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Everything posted by Quantus
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Im not sure I understand why you think she'd be limited? Is it because you believe Timbre is too busy proving her a Form like a normal Singer-bond, or because Timbre is too busy restraining the imprisoned Voidspren to manifest Physically? I dont buy the Former because I dont think Timbre is currently involved in the Form at all. The Latter I could see it going either way, with no real evidence to make me lean in either direction. It certainly is possibly that however Timbre is restraining the Voidspren is a process that requires her to remain partially spiritual and actively focused on the restraint. On the other hand, outside of the Godspren (that are clearly special cases) we havent seen a single instance where manifesting a blade interfered with surges or any other spren capabilities, so I'm hesitant to assume there will be one here. You mean to become Radiants? They were mimcking the Heralds and the Honorblades, and so were imitating a process that had only been established for Humans.
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It's from the damage to the Spiritweb, you need some ability to heal Spiritual Damage. Gold Feruchemy will do it, as will anything that could heal the damage from a Shardblade, though timing is going to be an obvious factor. But purely mundane medical tech, even modern/advanced stuff would do it if it was only acting on the physical body. It's theoretically possible that you could use Gold Compounding to make an unlimited number of Spikes from the same donor, though the long-term effect of that sort of repeated spiritual injury are likely going to add up to badness, even on a purely psychological level. Hemalurgy in general is described as spiritual Surgery, where the Spike is able to interact with the Spiritual through the Physical via the Blood, it then rips off a chunk of that spiritweb, and then acts as a suture to surgically attach the donor chunk to a living host. The Loss of Investiture has to do with the frayed edges of that ripped piece (and presumably the fundamental nature of Ruin/Entropy). Aside from the fact that said splicing leaves an access hole that any Shard could exploit, and there being some cumulative damage from too many spikes at once (requiring in the case of inquisitors a specific central Spike to hold them all together), it's unarguably one of the broadest magics out there.
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Those are what I generally think of as the Adventurer roles, so I see two wildly different routes to avoid them: the wildly Mundane and the wildly Fictional. For the Mundane ones make your character a more everyman profession that might be around the Adventurers, have similar if misapplied skilsets, and so get swept up in their shananigans. So they arent the Pirate Captain, they're the accountant on a pirate Privateer's ship. Or they arent the Monarch, but they are the monarch's woodsman or stablemaster. I once read a story about an accountant chasing down conspiracies, which wasnt a glamorous profession but had given him a certain investigative nature and capacity for complex reasoning. For Wildly fictional you are looking at a character that is more of a feature of the setting, and then they are mostly stuck as either the Wizard of the Party (using magic to create and solve problems), or a re-skinned, magical equivalent of one of those mundane, workaday professions (like maybe a journeyman Charmsmith or some such). Or, at the other end of the spectrum, you just under-emphasize their profession as a character, and dodge the issue that way? Whether that can fly will likely depend more on the shape of the story itself.
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No, I definitely understand the difference between lungs and the stomach, or mouths and blowholes. My issue has nothing to do with how they are taken into the body and everythign to do with how they actually exist within the body since the feruchemy acts on whats in your bloodstream, not the material during the act of ingestion. The only difference between the Oxygen in your blood and the water is (arguably) those two hydrogen molecules. Sure you could say that the Oxygen is bound up in a much more complex storage and transport system (hemoglobin) but then the same would apply to an abstracted "Nutrition". And the real kicker is that Water is different enough from Nutrition to require distinct metalminds while Oxygen needs a whole other Metal; because in presence and in function the the Oxygen less different from Nutrition and from Hydration than those things are from each other. I think they should either be all three in one metal, or three separate metals entirely. The only way the current grouping makes sense is because of the general perception of Stomach-based absorption of nutrients and lung-based air. Which I understand is a primally reinforced distinction thanks to our drowning reflexes, and that is enough in the Cosmere where perception and Intent shape so many things, it just doesnt make as much sense in a purely functional light.
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The act of turning a pointy Piece of metal is Investing it, taking a chunk of SpiritWeb and anchoring it to the Physical form of the Spike. But there's not any way to get that energy back out, short of just Using the Spike on somebody. And in general terms of Investiture Storage, Hemalurgy is literally the worst we know about, in the sense that it's the only known End-Negative system. I think I recall that you can technically Use a Charged Spike as a Metelmind and vice versa because they just inhabit different bits of the metal, but that it would reduce the efficiency of both as if they were impure allows.
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...I suppose that's true?
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Oh Nice! I didnt know Brandon had actually confirmed that Nightblood has any of Ruin's Investiture specifically
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Per WOB Trell is one of the Shards we are aware of; being the Whole that the Shards were created from, I dont think Adonalsium themself would qualify.
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I was thinking the same. Especially if the diseases in question are the less evolved, micro-organism equivalent in the spren ecosystem, it would just mean that the Nahel bond with a spren-type creature is the focus for the rosharan system the way Shapes dominate Sel and Metals for Scadrial.
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I suspect she'll get a blade like any other radiant, without issue. I think voidspren would remain imprisoned (and provide for her current Form) while Timbre would be as free to manifest in the Physical realm via the Nahel Bond like any other Radiant's spren. I dont think the fact that she bonded a Singer should make her less capable, or more bound, especially given that she managed to Imprison another.
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Same here on the love of his magical companions, and for this exact reason I was thinking of Nightblood the entire time I was watching the new Venom movie. If you havent seen it I suspect you will enjoy it.
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I dont think that's how it works with Mistborn, they get more powerful by virtue of having a larger conduit to Preservation's Investiture as their energy Source. They are more powerful because they can channel more Investiture, not because they use the Investiture more Efficiently (which is more in the realm of the skill-based talents and low-grade savantism effects)
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Characters Who Wouldn't Fare Well on Other Planets
Quantus replied to Draginon's topic in Cosmere Discussion
I think Nale would really hate the capricious decadence of the Court of Gods, but be stuck obeying them and hate that too. Vasher would starve for Investiture in most places, without taking steps to plug in to their Investiture sources. Post-Warbreaker Siri would probably really chafe at Rosharan society and gender roles even more than the Court of Gods. Most Era-two Scadrial folks would not have enjoyed Era 1 so much, as a general statement. OB Dalinar would not have approved of The Lord Ruler's style at all. Lightsong would have HATED how damnably serious everyone in Era1 Scadrial was, and at all the senseless sport-like killing on Roshar. -
It's not specifically confirmed but the leading theory is that it is keeping the Investiture it creates when annihilating things across realms, as opposed to that investiture just returning to the Spiritual Realm which is what normally happens with Investiture is "destroyed", like with the Investiture lost to Hemaurgy's End-Negative nature.
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Usage efficiency, and also overall storage capacity? I figure the latter is one of the bigger dangers of her ability, since exhausting her internal Stormlight store risks acute malnutrition.
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Dalinar and Kaladin both have gone too far down their own paths of redemption to hold it against Szeth. Szeth was basically just a soldier following orders who happened to be on the other side, and that's never bothered Dalinar. Kaladin is Sworn to protect even those he personally hates, not to mention he too was once a solder that killed the Loved Ones of his current allies. And, at the end of the day, Szeth is the only one of them that has actually Sworn Loyalty in a supernatural manner, so he's arguably the most loyal of the entire bunch. Ah, Dresden quotes. You warm my heart
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Ok, so progressing in the Ideals increases the Radiant's efficiency and relative Stormlight capacity (by virtue of strengthening the Bond). It also grants the ability to manifest a blade (usually) and eventually Plate. In the case of Skybreakers specifically there is a link between specific ideals and the ability to use certain Surges, but that may be more of a tradition imposed by the Order and/or Radiant's Highspren rather than a firm function of the magic. Anything else that changes relative to the Ideals and/or strength of the Nahel Bond? Im curious if Lift's stormlight conversion abilities will still progress relative to her Ideals?
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I could have sworn kaladin gained the lashings slowly as he swore the Ideals too. My mistake.
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Step by step process of medallion creation.
Quantus replied to Calderis's topic in Cosmere Discussion
Fair enough, I'd misunderstood the details on both Steel Sight and the Heart as a Bind Point during the harvest stage of hemalurgy. I think we're agreed on the function and limits of the hemalurgy. I was never trying to argue that a Spike with Steel allomancy would grant something outside of Steel allomancy, just that I thought the implantation bind point (as opposed to the harvest bind point) played a much more specific and dominant role in how the power manifested. I also am still struggling to think of the Spiritweb chunk in the same "Charge" terms as the investiture charge getting stored in the Metalminds. Id always considered the Spiritweb something qualitatively distinct (and more complex) than the sort of Investiture "frequencies" of metalminds or allomantic burning, but I couldnt say why exactly.- 53 replies
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Each surge has different stormlight needs and usage rates (which in turn change depending on the specific application), I dont think it's all that easy to compare across different Orders, especially since the manifest the same Surge in different ways. As far as within orders, you have to reach certain Ideals to access certain surges and abilities, but to the best of my knowledge there's been no indication that it changes their usage efficiency, overall Stormlight capacity, etc. And with the exception of Windrunners now, we havent had multiples of any given Order to compare their relative performance to see if it tracks the Ideals or is just personal strength differences. The closest thing we do know is that using an Honorblade to access the surges does take substantially more Stormlight than the equivalent action using a Bonded spren.
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The compounding Hack gives you absurd amounts of a given feruchemical effect, so the allomantic side of it doesnt necessarily matter. Most of them would be awesome purely because you can End-Positive the Feruchemy is awesome. Gold has been clearly shown to be just plain cheaty, and WOB says it will heal all kinds of damage both physical and spiritual. Steel, Pewter, Zinc, Bronze, and Electrum are all great general enhancements, and Bendally, Cadmuim, and Bronze would potentially eliminate the need for Food&Water, Air, and Sleep respectively. WOB says Compounding Identity wont do much, but compounding Fortune, Connection, or Investiture will likely do various crazy things that he kept under a blanket RAFO for now. My personally favorite is Twinborn Tin (Im working on one for an Alleyverse character), because it's one of the few combinations whose functions actually work together and directly compliment each other. Being a Tin Ferring would allow you to fill senses individually and so counter the main drawbacks to using (and especially to Overusing) Allomantic Tin, while Compounding removes the need to go blind, etc filling the metalminds. And since the two sensory enhancements work in qualitatively different ways, there's still situational reasons to use both.
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For what it's worth, per WOB the End-Positive, End-negative stuff is not a cosmere-wide thing or even objectively accurate, rather it's descriptively useful in the case of Scadrial specifically. That beings said, the idea behind End-positive, Neutral, or Negative is about where the Investiture comes from and goes. Allomancy is End-Positive is considered such because it creates a direct conduit to the Preservation's Infinite store of Investiture, specifically (unless you are burning Atium, which is the only exception that forges a connection to Ruin instead), with the burned metal being converted directly to Pure Investiture that forms the conduit. Feruchemy is End-Neutral because in a Conservation of Energy sense there is no outside source of Investiture so the system wont gain or loose any (with the WOB caveat below). And Hemalurgy is End-Negative because no matter what you do you will never get all the Investiture back out that goes in, because it leaks energy from the moment it is created. The rest is more of a moot Chicken or Egg conversation: is Hemalurgy negative because of Ruin's nature, or Ruin's choices?
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I agree with at least 90% of this, enough that I want to try again to bring you around to the quadrant model, which I think fits your perspective more than is obvious at first. Despite the theory being all about multi-vector polarity, I dont actually think any of the shards have a single direct opposite, or any direct opposites of each other in all but the most vaguely defined senses. Sure there will be at least one that the same but is aimed Outward instead of Inward or vice versa, and there will be those that are For or Against what they are; but the most polar example we have (Preservation & Ruin) is neither of those (Id say Preservation's most direct opposite is Cultivation being the Outward Temporal Pro- to Preservation's Con-). Rather than there being those 16 specific Intents because they were the top 16 personality traits of Adonalsium (or something similar), I think the Intents on their own are more Primal than Complex, and that it is the Vessel's interpretation of the Intent that ends up making them more or less compatible and/or more or less antagonistic. Look at the examples we know: Honor doesnt conceptually have to be opposed to Autonomy, if there were an agreement to protect one's autonomy; but Honor-As-Unity would have a more fundamental, conceptual problem with the concept of Autonomy (Unless maybe Autonomy got re-interpreted as Privacy to muddy the waters). Similarly Ruin is described in WOB as like a force of universal Entropy, and that's antagonistic to Preservation, unless maybe if preservation re-interprets their Intent to be preserving the Natural Order or some such. All that to say the Preservation and Ruin antagonism had more to do with Leras and Ati's interpretation of their own Intents than something that was a foregone conclusion. One big thing that makes me lean this way is rather than saying those 16 Intents are specific is that they are Equal in magnitude, and I dont buy that Adonalsium had those and just those traits but in perfect equal measure. It makes more sense to me that whatever balanced Whole Adonalsium was was broken in equal chunks polarized along the vectors used to break him/it, and that all the complexity in those fundamental sub-sections comes from finite mortal minds attempting to Order and understand these primal polarities.
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Step by step process of medallion creation.
Quantus replied to Calderis's topic in Cosmere Discussion
I guess it depends on what we are calling different powers. The harvest side of the process seems to be fairly broad, in that they are almost always taken from the same heart bindpoint and it's mostly governed by the spike material (and the harvester's Intent, if Atium is going to work), but that the placement is going to potentially have wildly different outward effects. For example, Id fully expect the same steel spike to provide Steel-Sight if placed in the eye socket and Coinshot abilities while in some other bind point, and apparently there is even a functional difference between the left and right eye.- 53 replies
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