My first/main character's concept is: A perceived dead noble Hemalurgist.
I was freaking out about how to create this character without doling out huge amounts of AP (Advancement Points). For example, getting a strength 5 spike costs 10 AP (2x the Str of Spike[5], so 10). Then on page 291 of the MAG (Mistborn Adventure Game):
All I need to do now is save up AP for Spirit, and hunt down an Inquisitor. Yay.