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Everything posted by Swimmingly
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Looks good. Now, aons, feruchemy, steel alphabet, gemstones inscribed with surges, stylized basic Commands.
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game Three Word Story Part 3: Doors Never Die
Swimmingly replied to KChan's topic in Forum Games & Random Stuff
Imagine a door,- 990 replies
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- three word story
- silly
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game Three Word Story Part 3: Doors Never Die
Swimmingly replied to KChan's topic in Forum Games & Random Stuff
Shards families are- 990 replies
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- three word story
- silly
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You're paid to clean up ash, sir. That ashmount spews it continually! Ergo, your livelihood depends on it. Imagine what would happen if they stopped!
- 1232 replies
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- aftermath
- day/night 9
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game Three Word Story Part 3: Doors Never Die
Swimmingly replied to KChan's topic in Forum Games & Random Stuff
by Borscht-son-Odium, the- 990 replies
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- three word story
- silly
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game Three Word Story Part 3: Doors Never Die
Swimmingly replied to KChan's topic in Forum Games & Random Stuff
by Borscht-son-Odium, the- 990 replies
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- three word story
- silly
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I'm quite certain, sirs and madames, that I have run multiple scams....involving...nearly everyone here. I gots lots of brothers running round, by the way, if you happen to notice a certain resemblance between me and any anonymous fellows who may have cheated you out of some number of boxings, of course. Those scummy, thieving brothers of mine!
- 1232 replies
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- aftermath
- day/night 9
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No duralumin/nicrosil/elend level investiture, no recoil(I think)
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Unless he decides that you want a super-strength burning hug very badly.
- 52 replies
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- anti-shardplate
- shardplate
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Oh. My logic, it is broken. I fix now.
- 95 replies
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- stormlight archive
- the way of kings
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Well, if you were to divide something along the middle while making each half fall in a different direction with a short-lived but very powerful gravity effect, they would seem to bisect violently
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game Three Word Story Part 3: Doors Never Die
Swimmingly replied to KChan's topic in Forum Games & Random Stuff
who's other half- 990 replies
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- three word story
- silly
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The problem is inconsistency. Flames do not always summon flamespren. Some spren reportedly only appear in certain places.
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What's the average posts-per-day?
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- 95 replies
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- stormlight archive
- the way of kings
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ALLTHEmancers ferucheMOSTS
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And he hath descended, and he hath given unto us the Word. He hath banished untruth.
- 95 replies
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- stormlight archive
- the way of kings
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No he got it right: I would rather be hit by a mace than a bullet
- 52 replies
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- anti-shardplate
- shardplate
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I had an image of Jasnah as around 40-45
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Spiritual Aspects and the Importance of A "Broken Soul"
Swimmingly replied to Aonar's topic in Cosmere Discussion
What about feruchemy, then?- 20 replies
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- allomancy
- surgebinding
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If metal is as intertwined between the realms as you assert, then the molecular shape of the metal, the origin of the metal, or any other aspect could be the part that is analogous to the spiritual construct that allows for use in the metallic arts - you have only your own opinion that it is not the physical structure, and the quote implies that it is.
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Gerunds. So many gerunds.
- 1232 replies
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- aftermath
- day/night 9
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(Windrunners do have access to gravitation. That's the basic and reverse lashings.)
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It's possible that Hoid's been hopping around and visiting planets as their languages developed every few decades, staying a year, picking up the new slang, and moving on. Right now, they may be vastly different, but if Hoid's been studying languages in real time as they diverged from Yolenese, he only has to pick up on a couple years of shifting dialect every time he stops for a live-in on a planet.
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Poor meta... I hope he's ready for a game this size.
- 1232 replies
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- aftermath
- day/night 9
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