Jump to content

Vortaan

Members
  • Posts

    852
  • Joined

  • Last visited

  • Days Won

    3

Posts posted by Vortaan

  1. I covered this briefly in the first post.

     

    Elantris is set hundreds of years before SoS.  There's plenty of time for something to have changed.  If you look back at Maths' post (http://www.17thshard.com/forum/topic/46972-dominion-elantris-spoilers/#entry341672), we know that something has happened (Or will happen) on Sel that's important to Scadrial.  

    There's nothing saying that it's a whole Shard - WoB is that there's only two shards on Scadrial during SoS, IIRC.  It could well just be the Skaze (Most likely Splinters of Dominion).  Or the Splinters could have been recombined in some way - I believe there's a WoB that it's possible to recombine Adonalsium's Shards, so maybe something similar is possible with Splinters (Again, on a meta level, this makes sense to be something that's covered now - It's relevant to what's happening on Roshar).  

     

    Cannot figure out spoiler tag today, so response will wait until my head stops pounding

  2. I don't think Dominion is in the running here. The Wax and Wayne books take place pretty close to the SA books we've had so far. The Letter from WoK really makes me think that Sel's condition isn't too far off from what we saw it at before, or the author of the Letter doesn't know about a change in condition. Considering the Author's interests... I doubt he wouldn't know.

  3. Paalm could be simply inexperienced with Allomancy and Feruchemy, this could explain why she doesn't do spectacular things. 

     

    Given MeLaan's speculation that she impersonated Inquisitors in the past, I don't know that that's true. She should also be aware at least of the kinds of things she could be doing, if not from her own experience than from partnering with Wax for twenty years and hunting down outlaws in the Roughs.

  4. Doesn't have to be luck. Spook was literally just stabbed by a sword, it hitting the right spot was Ruin's fault.

    You do have a point though.

     

    I always assumed the man who stabbed Spook was mentally unbalanced and prone to being influenced by Ruin, like Vin's mom. Wax is prone to being influenced by Harmony, but considering how Harmony is acting lately, and the fact that at that particular point in time Wax seemed to be frustrated with his part in Harmony's plans...

  5. Presumably it should also be possible to store a few spikes inside herself as long as they don't make contact with bind points. It'd just basically be a flesh wound by human standards then, surely?

     

    I don't think so, considering how Wax beats her. Unless he was insanely lucky to hit one of 300 different bind points that can be as small as an earring piercing.

  6. So theory: the spike is not one god metal. It's two, an alloy of Autonomy and Atium. Why these two metals? I think Bleeder had ONE spike for all her abilities, but could only access one ability at a time. Remember that all bind points do not work for all abilities. With one spike, all Bleeder could access at any given time would be one ability. Atium provides the ability to grab any ability from any one, and perhaps Autonomy provides the ability to hold more than one ability in a spike, at greatly reduced capacity. It never seemed to me like Bleeder used any of her abilities at a level we'd expect from a creature as old and crafty as she is... unless she WAS using them to the maximum of her capacity, and that capacity was much lower than expected.

  7. I wonder if at this point Harmony is caught in a trap. He has to either do nothing, or fulfill the function of both his Shards. He Preserved Elendel by manipulating Wax, but Ruined Wax's love with Lessie. He Preserves the kandra by helping Wax take down Bleeder, but Ruins Wax's faith in god... It seems to me that maybe Harmony is trapped in a cycle where he can't Preserve without Ruining, and needs to figure out the way to create the most amount of good for the largest amount of people by causing the smallest amount of harm. Poor Wax just ends up being the chew toy.

  8. Original topic: I don't recall seeing anyone who lost a limb to a Shardblade having it amputated. As far as I was aware, there was still bloodflow and nutrients going to the limb, just the actual control of it was gone. That said,would the limb count as alive if it was still... alive?

  9. One thing we can be sure of is that trapping Prof in something organic, the main component of most traps, has suddenly stopped being feasible. So has dropping him into the ocean or a deep hole. His powers can heal people back from death itself when he's no longer concerned about holding up the facade, his shields can actually lift things and crush them, and the cherry on top is the gifting. At this point removing his powers or finding his weakness seems to be the only option. Checkmating him seems far too difficult. You'd have to somehow hammer through his shielding, and then beat his healing down to a crawl, and even then it might bring him crawling out of the dirt if you let him sit long enough. It simple isn't looking possible anymore to beat him without his weakness.

     

    I wonder how true this is. How much does organic material block Prof's powers? If you coat a room in blood, for example, lead him into it, and then pump out all the oxygen and leave him there for a few months... would he be able to do anything? His forcefields are powerful shrinking, but I'm not sure how useful they are expansion wise. I actually don't think we've seen one expand.

  10. Haven't been here in awhile, but: By the Kaladin Definition of Madness, Obliteration Is actually insane. If you take a large group of Epics, Obliteration is the one acting oddly, thus making him the insane one. Put him with a large group of normal people, same deal. He does not fit into either group, or any aggregate group I can think of. The ONLY group he is sane by would possibly be the Reckoners, and... well, an Epic who kills Epics is pretty outside their experience (Yes, Prof, but no one knows about Prof so doesn't count).

  11. Kaladin's mom seems like the bigger mystery. It seems like they met in Khabranth, and apparently Lirin was worth abandoning her entire family for. she's pretty well educated for a darkeyed woman, so... second dahn, maybe? Was she marrying beneath herself with the young surgeon's apprentince?

  12. Pretty certain there has been WoB that Wit doesn't hold a shard.

    All of the above feats he has achieved through manipulating all the different shardic magic systems.

    He's immortal, an Allomancer, as you've stated, a Yolish Lightweaver, has some hundreds of Breaths, amongst other magics.

    We also have WoB that he was alive when Adonalsium was shattered. (So he probably knew Tanavast, Atium, Leras etc.)

    So yes, he knows a lot he shouldn't, and is capable of doing things few can - but I think this is all due to his long lifespan and what he has accomplished at this time.

    So, good theory, but I'm pretty certain he does not currently hold a shard.

    On a note, you've raised something I find interesting. Can Shareholders manifest in human form?

     

    EDIT: I really need to remember what form the spoiler tag takes.

     

    There's some debate on that fact. Right now we haven't seen it, but some theorize it's possible and others (like me!) think that the power of a Shard is too great to be contained in a human body. But on topic, yes, we have WoB that Hoid is not a Shardholder, he is manipulating a lot of different systems to do what he does. Off the top of my head, he is at least a Yolish Lightweaver, a Feruchemist, an Allomancer, and an Awakener.

  13. Could be possible, but Szeth says it was "glowing brightly" as I recall, and Scadrial doesn't do anything so blatant so far as we know (Scadrial is a low Investiture world). It seems most likely that it's just a Regrowth fabrial, since that would explain what happened perfectly and Nalan would have easy access to it (since he has access to a Lightweaving fabrial too, probably).

     

    Weeeelll.... maybe. What if you can fuel mechanical Feruchemy with Stormlight instead of your own body?

  14. You know, it's a good thing that there wasn't a period when Odium couldn't have been on Braize, a period where Hoid could have sauntered in and taken a look around... good thing Odium didn't go to some planet and visit some old friends, maybe wreck the place a little, he's such a party god...

  15. A Feruchemist can only store a positive not a negative. For example they store heat not cold, Strength not weakness, Sight not blindness. Using this as a pattern I think that a Feruchemist stores life in all its aspects, e.g youth, health, investiture, identity, memory. So no I don't think it is possible to store death because it is a lack of life rather than a presence of death. Understand?

     

    Have an upvote for a really well made point, sir.

  16. It might not apply anymore. It might not be a rule now, but they followed that code for a thousand years. I bet it's quinda hard to break a habit that's buried that deep. 

     

    But as I said, it could be nothing :)

     

     

    Edit: Buried, not burned. What was I thinking?

     

    Also the prohibition is specifically against killing humans, not hurting them. Look at TenSoon

  17. Hum... This makes me think of Rock. He refuses to fight due to his culture... but that would be a great coincidence for a Kandra. They wouldn't have to give fake excuses about no fighting...

     

    Also Rock can see the Spren even when they don't want to. Then again, this is explained as something somewhat common in Horneater's culture... But if he was a Kandra, he would be quite Invested, and as we've seen, Kaladin became able to see all of them when he became Invested, too.

     

    Also a worldhopper Kandra would/could be familiar with Galladon, and possibly would have caught up some of Galladon's mannerisms... Which I dunno why but Rock always remember me of Galladon, like calling people "airsick lowlanders" instead of "crazy/kayenna". And no it's not 'cause their skin color. But anyway...

     

    This could be nothing, and most probably is nothing... But I suppose it deserved at least pointing it up.

     

    I'll wager the not hurting humans thing probably no longer applies, given some things that happen in AoL

  18. I like Gaz better, but Upvote for "I'd bet my breath."

     

    I'd like Gaz better if we didn't have a PoV on him that seems pretty consistent with how he acts later. Keep in mind that kandra might be great actors, but there are going to be a -ton- of cultural differences that kandra are not going to pick up on while worldhopping. Scadrial was a bit easier to impersonate, since the Final Empire was pretty much the same everywhere and the post-Harmony world hasn't developed extremely diverse cultures yet.

  19. That was my thought as well but I always thought that a Divine Breath was the Nalthis equivalent of a Spren. Which would mean that having a Hemalurgicly attached Divine Breath would be similar to having a post-Recreance Blade, powerful but limited. Due to the Decay that comes with the Hemalurgy.

     

    I got the impression that the same spike can't steal the same attribute more than once, but this could be just me. This is what I credit with bringing more humanity to the koloss, as the spike couldn't take more strength, so it took more of the basic part of Preservation that allows sentience.

     

    What I'm wondering is if a Divine Breath 'keeps' without breaths to sustain it while spiked. You know, because the host it had needed to keep alive is dead and all.

     

    I guess the secondary question there is if you spike it into a normal person, will their body try to eat Breaths, or is that a side effect of Returning?

  20. I doubt that there's enough room left in an Awakened sentient metal object to store the extra Investiture of Hemalurgy. On top of that, sentient Invested metals don't seem to follow all the physical laws we'd expect, I doubt that you'd even have a body to stab if you tried, although I might be wrong there. Third, the rule seems to be tearing off one part of the Spiritweb at a time, I doubt throwing other magic systems into the mix is going to break that. It seems to almost imply that where you stab someone when you kill them is as important as where you later place the spike to grant the abilities.

×
×
  • Create New...