for tactical foresight

Keiser for planning and coordination

Dalinar for command

TenSoon for scouting

Generic Gold Twin born as tanks

Shall an for misdirection

Hoid because duh

Sixth of the Dusk for infiltration

Generic Southern Scadrian for demolitions

Spook (savant version) for scouting and alerts

Posted

Szeth: Assassin

Shai: Warrior, thief, librarian, and soul forger

Axies: Infiltration

Renarin: Foresight

Generic Gold Twin: Best kamikaze EVER

Pre-Acension Vin:  Assassin

Posted (edited)

Dalinar - Leader

Kelsier - Co-leader and strategist

Eshonai - Co-leader and strategist

Elend - Strategist and general fighting

Jasnah - Researcher, scout and Soulcaster

Shallan - Spy and Soulcaster

Navani - Team motivator and fabrial expert

Adolin - Strategist and general fighting

Kaladin - Aerial support, general fighting and Gloombringer

Szeth - Aerial support and general fighting

Khirss - General Cosmere knowledge

Vasher - General Cosmere knowledge, plus information about how to hack magic systems

TenSoon - Spy and assassin

OreSeur - Spy and assassin

Lift - Stormlight generation

Vin - General fighting

Wax - Crasher and general fighting

Wayne - For when you need more time and general fighting

Axies - Spren knowledge and living notebook for when low on paper (although Jasnah or Shallan could just Soulcast some)

Shai - Forger

Lopen - Team motivator and the one (well, two now) armed Herdazian stuck to the wall

Rock - Cook (Soulcasting produces horrible food) and archer

Taravangian - Intelligence (sometimes)

Mraize - Cosmere knowledge and access to Ghostblood resources

Hoid - Master of disguises, Cosmere expert, witty joke maker, the list goes on and on.

Brandon - Ultimate knowledge of the Cosmere and basically the God Beyond

 

I would also have a team of a few generic Steel compounders, Gold compounders, Zinc compounders and maybe a Crasher or two.

 

Each member of the group would have their own Shardblade (except for the Radiants) and Shardplate, pistol and rifle variations of Vindication, as well as an earring or other small Hemalurgic Spike for contacting Harmony. If any Honorblades are available, they can be either used by the team or by the creature below.

 

The heavy fighting would be done by a creature of my own invention:

1. Aquire a dead Koloss (the biggest you can find) in good condition

2. Stick it in some Shardplate

3. Soulcast the Koloss into an aluminum/titanium single-crystal superalloy that is molecularly bonded with the Shardplate

4. Awaken it with the command, "Destroy Evil" "Follow this group's orders"

5. Have it bond a few Honorblades if possible, or two Shardblades

6. Embed a fully-infused gemheart inside it (this can be used to fuel either Honorblades or Shardplate)

7. Embed a few fabrials inside it, such as an Investiture-draining one (Hatham used one to make his rings glow faintly, so these exist) to take the place of a Larkin.

8. Somehow convince one of the spren that inhabit greatshells' gemhearts to bond with the creature, making it stronger and lighter.

9. ????

10. Profit

 

An alternate version of this could be Awakened with the command, "Replicate using surrounding resources," dropped on a barren planet, and having a bunch of Pulsers (Cadmium Mistings) stretch time for a few years until there's an army of these... things... waiting for the special forces group to use them.

 

The best solution would be to just have Brandon never write the story of the mysterious enemy.

Edited by Kevino36
Posted

Dalinar - Leader

Kelsier - Co-leader and strategist

Eshonai - Co-leader and strategist

Elend - Strategist and general fighting

Jasnah - Researcher, scout and Soulcaster

Shallan - Spy and Soulcaster

Navani - Team motivator and fabrial expert

Adolin - Strategist and general fighting

Kaladin - Aerial support, general fighting and Gloombringer

Szeth - Aerial support and general fighting

Khirss - General Cosmere knowledge

Vasher - General Cosmere knowledge, plus information about how to hack magic systems

TenSoon - Spy and assassin

OreSeur - Spy and assassin

Lift - Stormlight generation

Vin - General fighting

Wax - Crasher and general fighting

Wayne - For when you need more time and general fighting

Axies - Spren knowledge and living notebook for when low on paper (although Jasnah or Shallan could just Soulcast some)

Shai - Forger

Lopen - Team motivator and the one (well, two now) armed Herdazian stuck to the wall

Rock - Cook (Soulcasting produces horrible food) and archer

Taravangian - Intelligence (sometimes)

Mraize - Cosmere knowledge and access to Ghostblood resources

Hoid - Master of disguises, Cosmere expert, witty joke maker, the list goes on and on.

Brandon - Ultimate knowledge of the Cosmere and basically the God Beyond

 

I would also have a team of a few generic Steel compounders, Gold compounders, Zinc compounders and maybe a Crasher or two.

 

Each member of the group would have their own Shardblade (except for the Radiants) and Shardplate, pistol and rifle variations of Vindication, as well as an earring or other small Hemalurgic Spike for contacting Harmony. If any Honorblades are available, they can be either used by the team or by the creature below.

 

The heavy fighting would be done by a creature of my own invention:

1. Aquire a dead Koloss (the biggest you can find) in good condition

2. Stick it in some Shardplate

3. Soulcast the Koloss into an aluminum/titanium single-crystal superalloy that is molecularly bonded with the Shardplate

4. Awaken it with the command, "Destroy Evil" "Follow this group's orders"

5. Have it bond a few Honorblades if possible, or two Shardblades

6. Embed a fully-infused gemheart inside it (this can be used to fuel either Honorblades or Shardplate)

7. Embed a few fabrials inside it, such as an Investiture-draining one (Hatham used one to make his rings glow faintly, so these exist) to take the place of a Larkin.

8. Somehow convince one of the spren that inhabit greatshells' gemhearts to bond with the creature, making it stronger and lighter.

9. ????

10. Profit

 

An alternate version of this could be Awakened with the command, "Replicate using surrounding resources," dropped on a barren planet, and having a bunch of Pulsers (Cadmium Mistings) stretch time for a few years until there's an army of these... things... waiting for the special forces group to use them.

 

The best solution would be to just have Brandon never write the story of the mysterious enemy.

 

Remind me to never allow Kevino36 to have access to Awakening powers.

 

If Vasher and the other four people he was working with failed so horribly in their creation of a sword (Nightblood) then can you imagine the horror that could come about from Awakening a creation that is self-mobile, has multiple shard/honorblades, is immune/resistant to Investiture and normal attacks (aluminum core + shardplate) and was given the command "Replicate"? I hope these things never learn how to worldhop because then they would destroy every world instead of just the world you dropped them on.

 

The other proposed command "Follow this group's orders" is slightly less prone to issues but is still more than vague enough to allow for disaster. Please, no sentient level Awakening!

Posted (edited)

Actually, since unlike Nightblood this thing used to be alive (metal or no) it might just end up a "normal" lifeless koloss instead of the all-consuming artificial "spren" that is Nightblood. It might not need enough breath to attain sapience.

Edited by natc
Posted

You know, replicators are a bad idea even /with/ an override command. To make them even more terrifying is just not well thought out.7

 

What if less efficient creatures(like say humans) are a threat to the replicator's replication? Then you've just created the threat, rather than prevent it.

Posted

Kandra for recon and attack. I'm hoping they could be convinced to break their 'no killing' rule so that the kandra can have weaponized bones, as well as just go total mistwraith on the enemy and just soak up ammo while steamrolling the enemy, eating them along the way.

I'd get an artifabrian for equipment, and an Elantrian for deployment. As long as the Aon is extremely precise, they could get anywhere they wanted, assuming they have the means to get to Sel.

For elimination of obstacles, I'd take a Dustbringer. Edgedancer as a medic.

Meat shield is a chromium Compounder. So lucky, the attackers have the accuracy of your standard Stormtrooper.

Parshendi for whatever we need, with enough spren to be able to change forms in a blink.

Posted

 

For elimination of obstacles, I'd take a Dustbringer. Edgedancer as a medic.

Meat shield is a chromium Compounder. So lucky, the attackers have the accuracy of your standard Stormtrooper.

 

Do we know what exactly a Dustbringer can do with the division surge? I have a feeling it's going to be the Duralumin of the Stormlight Archive.

 

Also, do we know how "luck" works in the cosmere? Is it minor reality warping? Does it only effect things that fall under the uncertainty principle? Can it change things that are not measured, similar to how spren changing as long as they aren't given defined measurements?

Posted

Remind me to never allow Kevino36 to have access to Awakening powers.

 

If Vasher and the other four people he was working with failed so horribly in their creation of a sword (Nightblood) then can you imagine the horror that could come about from Awakening a creation that is self-mobile, has multiple shard/honorblades, is immune/resistant to Investiture and normal attacks (aluminum core + shardplate) and was given the command "Replicate"? I hope these things never learn how to worldhop because then they would destroy every world instead of just the world you dropped them on.

 

The other proposed command "Follow this group's orders" is slightly less prone to issues but is still more than vague enough to allow for disaster. Please, no sentient level Awakening!

Yeah, I've figured out a lot of really twisted things you can do with the various magic systems and plenty of Investiture.. Most of them make nukes look like BB guns.

 

I once made up a version of the Big-Awakened-Monster (BAM) where the entire body would be as Invested as the the Bands to give it full compounding powers, as well as thousands of tiny Hemalurgic spikes to give it intelligence and strength attributes. It also had an immense supply of Atium and Lerasium for Allomantic and Feruchemic purposes. It would also have access to all 10 Surges, be able to Forge stuff, have access to every Breath on Nalthis, and be able to Soulcast miniature versions of itself as minions. Oh, and a molecularly perfect gemheart would be encased inside it, with some sort of Entanglement fabrial to directly link it to the Highstorms.

Posted

Yeah, I've figured out a lot of really twisted things you can do with the various magic systems and plenty of Investiture.. Most of them make nukes look like BB guns.

 

I once made up a version of the Big-Awakened-Monster (BAM) where the entire body would be as Invested as the the Bands to give it full compounding powers, as well as thousands of tiny Hemalurgic spikes to give it intelligence and strength attributes. It also had an immense supply of Atium and Lerasium for Allomantic and Feruchemic purposes. It would also have access to all 10 Surges, be able to Forge stuff, have access to every Breath on Nalthis, and be able to Soulcast miniature versions of itself as minions. Oh, and a molecularly perfect gemheart would be encased inside it, with some sort of Entanglement fabrial to directly link it to the Highstorms.

 

PLease also never work for a company called SkyNet! ;)

Posted

So.... The mystery threat is Kevino36 and his creations. Can we build a team to stop them!?!?! :o

Posted

Only one way to stop the BAM...  toss it night blood and watch as all of it's invesiture is drained away.  Takes forever, but possibly the only way to kill it.

Posted

Only one way to stop the BAM...  toss it night blood and watch as all of it's invesiture is drained away.  Takes forever, but possibly the only way to kill it.

 

It wields Nightblood, at least in my version that doesn't follow the no-super-invested-objects rule...

 

Or just stab it with some Aluminium. Or Soulcast it.  ;)

 

It's already made of an aluminum/titanum single-crystal superalloy, so that's impossible.

 

Use Stick. 1HKO

 

^^ This would work.

Posted

Deprive it of its goal.

 

If its "follow this group's orders" - Kill the group. If its "Replicate" then we need to think bigger. 

 

Destroy the planet.

 

Evacuate what you want to keep to another world while beginning scorched earth plan #3. Shattered plains were shattered somehow. Do it again, but bigger. Over and over again until the BAM is dropped right into the core of the world. This may take time but thats what vast numbers of koloss are for, to soak up the punishment in the meantime. 

 

Don't watch it burn because that has a side effect of death. But you'll know it works because there is a lack of planet there any more.

 

Failing that we're going to need some sort of Exterminatus, or scorched earth plan #1. Dirty nukes, millions of them, dropped from orbit. Pretty sure Jashah can figure how how to make unstable soul castings of uranium and then its just a matter of maths - Navani - and controlled explosions to build a nuke. Go bigger and dirtier.

 

#You don't want to meet scorched earth plan #2. Its nasty. 

Posted

Deprive it of its goal.

 

If its "follow this group's orders" - Kill the group. If its "Replicate" then we need to think bigger. 

 

Destroy the planet.

 

Evacuate what you want to keep to another world while beginning scorched earth plan #3. Shattered plains were shattered somehow. Do it again, but bigger. Over and over again until the BAM is dropped right into the core of the world. This may take time but thats what vast numbers of koloss are for, to soak up the punishment in the meantime. 

 

Don't watch it burn because that has a side effect of death. But you'll know it works because there is a lack of planet there any more.

 

Failing that we're going to need some sort of Exterminatus, or scorched earth plan #1. Dirty nukes, millions of them, dropped from orbit. Pretty sure Jashah can figure how how to make unstable soul castings of uranium and then its just a matter of maths - Navani - and controlled explosions to build a nuke. Go bigger and dirtier.

 

#You don't want to meet scorched earth plan #2. Its nasty. 

 

Technically, the Command is "Replicate using the surrounding resources," which allows the BAM to move off world through Lashings, worldhopping, Allomantic spacecraft, and even the normal spacecraft we have IRL. If a BAM gets a hold of some nukes, they could even build an Orion pulse drive. They would probably just nuke everyone, though.

Posted

Technically, the Command is "Replicate using the surrounding resources," which allows the BAM to move off world through Lashings, worldhopping, Allomantic spacecraft, and even the normal spacecraft we have IRL. If a BAM gets a hold of some nukes, they could even build an Orion pulse drive. They would probably just nuke everyone, though.

 

 

Then we're going to plan #6. Mutually assured destruction. Personally my least favourite as ideally it doesn't blow up, irradiate, enslave or otherwise destroy stuff. 

 

After sending millions and millions of my loyal, but mindless, lemming-like creations to their death, the BAM is lured to the strange world where they are being sent forth from. 

 

Once there, a treaty is proposed to their maker. Either the BAM's are shut down from the source or I send millions and millions more of my lemmings at them, forcing the BAM to replicate further and destroy all life on the BAM's creator's home world. All ways off the planet are the first on the list of things to be destroyed. 

 

I win by simple fact that if my people are all going to kick a great big cosmere-y shaped bucket, then I'm not too bothered if all yours go too. Once all the resources are gone through overproduction of BAM's anyway, we're back to an incredibly damaged square one.  

 

If they can't be shut down, well, we need to use scorched earth plan #5 and build our own self replicating nano tech abominations. Simply awaken a dust storm and give it a cleverly worded (and un loopholeable) command to destroy the BAM. 

 

I'm not sure how world hopping works precisely, but they're the first things that are destroyed by my incredibly expendable minions when the BAM goes looking for them. 

 

As an aside, I looked up an Orion pulse drive and think it is an awesome idea. The fact that these scientists combined huge explosions with feasible space flight is like a dream come true. 

Posted

It wields Nightblood, at least in my version that doesn't follow the no-super-invested-objects rule...

 

 

It's already made of an aluminum/titanum single-crystal superalloy, so that's impossible.

 

 

^^ This would work.

Aluminium alloys don't work like actual Aluminium, or at least most of them don't.

Alternatively, just use a Larkin.

Posted

Aluminium alloys don't work like actual Aluminium, or at least most of them don't.

Alternatively, just use a Larkin.

 

The gemheart is encased in aluminum, so I doubt that the Larkin would be able to get to it.

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