Datan Nomlibash Posted December 13, 2015 Posted December 13, 2015 I have three ideas about how to handle the demigod type cross breeding problem. IDEA 1: The demigods can breed to create a dual god but the dual god itself cannot breed. The basic idea it that lemoles affect physiology/genetics and like breeding a horse and a donkey you can get a mule with good traits from both parents but it is unableto have children of its own. IDEA 2: The human form can only hold so much power, in this scenario having red and green demigods breed would create a 1/2 red/green demigod who was weaker at both elements but more versital. IDEA 3: Earlier it was suggested that the magic could be passed along matriarchal lines. This is an expantion on that idea. What if the ability to use lumoles came in part from being exposed to them as a fetus and that ment spending time in the mother, even egg layers have the eggs spend time in the mother (and the eggs themselves spend time in the mother before being fertilized). Demigod men/normal woman don't need to be powerless, they could still have the genetic potential and just need a high amout of lemoles in the right circumstances to unlock thier potential. Thats it, what do you guys think? 1
ChickenPlague he/him Posted December 13, 2015 Posted December 13, 2015 I like the 1st two but the 3rd kind of limits creativity. For example someone might want to have a demogods that live in a tower and come down at night sometimes to create offspring. It wouldn't work if the males had to stay there for 9 months. Also makes it so that isolated communities would probably waste a lot of demigods before they realise how it works. However you could have it work this way in your region since Lumuoles (especially great ones) aren't bound by many rules. Demigods that experience huge physiological changes probably would either work like this, take the power needed for these changes at the end of mating(trying to be classy here), or have to go through these changes some other time in their lifes with a lot more Lumuoles.
ChickenPlague he/him Posted December 14, 2015 Posted December 14, 2015 (edited) So I got an idea for the entire world. I got this idea when I was trying to have a creature cause anger. Now this could be accomplished with some purple/orange/green mixture but a nicer solution hit. Blood Lumuoles. No this isn't a new kind of Lumuole. At least not one that appears like the other ones. It's created by small flies 1 10th the size of a fruit fly that eat Red Lumuoles and modify them. They remove the fertility/industry aspect and replace it with anger/blood. Now this is a bit out there but I hope this works. I suppose they could change the magea to a different amount or even just change parts of the a red Lumuole colony to different colors but I want to gear your thoughts. Edit:Would like to point out that by the idea being for the entire world I don't mean the Blood Lumuoles themselves I mean the idea of Lumuoles that take some traits from one or two(or more) colors and changes others. For example: Green-sea Lumuoles that are created by a species of algae and are asociated with flexibility, wisdom and patience OR Rust Lumuoles that are asociated with corosion/infection and greed. Or Wraith-dust, Sulphur-light, Blac-water and somesuch. The idea is that this allows people to create more diverse societies and eco-systems. Edited December 14, 2015 by ChickenPlague
Mckeedee123 he/him Posted December 14, 2015 Posted December 14, 2015 So I got an idea for the entire world. I got this idea when I was trying to have a creature cause anger. Now this could be accomplished with some purple/orange/green mixture but a nicer solution hit. Blood Lumuoles. No this isn't a new kind of Lumuole. At least not one that appears like the other ones. It's created by small flies 1 10th the size of a fruit fly that eat Red Lumuoles and modify them. They remove the fertility/industry aspect and replace it with anger/blood. Now this is a bit out there but I hope this works. I suppose they could change the magea to a different amount or even just change parts of the a red Lumuole colony to different colors but I want to gear your thoughts. Edit:Would like to point out that by the idea being for the entire world I don't mean the Blood Lumuoles themselves I mean the idea of Lumuoles that take some traits from one or two(or more) colors and changes others. For example: Green-sea Lumuoles that are created by a species of algae and are asociated with flexibility, wisdom and patience OR Rust Lumuoles that are asociated with corosion/infection and greed. Or Wraith-dust, Sulphur-light, Blac-water and somesuch. The idea is that this allows people to create more diverse societies and eco-systems. Sounds similar to the idea that Winter had several weeks ago. My thoughts on it are the same as they were then: I don't want to be a chullhat, but I just don't particularly want a mechanic like this to interfere with my ecosystems. If you want to implement it in your regions, that's great. I love it, in fact. Just make sure that there are environmental factors keeping it isolated to certain areas of the globe. Does anyone have anything to say in the contrary? Remember that the lumuole "associations" are extremely vague. It's fine to work backwards, choosing an effect and then randomly deciding how it correlates to a certain type. There are lots of ways to look at anger, or blood manipulation, and you don't need to create a new type to explain how it works (although you could. Just keep it isolated to your region. It makes it more unique, and therefore cool, in keeping with the idea of this project.)
ChickenPlague he/him Posted December 14, 2015 Posted December 14, 2015 Oh I thought what you didn't like about Winters idea was that the sickness was everywhere AND very deadly. But yeah I am keeping THESE Lumuoles to my region (unless someone wants to include them in his region).
Stormgate he/him Posted December 18, 2015 Posted December 18, 2015 (edited) I just got here... Is it too late to join? I mean to the thread, of course. Edited December 18, 2015 by Stormgate
Mckeedee123 he/him Posted December 18, 2015 Posted December 18, 2015 I just got here... Is it too late to join? I mean to the thread, of course. Nah, of course not. We're begging people to join.
ChickenPlague he/him Posted December 18, 2015 Posted December 18, 2015 (edited) I just got here... Is it too late to join? I mean to the thread, of course. 2 new people in one month?It's a bloody christmas miracle! (Why hadn't I updated my signature yet?) Edited December 18, 2015 by ChickenPlague
Stormgate he/him Posted December 18, 2015 Posted December 18, 2015 What do I do, exactly? I recognize there are 31 pages of background information, but ain't nobody got time for that.
ChickenPlague he/him Posted December 18, 2015 Posted December 18, 2015 Most of the worldbuilding we have can be here, on the wiki. It's a work in progress. At the moment, we only have one completed page, and it's this one. Yes, it's mine, and yes, I'm pretty smug about it. (well, technically, there are a few animals...) Anything that isn't there can probably be found in one of the links Kobold put in the thread's original post. And you might be joining? Awesome. this has all the info you need I believe. I would advise learning the 3 major races, the stuff about Lumuoles and then posting which region you want in the Maps and cartography thread. If you got any questions please ask and someone will answer.
Stormgate he/him Posted December 19, 2015 Posted December 19, 2015 Can I take the established rules for lumuoles and basically throw them out the window?
ChickenPlague he/him Posted December 19, 2015 Posted December 19, 2015 (edited) Can you post the ideas you have here? Maybe the rules don't have to be broken. Edited December 19, 2015 by ChickenPlague
Stormgate he/him Posted December 19, 2015 Posted December 19, 2015 Basically, that in my area, white lumuoles can allow manipulation of other lumuoles. Also, I have the idea that in my area, there are no hotspots for lumuoles. Instead, a white plant grows that bears fruit that has lumuoles contained inside. Such easy access to lumuoles resulted in most of the wildlife not developing symbiotic relationships with the creatures, and the lumuoles in the fruit are different than those in other areas, causing strange abilities in the creatures.
Mckeedee123 he/him Posted December 19, 2015 Posted December 19, 2015 Basically, that in my area, white lumuoles can allow manipulation of other lumuoles. Also, I have the idea that in my area, there are no hotspots for lumuoles. Instead, a white plant grows that bears fruit that has lumuoles contained inside. Such easy access to lumuoles resulted in most of the wildlife not developing symbiotic relationships with the creatures, and the lumuoles in the fruit are different than those in other areas, causing strange abilities in the creatures. That's doable, I think. I'd suggest that you use yellow lumuoles rather than white, since meta-magic is their realm, but it doesn't matter, ultimately. In that case, the hotspots would be the white plants, which have some sort of biological agent that pulls lumuole portals into existence. What sorts of strange abilities are we talking about here?
ChickenPlague he/him Posted December 19, 2015 Posted December 19, 2015 White Lumuoles are supposed to be invisible so I would advise it be a different kind of white Lumuole. Do you mean spatial manipulation(as in move the Lumuoles around) or something else? The plants are the easiest to fit in. They simply use something similar to my Blood Lumuoles (as in they absorb Lumuoles and transform them) to answer for the different effects and the White Lumuoles. They also have small hotspots within them caused by manipulation (using White Lumuoles) to gather the Lumuoles. Tell me if I misunderstood anything. Also these are just suggestions.
Stormgate he/him Posted December 19, 2015 Posted December 19, 2015 (edited) White Lumuoles are supposed to be invisible so I would advise it be a different kind of white Lumuole. Do you mean spatial manipulation(as in move the Lumuoles around) or something else? The plants are the easiest to fit in. They simply use something similar to my Blood Lumuoles (as in they absorb Lumuoles and transform them) to answer for the different effects and the White Lumuoles. They also have small hotspots within them caused by manipulation (using White Lumuoles) to gather the Lumuoles. Tell me if I misunderstood anything. Also these are just suggestions. Spatial manipulation, etc. They can't really control normal ones, but they can do the home-grown ones. The main use for this I can think of is forging weapons, quenching the blades in lumuole juice, and giving them different powers. As for the different powers, I am thinking of things like a small cat-like creature that is normally white, but has pictures of whatever it's thinking about along its body. As well as a small herbivore that uses blue lumuoles to read minds, enabling them to determine people's intentions towards them. This basically allows them to know who is hunting them and who just wants to pet a fluffy creature. Very kind creatures, good pets. No attack abilities, but they can subtly manipulate snow to dig holes very quickly.Also, I think you basically are right with your summary of the plants, they have tiny hotspots in them. I'm working on the powers for people, but I'm basically thinking that most of them will have some kind of weather-related power, even if it is predicting the weather. Edited December 19, 2015 by Stormgate
ChickenPlague he/him Posted December 19, 2015 Posted December 19, 2015 (edited) Uhm... The creating weapons part is very similar to something I came up with. Weird. My idea had fat infused with magic mixed into clay or rubbed into wood to create effects. Those creature effects seem to be completely normal Lumuole abilities and don't need different Lumuoles. Edited December 19, 2015 by ChickenPlague
Stormgate he/him Posted December 19, 2015 Posted December 19, 2015 ...some of them use multiple types of lumuoles? Well they need special lumuoles because I say so! And the similarities thing...great minds think alike, after all.
ChickenPlague he/him Posted December 19, 2015 Posted December 19, 2015 By "them" do you mean the weapons or the animals? having some trouble understanding.
Datan Nomlibash Posted December 27, 2015 Posted December 27, 2015 Is it possible to get a section of ocean instead of land? I have an idea for an aquatic race and some creatures. Also if I get a section of ocean can I put a few small islands in the area?
Stormgate he/him Posted December 27, 2015 Posted December 27, 2015 It's not my place to say, but I think that would be fine.
ChickenPlague he/him Posted December 27, 2015 Posted December 27, 2015 Is it possible to get a section of ocean instead of land? I have an idea for an aquatic race and some creatures. Also if I get a section of ocean can I put a few small islands in the area?Yes that's fine.How small do you mean? Anything below 8×8 miles doesn't go on the map.
Datan Nomlibash Posted December 27, 2015 Posted December 27, 2015 Yes that's fine. How small do you mean? Anything below 8×8 miles doesn't go on the map. I'm thinking of a few big islands (1-3) with a scattering of smaller islands that I will include in a regional map I do for the wiki. Also I thought of a use for thewhite lumole residues/stone stuff. In a country I was brainstorming before I had my idea for an aquatic race. Basically the white lumole resource could be used to store other lumoles for long periods. People could use it for magitech like golems and weapons and household appliances and stuff. Like if you wanted a shock arrow you would make a arrow with a white lumole crystal/stone in the tip and then you would take it to a hotspot with yellow lumoles and infuse it. Currently this dosn't fit in my region but if somebody else wants to take the idea or make their own spin on it I'd be fine with that.
Stormgate he/him Posted December 27, 2015 Posted December 27, 2015 I'm going to take it! I have a lumuole bush, so dipping the arrow in the lumuole berry juice could count as going to a hotspot.
ChickenPlague he/him Posted December 27, 2015 Posted December 27, 2015 And I will also include this in the form of part silicone/part white clay deposits across the Ices.
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