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Weltall

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Everything posted by Weltall

  1. This particular situation, Brandon has answered that the problem is that Nightblood would feed on the Dor through the Aon and feed on the Aon itself, which would collapse the link to the Dor. Throwing Nightblood at the Dor in Sel's CR would probably result in something similar to the hypothetical of what would happen if you chucked the sword into the mists on Scadrial, namely that the big cloud of gaseous/plasma-state Investiture would actively try to avoid Nightblood.
  2. Yes, it works on HP and EP both but not CP. And it gets even better at max level.
  3. Yeah, Taldain is basically an example of 'God Did It' and results in a system that isn't stable across geological or astronomical timeframes but is stable enough for the relatively short span of time that Brandon is working with. Unfortunately, Adonalsium is dead so nobody can ask why they set things up that way. Ditto Roshar with its slowly eroding continent and unstable moons. At least in that case, we know there was a reason the Rosharan System was set up that way, we just don't know what it was yet.
  4. That's definitely the character from the Three and Nine novel, no question. Which of course raises the question of how much of the novel's final events we can take at face value. (CS3 spoiler) A couple other interesting tidbits to come out of that trailer include that returning characters aren't going to be locked into their most recent Craft list (Elie at least demonstrates an S-Craft from Ao that she didn't use in her CS4 appearance) and that Noel knows how to make a dynamic entry on a motorbike. xD
  5. Yeah, Pandora's the one I meant. The extra EP cost is more than made up for by the damage boost your Arts receive and once you level it up and unlock its other effects it gets even better.
  6. Squires don't get Plate and full Radiants don't get it until they've sworn a few of their Ideals. We know for certain that Windrunners don't get it until their Fourth Ideal but it might be different for other orders. That still requires a Nahel Bond though, so squires need not apply.
  7. Ehhhh, a lot of the names we were dropping are from previous arcs and many of them don't appear in Cold Steel, or don't appear in gameplay. No, wasn't in the Prologue sequence. The official explanation is 'We wanted to avoid revealing that development beforehand'. Ooof, sorry to hear that. And yeah, those two are probably gonna get along famously. Speaking of which, that update properly dropped and confirmed that Machias and Dudley do meet and have a sidestory 'Episode' to themselves. Other things to come out of the update (spoil-tagged because it involves some later Cold Steel stuff and I'd hate to accidentally spoil Briar King)
  8. We've got a minor update and some teasing on Hajimari. The game got its CERO rating (C, just like the last couple games) which there was some concern might not have been done in time and delayed the game, but all is well. We've also just gotten a teaser of the next batch of news, which focuses on Crossbell characters, most importantly Dudley gets some much-deserved attention. I really hope he and Machias can interact at some point so we can see which of the two is more committed to JUSTICE!!! You can actually get higher damage output from Rean once some CS2 mechanics start coming into play, which continues through the rest of the arc, but he's not as consistent as Laura for reasons. xD Comparing attackers across games is kinda tricky since the mechanics change each arc and Cold Steel's potential damage numbers dwarf the previous arcs. But yeah, those three for physical attackers, Kloe and Wazy for magical attackers without hax and Toval in Cold Steel with crazy hax allowed, guest ally or no. His DPS is obscene. xD Oh yeah, and one other thing that really broke Tauros in CS2 is that its damage boost was applied to (S-)Crafts as well as normal attacks, while in CS1 it was for regular attacks only.
  9. Yes, but I'm guessing there isn't any policy people are expected to abide by in life when it comes to talking about you. The forum on the other hand has one about necro-ing threads.
  10. @Channelknight Fadran You do realize this topic was two years old, right?
  11. Ninja'd as I was typing, so I'll just add that Elliot can produce two possible results, both of which sell for more than the ingredient cost. Basically every game in the series has a recipe like this which you can use to quickly accumulate mira.
  12. Oh yeah, there was an update to Hajimari's website last week but it was just the next chapter of Three and Nine so nothing to get excited about. Just wait a little while longer, another Master Quartz is coming up that's really good for Emma. Well, any offensive caster but Emma's got the highest base EP so she can get a bit more out of it than anyone else.
  13. Welcome to the Shard! We already know that A-Aluminum can theoretically cleanse the spiritweb of unwanted Investiture and A-Aluminum would be more effective than F-Gold in reversing the effect of Shade withering. It could probably be used defensively to counter certain forms of magic like Lashings, which affect one's Spiritual bond to the planet. Depending on what you're thinking of by 'harmful Investiture' that may be possible (see the Shade thing) but permanent changes to the Spiritweb such as Savantism or the Nightwatcher's boon/curse would presumably resist A-Aluminum the same way they do F-Gold or other healing magics. As far as the magic is concerned, that's now your 'natural' state so there's nothing to cleanse/heal. Hemalurgy's another example where we know this wouldn't work, it may be a short-circuit of sorts and not truly a permanent part of your spiritweb but it's still seen as part of it so long as the spike is in, so A-Aluminum won't affect it.
  14. It's a very good choice for offensive casters, especially if you like Fire spells (which I hope you do, because it'll teach them all) and max it out. It's difficult to make a bad decision with Master Quartz; there are some that are obviously less awesome than others but they all have their uses.
  15. YES! Falgaku is amazing. One of my favorite little things they did is actually parodying the US cover art for the Sega Genesis release of Ys III where Adol looks... different. And another horrible horrible troll they did just before Cold Steel's original Japanese release where they cheekily hinted at one of the game's surprises via what looked like a parody. (CS1 endgame spoiler) That didn't make it into the animated adaptation though.
  16. Welcome to the Shard! As mentioned, you're in a good place to start wading into the Shard and the Coppermind because you've read most of the big stuff that you could get inadvertently spoiled on... except Secret History anyways. Like @R J said, you can read that now, though Brandon recommends doing it in publication order and it was released alongside Bands of Mourning. It's up to you and it's not going to spoil anything in Era 2 that you really want to be blind on going in but reading it beforehand will take some of the oomph out of something that happens in that book. Oh, on Arcanum Unbounded, don't read the short story The Hope of Elantris before you've read the novel it's based on; the intro to the short story gives away details of the novel's ending. Secret History's up to you whether you read it before Era 2 or after, everything else in Arcanum Unbounded you could read right now. Khriss' essays in the collection are a great way to start wading into the deeper Cosmere stuff.
  17. Weltall

    Dragons.

    Brandon has said that if we have seen a dragon 'onscreen' (ie, not Frost) that we would not recognize them as such. Right now, the only apparent 'tell' that someone is a dragon is their eyes have pupils rimmed with a distinctive metallic silver. That said, we don't know if it's something they can't hide or if Frost simply didn't bother to under the circumstances. And since this bit of trivia comes from The Traveler, it's not strictly canonical anyways.
  18. Since Ironpulling doesn't do anything about gravity, any attempt to 'walk' on a wall at an unnatural angle would result in your body quickly contorting itself awkwardly in whatever direction 'down' is. A-Pewter might be able to help repair the damage you'd inevitably do to your muscles but you'd never be a fraction as effective as a Windrunner/Skybreaker who can literally change which direction is 'down' and thus comfortably walk at any angle they storming well please. Also, consider that the process of movement would not be nearly as easy as someone with Gravitation, because the whole way that you apply friction to a surface would be thrown out of joint. Walking 'down' a wall, gravity would be sending you face over heels while walking up, your spine would be trying to bend over backwards and neither of those is going to do good things for your ability to apply the kind of force to the surface of the wall that you need to actually walk. If anything you'd probably need to be crawling to apply the kind of friction needed to move effectively. Think Spiderman, without any of the grace. It wouldn't cancel them, but if you have A-Iron/Steel and enough metal in the right places, you could counteract some of the effects of being Lashed. For example, Szeth's favorite trick of sending people flying could be countered if you could pull on a sufficiently anchored metal source below you (or less likely, push on one or several sources above you) so that you stay in position rather than get thrown into the sky. Moving around while your personal gravity was reversed would be all sorts of weird though. Indoors if you had the right anchors you could push/pull yourself 'up' back to what everyone else sees as the floor but you'd have to deal with the fact that the blood would all be rushing to your head if you wanted to right yourself so you're aligned the same way as everyone else... and that would probably be a good idea because once the Lashing wears off, you're gonna fall back down and you don't want to land on your head when you do. If you really wanted to cancel a Lashing though, burning aluminum would probably be your best bet. We know that in theory it can rid the spiritweb of all kinds of Investiture and Gravitation works by altering your Spiritual bond to the planet, so it might be susceptible to A-Aluminum cleansing.
  19. Given Aviendha's description of how she trained on 'a simple knot tied in a flow of Wind' and it produced different results, yes, the effect is pretty much random. What threads the weave consists of influence the potential result of the end product but they're not enough to have real predictive value. IE there was no chance that Aviendha's training weave could do what we saw in Path of Daggers because it was too simple, but the PoD weave could have collapsed into a harmless puff of wind like the training weave did on some of her failures. So yeah, the more complicated the weave is, the more potential things it could collapse into (and the more impossible it is to say what the outcome would be) but even the simplest possible weave can produce different possible outcomes when improperly unwoven.
  20. It's not just the intent to harm someone though, it's the capital-I Intent to make a hemalurgic spike. Unless Ruin is actively directing you and can provide that Intent (as happened in the original Mistborn trilogy) you have to consciously know that your action will create a spike and desire for it to happen. 'Accidental hemalurgy' isn't just unlikely, it's basically a contradiction in terms. We see similar examples of powers not working like they're supposed to due to a lack of Intent with the Bands of Mourning and Brandon's confirmed that it can theoretically happen with Honorblades too. If you aren't using the right kind of metal it won't work at all so realistically you'd need to be using a spear whose tip is sufficiently pure iron, or bronze/steel of the proper composition. Also, you have to hit a valid point from which the right trait can be stolen. The reason hemalurgists so frequently target the heart is because there are so many bindpoints there that as long as you're not using an atium spike (which needs great precision if you want to get the right power) there's a pretty good chance you'll hit one of the right spots and take the power you want even if your aim is a bit off The way Brandon has described how the bindpoints work and the way we see Shardblades work when they cut the soul, it's extremely unlikely that a surface wound is going to actually 'hit' the person's spiritweb in the first place and even less likely that in the heat of battle your random scratch will hit just the right location. Again, hemalurgists target the heart for a reason.
  21. As mentioned, for general purposes it's kind of redundant because if you can hit a target accurately enough to get the spike into the right point, you're a good enough shot that you can kill them with a bullet instead and if you're not trying to kill someone you shouldn't be trying to perform hemalurgy on them in the first place. Now, for the specific situation of trying to fight someone with healing powers, a spike gun could be viable since if you hit the right point you've taken away their healing powers, while an ordinary bullet is something they could heal from... except that ordinary bullets can function as spikes as long as you're using the right metal and (of course) have the necessary knowledge and Intent. So dedicated 'spike guns' and the like are generally only going to be useful if you intend to actually use the spike afterwards. Hemalurgic spikes are nowhere near as heavily Invested as a Shardblade, being at the low end of the scale of Invested object-ness, while Shardblades are almost at the top second only to Nightblood, who's an order of magnitude higher. A charged spike isn't really going to be meaningfully different from an uninvested bit of metal of identical makeup except that it might take a fraction of a second longer for a Shardblade to cut through it, and it certainly won't have any of a Shardblade's supernatural cutting powers. Oh, and welcome to the Shard as well!
  22. As mentioned, he has an account but very rarely uses it; his last time logged in was over four years ago. BrandSanderson
  23. The funny thing is, the Japanese release didn't even pretend it was meant to be a secret. She did the whole 'Alisa R' thing but all the promotional material used her full name as did the trailer, and the name is mentioned so often in the first five games that even if Falcom hadn't told us it would have been super-easy to guess. XSEED on the other hand decided to embrace the mystery in their advertising, though the script still makes it really obvious and there wasn't much they could do about that. You're not missing anything, the whole clear save thing got messed up because they games were released out of order. There is a whole bunch of content in the third game if you have clear saves from the first two but it doesn't depend on play order. So just make saves at the end of Moonlight Witch and Tear of Vermillion for later use. Mind you, it's all stuff that Bandai added on top of the games when they remade the trilogy for PSP (they're originally PC games) so none of it's necessary to beat the game and none of it's considered canon by Falcom, but it's good fun nonetheless. Have fun spotting the various things that Falcom references in the later Kiseki/Trails games as you go through! And, y'know, just enjoy the games generally! Soon hopefully, you will appreciate the greatness that is Chris.
  24. He's only the most important character in it after Estelle and Joshua... Think of it as a good reason to reread it.
  25. He's also one of the protagonists of a sidestory manga called The Ring of Judgment which takes place just prior to the start of the Crossbell duology. Do you mean 'Does this world have an equivalent of anime?' or 'Is there anime of this world?'? For the former, no, not yet. The world has just figured out how to do video recordings but the whole idea of moving pictures as entertainment is in its infancy at the time of the series. It's a detail that gets revealed in one of the novel series, specifically in the 'Gambler Jack II' books you can collect in Cold Steel 2. It's basically very new in Calvard and virtually unknown anywhere else, and consequently they haven't really had time to develop the concept of animation as another medium. For the latter, there is a two episode OVA that retells a (very paraphrased) version of the first two-thirds of Trails in the Sky SC but nothing specific for Cold Steel. Oh, and in a cute bit of meta-humor, in Tokyo Xanadu (a game set in a near-future alternate Earth) there's a multimedia franchise which includes an anime series, based on the Cold Steel characters. Or more specifically, based on a pair of silly costumes for Rean and Alisa that were originally part of a CS2 preorder campaign in Japan, which has been spun off into a whole alternate universe called Mahou Shoujo Magical Alisa. Which is now making its way back to the games that gave birth to it as a 3d shooter minigame in the upcoming Hajimari no Kiseki.
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