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CoderDrag0n8

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Everything posted by CoderDrag0n8

  1. I APPEAR whoops my name was only said once, not 3 times. Got to go!
  2. There's a sequel No, 553. 552 is i think Yoo Jonghyuck's birthday.
  3. Do you like Dragons? Wayne? Favorite compounding & non-compound Twinborn? What Radiant Order's Ideal resonate with you the most? What Radiant Order's surges do you like the most?
  4. When you realize that everyone in ORV is basically just a Paladin/Warlock

    o_o

    1. echo74

      echo74

      i still need to read orv

    2. CoderDrag0n8

      CoderDrag0n8

      yOU MUST

      orv.pages.dev/stories/orv/read/ch_1

  5. ah bollocks sorry, thats not enough info. gonna have to withhold the trade before i learn more
  6. WHAT KIND OF SOUL Like, color, determination level, Spiritweb details, ect. Really, all the information you can think of
  7. THEN WHY ARE YOU HERE
  8. Something, something, sandy escaped, and now eikooc will try and find him to get his friend back, something something.
  9. Why would they? It would only be bad for them, with essentially the chance of a village being able to see it. It would be harder to collaborate, and make name dropping more dangerous. If someone releases their name or gives hints in the elim doc, exe them!
  10. Yeah... That's why I thought maybe less with the chance to be an elim? That way they could play it like an elim or a villager, depending on which side they would want to lean into And make the elim doc anonymous or smth
  11. Oh god this becoming another TLT I follow almost everyone here, so I will get pinged on it no matter if i'm following it or not *sighs*
  12. I'm actually thinking of doing something with it in TLT something something secret wars became a bubble of no moving time, eikooc has to save enocs, something somethinh
  13. Maybe a chance for them to win each turn, and an easier win con for elims? Or shifting between specific players, like 3, to make it more likely for them to come back, so they would want to set it up for their future selves??
  14. You would never ditch a trait. You could spend it all in one burst (Because it would be your sense of pain, not the pain itself). And in the long run, you dont need either much IRL. Super speed once a month is far more than enough. I feel like you are really glossing over the amount of effort it would take to buy all those metals. Over time, the cost of Allomancy would go up and up, while Feruchemy would just be a few new metalminds every few years, maybe an earring or 2. In Feruchemy, you trade the attribute now for the attribute later on, but allomancy is also a trade. It is trading you money now for some extra power later on. And Feruchemy is far more healthy than allomancy. In allomancy, you have higher risks of addiction (savantism) and you can sometimes just die from exhaustion. A lot of the cool allomantic powers that are flashy will have a lot of downsides in the real world. Iron and Steel are far too noticable (unless you are using it for a small speed boost) Tin and Pewter are useful, but they are so useful that they drain you money and cause possible addiction. Gold & Electrum are only useful in battle, and Bendalloy & Cadmium are useful, but are hard enough to get even if you know the perfect alloy mixture. Aluminum & Duralumin? Aluminum - Useless, and Duralumin is a money waster. Nicrosil and Chromium are useless without another allomancer. Brass and Zinc have severe ethical problems, and Copper & Bronze have the same problem as Nicrosil and Chromium! Even if all of those metals are useful, how are you supposed to find the perfect porportions of metal? There is no well known perfect porportions, and innefficient metals will be that, inefficient. Or, if you get it too wrong, downright painful, possibly deadly. To recap, the useful metals are Iron & Steel (Sometimes, barely), Tin & Pewter (Money Drain & Addictive), Bendalloy & Cadmium (expensive), and Brass & Zinc (ethical problems). Half of which could be incredibly dangerous and deadly to ingest. However, Feruchemy, has far better options. Steel - Super Speed (even just standing still can let you pause for a second), Iron - Weight (Lighter than a bird, heavy enough to win most fights), Pewter - Strength (You can be weak very often, especially at home, and super strength is great), Tin - Senses (So many possibilities), Gold - Health (costs a bunch, but you dont need that much), Electrum - Determination (More focus, can store while you are watching TV or reading a book), Bendalloy - Calories (i think. good for storing food for later filling, can also make you hungrier before you eat), Cadmium - Water (Drink 10 bottles of water in the begining of the day, workout is so much easier), Aluminum - Identity (Not super useful), Duralumin - Connection (Era 2 shows off it's power), Nicrosil - Investiture (Along with aluminum, possibilities of unsealed metalminds), Chromium - Fortune (No idea, but def something useful), Brass - Heat (cold in warm places, hot in cold places), Zinc - Mental Speed (Become smart, can store while watching TV or smth, does have downsides in storing), Copper - Memories (See: Keepers), Bronze - Wakefullness (has problems, already discussed). Feruchemy has a signifigantly lower chance of addiction (savantism) and is far cheaper because you only have to buy the base metalminds. And even if you still dont know the perfect mixtures, it is far less dangerous to test, and would probably still cost less than allomantic testing (go over to the metal shop, and touch the metals to find the right ones)
  15. I like short poems! I think that if you stop trying to fill a lot of space, and just focus on smaller stuff, then the stuff you do make has more thought! I would recomend not trying to keep at the same level as enthusiasum as you started, maybe try to go slower.
  16. Yes, but this is for IRL, where using Allomancy consistently would be expensive. Dont even get me started on the all-nighters that could be done with bronze or the focus with Electrum
  17. I mean, sure. I check the PM more often, but you can do whatever. This is just a general place for ORV
  18. Welcome one, welcome all. Kim Dokja Fragments, big and small. Shippers, and Plotters. Sweet Potatos too. Action and Extravagance Are welcome to do. 73rd Demon Kings, Kings of Fear. LIberators and Dreams, All that you hold dear. I, a Kim Dokja, was not meant to rhyme. But alas, like all, I had to much time.
  19. thats a good stepping stone just consistently be like im a girl today and then just be a girl everyday PROBLEM SOLVES
  20. [ya know the ultimate thank you would be reading ORV] IT IS HIM PROCLAIMER OF CUTENESS ONE WHO HOPS WORLDS GREATER THAN HOID HIMSELF
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