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Everything posted by Channelknight Fadran
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Leonie smiles from the top of the staircase, but is suddenly very aware of how many people there were around her. "Umm... I have to go."
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Leonie, feeling more... social... smiles back. "Yeah, sure."
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"KILL EVERY LAST ONE OF THEM!!!"
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Leonie's voice raises an octave as she both shrieks and laughs at the same time.
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"I am Dimitri Alexander Blaiddyd."
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Janice climbs onto the boat.
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"...two..."
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"Yes."
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Leonie hesitates, but takes Crescendo's hand; this time without blushing. "Okay."
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"Improved Critical: Beginning when you choose this archetype at 3rd level, your weapon attacks score a critical hit on a roll of 19 or 20."
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"Alright, so... who wants to go do something awesome?"
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"I'm... fine." She suddenly realizes that she's touching another human being and blushes. "I... guess so."
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"Then comes the hard part... finding out what spells you want. You get 3 first-level spells from the Paladin Spell list, which... *sigh* I guess I'll list here..." "Your Champion Archetype gives it to you earlier than usual."
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When Leonie hits the bottom, she groans and slurps down some Stormlight to heal her many bruises. "Okay, we have got to fix that." She places her hand on the stairs, and transforms the upper layer into moss. "I'm alright." She takes Ros's hand.
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Leonie yelps as she slides down the banister, completely unprepared for how slippery it would be. Leonie slips, falls, breaks her neck, and dies Leonie falls off the banister halfway to the bottom and tumbles down the staircase.
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"First, determine your Spell Save DC and Attack Modifier. Your Spell Save DC is 8 + your Proficiency Bonus (it should be 2) + your Charisma Modifer. Your Spell Attack Modifier is your Proficiency Bonus + your Charisma Modifier."
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"Next we have... spellcasting. Whip out the last page of your sheet; it should have a bunch of lines underneath boxes labeled 1-9. There should also be some boxes labeled Spell Save DC and Spell Attack Modifier." "I believe that all you have to add now is your Improved Critical ability. This lets you roll a critical with either a 19 or a 20, rather than just a 20."
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"Just put Defense under Features and Traits, and remember that it gives you a +1 bonus to AC."
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"Umm... okay, I guess." Leonie pulls herself out of her room, awkwardly walking towards Crescendo.
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"...you want me to come join you?"
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"Defense gives bonus to your Armor Class, Dueling gives you bonuses when you only use one weapon, Great Weapon Fighting gives you bonuses on weapons that you hold with two hands, and Protection gives disadvantage to people attacking your allies."
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"Alright, here's some stuff you'll want to put under Features and Traits: Divine Sense! This lets you detect any fiend or celestial within 60 feet for a time. Lay on Hands gives you a Pool of Healing. The amount of HP you can heal with that is equal to your Paladin Level times 5, so in this case, 15. You can draw upon those hit points to heal anyone you touch. Next, choose your fighting style: Defense, Dueling, Great Weapon Fighting, or Protection."
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Leonie let out a small shriek, and pulled the door halway closed so that she could still peek out. "Uhm... uhh... hey, you're that nice girl from earlier."
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"Fill in the circles." "Athletics is your physical abilities to do stuff like climb or move boulders, insight is your ability to investigate a person, intimidation is your ability to... intimidate, medecine is your ability to stabalize people when they get knocked down to 0 HP, persuasino is your ability to persuade people, and religion is... kind of pointless."
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