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Herowannabe

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Everything posted by Herowannabe

  1. That's the weekend that works best for me (in November), too. I went ahead as shot emails to Blakfyre, Dragon's Keep, and Epic to see which, if any of them, would be willing and able to host us. I love Game Night Games, but I really don't want to wait an indeterminate amount of time to have the release party- especially since the game IS shipping to retailers now.
  2. We’ll never be able to guess it with that attitude! Here’s my guess: Patrick Rothfuss has finally decided to throw in the towel and give up on Kingkiller3, and instead has sold the rights to Brandon, and now Brandon will write all of KK3 in a couple months when Rothfuss couldn’t do it over the space of several years.
  3. If anyone is interested, I’m looking at putting together a small group to try out one (or more) of the Sensational Yarns in Masks of the Past over Skype. Any takers?
  4. So... here’s where we’re at. Crafty is doing more of a rolling release, shipping to each distributor/area separately rather than having one universal release date. They have offered to ship directly to game stores so that we can do release parties. At Game Night Games they already ordered through their regular distribution channels and are content to wait until the game arrives that way. No word from their distributor yet as to when that will be. Which leaves us with the question: wait until Game Night Games gets M:HW in stock and do a release party then, whenever that may be? Or talk to some of the other stores in the area and see if any of them are willing to order directly from Crafty (or have already done so) so that we can have the release party sooner?11/18 might still be doable if we go that route. What would everyone prefer? I can be flexible, but I hesitate to delay the Release Party any longer than necessary. (tagging everyone I know of who is local and might be interested in the release party) @Themasterhunter @little wilson @firstRainbowRose @Rubix @Ecthelion III @Emerald101 @Elenion @ChaosModifier @RippleGlyph @M0ntz3rin @Shumei @Blaineabus@Crafty Games
  5. I have no idea. That would be a question for Team Sanderson. From what I understand, Brandon was giving the cards out at Gen Con to anyone that specifically asked for them, but he wasn't advertising them or anything. But that was for Gen Con. I assume he'll have a similar policy going forward but who knows- he could change his mind at any point or could run out of promos or something else entirely. This is pure speculation on my part. So my advice to people would be- if at all possible- find your way to one of Brandon's signings and ask him. Based on past observations, choosing to dress up, giving Brandon gifts, or even just wearing swag from his webstore all will improve your chances of getting promo stuff. Or check eBay. Or email Team Sanderson and beg and plead. It couldn't hurt, right? If none of that works, then there may still be hope. Now, I have to emphasize that I can't make any guarantees, but I promise that if I have any extra promo cards left after the release party I will not be keeping them for myself. I'll probably hold a contest of some sort to give them away. Again, I can't make any promises because I don't know how many people will come to the release party, but well there you go.
  6. This is unfortunately true. However I'm still keeping my mouth shut until the Release Party is over. I'm not even sure if I was supposed to say anything about the Hoid promo in the first place- Team Sanderson has been keeping it pretty secret. Another possible option for out-of-staters is to track down Brandon at a signing or a convention and ask him about it yourself...
  7. (although I guess it should be PAFO: come to the release party and play and find out )
  8. A little bit of an update for our release party: Things are slowly marching forward in Crafty's warehouses and shipping containers. Long story short, we're still looking at a retail release for sometime in November, though we don't know exactly when yet. We can, however, narrow down the date of our release party a little bit. Weekends are still the best for me, as well as most everyone else it sounds like, so we're looking at a Friday or Saturday. Oathbringer is being released the 13th, which is a Monday. No real reason why we couldn't do it the weekend before or after though, unless maybe we don't want to overload people with Sanderson parties. Thanksgiving is the 23rd, followed by Black Friday weekend, so things will be crazy. I'd like to avoid that weekend if at all possible. Also, there's a good chance I'll be out of town the weekend of the 10th/11th, so that wouldn't be my first choice. I could probably make it work if I had to though. So that leaves us with the weekend of the 17th/18th. I would prefer to do it one of those two days, assuming the release happens by then. Does that work for everyone else? Also, Game Night Games is still graciously planning on hosting us, they too are just waiting for a release date from Crafty. Last, but not least, I hinted a while back that we were working on getting some promotional material for the release party. Well today, I finally got a little package from Kara Stewart with Dragonsteel Entertainment. So now I can officially confirm that we will have promo cards to be giving away at the release party. Here's a little teaser:
  9. I'm late to the conversation, but I actually asked Brandon this almost this exact same question at a signing a couple years ago. Long story short, it would kill the Kandra. From what I remember, Brandon basically said it would be an incredibly traumatic experience for the Kandra and would kill it. He also specifically said that a Kandra could not send pieces of itself off on their own to do things. Let me see if I can find the transcript of the signing. Paging WOB-guru @Kurkistan in case he's around and can find the relevant quotes before I can. EDIT: here it is (#10 on the linked page) Granted, slightly different from your question, since you specifically asked about a Kandra with 2 blessings (4 spikes), but still, there you go. I suspect that you could not create two Kandra out of one in this way- the Kandra may have 4 spikes but it still only has one soul that those spikes are connected to. When you bisect the Kandra its soul has to end up in one half or the other.
  10. Thanks to @firstRainbowRose and @Elbereth for running this game! Very clever concept and it made so much sense once I learned the secret. Well done! And way to go @Lemonelon for figuring out the pattern!
  11. Well, I don't know what to say in my defense. Like I said earlier, I can't actually prove any of my claims since apparently killing one lover doesn't kill the other. Even my death won't reveal anything to you. He most certainly did not die by accident. I voted for him and got him lynched because at the time he was pushing for a tie vote in order to get Aman- the scapegoat- killed along with (as far as we knew at the time) Haelbarde- his lover. So yeah, sure, lynch me. I'm curious what the dead doc has figured out about this game anyway. herowannabe Edit: PS. If there is anyone out there with a corpse-scanning role, don't bother wasting an action on my corpse if you have any other targets. I haven't been lying about anything I've said this game.
  12. Hmm, yes, Haelbarde died but @Amanuensis didn't. I don't know what to make of that- I promise that those two were the ones I picked to be lovers. I don't have any way to prove it but I don't have any reason to lie about it either. Genuinely perplexed here. I wonder if perhaps Haelbarde's death triggered Aman's moment of clarity?
  13. Yep, what he said. I chose the first and last players to sign up- originally that was going to be Haelbarde and Rubix, but FRR suggested that I reconsider in light of her plans for Rubix in the first writeup.
  14. I'll let Aman and/or his lover decide whether or not to reveal that info. If/when they do come forth I'll say why I chose the way I did. In the meantime, time to test a few more theories. Or at least see what sort of info our illustrious GMs are willing to impart. @firstRainbowRose @Elbereth Are there perhaps other actions that we can submit besides lynching? Could I, for example, investigate the strange yelling noises? Or maybe search the inn?
  15. I don't, and I will continue to do what I can to make sure the lynch remains uneven. Killing off two players just to test.... I don't know what exactly... still seems like a bad idea to me.
  16. So according to the write ups we're hearing shouting that isn't actually there... not sure exactly what is being hinted at there, but it sounds like something important.
  17. Yeah, triggering a tie vote in order to get Aman and his lover killed sounds like a really bad idea to me (especially since I know who the other lover is), unless you are trying to subtly influence the group into killing off more players for some reason. Alvron .
  18. I'm back from my trip, what did I miss? *skims thread* hmm... so I gather Seonid's got the doll and we're lynching him to see what happens? Thank you for your sacrifice, @Seonid. It looks like there are plenty of votes to lynch him, so on the off chance that something really bad happens and this plan backfires on everyone voting for him, I'm going to hold back my vote.
  19. Thanks for your explanation @The Young Bard- I admit I was pretty irked when I saw that you voted for roadwalker at the end of the cycle- I was about ready to raise a mob and get you lynched over it just to get you out of the game, but now I understand your reasoning. However, is there really any reason that you couldn't have explained all that WHILE you still had the doll? it would have been helpful. It could be that if you get the doll you have two cycles to kill someone and if you don't then the doll kills you. Since you lynched RW then the doll would have been appeased and you wouldn't have noticed anything. Also, in response to something you said last cycle, my continued efforts to get people to reveal info has most certainly been successful. We had probably a half dozen players reveal in the time since I posted that list. Anyway, I will update that list as soon as I can (unless someone else wants to do it first), but I don't know when that will be since I am going out of town for the weekend. I'll probably have cell service, but I don't know how much free time I'll have. I'll do what I can. oh and for what it's worth, I don't have the doll this cycle.
  20. I updated the list above. Thanks everyone.
  21. You're right, I do disagree, at least in this point in the game. I'm not throwing out lynches completely- I suspect that at some point we'll have to lynch someone in order to win the game- but for right now I'd rather we focus on gathering info Speaking of which, I'd like to compile a list of who has admitted to what roles/powers/factions (mainly so we can start pestering those players that haven't revealed anything yet). I don't have enough time to do a thorough, accurate count off of the top of my head but from what I remember we have the following: I know there are a few others who have claimed villager no-role, but I don't remember who off the top of my head, and like I said I don't have time to search back through the threads now. Anyone/everyone please feel free to add info or correct mistakes, and as long as I am alive I will continue to keep this list updated for us.
  22. Well so far we've figured out that by not voting we can avoid lynching anyone, including the scapegoat. However something is still causing deaths out there on a sporadic basis. We still need to figure out who/what is doing that and stop them.
  23. That's great news! Now we know that it's possible to keep everyone alive for a cycle. This is also a point in favor of the theory that there aren't eliminator roles. Hopefully that will make people more willing to share what their roles are. Also, who has the doll now?
  24. Thank you Ecthelion. FWIW I have already told my role (Cupid) and it doesn't matter one whit whether I stay alive or not. My role triggered Cycle 0 and it's done for the rest of the game. Also, I am one of those who got a "You're a regular villager, but maybe something could change later..." type of alignments. Unfortunately, I have no way of proving any of this. I have PMed the two players I chose to be lovers and neither one of them knew that they had been made lovers until I told them. Apparently even that info was part of the blackout. So they can't confirm what I'm saying. I would say lynch me, but killing people doesn't reveal roles or alignment, so that doesn't prove anything either. So like it or not, we're blind, and we have to proceed blindly, including having blind trust in one another. That is why I urged (and still do) everyone to share what info they have, rather directly or indirectly, with the thread. Even if (hypothetically) someone comes out and says "Hey guys I'm a seeker" and then they get killed the next cycle that tells us a LOT. It would mean that there are different alignments out there to be scanned and it would most likely mean that there are eliminators who don't want us finding out who they are. Right now we don't know either of those things for sure. So again, everyone, please share what you know. And if you didn't receive any special roles or items or alignments, then say so! Even that info narrows down who and what we need to focus on to figure this puzzle out. EDIT: @Ecthelion III I just realized I didn't actually address your concerns, though I meant to. You argue that not lynching doesn't help anyone. In any other SE game that would be true. But in this game? We don't know if there are eliminators that need to be lynched. We don't even learn anything when we do lynch someone. If lynching people revealed their role and/or alignment, then sure, I'd say let's lynch people (preferably the inactives) and see what we can learn. But as far as we know right now, lynching doesn't help anyone. All it does is remove people from the game who might be able to add to the discussion and help us figure this thing out.
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