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Paranoid King

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Everything posted by Paranoid King

  1. Staying at the Pony cancels out DP (given by masters,) not votes (given by students,) IIRC. So if someone gets 1 vote, and as a result gets 3 DP from the masters, the Pony would cancel out one of those DP, not the vote.
  2. "Excuse me?" "Ack! Don't kill me! The masters would increase your tuition if you killed somebody!" John frowned. "What?" "The, the... Wait, you're not one of the people angry with me, are you?" "I have no idea what you're talking about. Should I be angry with you?" "Well, you see, I was just saying that Noremac shouldn't have gotten away free. After all, his banana caught fire, but why did he have a banana in the first place? They're not native to the area, and with how easily they spoil, I can't see his parents sending him one every week. So it can't have been a banana. He must have been hiding something contraband in a normal banana skin. So Stick and Queensteph were perfectly justified when they set it on fire." "Whaa? But... why a banana skin?" "I'll figure that out later. For now, I've got a linguistics class to get to. The bullies seem to have wandered off. Thanks for the help..." "John." "William."
  3. Ehh, we'll see about that. We could try doing this cycle without any votes, see how it goes. I didn't vote just to reduce my tuition. If I voted on people, people already voted on would get less hurt. I considered removing my vote later on in the cycle, but there were enough other people with votes by then that removing mine would have made things more dangerous. If I hadn't chimed up at all, do you really think nobody would have voted? I may have been the first to vote, but I don't think I'd have been the only one. I just presented the information and pushed for a strategy where nobody gets expelled. --- William looked at the people in front of him and panicked. "Look, I just said that the masters get angry at someone every term. Why not spread out their rage so that nobody really gets hurt?" "You're crazy!" someone from the crowd shouted. "No, listen. The masters are crazy! After all, they reduce your tuition if you complain about the other students. Or if you talk to people. Or if you start thinking about something! I was just trying to balance out the crazy!" While they were debating how best to tear him apart, he hid behind the fishery.
  4. Say, I have a question: Can tuition go into the negatives? If so, would the Vintish nobleman get paid 33% more?
  5. PK PK PK PK P- what? Aww... Seriously though, it would be no fun to trawl through pages of people doing nothing but placing then retracting their votes. Good call. Darkness Ascendant. You don't seem to have been voted on. Try voting on some other people to get a tuition reduction.
  6. So when we complain about someone, we get a reduction of tuition. This is really helpful for those without money. There are nine masters, each of which gives out 5 DP. They can only assign DP to students with complaints. If no complaints are given, nobody will be in danger. If everyone is complained against equally, people will be assigned DP somewhat equally. Which should come out to 1-2 DP each. (Distribution is a bit random, but it evens out with enough people.) DP does nothing until you get at least 5 of it. It's not truly dangerous until you get 11. Even if only 18 people are voted on equally, each of them should get, on average, 2-3 DP. The only annoyance from complaints come if you have biased masters, (Which won't happen for at least 6 turns,) or if less than 10 people are voted on. If more than 10 people are voted on equally, there is nothing to fear from complaints. So voting equally on every gives reduced tuition for everyone. It also provides insurance against last-minute votes, which would be a guaranteed expulsion for that player. There is almost no chance of being brought on the horns if everyone votes equally, and everyone gets some tuition reduction. Wins all around. Note my above arguments. Also, if everyone votes against everyone else, everyone will receive a tuition reduction of 8 jots.
  7. Game related discussion, hmm? Well then. I would recommend that people not get offended if someone votes on them D1. Nobody has any real suspicions by this point, but voting reduces tuition, so it's good for the person voting. The more people are voted on, the more spread out the votes are. Therefore, it's good for the people who were previously voted on. On that note, Stick. You're looking rather brown today. An inborn disease? Or are you a skindancer who didn't look in the mirror this morning? As for advancing through the ranks, it's actually easier to become a master in a subject that's contended. If you're alone in investing in the subject, you invest 5 points, which are then taken away. Then 4 points, taken away. By the time you reach El'the, you only have 2 points to spend each turn, which you have to spend 8 times to reach master rank. (Total of 11 turns) On the other hand, if you only advance every other turn, you would have 5 saved up after you advance. Then 8, then 9, and then it only takes 3 more turns to reach master. (Total of 9 turns) If you advance every 3 turns, it takes longer just because it takes 9 turns to get to El'the. But by that time, you have 21 points saved, and become a master immediately. So advancing every 2-3 turns is the best amount of competition. So see if you can PM 1-2 people to advance in linguistics with you, and you'll all advance faster. And then you can tell everyone else to stay away from linguistics.
  8. Commonmonth 15, 27th year of the Century of the Fruitbat: Dear Diary: I am aware that you are a journal, not a diary, nor are you sentient, but as this is the method which I have seen people chronicle their thoughts, I have decided to give it a try. If it proves to be an unsatisfactory method, I shall revert to writing in code, as I normally do. Life at the university is decidedly strange. I had thought I was prepared for any strangeness that might occur. By simply analyzing the oddities, I would be able to find the cause, and eventually replicate it myself. However, I attended a sympathy class yesterday. It's not going to become a habit or anything. Stop looking at me like that, diary. The master, (Master... Ralmond, I think?) had lit a bonfire in the corner of the room. In the center of the dais, he had a candle (unlit.) Students were seated on rows around the edges of the room, which went down as they approached the center to allow students at the back to easily see. Master Ralmond challenged the students to come up and light the candle without the use of any tools. They were not allowed to touch the candle or the bonfire in any way. Imagine my surprise when a bright-eyed student stepped up, arrogantly snapped his fingers, and lit the candle. I had been observing closely, and saw no connection between him or the candle. Master Ralmond then gestured towards the candle and extinguished it. This process was repeated a few times with other students. The process was slightly different with each of them. The first student was the only one to snap his fingers. The third student stood on the right side of the stage instead of the center. Master Ralmond seemed to have no relation to the lighting of the candle. The candle was lit once, apparently by itself, as nobody came forward. Master Ralmond then explained to the remaining students about a connection of the mind. That simply by believing hard enough that the candle was lit, it was. I "borrowed" the candle after class, and could find nothing out of the ordinary with it. I attempted to light it on my own, but was unsuccessful. I will attempt to conduct future experiments on the candle to answer the questions I have with the procedure. For example, where does the energy to light the candle come from? What are the limits of this connection? (Did Master Ralmond light the bonfire with this method?) Does the connection only work based on heat, or could objects be moved through the air? Does distance play a factor? I shall report back to you soon. For now, signing out: -William Opuscule
  9. William stared up at the university. He'd planned to go all his life, of course. Just like his brother that had gone before him. Not going would be unthinkable. One who didn't go to the university could possibly get a job as a farmer, or perhaps an innkeeper. His family would certainly disown him. But as for the university itself... It was a sprawling area, filled with buildings. He'd heard all about it from his brother. The fishery, which wasn't actually by the sea, the archives, which weren't actually archived, and the crockery, which had nothing to do with cooking. And did they practice naming? Everyone knows that's an old fairy tale. You can't control things just by saying their name. It flew against all logic and reason. As for the skindancers... well, that would have to be false, too. Just a rumor to scare the students into getting their homework in on time. "Turn in your finals, or the skindancers will get you. OoooOoo." Hah. He could see right through their lies. Yes, he'd show them. Instead of wasting his time on such rubbish, he'd apply himself to the things that mattered. And when he became a master... Well, some things around here would change, that's for certain.
  10. Well, stick was the only person I seriously voted on on D1 and D2. To tell the truth, I'm mostly just suspicious of Joe because everyone else is suspicious of him. I'm suspicious of you because nobody is suspicious of you. So you're really just 2 people I want to look closer at. As for Lopen, I've gotten a good vibe from him. I'm usually able to tell when he's an eliminator, but I didn't get that sense from him. The only thing that made me suspicious of him was that he defended Stick. So now that stick's a confirmed villager, I think Lopen's good
  11. Sorry, Stick. That was probably my bad. My top suspicion is Orinstein, just because I'm not sure if we've actually discussed him yet. He didn't vote on D1 or D2, presumably because we hadn't even gotten close to an eliminator. On D3 he voted for Stick. After Orinstein, I guess Joe and Randuir are my next suspects. I consider Lopen cleared. This is an Odd cycle:
  12. Well, we have 16 people right now. If everyone protects as much as possible, we'd have 8 people protecting every cycle. According to the current plan, we have 6 people, which gives us a little more freedom to plan actions. Even if half of those people can't or won't protect, (Unlikely, because that would mean, on average, half the people currently in the game would be inactive, forgotten, or non-rithmatists,) we still have 3 people to protect us. I think that's just enough for now. I doubt we have more than that many starting eliminators in a conversion game.
  13. People who are voted on tend to defend themselves the same way, whether they're villager or elim. I'm really bad at finding people by seeing how they respond to votes. However, if an eliminator is on a team, their friends will try to defend them. If I vote on someone on D1 and they are bandwagoned, I can assume that they're a villager, because they don't have any friends to draw attention away from them. If there's a close call, I'm more likely to think of them, and those that bailed them out, as elims. This, of course, only works if there's an actual threat to the person. if one random person is voting on them they won't care. It only works if a few votes get piled onto them. Therefore my tactic on D1. BTW, this is an Even cycle
  14. Just rithmatic lines. This also means that it won't detect non-rithmatists or acid specialists using their unique abilities Last cycle Lopen defended Stick pretty well. If Stick turns out to be an eliminator, I wouldn't be surprised if Lopen was as well. Randuir and Brightness Radiant seem innocent to me. Joe and Jondesu I'm so-so on. A lot of this just depends on if Stick is an elim, though, so I'm placing my vote on him first.
  15. Fair enough. I'll try and build up some votes on someone, see how they react. Joe. Stick. I notice that Elims tend to be active in thread, but not too active. I haven't played for a while, but you seem to fit that pattern.
  16. Yo, my man Joe, (I'm no good at making rhyme,) I'm sure you have some stuff that is filling up your time, but we've got a lot of chalklings that are swarming in the camp, and they're not the sort of kind you can wipe out with a stamp. I'd suggest that you come over to see what's going on, (bring your chalk, 'cause this problem ain't the sort that's solved with brawn,) Once you're here, I am sure that I will remove my vote Unless you're a forgotten, in which case I will lynch you.
  17. [bolded for quick reference] I like it. I was going to suggest that we have the first 5 people in the player list defend the camp, then the next 5 the next cycle, but this gives a lot more secrecy. And you don't have to worry about too many of those people being forgotten or non-rithmatists, just because of how many we have. Here's a coin flip, for those of you who can't find a penny - http://justflipacoin.com/ Edit: Just noticed the line of silencing while rereading the rules. It looks interesting, but PMs between two players are allowed, so it doesn't really do anything unless you get the upgrade. Probably best not to rely on it too much Edit 2: Scratch that, they can't make PMs either. First thing I'd do is make a code, though.
  18. Finals? Or SE? The ultimate question. I'll probably be a bit inactive at first. This game looks way cool, though. Sign me up as Gimmel, arrested for loitering. Right in the doorway of Rithmacon. So I guess it could have been obstructing traffic. And yelling. Also threatening. Improper use of double negatives. Resisting Arrest. Talking back to the judge. Stealing a file. Attempting to escape. Giving the warden a papercut. Total time: 2 weeks. His discharge came after his superiors realized that he received an 18% on his Trig placement test.
  19. AAAAAAAAAAAAAAAA Sorry, the A key on my keyboard doesn't work, nd I was trying to fix it. But I think this should solve all your worries about me: Wyrm backs me up. I'm a perfectly norml person. The eliminators will all be exploring. They want as many recruits as possible. If we explore, I'd think we'd theoretically get more abilities to help us without getting too many more elimintors. But our main goal should be sniffing out an traitor. We alredy have 3, so they should start acting like a standard elimination team. On that note, I'm a bit suspicious of Straw, because he was Bard's last suspect. I'll probably switch my vote to him later this cycle.
  20. I found a small pile of dust! You have found a small pile of dust and gained the role overanylitical. If you find one more small pile of dust, you can combine them to make a not-as-big-as-medium-sized-pile-but-bigger-than-wee-pile-pile of dust. Try to build up to a massive pile! I hope the game lasts for 32 turns... In other words, I found nothing of note.
  21. Rotiart skulked into the basement. Surely there was something here to use. Not for evil, but for . . . good. Yeah. Right. There was a dusty piano in the corner. Rotiart lifted the lid to see that the strings had been eaten away. What a shame. He could have used those strings for good, had they still been around. He absentmindedly brushed off the keys while twirling his mustache dramatically. He was used to the organ, but a piano would do. He sat down, rolled up his sleeves, tried to imagine the absent flashes of lightning, and played a dramatic melody. The piano, of course, made no sound. "Curses! Foiled again!" He twirled his mustache again, for good measure, dramatically swept his cape up to cover the lower half of his face, and scuttled out of the room.
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