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Magestar

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Everything posted by Magestar

  1. Done. You get two upvotes. The night watcher removes your ability to say anything noteworthy. (Times like this I wish for an Evil Grin emoji. -sigh-) I wish for 1 two ton tomato, with it's size corresponding to it's weight, on my front lawn, with seeds.
  2. That sounds pretty accurate, but if I were to try and store it, I would do it in a safe area, with a couple of stopwatches. Just to make sure I don't spend a week sitting down.
  3. Yeah, it was. I was really looking forwards to that, so I kept tabs on it. It was either cancled, not accepted by any networks, or seriously delayed, if my memoery serves.
  4. Yeah, I litterally just put up a huge theory on this. That's what The One Who Connects linked you to. It's pretty comprehensive. There are still a few problems, but it + what was said here should help answer your questions. If you have more, you could always ask in that thread.
  5. I think the best person to vote on right now would be Frozen Mint, partially because I think they are the least active of my suspicions, partially because I feel like voting on someone right now, to spark some discussion, seeing as so few people are, and partially because of Araris. If @Frozen Mint can provide a decent argument against this, I'll switch to Mark. I feel like we should be having a whole lot more in thread discussion, considering the number of players we have. We have a current rate of less then a post an hour here. Seriously. And it's mostly the same people.
  6. Yep. That's largely what I was trying to say. Usually, Feruchemy works in percentages, so, if you stored 50% of your time, you would experience 30 seconds, and 60 would pass. Later, you could tap the same amount, and, for the same amount of time, you could experience 90 seconds while everyone else experiences 60. Approximately. Does anyone else have a problem with this?
  7. I don't know, El. That post of yours seemed pretty Alignment indicative.
  8. I don't know what to say to that. I feel like if I say something villager-y, you will say I am an Elim trying to seem like a villager. What do you want me to do, act like an Elim? That makes no sense. I have time now, so I will post some of my suspicions. I would have an Elim read on Ecth, but if their breath was really stolen, that makes no sense. So, mostly confusion. Frozen Mint gave me bit of an Elim read the first day, when she voted on me for no real reason, it seems like they were probably told to do it in a Doc or something. Same with Mark, although he did it better. Slight Elim read on Bard, not really sure. My village reads are on Luckat, and a little bit on Conq. Doctor seems like they are trying to be helpful... Idk. I have really mixed feelings about Meta. I... I just don't know. Everyone else has been really quiet so far, or I just don't have anything on.
  9. He did the same to me last game I was in with him, I think. Kind of annoying.
  10. True. I answer this question in two parts. 1: I think that the perceived slowness is in relation to things around you. I think that if you stored time, you would see a difference, and that you would feel sluggish in comparison to how fast you normally would go. Same with speeding up. That's the first bit, even if I'm not sure why that works. For the second bit, I think storing mental speed works differently then we would normally think. I think it has less to do with perceiving things around you at a faster rate, like tin(zinc?) or atrium might do, but more to do with making mental leaps. I think that it is different from physical speed because it effects your ability to think through things, not how you perceive things. Sure, physical speed would give you more time to think through it, but mental speed allows you to make jumps you would not be able to with physical speed.
  11. I also won the lottery. Not sure if multiple people can do that, but I think they can. The fact that Drab can return in this game is weird. I understand it, mechanics-wise, but it just keeps messing with my head. Yeah, the avatar throws me off as well.
  12. Well, the theory is up in cosmere theories. I spent about an hour or so cobbling everything together, late last night, so it will have holes. But it will also be fun to read, I hope, and it is probably the most complete theory on this that I have seen.
  13. Well, here goes nothing. So, there has been quite a bit of discussion about how steel feruchemy works, and I am going to try and put together a bit on how I think it might work, why, the problems with it working in this manner, etc. I know this has been discussed before; I am trying to put it all in one place, I don't want to necro, and I want people to start talking about this again. To start, steel feruchemy stores physical speed, supposedly. When you store it, you go slower, and it has been described as feeling like 'moving through molasses'. When you tap, you go at much higher speeds than normally possible, including feats such as running faster than late 20th century automobiles, shooting several people in one room, from different angles, in a small enough space of time that it sounds like only one shot was fired, and dodging bullets. How I propose to suggest it works is thus; when you store speed, you are storing a percentage of the speed at which you do things. Not muscular speed, or the speed at which your metabolism works. At least not technically. The second is close, but only to the effect that your body has more speed, not that it is going faster. Speed is a function of Distance/Time. To go slower/faster, you must either increase/decrease distance, or decrease/increase time. I propose we decrease/increase time. This would fit most of the usual parameters of feruchemy. You store a percentage of something for a set amount of time; you get back the same percentage for the same amount of time. The quicker you burn, the faster you go, for the shorter period of time. This would solve most of the problems with friction with the ground, running into things, etc. Because you are technically moving at the same speed you normally would, only with more time to run in, running into things should effect you normally, while the things you hit would be hit by something moving in twice the amount of time they are(twice the speed?), which would mean that they are being hit by something moving twice as fast, while you are being hit by something in half the time as you are (half the speed?). This would also explain the problems with storing it, especially if you have a lot to do, as Sazed did.If you are literally storing time, it's going to take a while to store anything meaningful. And it would never be worth it to store speed to go faster later, unless you have some empty days before packed days. Other than that, it will always be end-neutral. It would also solve most of the problems with cornering, and stopping, aside from some possible road/rug/floorburn. It even loves the problem with continuing with speed while jumping, as your momentum would carry with you. This would work because you are still moving twice as fast, because S= D/T, so when you jump, you will retain the same S, to some extent. It would be very interesting to see someone fall while tapping F!Steel though, as they would experience it more slowly, while falling at the same speed. Also, there are very few WoB's about F!Steel, which makes this all based on speculation. Also, I am not a physics major, so this is all based on whatever I have left in my head from years of liking this kind of thing. The problems... This does not explain things like not having to eat while you are using it, as I am pretty sure Sazed did in the HoA. Air friction might still be a problem, but not until you hit extremely high speeds, at which point it would be a problem anyway. There are still a few problems with friction, heat, etc. There are also a bunch of places where this has already been discussed, most of which I have read. I will provide them for context: http://www.17thshard.com/forum/topic/48947-steelrunning-secondary-powers-what-kind-of-imbalanced-broken-power-is-that/#comment-354409 http://www.17thshard.com/forum/topic/53664-sazeds-waste-of-steel/#comment-423200 http://www.17thshard.com/forum/topic/53168-why-is-it-difficult-to-store-speed/?page=3#comment-408019 http://www.17thshard.com/forum/topic/54107-bleeder-using-feruchemical-steel/#comment-434023 http://www.17thshard.com/forum/topic/49981-feruchemical-steel-suspended-animation/#comment-363373 http://www.17thshard.com/forum/topic/23414-what-specifically-is-the-deal-with-feruchemical-steel/#comment-231088 http://www.17thshard.com/forum/topic/3459-feruchemical-steel-physical-or-temporal/#comment-55569 If you can think of more links, I will edit them in, and if there are holes, I will be very happy to discuss them. I know there are problems with this theory, and I don't mind them being pointed out.
  14. They were generic and villagery, but because they didn't give you anything, you'll vote for me? Really? Why do I have to put up with this. I don't have a lot of time right now, so sometime this afternoon (for the east coast) I will post my reads, gut feelings, ideas, etc.
  15. Maybe. I think I just found mention of it in a very early Shardcast. So it might have been @Chaos.
  16. Huh. Now that I think about it, the physics of that does seem really weird. I would only say that maybe Vin would push the coin at speed A, and then when it hits the wall, it pushes her back at speed B, a fraction of speed A? But her speed seems much faster than it should. I see where your coming from now, to some extent. The piston analogy still makes sense to me, mostly. If a piston is pushing down against a coin, at a certain speed, it will do nothing if the coin is not up against something. But when the coin hits, a wall, either the wall or whatever is on the end of the piston has to move. I think that mostly makes sense, but there might be something wrong with that as well. Feel free to take this apart as well. I'm actually enjoying this.
  17. Well then... Stink, I know that you knew that Mark thought that I might need to put more efforts into posts that I knew you knew that I thought you knew I needed to put more effort into. Does that satisfy? Because if not... Actually, this is boring. I would not be doing this if I did not know, as you all know, and I'm sure you know I know, that there is not really a lot else to do on a no kill, no lynch cycle. Oh well.
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