Shardcellist Posted September 19, 2014 Report Share Posted September 19, 2014 This is pretty simple, but if you could think of another Feruchemical power, what would it be? Bonus upvotes in fifteen years if you call one that we discover in the third Mistborn trilogy... For example: Storing Time. This would produce a Cadmium/Bendalloy effect, though only for the Ferring. Storing Experience: Somewhat similar to Copper, this would store practice and experience in a given field as opposed to general knowledge, i.e. a pianist would store his sheet music in a Coppermind and his piano skill in his Thoriummind (The God Metal of an as-of-yet unseen Shard on the Shardworld Valhalla). Speculate! Link to comment Share on other sites More sharing options...
A Joe in the Bush Posted September 20, 2014 Report Share Posted September 20, 2014 We'd need Atium Alloys of course. But here's a few I've always thought of: Emotions Temporal Sight. (Storring see the past, tapping see the Future) Fertility sDNA Link to comment Share on other sites More sharing options...
Kadrok Posted September 20, 2014 Report Share Posted September 20, 2014 Sex appeal in a Duralumin-Atium alloy. Sex drive in an Aluminum-Atium alloy. Link to comment Share on other sites More sharing options...
Voidus Posted September 20, 2014 Report Share Posted September 20, 2014 Height, emotions and hardness are ones that I wanted to see. Link to comment Share on other sites More sharing options...
killersquirrel59 Posted September 20, 2014 Report Share Posted September 20, 2014 (edited) I think some of these are straying a bit outside the Feruchemical paradigm. Storing time is a really tough one since by its very nature that would have to be external. Even if it only affected the user, it seems like too much. Maybe a small variant to store the user's perception of time, actually changing the frames per second he experiences time in, but not actually changing how he moves through time. Experience is a cool idea. A nice flipside of Copper. Basically storing muscle-memory of a skill. Great for game mechanics in an RPG. Emotional state is viable, but I have a feeling that is going to be what the practical upshot of Duralumin storing Connection turns out to be when we see it in a book. Temporal sight how you describe it is...weird. You're not really storing anything and taking it back by that definition, just looking in different directions. I can't see that as really viable for Feruchemy. Fertility is an interesting concept. Not too sure how that would work though, as storing it doesn't really cost you anything since you aren't constantly having sex (one would hope). Sex appeal I think is also a bit too external an idea for Feruchemy. Connection already pushes the boundaries on that a lot, and most of sex appeal is based on the preferences of those observing you rather than any inherent trait of your own. Sex drive is a great idea though. I could definitely see that one. Height seems too physical to me, but given that all Feruchemy produces something of a physical change I guess it's viable. Hardness is interesting. How would you picture that working? Do you mean skin hardening into built in body armour? As for my own ideas, I'd say Concentration would be a good one (incredibly distracted and ADD when storing, hyper focused when tapping). Basically Feruchemical Ritalin. An interesting one could also be storing Conscience. When storing you're basically a sociopath; when tapping you are hyper aware of your own moral choices. This might be too much like emotions but storing Contentment. When storing you're grumpy and discontented with life, when tapping everything seems perfect and just the way it should be. Storing Patience/Tolerance? When storing you are very agitated, the slightest thing setting you off. When tapping you can resist all those urges to just sock your annoying friend Wayne in the mouth? And finally, Wonder. When storing, everything looks drab and the same, nothing special. When tapping you see the beauty inherent in everything around you far more acutely, and can be inspired by innovation and art far more readily. Edited September 20, 2014 by killersquirrel59 4 Link to comment Share on other sites More sharing options...
Voidus Posted September 20, 2014 Report Share Posted September 20, 2014 An interesting one could also be storing Conscience. When storing you're basically a sociopath; when tapping you are hyper aware of your own moral choices. I believe this is what storing connection does. Hardness is interesting. How would you picture that working? Do you mean skin hardening into built in body armour? Yeah, the density of the body essentially, when storing you could cut yourself on a butter knife, you could tap it in large amounts to deflect bullets. 1 Link to comment Share on other sites More sharing options...
Oudeis Posted September 20, 2014 Report Share Posted September 20, 2014 Opacity. 5 Link to comment Share on other sites More sharing options...
king of nowhere Posted September 20, 2014 Report Share Posted September 20, 2014 Personal hygiene. You store by showering when you're already clean. BY tapping, you can clean yourself istantaneously, shave your beard, trim your hair. I'd much rather do all those stuff in bulk every once in a while rather than having to do them every day 4 Link to comment Share on other sites More sharing options...
killersquirrel59 Posted September 20, 2014 Report Share Posted September 20, 2014 @Voidus At least according to the MAG which as we all know is written in water, connection is more like social connection. It is your ability to connect to other people. So when storing you are almost autistic, unable to understand social cues and showing no social grace, and when tapping you are a perfect social butterfly. I'm proposing a kind of inverse of that for Conscience, turning the same idea inward to your ability to understand yourself and make moral judgments from it. @king of nowhere I like hygiene. I'd definitely love to be able to store up a month's worth of showers and shaving all at once and then not have to worry about it for a while. Also thought of another good one: Specificity. It functions basically like the amount of detail noticed. When storing, everything washes to basically look the same. When tapping you notice all the minute differences and little things most people miss. When tapping a lot at once you see like you have the 3rd Heightening. Link to comment Share on other sites More sharing options...
Dellexe Posted September 20, 2014 Report Share Posted September 20, 2014 Storing and tapping flexibility. When storing, you break your back trying to bend over. When tapping, you can fit into a tiny suitcase with ease. 4 Link to comment Share on other sites More sharing options...
Metanat Posted September 21, 2014 Report Share Posted September 21, 2014 Friction. 1 Link to comment Share on other sites More sharing options...
Fallen Rope Posted September 22, 2014 Report Share Posted September 22, 2014 Size- an alloy of pewter or iron, increases your size so you increase muscle even more than normal, storing helps you fit through small gaps.. Calm - alloy of electrum, your panicked when storing, calm when tapping. Link to comment Share on other sites More sharing options...
Oudeis Posted September 24, 2014 Report Share Posted September 24, 2014 Calm - alloy of electrum, your panicked when storing, calm when tapping. I'd be surprised if there are metals that store "opposites" like that... it seems like for a trait to be feruchemable, it has to exist on a single axis, with one obvious positive end and one obvious negative one, and you have to "store" the positive. Like, you can already "store" weight, so I'd be surprised if there were a metal that let you "store" lightness. So, I wouldn't expect there to be a metal that lets you "store" injury, so if you get hurt you just store the broken arm in an unobtainiummind, then throw it away and be healed forever. Maybe godmetals? Link to comment Share on other sites More sharing options...
killersquirrel59 Posted September 25, 2014 Report Share Posted September 25, 2014 I'd be surprised if there are metals that store "opposites" like that... it seems like for a trait to be feruchemable, it has to exist on a single axis, with one obvious positive end and one obvious negative one, and you have to "store" the positive. Like, you can already "store" weight, so I'd be surprised if there were a metal that let you "store" lightness. So, I wouldn't expect there to be a metal that lets you "store" injury, so if you get hurt you just store the broken arm in an unobtainiummind, then throw it away and be healed forever. Maybe godmetals? I don't know. Feruchemical brass for heat doesn't really have a positive and negative end. It talks about storing heat to cool down in hot conditions. Link to comment Share on other sites More sharing options...
Moogle Posted September 25, 2014 Report Share Posted September 25, 2014 (edited) I don't know. Feruchemical brass for heat doesn't really have a positive and negative end. It talks about storing heat to cool down in hot conditions. Heat is the presence of energy, so it makes sense you'd store heat and not store cold. Storing youth as opposed to age is one of those highly questionable ones in my mind, though. For a child Feruchemist, you'd expect them to store age (becoming weaker and less mentally developed) and when tapping become older (gaining more physical strength/a more developed mind) if we followed the "what's positive?" rule. Edited September 25, 2014 by Moogle Link to comment Share on other sites More sharing options...
Edgedancer Posted September 25, 2014 Report Share Posted September 25, 2014 Heat is the presence of energy, so it makes sense you'd store heat and not store cold. Storing youth as opposed to age is one of those highly questionable ones in my mind, though. For a child Feruchemist, you'd expect them to store age (becoming weaker and less mentally developed) and when tapping become older (gaining more physical strength/a more developed mind) if we followed the "what's positive?" rule. I always guessed that Atium either works under the assumption that every person only has that much time they can live, all their time representing their maximum age, and by tapping they take some of that time for later, bring themselves closer to the point where they have no time left anymore, (aging) which admittedly ignores the effects of ones lifestyle on their longevity expectations, or that it works that way because old age "ruins" a person physically and Atium is well physical Ruin. 1 Link to comment Share on other sites More sharing options...
killersquirrel59 Posted September 25, 2014 Report Share Posted September 25, 2014 (edited) Age always struck me as a bit weird as well, but then again God metals are supposed to break the rules to a degree. Besides, Feruchemical atium doesn't break the normal rules anywhere near as much as Feruchemical nicrosil does (or at least appears to from the small amount of info we have on it currently). Edited September 25, 2014 by killersquirrel59 Link to comment Share on other sites More sharing options...
Dahak Posted September 26, 2014 Report Share Posted September 26, 2014 I've been thinking about Lensman again. A metal that stores Inertia. Probably an Atium-Iron alloy. Call it Bergholmium 1 Link to comment Share on other sites More sharing options...
killersquirrel59 Posted September 26, 2014 Report Share Posted September 26, 2014 I've been thinking about Lensman again. A metal that stores Inertia. Probably an Atium-Iron alloy. Call it Bergholmium Inertia could be really cool. Amazing utility for a Twinborn combined with a Coinshot or Lurcher. Link to comment Share on other sites More sharing options...
Lightsworn Panda Posted September 26, 2014 Report Share Posted September 26, 2014 (edited) Gravity (not weight). Instant dark hole at disposal. On a more serious note, I was actually thinking emotions. When you store with it, you'd become an emotionless, robotic person. Pretty handy and plausible ability, for those awkward scenarios you want to survive with some measure of dignity. When you tap it, you become more emotional, and you probably will break down in tears. Edit: Whoops! Didn't see that in your post, Voidus. Sorry for the idea-repeat. Edited September 26, 2014 by Lightsworn Panda Link to comment Share on other sites More sharing options...
killersquirrel59 Posted September 26, 2014 Report Share Posted September 26, 2014 Gravity (not weight). Instant dark hole at disposal. Yeah but since all Feruchemical traits are internal wouldn't that just turn you into a black hole, thus destroying you? I don't think even a Gold Compounder could survive that. Link to comment Share on other sites More sharing options...
A Joe in the Bush Posted September 26, 2014 Report Share Posted September 26, 2014 Solidity, Sanity, Conscience. Link to comment Share on other sites More sharing options...
Windrunner Posted September 26, 2014 Report Share Posted September 26, 2014 I was always hopeful that we'd see emotion metalminds someday. I figured it could work like tin. You could store courage for later or tap happiness when you're feeling down. It would be pretty useful in my opinion, sort of like emotional Allomancy you can use on yourself. 1 Link to comment Share on other sites More sharing options...
Newan Posted September 26, 2014 Report Share Posted September 26, 2014 (edited) I think storing maturity should be a thing, because I'm pretty sure I do that the majority of the time. Edited September 26, 2014 by New One 5 Link to comment Share on other sites More sharing options...
killersquirrel59 Posted September 27, 2014 Report Share Posted September 27, 2014 I really like the idea of sanity. I'd never thought about that on a sliding scale, but there are a number of cool applications. Link to comment Share on other sites More sharing options...
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