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Ecthelion III

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Everything posted by Ecthelion III

  1. Kill Straff, hurt Amaram 1. Hrathen- 8 3. The Lord Ruler- 8 4. Marsh- 4 5. Ruin- 6 6. Trell- 5 7. Miles- 5 8. Bloody Tan- 5 9. Bleeder- 6 10. Denth- 9 12. Odium- 7 14. Amaram- 4 15. Taravangian- 6 16. Straff- 0 17. Suit- 4 18. Szeth- 9 19. Mraize- 5 20. Tyn- 7
  2. Sorry Orlok. If there had been more Derethi after Sart, I was worried they'd lynch me, and you were next on the suspicious list. Sadly, Aeleus the Monk never got to use his Skeletals to go into battle mode. Oh well.
  3. Thanks for the review, @little wilson! If you're short on time because you're busy, you can just read the changes in bold. Safe Roles The only two safe roles are War and Information, and War wouldn't reveal himself, as you said, so that just leaves Information. I've been thinking about this one for a while actually, between your suggestion and Elbereth's suggestions to have as few safe roles as possible, and I think I'll make Information neutral, I guess. There's a low chance anyway that the RNG would pick a Parshendi for Information. Protection Items/Roles After MR15 with a ton of Duelists and Monks and Merchants where the eliminators couldn't get any kills, I definitely think this needs to be changed. The changes I'm considering are: Arrested players aren't protected, Dead Man's Switch is a one-use that only lasts the round you equip it, Food has different ability altogether. I don't think Half-Shard Shield is as much of a problem, since it eats your action every cycle. That leaves Foreign Affairs, Guardian, Shardplate (there's only one Epic in the whole game so that one is fairly restricted in total game impact), and the Swords. The Swords need a rework of some kind, let me think about that one. Protections that Kill This shouldn't be AS much of a problem with Information as a neutral role, so now there's no mayoring. Also keep in mind that Nimbleform is immune to dying while killing. The above nerf on Dead Man's Switch should alleviate this problem more, as will the Swords rework. Ways to Kill I don't think Pickpocket will be a problem since there's only 1 Epic item in the game, so it's just luck if someone dies to one. With the Sword and Dead Man's Switch fixes this should be better; those two seem to be the items causing problems. Highprince of Commerce Do you think that issue would be fixed by adding more people to the list? (For example, if he had 6 or 7 people, the village wouldn't want to lynch all of them straight away, but then again the list would be rendered pointless if an eliminator died at the start of the game who was on the list.) Highprince of J.A. Easy fix for this one: the judges are selected randomly. Party Invitation This one appears to be too powerful for a Common but too weak for a Rare. How about if I promoted it to Rare but allowed you to choose two different people (on the same night) to roleblock?
  4. @Amanuensis Cool down. This is only a game, and it's a game of deception. Whether you like it or not, you're very good at that. Do not take it personally that people are doubting you. It's part of the game to take everything anyone says with a grain of salt. The reason people are double-taking (and coming up with ridiculous theories) are because frankly, you're the person in this game who's capable of such an elaborate ruse. Take it as a compliment.
  5. (This took place during Night Five) Aeleus opened the front door of his house, satisfied. Despite the late hour, he wasn't tired at all. He removed the fresh vial of blood--Seonid's this time--from his jacket pocket and placed it on the table. He walked over to his bookshelf and slid aside a few tomes, then reached into the compartment behind them and took out a box. He rummaged through the box for a few moments, setting aside a tray of stamps and a carving knife until he found what he was looking for: a chemical testing kit and the vial of blood from Jaena's corpse, preserved by some unholy magic. * * * After an hour of grueling tests, Aeleus finally had his results: not a match! So, Aeleus thought, there's more of those blasted Derethi around. Slightly smiling, he reached back into the compartment behind the bookshelf and removed two long cylinders of wood. One was roughly bone-shaped, but with much sharper points than natural. The other was simply an uncut rod. Aeleus hummed to himself as he grabbed the carving knife and got to work. Don't work too late, the rational side of his brain (the significantly smaller side) told him. Tomorrow morning, you've got a ShinDa game to win...
  6. Heal Hrathen, hurt Amaram 1. Hrathen- 8 2. Dilaf- 3 3. The Lord Ruler- 6 4. Marsh- 6 5. Ruin- 5 6. Trell- 5 7. Miles- 5 8. Bloody Tan- 5 9. Bleeder- 5 10. Denth- 6 11. Tonk Fah- 3 12. Odium- 5 13. Sadeas- 2 14. Amaram- 4 15. Taravangian- 5 16. Straff- 5 17. Suit- 5 18. Szeth- 6 19. Mraize- 5 20. Tyn- 6
  7. I think it's understandable that I want to get you lynched, considering that I'm on your list of people you want to end up killing!
  8. Aman could still be playing mind games with us. I say we lynch him today and keep tabs on Emily's activity level, then see if the Jeskeri kills stop. (Kipper, this doesn't mean I'm not suspicious of you.) Scan Kipper, maybe?
  9. Or Aman could just be playing mind games, and he's actually a Derethi. Also, you know Young Bard's role. You received the scan.
  10. My gut doesn't trust Kipper. At all. You're lurking around, what do you have to say?
  11. The Jeskeri don't have a kill tonight, so it's impossible that a Derethi dies and the game ends until at least tomorrow night. Let's recall whomever we feel like recalling tonight and put a more reputable person in tomorrow (probably Straw at this point. He's village unless Eol, Cloudjumper (and Elbereth by extension), and Young Bard (and Amanuensis by extension) are all in league with him.
  12. @Straw I'd say invite anyone but Aman. (Since you invited Young Bard and Aman got Young Bard's scan results, if Young Bard is an eliminator, Aman is an eliminator, too.)
  13. The Vengeance Pact (final version, as far as I know) https://drive.google.com/file/d/0B9xWxXaUn36WdXhLNUlpTkgydjQ/view?usp=sharing
  14. Just ignore Elenion's post. Heal Kaladin, hurt Marsh 1. Kaladin 123 HP 2. Marsh 2 HP
  15. Heal Kaladin, Hurt Marsh 1. Kaladin 114 HP 2. Marsh 11 HP
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