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therunner

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Everything posted by therunner

  1. No That is not at all how that works, density in any context is defined simply as mass contained in a given volume, divided by that volume. That is it. Even if you generalize to GR, all you do there is define energy density in exact same way. It makes zero assumptions about number of particles, or kinds of particles or anything of the sort. In the most general way, you would simply calculate the Stress-energy-momentum tensor, and select the zero-zero component to get energy density (and by extension mass density). Which still makes not assumptions on the mass of particles staying constant, that is simply completely wrong statement. There is simply no way to increase mass/energy content in given region (IRL), without getting increase in density, literally by definition.
  2. Yeah, I know, I acknowledge that in the post. No it does not fix the density issue. Density is literally defined as Mass/Volume, so if you increase mass in any way, you increase density of the material. That is all there is to it, particle physics won't get you around that in any way, shape or form. Wax by all rights should be nearly bullet proof when tapping for ~10x (at that point he would have greater density then iron and flexibility of flesh to consume impact force) (which he could do for minutes at a time) thanks to increase in density that should be associated with mass increase and how penetration works, but he is not.
  3. Ah, no problem. There can be a lot going on, I get lost too. Yeah, I don't think it is exact, however it gives rough estimate I think. I.e. Feruchemist can easily go 3-4x , and with years of storage peak to 20x attribute for minutes (or more, but only for seconds). Fullborn can go higher, however there is still point where the loss is too punishig, so they cannot go arbitrarily high. E.g. they can easily go 10-15x fold all day long, and can peak to ~80-90x fold for single minutes at a time. Of course we can always consider 'ideal' Fullborn, who learned how to compound when they were two, were supplied all the metal they needed, and spent their entire life compounding and training up to the vs. battle, in which case they can sustain longer peaks. For Feruchemist I think that estimate above roughly matches what we see, and for Fullborn it is just a guess. Brandon seems to be avoiding complete game breakers, so I expect Fullborn have 'reasonable' ceiling, though they are still among the strongest beings in Cosmere. No it is not. Higgs field would manipulate mass, however that would lead to increase in density and a lot of knock on quantum effects. F-Iron breaks: Energy conservation as you point out Density remaining unchanged for some reason (i.e. Wax does not become immune to bullets) Punches don't hit as hard as they should (on this we can agree to disagree) None of the points above can be explained via Higgs field. Yep, agreed. I was reading it that he misspoke and meant energy or momentum transference, because as you point out mass transference does not mean anything. However, I think the intent there shows that having more mass does not affect punches as you expect it would, because it is not 'real' mass for all intents and purposes. Frankly, F-Iron makes more sense if you look at it as manipulating weight not mass, i.e. what changes is how attracted F-Iron feruchemist is to planet (and I know, there is a WoB that says that is not what is happening). Someone on moon can move around as if they were lighter, kind-of like F-Iron Ferring storing weight. That leads to no issues with lack of increased density (since mass does not change), no issue with punching vs falling on someone (since mass does not change only gravitational weight). It does lead to issues with momentum when moving around, and the fact that they don't fall faster/slower. So in my opinion, F-Iron simply behaves inconsistently (sometimes like it is weight being changed, sometimes like the actual mass is being changed), because it is magic. So to clarify, your proposed set up now is 5th Ideal Windrunner minus Plate Fullborn minus F-steel, F-Pewter, cannot duralumin riot/sooth, and has only pure F-gold sized stores I think in this case Windrunner can win relatively easily, since they heal better and more, have mobility advantage, and still have one hit kill weapon in Shardblade. Basically the only advantage Fullborn retains is F-Chromium, F-zinc and F-Iron (for stronger pushes), so it is basically quick thinking lucky Mistborn vs Windrunner, and we know how that goes when Windrunner is just on 3rd Oath. The only way Fullborn could reliably win is using compounded Chromium, however we don't know how that exactly works so we cannot speculate how that would look like. I think it makes more sense if Fullborn still retains F-pewter, because in that case both sides have one hit kill possibility (Shardblade to head/spine vs full F-pewter punch to head).
  4. Sure. Basically you have T - original time you spent storing T_N - the final time you can spend tappping, assuming you withdraw at rate N N - the rate at which you tap in multiples of original storing rate, i.e. if you originally stored at 50%, then tapping for it for the same gain (for total of 100% + 50%) would be N = 1, tapping it for total of 200% = 100% + 2*50% would be N=2 For these variables, the formula T_N = T/(N)*5/6*(3/5)^(N-2) (note in the posts above it was N-1, instead of N-2, so the estimate for loss in speed time was worse then it should be) fits with what is in WoB, e.g. T = 60 minutes, N is 2,3 and if we plug that in we get T = 60 minutes, N = 2 -> 25 minutes T = 60 minutes, N = 3 -> 10 minutes So you see this formula fits WoB. The terms mean the following T/(N) - you are compressing the attribute, this represents just that the amount of attribute does not change (so it does not reflect loss) 5/6*(3/5)^(N-2) - this part represents the loss from inefficiency of tapping at multiples of original storage (or from stretching the spiritweb beyond human limits). The 5/6 is for the first compression (going to 2x), and the (3/5)^(N-2) are for all the higher ones (so it assumes equally difficulty as well, beyond N = 3). Of course this is just my interpretation, however I don't think halving can make any sense, since as stated multiple times, it would require BoM to hold trillions of years of speed. That is ridiculous even by Compounder standards. By contrast, if we invert the formula above, and search for T, with known T_N (~2 seconds) and N (~40x for slightly beyond Mach 1), we get 228 years worth of speed being required. This is a lot, but far more achievable. Sidenote: I notice that I have made a mistake in my post above, in that I calculated the loss worse than it should be, so in fact Sazed at N=3 would have ~120 hours (from original 744 hours).
  5. No, it does not halve it every time, not necessarily. Let's take a look at WoB The data points (such as they are) are: 60 minutes at 150% (1x rate) 25 minutes at 200% (2x rate) 10 minutes at 250% (3x rate) each increment being harder (this is the crucial part) If we simply halve each time, then we must subtract 5 minutes at each point as the loss, i.e. in this case increment are equally hard (halve and substract 5 minutes). So this naive formula is T_N = T*(1/2)^(N-1)-5minutes . This has two flaws, one it leads to ridiculous requirements on stores (trillions of years for what Marasi did) and two the loss from compression being fixed for some reason. If we consider idealized scenario of Feruchemist who taps at any rate without penalty, the natural assumption is that if he goes N-times as hard, the time lost is proportional (since no attribute is lost in compression). E.g. considering F-Iron, if you have 60 (5 kg per hour)*hours stored (as in I stored 5kg of weight for 60 hours), then without loss you can tap it either for sixty hours as 5 kg, or for 5 hours as 60 kg, so that total amount of attribute withdrawn is the same (ideal scenario without loss). Hence ideal Feruchemist the time goes like T_n = T/N . Since there are losses though, they have to be included, and this can be done by fitting the numbers from the WoB, for the result T_N = T/(N)*5/6*(3/5)^(N-1) . So yes you can be consistent with the WoB mathematically, the results can make sense and are broadly in line with what we see in books (both what Sazed does, and what Marasi shows with Bands).
  6. Where does he say that? Can you please at least link a chapter? I reread Sazed viewpoints and could not find it anywhere in WoA (but it was late so I might have missed it). Sure, right here He literally says that tapping weight does not make you hit harder, not sure what more do you want. It does make you fall 'harder', so tackling/dropping on someone etc. are viable tactics, and we do in fact see Wax do those things. We never see Wax 'megaton' punch someone, even when it would be useful (i.e. fighting Miles on top of the train). And neither does Sazed megaton punch anything. Except that there is a WoB and he says that, no, you cannot hit harder when tapping F-Iron. It is quoted in full above (https://wob.coppermind.net/events/239/#e10010) Wax was in melee combat with Miles, and there having punches land harder would have helped him a lot (since he could use anything to get an edge). You can argue he retconned what F-Iron does, because in Era 1 Sazed is pretty clear that tapping Iron does not make you stronger, and he needed to tap F-pewter to be able to move when tapping a lot of F-Iron. He had those powers for decades and was educated about them by Keepers, there is no reason for him to get that wrong. However, that means that F-Iron on its own is not useful power, so he changed the rules (retconned) so that in Era 2 Twinborns like Wax could use it. Stricly speaking, the scene can still happen as it does, it is just that Sazed is wrong. However, there is little reason for Sazed to get it wrong considering what Keepers are. Again, when taking long trips no one travels 13 hours a day. People who go on long treks, 8 hours a day is about a maximum you can sustain for weeks. Maybe 10 if you push it. Human body has limits. What I am seeing is that you assume travel time is quite long, and reduce the time he spent storing and assume that compressing attribute halves the time. So my calculation is 6 weeks journey = 420 hours of travel time, if we are being generous 6 days compressed = 72 hours of travel time, since he is pushing himself 5 months of storing every 5th day = if he tapped Bronze, he could store 24 hours a day -> 31*24 = 744 hours of stored speed Store weight for half mass, tap pewter for double strength, suddenly Sazed is proportionally 4x as strong. This means Sazed will tire ~4x slower, so instead of walking he can lightly jog for most of the day. This alone doubles his movement speed, so we are at 210 hours. Now if he taps at 3x the rate, and we use formula T_N = T/(N)*5/6*(3/5)^(N-1) with N = 3, he will use up his stores in ~75 hours, and during that time he will move 3 times as fast. 210/3 = 70, so he can make it. Which, even if he taps only occasionally is more then enough. Also, you don't have to halve it everytime. Or, you could, but then you get very insane numbers like BoM storing trillions of years worth of speed. It makes more sense that the reduction is proportionally (tap N-times as fast, time is reduced N-fold) with some loss from compression of attribute (which we don't know, using WoB it can be estimated). So the formula I am using Well, he clearly does it, so clearly it is possible. If the rest of Feruchemy alone can help him twice as fast as he would on that trip, then Steel has to only 3x his movement speed. Add in spending more hours per day traveling, then if you were taking a journey without world ending deadline, and he can make it. And the WoB model I am using works for this case, you are using different math than I do (you have exponential loss with T_N = T* (1/2)^N , I use T_N = T/(N)*5/6*(3/5)^(N-1) which fits data in the WoB). So yes, the WoB can be considered as consistent with what we see in books. The trip Sazed does can be made consistent, his using up years of Strength in hours also makes sense (if he was tapping at ~10x rates which would put him above Koloss in strength, he would need only ~8000 hours of stored Pewter to tap at that rate for 6 hours) Thanks for pointing out that Electrum would not be available (or Bendalloy for that matter). Still tapping Gold should help to remain healthy.
  7. If the hollow point is aluminum, healing cannot push it out (non aluminum could be possibly pushed out). Frankly we don't know, but that is how it works per Brandon, as the WoB @Frustration quoted shows. Passively your weight is greater/lesser when tapping, so you break through floors, and are more difficult to move forcibly. But your punches hit no more harder or weaker. It is not strictly false, that is pretty much what the WoB says. Just quoting the relevant part. Simply put, no tapping F-Iron won't make your punches land any harder, because that is how Brandon decided the magic works. Edit: Ahh, apologies for double posting, corrected now.
  8. Extrapolation. You cannot leech through plate, nor can Radiant brethe in Stormlight from plate. Plate blocks that Invested abilities that are not keyed to Radiant from passing through. Additionally, closed plate is airtight. Combined, Stormlight has nowhere no leave, closed Plate is closed system, kind of like perfect gem. Edit: @StanLemon F-Iron increases mass yes, yet somehow no one ever uses that to make their punches land harder. No one, not Wax not Sazed. Once Sazed uses it to increase momentum of a swing of hammer (which oddly enough should not change, since per discussion Wax and Khriss have in BoM, momentum is conserved when tapping/storing F-Iron). Where? Can you please quote the pages or chapters please? No. There is literally nothing in physics that would allow to increase mass without increase density, not IRL. In Cosmere, some Spiritual realm/Connection shenanigans probably do the heavy lifting. He was using them only occasionally, he himself says so. How did you get 630 hours for travel time? That would mean that 6 weeks trip would expect Sazed to move for over 17 hours every day. Typically on longer trips you spend less time traveling each day, not more. 6 weeks trip would be ~336 hours of travel time, at the high end, which we want to squeeze to ~80 hours (if Sazed is pushing himself really hard). All Sazed has to do is store weight + lightly tap Pewter (e.g. just for doubled strength). and Bendalloy (Energy), Electrum (Determination) and Gold (to keep himself healthy) to move faster and for longer times than human could (since he would be half as heavy, twice as strong and in peak physical condition the entire time). So yeah, the WoB can still makes sense, since he can use his other powers to aid in his travel time as well.
  9. Re-read the chapter, the only instance where Sazed is using F-Iron there is to hold the gate closed (by bracing against it and tapping). Nowhere does he 'throw' hands using F-iron, when he fights Koloss it is always only with F-pewter. Windrunner can actually fly (or far closer then anything Fullborn can pull off), both faster and more nimble then Fullborn. If the compounded A-pewter strength, yes. Radiant is no slouch though, being 15-20x as strong as human. And Fullborn is less resistant to damage then Radiant in plate. Radiant has reflexes enhanced by stormlight, and on top of that additional enhancement from Plate. It can be faster, but becomes horribly inefficient. 3rd Oath Radiant heals severed spine in a second at most, and does that dozens of times on a single pouch. Higher oaths will be faster, and more efficient as well. And Windrunner can turn anything that is not Aluminum into deadly missile. Fullborn is strictly worse off. That is the winning card for Fullborn, speed trumps most things. That is why the conclusion is that with F-steel they win, and the discussion is partially moving in the direction of Fullborn without F-steel, since F-steel distorts the discussion so much (notice that most arguments about Fullborn winning easily use F-steel). So they pull everything to themselves with incredible strength and speed, but they are not tapping anything else due to Duralumin? That is not going to end well for Fullborn. Why would they be compounding in the middle of fight? Compounding to get to useful store sizes takes days or months, they don't have enough bendalloy for that. Without F-steel not so easy to pull off. It's not, if anything it is less efficient (due to compression), they just have more Investiture available. 32 power sources, metalminds cannot be used to power regular Allomancy. Plate catches run-off, so Windrunner with Plate is also not fading. Anything Fullborn can push/pull, Windrunner can Reverse Lash.
  10. Sazed specifically that he used that steelmind occasionally when speeding up the travel. Since he is full feruchemist, he possibly used other metals to push himself harder to make haste. Add in making himself lighter and he can move far faster and easier even when not tapping steel. And every 5 days for 5 months is still 31 days of storing. Just tapping for 3x the speed would last him for 10.3 days (or 165 hours, if he stored every waking moment). And if he walked only 8 hours every day (which is what humans typically do on journey), it would still last for 20.6 days of such march, which has already been shortened into 14 days only. (this does not account for the loss completely though, however at this rate they would be relatively small, and should fit well within the 6 left over days). So we need to account only for 8 days at most, which can be explained by regular walking for longer each day then is usual on such journey. And since he mentioned he used steelmind occasionally, what he did is clearly doable with the stores he has and the loss that is mentioned in the WoB. Where? I was unable to find it. And if it is possible why is Wax not using it? It would be quite useful to him in close quarts combat. Dropping being the key word, not enhancing his punches. Also where does that happen? I tried looking it up, but came up empty. Wax also drops on Miles, but never uses F-Iron to make his punches hit harder, and neither does Sazed as far as I was able to find. Edit: @cometaryorbit We have not consider guns, or any other equipment (e.g. fabrials for Windrunner) as it would probably make it much measier. I would also not expect that either side is specifically prepared to counter the other (i.e. Fullborn does not just happen to have 1 kg of Chromium on hand) I agree that to finish it, both sides have to get up close. I think no regular (even Invested) weapon that Fullborn can have would withstand the the force of colliding with Shardblade even if the supernatural cutting is negated. Fullborn will be striking with Compounded Strength, and Windrunner will be doing that with Plate strength (which is above 15x increase). Plate block Emotional allomancy, so that is a no go for Fullborn. I'd expect that to be the crucial thing, enough F-Chromium could allow Ferring to beat atium burner. So, that should do a lot. As other pointed out, it would give time for Fullborn to heal more efficiently (i.e. without having to compress stores as much) so it would help conserve some strength. Plus they could reassess tactics, though F-zinc would already allow that.
  11. In very early desolations Fused did not have Surges yet. Also the gaps between Desolations were longer, so humanity was allowed to rebuild. And finally, Surgebinders started appearing among human even before Ishar turned them into Knights Radiant, so that would also help.
  12. Alright. Though I will point out it still requires training to pull off Yeah it is possible, if they learn how to compound which clearly is not as trivial as just 'burn the metalmind'. Per WoBs sometimes Inquisitors learned it, however during Mistborn Era 1 none did. And we don't know how long it took Marsh to learn to compound. So there is not evidence you can just burn metalmind as if it was ordinary metal. If it is possible then sure, Fullborn can do it. But so far we have no evidence of that. No, I was saying this at that point And I was referencing the burned flesh being restored like this. Steel supremacy surely is something the Steel ministry would approve off F-Iron does not make your punches hit any harder oddly enough (as we see from Wax), so that would not actually help. It would be more for momentum manipulation for the punch.
  13. We don't know, budding Radiants can use Stormlight without being aware, similar to the way Vin was burning. So we cant really tell. And even if he was not holding Stormlight, he is still literally the best non-immortal fighter on Roshar. Where is it stated that dodging shardblade is standard practice? From what we see, standard practice is If you don't have blade or plate: Die If you have plate or blade: Take the blow in non-vital section, block What arena? The arena duel? There Kaladin has Stormlight, Adolin has blade and plate, and Renarin has plate too (if I recall right). No, I would expect Inquisitors were not able to burn metalmind at all. I was not saying gold would heal it, I was saying the healed flesh would have temperature of brass -> and would promptly burn if the threshold for where Feruchemy can protect from its own effects was breached. Partially protected, not completly. There is some point beyond which you can hurt yourself through tapping too much. Compounded Gold could heal Shardblade wounds sure, but it would take a small amount of time, during which the body part is not usable. Compounder heals bullets as they pass through, and Shardblade wound does much more damage than that. (based on the fact that healing Shardblade wound would take a lot of attribute stored, and healing a bullet takes few days of health at most). Also since F-steel once again started dominating the discussion and arguments, could we move to metaphorical Fullborn minus F-steel? Fullborn with F-steel can easily move far too fast for Radiant. Even if it would not be Mach speed, if they can move at ~150 m/s, they can get to Windrunner and punch the plate repeatedly (single punch taking literal miliseconds at those speeds) with F-pewter before Radiant can do anything.
  14. Well what Kaladin had also was not yet a Radiant bond, but he still demonstrated various effects. So Stormfather might have been trying to dissuade Dalinar from bonding him fully in Nahel bond, even though more in-depth Connection was already present. @Frustration points out that Dalinar claims he held Stormlight before after swearing Oaths, so he must have had proto-bond already when performing last clap. That would be if you duel someone, if you fight someone with Shardblade and you don't have one of your own, that would look quite different. I don't think that would be possible. I thought that burning a metalmind requires a choice, but Miles does not seem to be doing that (at least in what I had a chance to check). So possibly Inquisitors simply were not able to burn metalminds because their Intent was to burn them like regular metal, not to withdraw Feruchemical charge. Well, gold restores you to your spiritual ideal, filtered through Cognitive. So it is plausible that the restored flesh would have Brass set temperature. EDIT: @Frustration sorry overlooked your message It would not be destroyed but used up in the allomantic burning, like metal is being burned. In regular metal, it is just the metalic structure that is the key to Investiture, and that key is being consumed. In feruchemically charged metal, it is the Feruchemical charge + metal that acts as key, so it stands to reason that the charge will also get consumed, as in regular allomancy. With Breaths, they get released, since the metal that held them is no longer there, but the Breaths also don't do anything allomantically.
  15. A lot of it involved correcting misconceptions about relevant IRL physics, logistics of creating Compounding soldiers via Hemalurgy (and possibly Connections counters to that) and a lot of fabrial stuff.
  16. Understandable, have a nice day Hopefully it will come back in some form eventually.
  17. I think Stormlight healing is not par with Gold compounding, provided you have enough Stormlight. Gold compounding healing is just supercharged Gold Feruchemy. Stormlight healing suffuses soul seemingly, and routinely repairs cut of soul parts, which is directly stated in WoB to require a lot of stored health. I ackonwledge it is ambigous, however he is clear that he did not break any bones, he would now it happened to him when holding Stormlight previously. So either he did not break bones at all because of Stormlight, or he healed them quickly enough to not even notice they broke. Since the sprain still takes moments to heal as you note, then that leads to conclusion that Stormlight also strengthens the body. Kaladin can breathe in light from spheres, affect Windspren, all prior to bonding Syl. The budding bond clearly already grants some effects, even prior formal swearing of 1st Oath. And Dalinar swears 1st and 2nd at most few days afterwards. So he easily could have already had proto-connection at the time. No, not wrong. Zahel says that is is hail mary move that is not expected to work out, but if you are about to die you might as well. And also says that Dalinar probably only pulled it off because Szeth moved too slow. Again the only two examples are Radiant pulling it off, and proto-Bondsmith who is also the best fighter on the planet. And even then Dalinar was caught off guard that he did it successfully. Please do, the few fights of HEMA I saw were fast enough that dodging was basically impossible. Since Shardblades are larger, they move faster which would make dodging even more difficult. Piercing the body won't be much of a factor, since Reverse lashing can affect body anyway. From 100 meters probably not, but from ~10-20 meters it could be easily pulled out. And since leeching is touch based, well, the piercing's won't be in Fullborns body by the time he is near Windrunner. (minus F-steel as usual). Thought so, just wanted to clarify it. I think he was. Also, Kaladin is all kinds of weird (see the atium-like effect he feels when fighting in the duel in WoR). Fair, I was just surprised to see that line of argumentation If Gold healing would take form of replenihing the burned the tissue with new 'cold' tissue, there would be temperature difference and heat flow. Depends on how tapping Brass and Gold at the same times works. Ah, the post-Row thread was far more glorious, 73 pages.
  18. But Sibling knows how to that (since old Fabrials were all created via cooperating spren manifesting), and he is cooperating with Radiants. Similarly, no one in the books knows Aluminum would resist Shardblade well, so why would Mistborn have aluminum dueling canes? So far we all make allowances for more 'perfect' knowledge than characters in books have.
  19. We saw exactly only Kaladin and Dalinar catch a Shardblade. And both of them are among the greatest non-immortal fighters in Cosmere, and both are Invstested by that point. And even then, per Zahel it basically only works if the swing is directly overhead, and relatively slow. Also Dalinar at that point has budding connection to Stormfather already, so he is of 1st Oath effectively, and Kaladin was on 2nd Oath by then, so neither were a regular person. So no, regular uninvested people can't catch a Shardblade. Dodge it maybe, but even that is a stretch, regular people can't dodge regular sword strikes, much less one's far faster. Empty chromium piercing could be an option, however that leaves something Windrunner can Reverse Lash (they can affect living beings, pierced metal won't be a problem). So Windrunner would quickly rip them off. Also that requires Fullborn to have awareness of having to leech a lot for some reason, which would not be how they typically behave. Up to a point, see WoB . I would consider tapping enough brass to start melting things to be beyond that point (not to mention they would melt their own metalminds first, and lose access to their stores). Gold melts at only ~1000 Celsius, so Fullborn can never become much warmer than that. By that point Syl was already nearby though, and he was supernaturally skilled. I mean it is basically unheard of for regular person to kill Shardbearer (i.e. Kaladin is the first and last person we know has done it ever). Deadplate wearers have somewhat improved speed, probably twice as much, and improved reflexes. And yeah, Fullborn with F-steel even when just tapping at 10x rate would have enough of advantage to kill Windrunner when combined with other powers, I thought we reached that conclusion like ~5-6 pages back? Sidenote: On effects of holding Stormlight, in light of RoW: In chapter 5, Kaladin hits ground while lashed few times, and comments he hit hard enough to break bones were it not for Stormlight. Then either Stormlight improvement is not just 'perfecting' but clearly beyond human (similar to pewter), or Stormlight can heal about on par with Compounded Gold as Miles shows it. And that is still on 3rd Oath only.
  20. Hell, 3rd ideal Radiant could go for all the hillbillies. Heals better than Feruchemist, has Shardblade, and has Surges. I'd give decent odds to some 2th Oath as well (windrunners/skybreakers, lightweavers/truthwatchers, stonewards)
  21. Thanks for confirmation. But breathes clearly don't change the nature of burning metal (you don't get e.g. B-steel), so they work differently than when metal is Invested via Feruchemy. Similarly, Forged metal also acts only like the metal it is forged to be (unless the seal breaks). So I don't think the analogy works, as clearly Feruchemy interacts differently with allomancy than other ways of Investing metal. But in lack of further evidence, I think agreeing to disagree on this point is the best we can do. For the more extreme cosmere healing (of which Stormlight is an example if you have enough of it in you/your spirit) the spiritual template takes over and maintains healing even when brain is unconscious. WoB https://wob.coppermind.net/events/100/#e3535 Destroying the brain alone won't destroy connection to Physical realm, if the subject is being actively healed. Shardblade probably does sever that Connection when cutting spine/brain/gemheart, which is what makes it so powerful against Fused. Hollow point would break apart right? IF so, that would be a good way to kill unsuspecting Radiant. I mean you would not need F-zinc for that even. Not wasting what you have is just common sense (unless you are overconfident). Yep. Even if Radiant could regenerate entire head in a second, that is still a second where they cannot do anything and fullborn can leech/punch as they desire. Quicker, but would it be sufficient? Scadrial is low Investiture world, and metals are relatively conservative (e.g. steel allowing acceleration of 3-4 lashings at best and only in short bursts), and nicrosil is already quick burning metal. So Fullborn could use Duralumin (for which they would have to extinguish all the other metals, and stop tapping as well, unless they have bunch of very small metalminds), and then they would find Radiant still has Stormlight. I don't think so, F-Duralumin only affects Connection of Fullborn, and seemingly only pre-existing ones, or the ones of the same type. Since Fullborn would have no Connection to spheres or the stormlight, they could not do anything to them I think. Plus the spheres would be inside the plate, so unreachable. The 'breathing' is more of a mental help, not requirement. Thinking about breathing Stormlight in is sufficient (https://wob.coppermind.net/events/35/#e2533), and it could be done unconciouncly as well (since Kaladin breathed in stormlight when unconscious after being strung up in highstorm) If the head wound is sufficient (i.e. damaged brain to such extent that thinking/moving is not possible) then no. If the damage does not result in that, then yes. Spheres have to be on Radiant inside the plate, so you cannot get to them. Even breaking one section is going to be relatively costly. And Radiant can cut off your hand while you are doing this, and heal the burn wounds (which Fullborn would possibly have to heal as well, since you can kill yourself with F-brass). Nope, it takes time. It is just that on Scadrial the amount of Investiture is relatively low, and that most Mistborn have only metal flakes inside of them. See the WoB
  22. Can't really take all the credit, @Tamriel Wolfsbaine came up with the estimate I used as starting point. And the rest, well the math is just a guess, but it is nice that two independent calculations are kind of lining up, at least being nearly the same order-of-magnitude.
  23. Yeah, you are right it should be ~1370 years, I must have made a mistake somewhere (that is what I get for replying after midnight) Funnily enough that it about the same order as what I calculated could be stored in ~300 grams of metal back on page 4, that estimated about ~833 years worth of storing, using the assumption you can fill out metalmind weighting 0.3 grams in a month. Since regular spearheads weight around ~400 grams, and BoM was oversized spearhead, if it weighted around 600 grams and was truly composed of all 16 metals, Steel would take up around 37.5 grams of weight. Then basically we can consider that the original estimate (i.e. 0.3 grams can be filled in about a month) was off by a factor of ~10x. That is not that bad as far as completely wild guesses goes. Duralumin and steel still won't be surprising to any Windrunner, they replicate that and more. Even Fullborn is less mobile in air then Windrunner. Atium is no longer available so it is not being considered. You cannot leech through Shardplate, so they first have to break that. We have acknowledged that, Fullborn with compounded steel pretty much 100% of the time barring ambushes Healing? No, not necessarily, it all depends on how much Stormlight Radiants carry. Kaladin on 3rd Oath healed having his spine severed repeatadly (as in dozens of times) and so fast that the spine got nearly healed in between two stabs. That is low Compounder level healing, and he was only on 3rd Oath and used only a part of single pouch of spheres. Speed? Yes, no question. Firepower? Depends on the kind. Lashing can create projectiles with far greater power than what Mistborn/Fullborn can unleash, but it is more effective at long range. Shardblade outclasses anything Fullborn has. Yeah, with speed + compounded A-pewter Fullborn could break plate. Take away the speed though, and it is far more difficult for them. It does. And plate would resist bullets well per WoB. However, bullet with steelpush and F-iron behind it could break one section of plate in few hits. Would it work with Duralumin steelpush? I don't know, but possibly. Where did all these useful object appear? And can we place some useful stuff for Radiant as well? e.g. random aluminum sheets, and tubes to negate pushes/pulls? Healing death is difficult, even when spirit is still in body (what happened to Wax). Shardblade kills Fused outright, and severs on all three realms. So If compounder is severed from his metalminds, then he cannot heal. Additionally, healing soul requires a lot of Investiture, more than healing regular wounds, and even then it takes time. So even if Fullborn could heal it, Radiant could just keep hacking away forcing them to heal over and over, till they ran out of healing, since Shardblade does not consume any resource. No he was not, at least I don't recall any such passage. And he was gold savant, not just Compounder. That never happened on-screen, it was only mentioned in legends Sazed was sharing I think, with only mention he survived not how long it took him to heal. And there is WoB (https://wob.coppermind.net/events/291/#e11199) that some of the feats (beheading, being reduced to skeleton) of Lord Ruler were intentionally exaggerated, since propaganda of that kind would help him maintain control. Of course they could, why not? They lash Fused routinely, and those are Cognitive Shadows holding a lot of Investiture. How would Fullborn pull themselves to ground? Yep he could, as long as he has enough bendalloy on person. But it would not help him attack Radiant, just take a break for a moment.
  24. I think your calculation is way off. One, there are also losses. Two, you don't cut the time in half for each 50% increment. Remember that in the original formula there is supposed to be some loss due to compression, which is increasingly great, so in fact the loss for the 250% must be greater than 5 minutes from the 200% example. What Brandon states is also consistent with formula T/(n+1) - n*loss with loss being 5 minutes which gives for T = 1 hour 200% -> n=1: 1hour/(1+1)-1*5 minutes=25 minutes 250% -> n=2: 1 hour/(2+1)-2*5minutes = 10 minutes Other formulas are also possible like the one below. If we take the WoB (including losses) you will end up with formula like X /n *5/6 * (3/5)^(n-1) , where X is the amount of time you stored (hypothetically ~100% of attribute), and n is the number of times you go over the human capacity . For Mach 1 (n = 40), and if the result of the above is supposed to be 2 seconds, then X is going to end up being ~230 years worth of storing. If you were storing at 50%, then you would get equal amount of attribute in double that time. Not trillion centuries. This is when accounting for the progressive losses as well.
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