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Mailliw73

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Everything posted by Mailliw73

  1. Thanks! I'm thinking that the Imfu have their own dialect that has more rhythym to it, like Zulu, and they have words for things from Zulu because Imfudumalo gave those to them. I've added the contact requirement to my profile. I'm adding the animal farms too in my next update. Yes I did picture the terrain like that, only by the Ukupitha river, it would look more like This: Thank you! You're the one who gave us this neat world to work in. I hope this RP helps you with your own world building as the Edassa threads are for Seonid. I also really like the idea of the forest above a valley for the Chiskreven. Kobold, I think it'd be quite fun to play as one of the,, but I'm just not sure I have the time for any more characters here. I already have a ton in Oregon and I have Khuvlai in Edassa, plus the Elimination games, and of course RL. Maybe once some of my Oregon characters are killed off, I'll add more here.
  2. Please do ask, and that goes for everyone, it really helps me flesh out the culture. Thanks!
  3. Mrs. Voidus said yesterday that we'd begin in a day or so, so probably tomorrow would be my guess.
  4. Definitely. Strange and interesting and a bit weird, but all very cool. That's what I thought. (And google translate doesn't have many African languages to choose from and I like Zulu the best of the few it has so... ) They worship Imfudumalo as the benevolent God who grants them life. They have some small farms on the banks of the Ukuphila for their plants, but hunt for their meat. They don't have any pyramids, but they have some stone buildings a few stories high. Many, especially the poor or low-ranked, live in enclosures of cloth. They don't have a roof, so that they can still see Imfudumalo's light, but the cloth walls are supported with poles on the corners and they stand about seven feet tall and are easily collapsible. The stone buildings all have many windows to let the sun's light in as much as possible. At night, they leave the cloth structures open and the windows uncovered to see the moon and scorn it as the lesser light. In war, they have small tents with holes cut in the top for the sunlight.
  5. Thanks! I like the chiskreven too. It's definitely a different, interesting race to see mixing with this human society. The names come from, or are based on, Zulu which is mainly from Southern Africa. Their culture that I'm imagining is based on the Egyptians somewhat(like the Sahara/Shisayo and Nile/Ukuphila.) The names do have meaning most of the time, for example, Shisayo means hot and Ukuphila means life. I was planning to utilize it as a means of heating up/igniting fires/melting and evaporating.
  6. Yeah, I can't fathom why he wouldn't have started with a mad onslaught of various animals that would've shocked the Dalles's citizens and leaders. This way, he let them kill some of his animals and learn about him in the meantime. Now that they understand it a bit, they won't be too surprised when other animals come.
  7. Here's what I have so far for my character. Voidus/Mrs. Voidus, does this fit with what you already have established? If you already have names or such, I'll switch them out. I'm thinking that the Sun tribe is very warlike and agressive, and is always angry at the Moon tribe. If his is approved, then Ill flesh out Ukubulala more. Name: Ukubulala Position: Warrior-Priest Tribe: Member of the Sun tribe, or as they call themselves, the Imfu who worship the Sun God, whom they call Imfudumalo Umuphi(Heat-Giver). Powerset: -Heat resistance: Imfu can resist any hot temperature and cannot be burned. They are always warm. -Fusion Control: Uku has learned to control fusion to change the substance of objects. He can transfigure objects smaller than his head to just about any other substance. Objects larger, he can change to smoke or stone. With extra power from other priests or from Imfudumalo Umuphi, he can change larger things to other substances. -Heat control: Uku can absorb the heat from something or infuse something with heat. Culture: The Imfu live in a very delicate climate. They live in the southwest of the scorching Shisayo desert. They live primarily near the Ukuphila River where the temperature is milder and plants grow easily. All Imfu have heat resisting blessings from Imfudumalo Umuphi, but only the bravest and strongest are blessed with power to control the heat and only those who become Rulers, Warrior-Priests, or after exhibiting exceptional bravery in an extreme circumstance, can harness fusion.
  8. I also doubt they'd have two Smokers. The only thing disappointing about this is that Weiry wasn't the Lurcher.
  9. Finally! Weiry, I'd apologize, but I'm not very sorry. 1 down, 5 to go.
  10. Would the sun tribe have any animosity towards the moon tribe? I was thinking they could be rivals where the Moon Tribe is sneaky and cunning and the Sun tribe are showoffs and powerful.
  11. That still doesn't explain how he got an army of elephants and other creatures to surround the Dalles without anyone noticing.
  12. That's my biggest issue with it. That and why wouldn't the Panda start by having all the creatures assault the town. Why wait? I think just a couple more from Kobold and I and maybe one from Twi.
  13. Mrs. Voidus, I have a couple questions for you. I'm thinking of creating a character as part of the sun tribe or fire tribe and I'm wondering what kind of personality and powers you have in mind for them at this point in time. Similar to what you did with the Moon tribe.
  14. No, there were plenty who didn't know. Have patience. All will be revealed in time. (Meaning, once the game is over, I'll decide and dissect every message.) Sorry, Seonid. I don't have much. It's just that you've slid by easily and that's an ideal position for a Spiked Mistborn/Coinshot/Lurcher/Seeker, especially one who is new to this. You and Pifferdoo could easily be Spiked. I know this is flimsy and has no real reasoning, but for now, I'm sticking to it.
  15. She lurched me on night 2. We began to think they didn't know my role later, like day 3 or so. I am 80% sure that the Spiked have a seeker. Or they are just very good guessers. I don't think anyone revealed Hero.
  16. [quote name="lord Claincy Ffnord" post="217761" timestamp="1421576129" So anyway, there we are. From what has happened I don't think it is at all certain that there is a spiked (or more than one) in what remains of the "trust group" as such and I from my observations I don't individually think that any of them are spiked, but, *shrug* I cannot discount the possibility entirely. One final quick note: I'm not terribly impressed with Maill or Joe's reasoning in the posts above, can we really afford to be that vague and in-specific or deliberately avoid stating why we suspect them at this point? I too am inclined to agree that we don't have a traitor in our group. I think the Spiked are doing a good job of stretching our resources, our guessing us, and using a Seeker. Once Wilson revealed that she knew the Coinshot, it was easy to guess that she would protect Hero, leaving herself open. Once that happened, they have easy kills everywhere. I know it isn't good reasoning, but Pifferdoo, Senn, and Jain(and Macen and Jasnah, but they're inactive) have easily avoided much suspicions and I can't see why that should happen. We're getting down to the wire here. We aren't quite as desperate as it seems, but we need the next couple lynches to be good. We don't know that. I asked Hero to Coinshot Weiry because I found it far more likely that Weiry having hid being a Smoker this long would be more suspicious than Newan, who revealed his role to me and Joe on the first day. No, after I told Hero to shoot Weiry, the only likely way Weiry would be saved is if Claincy, Sarc, or Hero himself were Spiked. The Spiked had no reason to think that we suspected Weiry. Once Sarc made his announcement, it became obvious that the Spiked would want to lurch Weiry, whether he is spiked or not. Not quite. It doesn't matter how many are active, just how many total. We have 17 players left, of which 6 are likely spiked, so that makes the odds 11-6. We still have time to make a couple mistakes, but if we mislynch more than twice, it'll be nigh impossible to recover from that. Well, thanks for revealing my role, Joe. I have some choice words, but I'll keep it civil. I thought the Spiked knew my role after I revealed it to a number of people the first day with Eol's gambit. But, as it's gone down, most of throes have died and been proven good. Wilson and I realized that it was still very possible the Spiked didn't know my role. But now they do, and there's no getting around it. I can't tell you why I didn't die yet, except that the Spiked didn't know my role or they wanted me to gather suspicion like this. Of course I wasn't Seeked. The only one we know of who Araris Seeked is Sarc. Wilson herself wasn't Seeked. You're right, I did know that Hero was the Coinshot, and I did know who Wilson was protecting. But, if I recall correctly, Wilson only lurched me once. I had plenty of opportunities to cripple the village since day one, when I learned Wilson's role. I could've rid the village of their Lurcher and crippled communications and planning. It's time to lay everything out then, since I have no reason to hide my role. I am a Village Tineye and I trust Claincy with my life. I do not know his alignment with certainty, but I trust that he's villager. The only others one I trust completely is Sarc. I don't think Wyrm is Spiekd, but I can't say for sure. If I had to pick someone of the more trusted group to be a traitor, I would say Wyrm. I think it's very likely that Weiry, Peng, Senn, and dowanx are Spiked. If only one or none of those four are, then Claincy and Wyrm have orchestrated this entire game to their liking. I think the Spiked have at least one, maybe two, Inactives and so we should focus on the actives first since they're the biggest threats. If we do have another Coinshot, Lurcher, or seeker, they are inactive. I know there's a plan to communicate to a few of you should I be killed, but in that case only one other would know how to use that plan. There you go. Everything I have out on the table. Kill me if you must, but if you do, you'll lose a Villager as well as your PMs.
  17. So this: I like it. Twi, I really like that casting choice.
  18. Senn, you've been too convenient his entire game and I can't decide why it is you don't feel right. You've lasted a long time with hardly any suspicion at all and I don't see why. Bandwagoning on Weiry, while it might kill us a Spiked finally, won't get us the info we need for the rest of our lynches. We need these lynches to be Spiked. We don't have much wiggle room left with our Coinshot gone.
  19. Yes, yes we are. Cool! What kind of dog?
  20. ...Yep, that's what I was talking about. (Nice cover, Kobold. )
  21. Here, FeatherWriter made a pretty good mix for Kaladin and here is one for Dalinar.
  22. I read the entire things straight through, from the prologue straight through the story, Ars Arcanum, and Acknowledgements.
  23. Sam isn't one to talk. Mail-mi, do you want to have Angel get a Protector Puppy? There's still like 30 left to claim.
  24. I got this one easy! 1. Windrunners 2. Skybreakers 3. Dustbringers 4. Edgedancers 5. Truthwatchers 6. Lightweavers 7. Elsecallers 8. Willshapers 9. Stonewards 10. Bondsmiths WLIU, name 10 Epics. (RP can count)
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