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Posted

First of all, I've gotta give props to Burnt Spaghetti. That was some pretty good manipulating! You had me fooled the whole game. If not for Kas' lessons of paranoia, I probably wouldn't have tried to get you lynched like I did. Even though I was a major part in your lynch(even though I hilariously accidentally removed my vote from you  :blink: ), I still feel like I need to get revenge somehow.  :ph34r: I'll pass on the revenge, but I'll be sure to watch you a lot closer from now on!  :D Of course the real reason I was so trusting of you was so you would keep me alive like you did! That's totally what I was doing! Yep.......

I think it was a good game by all, and even though the eliminator team might have started off a little disadvantaged, they made us keep guessing for a long time and even caught a few breaks early on, like the village losing our 1 Kandra and our 1 Forger in the first 2 Cycles. If our Mistborn hadn't helped us out like they did, things could have been a lot different, so in my mind, I think the game was pretty well balanced, all things considered. (Or at least, most things considered  :P )

 

I felt like I helped out the Traitors more than I should have in this game. Like I revealed Ripple was roleblocked so they could set up the WGG for Burnt, and I was so trusting of Burnt, and, well, pretty much anything involving Burnt.  :ph34r: I was able to be a small part in almost every Traitors death(I voted for Wilson of course, was suspicious of BB and asked for him to be scanned, nothing with The Cow but I did say I was a bit suspicious of him to Ada, I tried to get Araris lynched a few times and he was eventually Mistborn killed, I kinda led the lynch on Burnt, and I voted on Elkanah at the end), so I'll take a little bit of consolation in that.  :)

 

I would like to apologize to Hellscythe though, since I was basically the reason he turned. Sorry about that! If I'd have known that STINK wasn't forged on that 2nd Night, I wouldn't have been pushing to kill Alfa since one of the main reasons I was suspicious of him was that I couldn't think of a reason a Loyal forger would forge him into anything. Now that I've read(skimmed) the Traitor doc, that whole situation makes a lot more sense to me. 

 

Great work team! We were able to protect our Captain(unstable as he was, killing Cordero like that! ;) ), and our mission! I think it's cool that me and my siblings were able to survive together as well.

 

A very big thank you to Wyrm for running this game! I really enjoyed every minute of it! (There was quite a lot of minutes too.  :P)

Posted

Reading the traitor doc had me cracking up over me apparently being a kandra. It was honestly just a gut feeling added to by the Shallan lynch.

Posted

I was the Mistborn that was contacting Adavantos, and by extension Burnt Spaghetti. Of course, I trusted her, and took a shardblade to the neck because of it. -_- I... may have been unnecessarily trigger happy with my kills. They were:

N1 nobody

N2 polkinghornbd

N3 originally Honey Badger, then nobody, then Kaid

N4 Zed

N5 STINK (ah, the joys of targeting a hemalurgist to test the loyalty of another hemalurgist...)

N6 The Cow (the only day that I got a traitor!)

N7 role blocked

N8 originally Elby (sorry about that :P) then Phatt, then Alvron

N9 dead

Posted

N8 originally Elby (sorry about that :P) then Phatt, then Alvron

You're sorry about targeting Elb but not about killing me?  Harsh. ;)

 

 

Another great game Wyrm.  Thanks for running it.  Much enjoyment was had.

Posted

There was one very glorious moment when the Mistborn almost took each other out at the same time. That would have been a very fun write-up...

Posted (edited)

There was one very glorious moment when the Mistborn almost took each other out at the same time. That would have been a very fun write-up...

Seriously, don't wish that trauma on them, you old sadist! They would've had much sads. :P

 

First of all, I've gotta give props to Burnt Spaghetti. That was some pretty good manipulating! You had me fooled the whole game. If not for Kas' lessons of paranoia, I probably wouldn't have tried to get you lynched like I did.

You're a true credit to the Paranoid, young Padawan Skaa Bro :P

Edited by Kasimir
Posted (edited)

So, post-op on this game...

 

Actually, not a massive amount to say about this game. There's not much to say that isn't kind of obvious in hindsight.

 

Eliminators

The Eliminators were underpowered, I will agree with that. However, as one of them went inactive, it's impossible to say just how underpowered they were. I gave them six people because there was the possibility of getting an extra vote from the HI - But more on that later. Five people, effectively, was not enough. Particularly when some of those five weren't very active either. If I could swap them with someone active, I think we'd have seen a much closer game. The only real things I would change is perhaps swapping a Roleless for a second Hemalurgist, and the Voidbringer for an Elantrian.

 

The other unfortunate aspect for the Eliminators is that each of their kills and Burnt's scans seemed to hit Roleless players. The Village still had all the most important, core Roles, right at the end of the game. However, they did play a rather good game, and I am surprised it ended in a 'lynch-the-cop' situation. I don't think we've ever had that before.

 

Forgers

The Forgers sadly did not end up being used to a great degree. They were intended to be a fairly important part of this game, but they both got killed early on. I think what I should have done was perhaps make up to four players Forgers (maybe an even split, maybe 1:2 Traitors to Loyals), and give fewer Roles out to players (so only one Mistborn, Elantrian etc.). That would have made Roles a lot more sought-after, and Forgers a lot more valuable for both sides.

 

The HI

The HI was not intended to always switch sides at the end of the game. It was a possibility (growing stronger as the game went on) if Hemalurgists were tracked down, and the idea was that the HI could provide a shot-in-the-arm to an otherwise slightly unfavoured Eliminator team at the end of the game, by injecting knowledge about Roles and the extra vote. For some reason though, the Eliminators had the chance and knowledge to grab him early-game, but seemed to forget that this was the plan.

 

Other Mechanics

I might also have tweaked the Kandra Role slightly to allow it to give protection to a player against scans as well. I only put one Kandra in on the Loyal side because of this, and also because I wanted to subvert the expectations that the Village would have two. Pleasingly, it seems that did get people.

 

I also feel that the time-limited PMs worked well. The delay in information meant that they were slightly less strong and central to the game, but were still useful at Night when planning. There were very few instances of players forgetting this rule.

 

 

Conclusion

So, things to take away from this - Could have done with a slightly more experienced/active Eliminator team (or perhaps a larger one, depending on who was chosen), and scans aren't really balanced without protection against it. Finally, if your game is meant to have a 'central' ability or mechanic, make sure it is actually central :P.

 

Aside

I enjoyed doing a variety of different styles of writeup in this game. We had journal entries, incident forms, police reports, a mental journey, and present tense. My only regret is that I forgot I was going to title this thread 'Ghost in the Shell' >>. Ah well. Thinking about it now, I also wish I'd done a second person styled-one, because I think that would have been interesting. But yes, I enjoyed doing things a bit differently here.

Edited by Wyrmhero
Posted (edited)

Well I've gotta say that I had a lot of fun with this game even though I expected to lose.

Even though the WGG took a few cycles to set up it worked out well and I have to say that I was getting super excited when I got people trusting me and even role revealing to me (Clanky, I squeed so loud and happy danced when you told me you were elantrian- that was probably one of my happiest moments in the game). I did feel kinda bad for how much Lopen and Arraenae trusted me: Lopen was so trusting and so many trust group pms were made with me in them (though Lopen, our one on one pm was also one of my favorite parts of the gane-it was great chatting to you (even if half of it wasn't on topic)), and Arraenae didnt have a great time with her targets because she was taking my advice, so sorry to you two if you feel a bit betrayed but to be fair, its your fault for trusting me :P

When I read through the dead doc it seemed like there were a few times where we got lucky and killed off someone who was about to post with accurate suspicions, so I think its partly because of that that the WGG worked and why I wasn't lynched earlier.

But yes, this was a extremely fun game for me, so thank you Wyrm for running it.

Edited by Burnt Spaghetti
Posted

Well I've gotta say that I had a lot of fun with this game even though I expected to lose.

Even though the WGG took a few cycles to set up it worked out well and I have to say that I was getting super excited when I got people trusting me and even role revealing to me (Clanky, I squeed so loud and happy danced when you told me you were elantrian- that was probably one of my happiest moments in the game). I did feel kinda bad for how much Lopen and Arraenae trusted me: Lopen was so trusting and so many trust group pms were made with me in them (though Lopen, our one on one pm was also one of my favorite parts of the gane-it was great chatting to you (even if half of it wasn't on topic)), and Arraenae didnt have a great time with her targets because she was taking my advice, so sorry to you two if you feel a bit betrayed but to be fair, its your fault for trusting me :P

When I read through the dead doc it seemed like there were a few times where we got lucky and killed off someone who was about to post with accurate suspicions, so I think its partly because of that that the WGG worked and why I wasn't lynched earlier.

But yes, this was a extremely fun game for me, so thank you Wyrm for running it.

 

I read the traitor doc so i understand how happy you were. :P  If you had ended up winning I was definitely in line for honourary eliminator for my contributions to your cause.

Posted

You're sorry about targeting Elb but not about killing me?  Harsh. ;)

Well, I never talked to you in PMs. Once I started talking to people in PMs that made me not want to kill them. Then Orlok suggested that I kill either Lopen, Burnt, or you...

 

 

I did feel kinda bad for how much Lopen and Arraenae trusted me: Lopen was so trusting and so many trust group pms were made with me in them (though Lopen, our one on one pm was also one of my favorite parts of the gane-it was great chatting to you (even if half of it wasn't on topic)), and Arraenae didnt have a great time with her targets because she was taking my advice, so sorry to you two if you feel a bit betrayed but to be fair, its your fault for trusting me 

Well, you did give me a valuable lesson in PM safety, so I can't feel too unhappy about that.  I had a few moments where I suspected that you and Adavantos were both traitors, but I always thought it was just paranoia. Now I know that friendliness and trustworthiness aren't the same thing.  ^_^

 

I read the traitor doc so i understand how happy you were. :P  If you had ended up winning I was definitely in line for honourary eliminator for my contributions to your cause.

According to Wilson I'm first in line for that.  :P

Posted

I did feel kinda bad for how much Lopen and Arraenae trusted me: Lopen was so trusting and so many trust group pms were made with me in them (though Lopen, our one on one pm was also one of my favorite parts of the gane-it was great chatting to you (even if half of it wasn't on topic)), and Arraenae didnt have a great time with her targets because she was taking my advice, so sorry to you two if you feel a bit betrayed but to be fair, its your fault for trusting me :P

 

Yeah, those "Loyal" PM's........whoops. I'm not being too harsh on myself though, since I remember Wilson making one in LG14 and it had an eliminator in it, so if she can do it, so can I, right?  :P

 

Not to take away from your brilliant manipulation of me or anything, but I really should have been more wary of you. No hard feelings though, it was fun talking to you. (Of course, the off-topic things probably distracted me from your evilness!  :ph34r:)

  • 3 weeks later...
Posted (edited)
That's a wrap folks.  Many thanks to Wyrmhero for running another of his games and to the players for, um, playing. :D

If anyone would like to try their hand at running a game, please get a hold of GammaWilson, Metacognition or myself. Not only will we get you added to the list, but I'm sure we'd be more than willing to help out in any way we can as well.

You can also ask questions and get some hints and feedback from everyone over here in our 
Art of Game Creation thread as well. With all the games that we've run so far, we have plenty of experienced GMs that can help you refine any game you're thinking about!

For those wanting to play, QF12: The Time of Reckoning and LG16: The Empty Throne Part 2: The Catacombs are open for sign ups so feel free to join in the fun.

Thanks again to everyone that played and we look forward to killing seeing you in future games!
Edited by Alvron
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