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Posted (edited)

How do you know zombies' bind points?

We know that somewhere through the heart works. He can just go by trial and error, there would be enough subjects around.

Although it was unspecified if Hemalurgy works apart from third power benefit.

Edited by Oversleep
Posted

Since I don't know if the metals I've have access to beyond the starter stash are allomantically viable, I'd stick with Feruchemy. Feruchemical tin, pewter, gold, and bendalloy.

Posted (edited)

Since I don't know if the metals I've have access to beyond the starter stash are allomantically viable, I'd stick with Feruchemy. Feruchemical tin, pewter, gold, and bendalloy.

twinborn with a spike...not any 3 powers...gotta have at least one allomancy...sorry

 

On the note of viable metals for allomancy...while it would take some doing...you do have a sample of the perfect metal in your pocket...using some creative problem solving you may be able to figure out how to find/make what you need.

Edited by hoidhunter
Posted

Unless you studied chemistry or metalurgy or something like that, chances of finding someone capable of establishing what the alloy is made of are gonna be low. Even lower chances would be for that person to have access to specific equipment and resources to make more. Remember, we're in the middle of zombie apocalypse here - it would be very hard right now, with internet and everything, and during zombie apocalypse? It would take Compounding luck for something like that.

Posted

I'm not suggesting that you employ metallurgy.  But if it comes down to being able to use my superpowers or not, I might be willing to say..."Well, I'm pretty sure that this is steel, it seems to be almost identical in weight and appearance to my sample...I'll try a tiny bit and see what happens." 

Posted

Well, if you go with a Compounding power, particularly something with commonly found metals like iron or steel, you'd be able to detect sound metals with your Feruchemy.  A bad alloy won't hold a charge, or at the very least will hold it inefficiently.  That'll at least give you a safety margin when it comes to scooping up random bits of metal.

Posted

I'd go with Pewter, Steel, & Brass(if it lets me store mental speed. If not, then whatever kind of spike that does effect mental speed). For zombies you want to be strong as all get out. That physical speed would sync nicely with Pewter. And a Brass spike for the reasons above.

Posted (edited)
 

Well, if you go with a Compounding power, particularly something with commonly found metals like iron or steel, you'd be able to detect sound metals with your Feruchemy.  A bad alloy won't hold a charge, or at the very least will hold it inefficiently.  That'll at least give you a safety margin when it comes to scooping up random bits of metal.

you know...I've been wondering about this since first reading mistborn years ago.  Kelsier makes a big deal about being sure to use the right alloy for allomancy...but Sazed doesn't think twice about storing things like weight and speed in random pieces of metal...and it seems to work just fine.

 

While I have zero evidence to back this up...I've assumed that the danger of using the wrong composition of metal for allomancy had to do with what elements would be left unused afterwards.  For instance, if you burn the wrong alloy of bronze, you only burn the right composition, and whatever remains (extra tin or nickel) stays behind in your body and makes you sick.  But...I'm now realizing that this doesn't really fit...maybe for the "makes you sick part" but certainly not the "instant blinding headache or death part."  Probably a lot more complicated and magical than just metal poisoning...

 

It's a good idea though. (yours...not mine)

Edited by hoidhunter
Posted

 

 

you know...I've been wondering about this since first reading mistborn years ago.  Kelsier makes a big deal about being sure to use the right alloy for allomancy...but Sazed doesn't think twice about storing things like weight and speed in random pieces of metal...and it seems to work just fine.

 

While I have zero evidence to back this up...I've assumed that the danger of using the wrong composition of metal for allomancy had to do with what elements would be left unused afterwards.  For instance, if you burn the wrong alloy of bronze, you only burn the right composition, and whatever remains (extra tin or nickel) stays behind in your body and makes you sick.  But...I'm now realizing that this doesn't really fit...maybe for the "makes you sick part" but certainly not the "instant blinding headache or death part."  Probably a lot more complicated and magical than just metal poisoning...

 

It's a good idea though. (yours...not mine)

 

 

Hmm.  It seems to me that a Feruchemist ought to have a general sense of how much of an attribute they have stored in a metal, and thus how much a particular size of metal ought to be able to hold.  If you're sensing a reduced capacity, then that would suggest the piece is lacking in purity.  Someone experienced would then be able to tell whether a particular piece was usable.

 

There must be at least some synergy between Feruchemical and Allomantic mixtures, at the very least, or else Compounding would be a lot trickier.

Posted

 

 

you know...I've been wondering about this since first reading mistborn years ago.  Kelsier makes a big deal about being sure to use the right alloy for allomancy...but Sazed doesn't think twice about storing things like weight and speed in random pieces of metal...and it seems to work just fine.

 

While I have zero evidence to back this up...I've assumed that the danger of using the wrong composition of metal for allomancy had to do with what elements would be left unused afterwards.  For instance, if you burn the wrong alloy of bronze, you only burn the right composition, and whatever remains (extra tin or nickel) stays behind in your body and makes you sick.  But...I'm now realizing that this doesn't really fit...maybe for the "makes you sick part" but certainly not the "instant blinding headache or death part."  Probably a lot more complicated and magical than just metal poisoning...

 

It's a good idea though. (yours...not mine)

 

 

I always figured it had to do with the bad alloy filtering the power into something your spiritweb and body can't process, and so it just wrecks havoc.

Posted

By the way...I've just been dolling out upvotes for participating in the discussion...because all of these ideas are great...and I'm just happy that people are participating in the discussion!

 

too bad the cap on upvotes is so small now...

Posted

How do you know zombies' bind points?

Voidus knows all of the bind points. I haven't just been sitting back in the Dark Alleys doing nothing all these years. :P

Posted

I always figured it had to do with the bad alloy filtering the power into something your spiritweb and body can't process, and so it just wrecks havoc.

Which is kind of ironic given that Allomancy's claim to being of Preservation is that it allows you to preserve your own power with no damage done to your own person, yet it is arguably the most risky power to use, unless you have someone explaining it to you.

Posted

By the way...I've just been dolling out upvotes for participating in the discussion...because all of these ideas are great...and I'm just happy that people are participating in the discussion!

 

too bad the cap on upvotes is so small now...

It's true, many Sharder posted very cool options.

The "Hemalurgic-Army Builder" is my favorite (but I am unsure that may really works)

 

To be honest I hate the "zombie Apocalipse scenario" it's too unrealist to me (not the Zombie itself but their "winning" in such Scenario).

  • 2 weeks later...
Posted

It's true, many Sharder posted very cool options.

The "Hemalurgic-Army Builder" is my favorite (but I am unsure that may really works)

 

To be honest I hate the "zombie Apocalipse scenario" it's too unrealist to me (not the Zombie itself but their "winning" in such Scenario).

While i'm in love with the fiction...I kind of agree.

 

at least the walking dead gives some explanation as to how it got so far out of hand...it's still flimsy though.

 

I think this is evidenced in the let down that is "Fear the walking dead."

Posted

Oh well if we have a pocket full of pure alloys then any decent lab technician should be able to find out the ratios. Oh wait I can do that.

So for my powers I would choose allomantic pewter and feruchemical zinc. If everyone else is floating about hemalurgic allomantic copper if not then hemalurgic feruchemical zinc.

Posted (edited)

While i'm in love with the fiction...I kind of agree.

 

at least the walking dead gives some explanation as to how it got so far out of hand...it's still flimsy though.

 

I think this is evidenced in the let down that is "Fear the walking dead."

To me an army of mindless zombie, has no chance at all (unless you make a rule like "all the Humans are idiots") .

 

Much more I can't avoid to see how, in America (if the TV Series are accurate) is more easy to have problems with the zombie than in other parts of the world.

For example here, we live in condominiums with a single resistent gate and quite no windows at earth level. Every palace like this is actually a anti-zombie bunker    :D

Edited by Yata
Posted

Which raises the question...what would double spiking do? Particularity for feruchemy. What does it mean to have double feruchemical zinc? We only get to see what double seeker and double steel do with allomancy.

Posted

Sorry for the double post...mobile.

I feel that the "zombie apocalypse" is a literary device or shortcut to "worst case scenario". A situation where anyone can try to eat you...everyone is panicked...and modern conveniences are unavailable. Yes it would be easy to hold up in a condo...but for how long? A week...a month...a year? Do you really trust your neighbors? Is the government coming to help you? Is anyone in the building sick? What is life like elsewhere?

Posted

Bendalloy Feruchemy and cadmium Allomancy, with a Allomantic duralumin spike. I wait out the apocalypse using cadmium and duralumin inside a bunker and survive by eating all my resources on day one and Feruchemically making it work.

Posted

Bendalloy Feruchemy and cadmium Allomancy, with a Allomantic duralumin spike. I wait out the apocalypse using cadmium and duralumin inside a bunker and survive by eating all my resources on day one and Feruchemically making it work.

I like this...thinking outside the box...

Posted

Bendalloy Feruchemy and cadmium Allomancy, with a Allomantic duralumin spike. I wait out the apocalypse using cadmium and duralumin inside a bunker and survive by eating all my resources on day one and Feruchemically making it work.

I too like this idea, and I only state this for humor, not seriousness in the least, but my luck if I did that, it would only result in giving zombies enough time to eat the entire city where I am, and utterly surround me with all resources outside my bubble having been destroyed, rotted, or already consumed by survivors before they were eaten. Yay I survived long enough for my chance of survival to become zero! lolol

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