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Longshot97

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Posts posted by Longshot97

  1. 6 hours ago, Koloss17 said:

    I think this looks good! The only wondering I have is the level of adeptness that Eighth is with his motivator. But either way, I think it’s fairly safe to approve this. He’s in depth, interesting, unique, and about the power level of a radiant, without the healing.

    Approved!

    An excellent question, one I should address before anything else. By the timeline I've set forth, Eighth would have barely seen the Rtich in action, and that was in a chaotic battlefield where reality itself was disintegrating.

    For this reason, and for the sake of a balanced character, he knows how to move mercury around, but can't form specific shapes yet. That would have to be learned, either through mundane experimentation or on-they-fly improvisation. Whichever comes first.

  2. Hello all. I am officially submitting my character for Approval in the Alleyverse. All details should be below, with a few notes expanded outside the quote.

    Quote

    Name:
    Eighth of the Eve

    Appearance:
    A withdrawn man in his late twenties, pitch-black eyes, and shoulder-length hair with colorful plumes woven in. Currently wears muted Idrian clothing, with the only clothing from his home being a leather tracker’s coat. Strewn about his person are a collection of tools he has acquired in his travels.

    Affiliations:
    Eighth currently works for no one and is in debt to no one.

    Personality:
    As a person, Eighth struggles with the traditional expectations placed on an Eelakin tracker. He enjoys poetry and song, but can hardly indulge in either on the Pantheon. His niece longed to become a tracker—for Patji, no less—and he was forced to turn her down, a choice that drove a wedge between them.
    This came to a head after falling in love with an outsider. Eighth chose to marry Elmina Smedry, and before he could come to terms with that choice, he was ripped away from home. Eighth currently believes Patji could not stomach a heretic priest for one of His Children, and thus banished him from First of the Sun. As such, he tries his best to model the Eelakin ideal, even after being forced to collect tools along his travels to ensure his survival.

    Concept:
    A confused intergalactic exile trying to get home.

    Motivation:
    In the short term, he currently seeks to embody the Eelakin ideal.
    In the long term, Eighth is trying to find his way back home. On one level, he longs to return to First of the Sun. At the same time, he yearns to reunite with his wife.

    Merits:
    Eelakin tracking (Major)
    Aviar-granted reflexes (Normal)
    Rtich motivator (Normal)
    Detritian light-line (Minor)
    Unsealed ironmind (Minor)
    Zinkall (Minor)

    Flaws:
    Smedry Talent: Getting lost in daydreams
     - Practically, teleportation, especially to other worlds
     - Uncontrollable, given his a) lack of understanding and b) zero experience
    Eelakin Traditions:
     - Avoids overly advanced tech
     - Eschews speech as much as possible
    Alleyverse Newbie:
     - Little Cosmere knowledge (except for First of the Sun)
     - Practically no Cytoverse knowledge
     - Nearly zero Reckonerverse knowledge
     - Amusingly, almost no Free Kingdom knowledge
     - Zero Rithmatist knowledge

    Relationships:
    Elmina Smedry - Wife
     - Loves her, sincerely
     - Hasn't seen her since his "exile" from the Drominad system
     - Keeps catching glimpses of her as he worldhops
     - Convinced she is also offworld
    Fourth of the Noon - Niece
     - Favorite relative (non-romantic, obviously)
     - Turned down her request to learn tracking
     - Since his "exile" regrets his actions

    Home Planet: 
    First of the Sun

    Current Residence: 
    Wherever is most convenient. Currently, he beds down in the Corridor.

    Backstory: 
    Born as the eighth child in a large family, Eighth of the Eve sought to distinguish himself (if only unconsciously) from his dozen siblings. He did his best to be the ideal Eelakin child. Despite his love of words and poetry, he maintained an impenetrable silence. He had raised several birds by the age of seven (not Aviar, obviously), was an unparalleled swimmer, and excellent. He managed to convince his uncle to train him a full year earlier than most, and completed his training swiftly. While on an expedition in Lokui, he found an injured Aviar chick, whom he nursed back to health. He would eventually take the chick to Patji with his uncle, and when the time came to choose his island, he once more returned to Lokui.

    Eighth did well as a trapper, helping to support his family. He took on a few apprentices, but was forced to reject his beloved niece. She withdrew, hurt, but he knew the unspoken rules. He even brought her an Aviar chick by way of apology, but she still refused to speak with him. Indeed, he grew rather distant from much of his family.

    One day, while making his rounds of Lokui, he found one of his traps triggered not by a fellow trapper, but by a young women with strange clothing, odd glasses, and otherworldly features. He rescued her and safely escorted her back to a safecamp, pausing to save her from deadly threats no less than seven times. He nursed her back to health over the course of several weeks, in which time the two came to know each other. She was entranced by the capability and kindness Eighth displayed. He loved her for her way with words and her honesty, among other things. And so, after much internal debate, Eighth proposed to her, and she accepted.

    The two married on the shores of Lokui. For once, his family accepted his invitation, and came to witness the marriage. No one seems to care for the tradition Eighth spited that day, though a few trappers muttered darkly. The time came, and for some reason, the woman insisted on giving Eighth a ring, rather than a ring. Amused, Eighth held out his hand. The moment Elmina Smedry placed the ring on his finger, however, everything went wrong.

    Eighth was ripped from First of the Sun. He had a vague sense of seeing numerous worlds, near enough to touch yet impossibly distant. Finally, he fell, and as though startling awake from a daydream, he came to his senses in a strange world. A world of tunnels and endless rock, infested with oddly mute meeks, with strange pockets of civilization sprinkled throughout. Odd ships sailed the skies there, though the sky itself seemed to be underground.

    Thus began the series of intergalactic jumps Eighth of the Eve experienced. He left that world of caverns with a strange bracelet, capable of producing endless amounts of seemingly unbreakable rope (which glowed, of all things). This would come to set the pattern for Eighth. Just as he made progress in one world, he would find himself awakening in some ungodly land, where the sand might be white, or little gods tried to kill each other, or odd ships which flew on metals. Yes, metals.

    Eventually, the interplanetary hops grew less frequent, and Eighth was able to make progress. In his travels, he had determined that only Patji could have been responsible for his exile. For that was what it was, exile. He was being thrust further and further from the Pantheon, and was now far enough that Patji had lessened its punishment. By violating tradition, Eighth had doomed himself to never again return to the Children of Patji.

    Still, he tries to make it home. Tries to find his wife, whom he's caught but glimpses of throughout his travels. Tries to be a better Eelakin, worthy of returning home. Even now, cast far from the Drominad system, in search of the love of his life, he tries to maintain the face of a traditional Eelakin tracker. At the same time, he recognizes the need for allies, and so walks the thin line of necessary interaction and traditional solitude. A man of contradictions, Eighth is.

    Loose Ends:
    Eighth still has yet to reunite with his wife, someone he dearly loves.
    By marrying an outsider, he has broken tradition, reflective of a broader conflict within him of traditionalism versus progressiveness.
    Still hasn't made it home.
    Keeps spotting Elmina Smedry as he worldhops, but is unable to meet her.

    Note on the Smedry talent:
    It's been nearly three months since Eighth's "talent" activated, transporting him from the airships of Southern Scadrial to the middle of the Underground. Since then, he's tried to make his way through this strange land, glad to be in a place he can finally speak and be understood.
    Note that worldhopping-level teleportation is not the only function this particular Smedry talent could serve. In the hands of an inexperienced, unwitting owner, however, this most basic function is likely the only that will manifest for some time.

    Note on the Rtich motivator:
    Eighth's Smedry talent dragged him into the midst of the events of [Spoilers for Calamity]

    Spoiler

    The Reckoner's final stand against Prof, right about where Megan began dipping into various realities.

    This was his shortest worldhopping experience. He was close enough to Abraham that when [Spoiler again for Calamity]

    Spoiler

    Prof cut off Abraham's arm, Rtich and all

    Eighth recovered the Rtich motivator. He saw enough to get an idea for how it's used, but hasn't practiced nor innovated too much.

    Note on the unsealed ironmind:
    Despite both the Brunstell and Wilg carrying specifically two-power medallions (either iron and brass, or iron and duralumin), I have chosen to have either have Eighth possess an iron-only medallion, or else be unaware of the other power present (conveniently leaving myself leeway for any RP).
    Further, for the sake of gameplay, I assume that Eighth can only store weight, not tap it. I do this because a) there seems to be a theory that unsealed metalminds cannot provide both storing and tapping, only one or the other, and b) as a means of mitigating power levels. This might change down the road, with the justification that Eighth was only aware of the storing capability of the ironmind.

     

  3. I am making a character, and would appreciate some feedback. Especially, I worry that my character is a) too overpowered---the merits feel odd---or b) too much of a lone-wolf. Really, any and all feedback is very much welcome.

    Quote

    Name:
    Eighth of the Eve

    Appearance:
    A withdrawn man in his late twenties, pitch-black eyes, and shoulder-length hair with colorful plumes woven in. Currently wears muted Idrian clothing, with the only clothing from his home being a leather tracker’s coat. Strewn about his person are a collection of tools he has acquired in his travels.

    Affiliations:
    Eighth currently works for no one and is in debt to no one.

    Personality:
    As a person, Eighth struggles with the traditional expectations placed on an Eelakin tracker. He enjoys poetry and song, but can hardly indulge in either on the Pantheon. His niece longed to become a tracker—for Patji, no less—and he was forced to turn her down, a choice that drove a wedge between them.
    This came to a head after falling in love with an outsider. Eighth chose to marry Elmina Smedry, and before he could come to terms with that choice, he was ripped away from home. Eighth currently believes Patji could not stomach a heretic priest for one of His Children, and thus banished him from First of the Sun. As such, he tries his best to model the Eelakin ideal, even after being forced to collect tools along his travels to ensure his survival.

    Concept:
    A confused intergalactic exile trying to get home.

    Motivation:
    In the short term, he currently seeks to embody the Eelakin ideal.
    In the long term, Eighth is trying to find his way back home. On one level, he longs to return to First of the Sun. At the same time, he yearns to reunite with his wife.

    Merits:
    Eelakin tracking (Major)
    Aviar-granted reflexes (Normal)
    Rtich motivator (Normal)
    Detritian light-line (Minor)
    Unsealed ironmind (Minor)
    Zinkall (Minor)

    Flaws:
    Smedry Talent: Getting lost in daydreams
     - Practically, teleportation, especially to other worlds
     - Uncontrollable, given his a) lack of understanding and b) zero experience
    Eelakin Traditions:
     - Avoids overly advanced tech
     - Eschews speech as much as possible
    Alleyverse Newbie:
     - Little Cosmere knowledge (except for First of the Sun)
     - Practically no Cytoverse knowledge
     - Nearly zero Reckonerverse knowledge
     - Amusingly, almost no Free Kingdom knowledge
     - Zero Rithmatist knowledge

    Relationships:
    Elmina Smedry - Wife
     - Loves her, sincerely
     - Hasn't seen her since his "exile" from the Drominad system
     - Keeps catching glimpses of her as he worldhops
     - Convinced she is also offworld
    Fourth of the Noon - Niece
     - Favorite relative (non-romantic, obviously)
     - Turned down her request to learn tracking
     - Since his "exile" regrets his actions

    Home Planet: 
    First of the Sun

    Current Residence: 
    Wherever is most convenient. Currently, he beds down in the Corridor.

    Backstory: 
    Born as the eighth child in a large family, Eighth of the Eve sought to distinguish himself (if only unconsciously) from his dozen siblings. He did his best to be the ideal Eelakin child. Despite his love of words and poetry, he maintained an impenetrable silence. He had raised several birds by the age of seven (not Aviar, obviously), was an unparalleled swimmer, and excellent. He managed to convince his uncle to train him a full year earlier than most, and completed his training swiftly. While on an expedition in Lokui, he found an injured Aviar chick, whom he nursed back to health. He would eventually take the chick to Patji with his uncle, and when the time came to choose his island, he once more returned to Lokui.

    Eighth did well as a trapper, helping to support his family. He took on a few apprentices, but was forced to reject his beloved niece. She withdrew, hurt, but he knew the unspoken rules. He even brought her an Aviar chick by way of apology, but she still refused to speak with him. Indeed, he grew rather distant from much of his family.

    One day, while making his rounds of Lokui, he found one of his traps triggered not by a fellow trapper, but by a young women with strange clothing, odd glasses, and otherworldly features. He rescued her and safely escorted her back to a safecamp, pausing to save her from deadly threats no less than seven times. He nursed her back to health over the course of several weeks, in which time the two came to know each other. She was entranced by the capability and kindness Eighth displayed. He loved her for her way with words and her honesty, among other things. And so, after much internal debate, Eighth proposed to her, and she accepted.

    The two married on the shores of Lokui. For once, his family accepted his invitation, and came to witness the marriage. No one seems to care for the tradition Eighth spited that day, though a few trappers muttered darkly. The time came, and for some reason, the woman insisted on giving Eighth a ring, rather than a ring. Amused, Eighth held out his hand. The moment Elmina Smedry placed the ring on his finger, however, everything went wrong.

    Eighth was ripped from First of the Sun. He had a vague sense of seeing numerous worlds, near enough to touch yet impossibly distant. Finally, he fell, and as though startling awake from a daydream, he came to his senses in a strange world. A world of tunnels and endless rock, infested with oddly mute meeks, with strange pockets of civilization sprinkled throughout. Odd ships sailed the skies there, though the sky itself seemed to be underground.

    Thus began the series of intergalactic jumps Eighth of the Eve experienced. He left that world of caverns with a strange bracelet, capable of producing endless amounts of seemingly unbreakable rope (which glowed, of all things). This would come to set the pattern for Eighth. Just as he made progress in one world, he would find himself awakening in some ungodly land, where the sand might be white, or little gods tried to kill each other, or odd ships flew on metals. Yes, metals.

    Eventually, the interplanetary hops grew less frequent, and Eighth was able to make progress. In his travels, he had determined that only Patji could have been responsible for his exile. For that was what it was, exile. He was being thrust further and further from the Pantheon, and was now far enough that Patji had lessened its punishment. By violating tradition, Eighth had doomed himself to never again return to the Children of Patji.

    Still, he tries to make it home. Tries to find his wife, whom he's caught but glimpses of throughout his travels. Tries to be a better Eelakin, worthy of returning home. Even now, cast far from the Drominad system, in search of the love of his life, he tries to maintain the face of a traditional Eelakin tracker. At the same time, he recognizes the need for allies, and so walks the thin line of necessary interaction and traditional solitude. A man of contradictions, Eighth is.

    Loose Ends:
    Eighth still has yet to reunite with his wife, someone he dearly loves.
    By marrying an outsider, he has broken tradition, reflective of a broader conflict within him of traditionalism versus progressiveness.
    Still hasn't made it home.
    Keeps spotting Elmina Smedry as he worldhops, but is unable to meet her.

  4. 5 hours ago, JustQuestin2004 said:

    I'm guessing we're sticking to mundane stuff only? No Unsealed Metalminds or Allomantic Grenades? If so then fair enough. Makes it more fun that way.

    I think that a gun that relies solely on Allomancy to work is possible. What better silencer than a gun that doesn't use gunpowder? Granted they could just push a bullet themselves and not carry a deadly looking weapon, but a gun to point with might make it easier to aim. Line the outside with a little bit of aluminum and presto, a truly silent gun.

    I feel the need to point out that you would have less power. This isn't a huge thing, but it would prevent Mistborn from pulling a Wax and drilling bullets through walls and wood plans. Though, in hindsight, duralumin could serve.

    I wonder if a person could construct an aluminum-lined gauntlet to have bullet-like ammunition to be ejected from the wrist. More convenient, less conspicuous, and easier (theoretically) to aim.

    Though, the most intuitive aiming system would likely involve ammunition from the chest, like Wax's steel bullet trick.

    3 hours ago, Trusk'our said:

    Copperclouds do more than just protect you from Emotional Allomancy though, they also smother your Allomantic Pulses so it's far harder to Seek you. As such, it would be pretty foolish of a Mistborn to ever stop Burning copper when on a mission, and since it Burns so slowly I think having enough is going to be more or less a non-issue. 

    This probably comes down to a matter of personal preference. Remember that debate Marsh and Vin had, on the merits of constantly Smoking (heh) versus Seeking?

    Say...would an aluminum hat prevent Seekers from hearing Allomantic pulses?

  5. I was casually reading The Lost Metal when I came across an interesting description of everyone's favorite character: Allomancer Jak.

    Quote

    "Dang Ma," Wayne said. "That's gruesome. You sure you should be tellin' me this story?"

    "Should I stop?"

    "Hell no! How'd Jak get across the water?"

     "He flew," Ma said. "Using his Allomantic powers. Jak can fly, and talk to birds, and eat rocks."

    In the above excerpt (emphasis mine) we see a couple of faulty descriptions of Allomancy. Flight obviously refers to Coinshots or Lurchers. Eating rocks is, technically, a very good description of what Allomancers do to fuel their abilities. 

    The talking to birds, though...that's a new one. As best we know, no Allomantic ability is capable of this. Obviously, the story is conflating a few different aspects of Scadrial's magic systems under the broad term "Allomancy" and we can't expect a miner in (what was very likely) the Roughs to get all the details right.

    So, where did Wayne's mother get the idea of talking to birds? Well, the obvious answer is a kandra. Obvious, so long as you have a modicum of sanity left to you. But I, free from the mortal constraints of such petty things as rationality, had a thought. What if Wayne's mother wasn't conflating Hemalurgy with Allomancy, but Feruchemy?

    We're all familiar with how F-Duralumin works to a certain extent by now. Tap blank Connection in a foreign land, and you are instantly able to speak and comprehend the local language, albeit with an accent. The implication is that this is among the simplest application of Feruchemical Connection, and that more sophisticated uses likely exist.

    So, I propose a fairly intuitive extrapolation. What if you somehow manipulated Connection to facilitate communication between animals?

    Quote

    Connector Ferrings can store Spiritual Connection in a duralumin metalmind, reducing other people’s awareness of and friendship with them during active storage, and can tap it at a later time in order to speedily form trust relationships with others.

    -Ars Arcanum, The Lost Metal

    Inherently, a Feruchemist tapping Connection could make animals more trusting. So, this isn't a huge step forwards.

    But, yeah. This was just fun to type out. Thoughts?

    Longshot97

  6. On 2/19/2024 at 4:48 AM, therunner said:

    Plate and Blade is absolutely gigantic advantage against anyone without it, unless they have some Invested Art to circumvent it, or to straight up overpower it.

    Which is fair. I mean, Plate and Blade are both metallic manifestations of Investiture---in other words, literal God Metals. They also require a source of Investiture as power. It's not unreasonable to have an opponent equipped with similar resources.

    I wonder if an easy way to view these sort of "Who Would Win" scenarios is relative access to Investiture. Let's explore that.

    Shardplate and Shardblade

    Just a metric ton of metallic Investiture, famously enough to resist Allomantic influence. The presence of gemstones infused with gaseous Investiture also helps their case.

    So, who would have access to comparable levels of Investiture, and would they be a good match?

    Elantrians

    Access to way more Investiture in the right circumstances, and even outside those circumstances (at least theoretically). Versatility is also a factor. Elantrians have no direct improvements to durability or strength, but this can be overcome.

    Conclusion: Can and will mop the floor with Shardbearers. Bit of a glass cannon, but no contest really.

    Mistborn

    Less overall Investiture, but access to highly dangerous flavors of it. Not nearly as much of a glass cannon, though little helps against a Shardblade.

    Conclusion: Skill and environment depending, a Mistborn would at least pose a challenge.

    Full Feruchemist

    No directly offensive forms of Investiture. Against an opponent in strength-and-speed-boosting armor, as well as a sword that cuts through anything, I think Feruchemists would struggle. Maybe with enough Investiture, they could survive, but finding ways of winning would be a test of ingenuity.

    Conclusion: Potential access to comparable levels of Investiture. At comparable levels, has a greater chance of victory. Otherwise, chances of survival are improved.

    Fullborn

    No contest.

    Conclusion: No.

    Awakeners

    Suffer from a lack of bodily enhancements. Awakened material could easily be destroyed by a Shardblade, and it would take a lot of force to shatter Shardplate. This is where comparable levels of Investiture again plays a role. The God King, for example, easily outstrips any Shardbearer, and would emerge victorious without breaking a sweat.

    Conclusion: How much Breath?

    Sand Masters

    Hmm... Sand Masters don't technically have much Investiture. However, measuring the amount of Invested sand they have on hand, as well on their innate capacity for Sand Mastery, may suffice in this regard.

    Conclusion: More raw power, more likely to survive. Skill obviously plays a role, but raw force is necessary to shatter Plate. However, the eyeslits do exist.

  7. 12 minutes ago, Shadow of Electrum said:

    If you tap too much oxygen at once you could start damaging your body, which is not a usual concern with feruchemical powers.

    Purely out of curiosity, do you have any evidence to back this claim? Supposedly, Feruchemy protects the user from over-using its abilities, the only thing supporting this is F-Steel's inability to negate air resistance. Oh, you see talk of Iron Compounders crushing themselves, or Brass Compounders melting alive, but nothing in-text supports this.

    This begs the question: what would oversaturation of oxygen produce? If the body were somehow protected from excessive oxygen (similar to how F-Iron doesn't let the user crush themselves) what would that produce?

  8. 18 hours ago, Duxredux said:

    In all fairness, like Ruin who corrupted them, they have become caricatures, having lost their humanity. You literally have Marsh under the influence of Ruin looking up into a blood-red ash-choked sky and thinking about how beautiful it is. It's totally goofy and over the top, especially if you look at it as Ruin playing with his puppets like dolls, giving them persona(s), and tucking them in bed for night-night.

    It can totally be humorous. Right up until you look at what this is doing to Marsh, still aware and unable to even kill himself to stop the atrocities caused by his own hands, even when those hands are trying to kill his friends.

    The first words of The Hero of Ages: "Marsh struggled to kill himself."

    Absolutely chilling. It's no wonder he's dedicated himself to Harmony. This is a goal he understands, and he can seek atonement with what time he has left.

    Just...beautiful.

  9. 47 minutes ago, Tamriel Wolfsbaine said:

    Buffets and food challenges would become my best friend. Even without compounding (because bendalloy isn't cheap) you could really stretch the food budget with a few hours at a 10$ buffet.  

    I am now convinced that all Scadrian buffet places have rules against Subsumers. Change my mind.

    I would argue that in a modern setting, F-Bendalloy becomes a less useful metal. Sure, it helps with budgeting and whatnot, but on the whole, if you live in urban or suburban areas, sustenance is not really an issue. So it remains useful, but less so.

  10. In the spirit of walking away with as many abilities as possible, I would choose A-Pewter and F-Tin. Most versatile Metallic Arts, I think.

    A-Pewter grants enhanced strength, speed, balance, fortitude, durability, healing. F-Tin? Enhances senses (duh), negates pain, improves balance, increases proprioception, and like more.

  11. On 12/28/2023 at 1:37 PM, Nightstar The Bright said:

    Like the title states, the sheer horror of the Catacendre just struck me. Around a hundred million people lived in the Final Empire. About 40 000 Terris people lived at the pits, and a fifth of the originators were Terris. While there would have been more Terris people, there couldn’t have been that much more. So a little over 200 000 people survived the Catacendre. 
     

    Wow, that’s more then 99 million deaths… For reference, 75 million people died in ww2. 

    It's even more striking when you realize that this all occurred to Preservation's plan. This was the only way to help Scadrial. Any other way, and there would have been a planet-wide extinction.

    I wonder if any Shardworlds have ever experienced true planet-wide extinction events...Ashyn, I guess?

  12. 1 hour ago, Quantus said:

    No, since the Gold Healing would be able to restore the missing Spiritweb including the stolen powers, per WOB, so it wouldnt remove them.  But I do fully expect they'd use Aluminum Spikes for this purpose, though it might be paired with a Supermax prison and not a parole system.  

    So, I'll edit the WoBs in later, Brandon has said that replacing the part of your Spiritweb associated with the Metallic Arts would require quite a bit of F-Gold.

    Quote

    HazelCharm47

    Let's say we have a hypothetical situation with Miles Hundredlives. In this scenario, he is wearing a gold metalmind filled to the brim with stored healing power. He is then spiked with a cadmium spike and loses his gold allomancy.

    Now, if I recall from various WoBs, he would be able to heal using the gold metalmind and regain his gold allomancy. I could be misremembering and he cannot heal it, but I believe he would be able to since it is part of his Identity.

    However, one question I have never seen the answer to is this: what happens to the ability in the spike? Is the allomantic ability still contained in the spike, leading to a duplicate? Or is the spike's ability lost? Or maybe I have this whole thing wrong and Miles could never have regained the ability in the first place.

    If the ability duplicates (which I doubt), that could lead to some crazy things. Also, this applies to any Twinborn with gold Feruchemy, I just thought Miles was a good example I guess :)

    Brandon Sanderson

    I'd like to see the exact WoB's here to make sure I'm being consistent, as I don't know that I confirmed you could regain lost powers--only that you could heal from hemalurgic soul damage. Most likely, what you'd end up with is a person who has been healed and can remove the spike from their body without damage, and without needing it to hold their soul together--but who has lost the ability in the spike.

    Regardless, though, what you want here (the mass production of spikes charged and even blanked) is possible with the right levels of investiture. It's an energy, like things in our world. The difficulty is finding out how to 1) get enough investiture and 2) key it to the right people and/or magic.

    Hope that's a little more clear.

    That said, a lot of times people just ask me if something is possible--and a lot of things are possible, but just very difficult. And with the right boost of investiture, in the right circumstances, it WOULD be possible to regrow lost (to spikes) powers. It's just highly unlikely.

    I'm not sure if the questions people are asking me are ones I've qualified, or not, in these instances. Also, this is all something I'm playing with still behind the scenes as we enter the modern age of Mistborn.

    HazelCharm47

    As requested, here are the WoBs I believe are related. They might be obsolete, however. And I assume things will get changed a lot before Era 4, but hey, it's fun to ask anyways :)

    WoB #1:

    https://wob.coppermind.net/events/331/#e9434

    This one states that as long as Miles still has his Identity, he would be able to use his Feruchemical metalminds after being spiked and would be able to heal.

    WoB #2:

    https://wob.coppermind.net/events/102/#e983

    This one says that Miles would be able to heal his soul using Feruchemical healing and regain his gold Allomancy (assuming he survives the spiking). I think this is the most essential one!

    WoB #3:

    https://wob.coppermind.net/events/76/#e6335

    This one is only somewhat related - implies that the Feruchemical and Allomantic powers are spiritually part of him.

    WoB #4:

    https://wob.coppermind.net/events/7/#e6435

    Also tangentially related - damage to the soul from Hemalurgy can be healed (Although this might just be a Hoid thing). I guess the question could be expanded to include non-Feruchemical healing as a way to repair the soul after being spiked.

    Brandon Sanderson

    Well, I don't think any of those are specifically inaccurate. I just didn't quite understand what people were trying to get out of me. A lot of times, I don't know quite what people are trying to get out of me. I can see now they're trying to figure out.

    I see now, and I appreciate you putting this all together for me so I can see what the fans are trying to figure out. So the answer is a cautious yes. The problem here is that he'd need to compound a TON of healing first--but yes, it would work. You could theoretically turn someone like Miles into an invested spike factory.

    If he didn't have enough healing stored, though, he'd end up with a healed soul but a gap (like a scar on his soul) where his spiked-out abilities were. That could theoretically be healed with application of more investiture, depending on things like how he views himself, and if you could get the right type of investiture.

    General Reddit 2020 (Nov. 6, 2020)

    You can simply skip to the end, the bold text is the important stuff.

  13. So, as of The Sunlit Man, we know Sigzil became a Skybreaker. This has caused some consternation, as Sigzil bonded an honorspren, like the vast majority of Bridge Four. This has led to some theorizing, and I am here to "help."

    Quote

    Questioner

    Can you have multiple spren?

    Brandon Sanderson

    Can you have multiple spren at once? This is theoretically possible, to have multiple spren. They would both have to agree, which might be difficult to get them... But it is possible. Good question.

    Someone may have done that already... It's pretty obvious, too. You should be able to figure out who that is from Rhythm of War.

    Dragonsteel 2023 (Nov. 21, 2023)

    This WoB came from Dragonsteel 2023 (emphasis mine). Unless there is another highly obvious candidate, I am here to propose that this is in fact Sigzil.

    Support evidence? Well...I am the first to admit that we do not have much, beyond the fact that Sigzil needs to bond with Auxiliary at some point. So, here are the points of evidence I have managed to collect.

    Evidence 1:

    I cannot think of anyone else the above WoB could refer to. If anyone here has a better idea, this evidence becomes forfeit.

    Evidence 2:

    Sigzil was reluctant to join the diplomatic mission to Shadesmar in RoW. He claims that the spren there would be very upset with any Windrunner, which is valid. But what if he also fears more? He could fear being revealed to be a Skybreaker (given spren cannot hide themselves in Shadesmar) or how other spren would react to a highspren (given the opinions other spren have expressed).

    That's basically it. Thoughts?

     

  14. 5 minutes ago, Trusk'our said:

    36. Use a Lightweaving to create an Anti-Tone to drive away Odium's minions. Better yet, make a super loud Anti-Tone Lightweaving or have hundreds of them working at once.

    Oh, I like that. Say, what happens when a Surgebinder uses Lightweaving to generate the Anti-Tone to Stormlight? Does the construct self-destruct?

    36. Laser eyes. Need I say more?

    37. X-ray vision, but with a twist. Instant irradiation, and a subsequent slow and painful death.

  15. Oh, what fun. Also, my friend, this is pure evil. You have my respect.

    17 hours ago, Trusk'our said:

    1. Conjure a box/block/blindfold over the head of an opponent in battle to blind them. They can’t pull it off but it will make them blind as any physical obstruction.

    29. Perfectly mimicking a target's appearance to invoke some doppelgänger-esque horror. Bonus points if the disguise is ever so slightly off, for more Lovecraftian style.

    30. Making a rope bridge look much more rickety than your pursuers think, buying you some time.

    31. The inverse. Make your pursuer think there's a bridge over a chasm, but there isn't.

    32. Trap your opponent in an auditory dead zone. (This one I'm less sure is possible, as it depends in Lightweaving can only generate waveforms or manipulate existing ones.)

    33. Make a hemlock berry look like an innocent blueberry. Then leave in the general vicinity of an opponent.

    34. Create an illusion of food/water/shelter/allies/something valuable that the pursuer can just see, but never reach. (Again, less sure of this one.)

    35. Conjure a horde of Lightweaved (Lightwoven?) enemies that you then dispatch with supernatural ease, to make yourself look very powerful.

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