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BeskarKomrk

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Posts posted by BeskarKomrk

  1. 8 hours ago, emailanimal said:

    Also, so far, Odium has NOT BEEN KNOWN to actually destroy worlds. Sel has two dead Shards, but it is not a dead world. Tanavast is dead on Roshar, but humanity is not. We now know from Brandon (and UA) that Odium fought Ambition near Taldain, yet Taldain is populated.  Destruction of Scadrial (not Harmony) is actually not  Odium's MO thus far. He was largely interested in destroying Shards, not planets.

    Just a small correction: Odium fought Ambitiom in the Threnody system, not the Taldaim system.

    I'm not sure I buy the argument about not destroying planets. I think Odium's goal is killing the other Shards, but I doubt he would have any problem with planet-destroying if that's what it took to accomplish his goal. Maybe after being trapped on Roshar for so long, he doesn't want to take the chance of fighting another Shard on their home turf again (especially Harmony who is double the power of a normal Shard). He could want to destroy Scadrial in order to force Harmony to face him in space.

  2. In Words of Radiance, Kaladin thinks to himself about Damnation and reveals that another name for it is Braize (see chapter 32). Braize is one of the other planets in the Greater Roshar planetary system (as shown here), which you can read a little more about in the Roshar essay in Arcanum Unbounded. There are a couple theories that I'm aware of on what the Tranquiline Halls are, but it hasn't been clarified in the books yet. One theory is that, just like Damnation, the Tranquiline Halls could be another planet, possibly the planet Ashyn in the same planetary system. Another theory is that humans being kicked out of the Tranquiline Halls represents something wrong with the afterlife on Roshar, possibly manifesting in the Cognitive Realm (see here for more details). But really, we don't know the answer to this one yet.

  3. 6 hours ago, Thunder_93 said:

    Who knows, maybe you can use it like that as well. If you look it up on Coppermind (just the metal Nicrosil) it says that at the Feruchemy part. It looks like it was used like that in the Mistborn Adventure Game, so I guess it shouldn't just be completly wrong...

    The Mistborn Adventure Game is non-canon and shouldn't be used as evidence for any theories.

  4. @jofwu that's totally fair. I assume there's more of it in the internal narration in the prose (which I haven't read). I wasn't really a huge fan of the character art in the graphic novel, especially the facial expressions. I though the environments looked good, but didn't get much feeling from the characters.

  5. 30 minutes ago, jofwu said:

    So take Kenton's sand mastery disappearing to nothing and then coming back with a huge multiplier. I expect this is supposed to be a bit of a mystery in Brandon's novel... You know how he likes to tease at mysteries in the magic. But it didn't work in the graphic novel. Something is missing, and you're left wondering if you've missed something

    I dunno, this kind of things is pretty common in regular comics too. I just accepted it and thought, I bet this will get resolved sometime later.

  6. Quote

    [01:19:20]

    Q: I’ve been fixating on this mass exodus. The Iriali, are they the people of the mass exodus? I’ve always wanted it to be the people of Threnody.

    A: The Iriali are not native to Roshar. There is stuff going on on Threnody too, it shares some similarities.

    Ummmmmmmm...

    I'm almost done with the Signing Line recording, about 20 minutes left to transcribe.

  7. 9 hours ago, CaptainRyan said:

    Yes, we do. During Kaladin's fight with Szeth at the end of WoR we see Szeth hit by a "shardhammer". It merely breaks bones. It does not cut through Szeth like a blade would.

    As another example, the reason you can catch a shardblade using the "last clap" method is because only the edge of the blade is dangerous; the flat of the blade is not dangerous to the touch. 

    Correct me if I'm wrong here, but my recollection is that a "shardhammer" is not actually a shardweapon (e.g. not made of a spren, whether living or dead), but rather is just a really freaking huge hammer that only someone in Shardplate could use.

    I also believe that the blade part being dangerous and the edges not being dangerous is more a matter of perception/intent on the part of the wielder.

  8. One solution could be to have a statement at the top of the Shadesmar page, e.g. "This page is about the Cognitive Realm on Roshar and the local cultural interactions. Shadesmar is also used to refer to the Cognitive Realm in general; for more information, see [[Cognitive Realm]]" or whatever.

  9. 9 hours ago, Corax said:

    Back on topic though, I keep thinking about Denth's assertion that the culture he's from is dead and gone. Can't put my finger on it just now, but it seems important.

     

    8 hours ago, Green Hoodie Mistborn said:

    I'm going to have to re-read the portions with Denth, I don't remember him talking about culture being dead and gone. Though that could easily just be the Hallandren culture from before the Manywar...

    Yeah, I don't remember that either, but it must be pre-Manywar Hallandren since he has the Royal Locks, so he must have been a member of the royal family that fled and formed Idris.

  10. 3 hours ago, Kandra-in-disguise said:

    Ah, no. Warbreaker happened shortly after the first Mistborn trilogy. Nightblood was created three hundred years before WB, or six hundred-ish years before SA 1-5. The Wax and Wayne series happens between SA 1-5 and SA 6-10, so, yeah.

    I don't think we have any source that specifies the exact timeline for these events. All we know is that Warbreaker is after mistborn era 1 and before stormlight 1-5. It could be pretty shortly before stormlight, rather than 300 years before as you suggest.

  11. @Yata @Knight Radiant Bee the Idrian royal family actually fled toward the end of the war. From Warbreaker Chapter 55:

    Quote

    I’m . . . sorry for your pain. But your people are not innocent. They’re just like the Hallandren. In the Manywar, you rolled over us, made us your workers and slaves. Only at the end, when the royal family fled, did Idris and Hallandren split.

    @Eki those are really good points, and things I might ask about at a signing. Shashara totally should have the Royal Locks. And it's definitely possible Vo was not the first Returned. It seems strange to me that it happened so recently. What was Endowment doing for thousands of years if not making Returned?

  12. 1 minute ago, 1stBondsmith said:

    Not all returned have royal-locked children (as was the point of getting the marriage in the book)

    I don't think we've seen another line of people descended from a Returned, so we can't say this for sure. That's what Eki and Yata are discussing, I believe. To put it another way: if another Returned, completely unrelated to Idrian royalty before death, were to have children, would those children have the Royal Locks?

  13. I don't know that the Unmade choose the Death Rattle or that it has to be something they know about. I thought the idea was just that Moelach's power allowed dying people to briefly see into the Spiritual Realm, which doesn't limit them to what the Unmade know. Also doesn't limit them to only telling the future or the present; it could be the past as well.

  14. @bluedeath33 We're still expecting it to be released in November 2017. He's been sending out parts as he's going along, but that basically reduces the time after the first draft from like a year and a half to about a year. There's a lot of art and production stuff that has to happen, and he still will do a couple more drafts of revisions before any of that stuff can happen.

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