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OdiYum

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  1. I hear a lot of people saying the the Skybreakers are more powerful than the Windrunners because Windrunners have a less than desirable secondary surge. Sure the surge of death and decay is pretty sweet sounding, but I feel that the Atmospheric Pressure surge is just as good. LIST!!! - For starters, Atmospheric pressure could be used very strategically to halt an enemy charge - Szeth used this surge as a ranged attack to stick several party goers and guards to the floor (meaning the advantage of division's ranged attack (not confirmed) is somewhat negated) from Way of Kings I-9 - Death Wears White Quote “Another group came at Szeth from the side, and he drew Stormlight into his hand and flung it in a Full Lashing across the floor at their feet.” Excerpt From: Brandon Sanderson. “The Way of Kings.” iBooks. https://itun.es/us/T6mBw.l - The above shows that this lashing can be used from a distance, meaning that a Windrunner can immobilize a Skybreaker from a safe distance. - Atmospheric Pressure acts as a "Spidey-sense" allowing a Windrunner to fight INCREDIBLY well. - While the Skybreaker is immobilized throwing death and decay at the Windrunner, they are healing all of the damage via stormlight. The Windrunner, will close the gap and it will become a shardblade fight. The Skybreaker is stuck to something while the Windrunner is free to fight AND they still have their "Spidey-sense." The Skybreaker loses. - Speculation: Atmospheric Pressure is one of the primary controlling forces of weather. With enough stormlight and Windrunners, they could weaponize a highstorm. I just personally feel that people do not give the Atmospheric Pressure surge enough credit. We have not seen it utilized to it's fullest potential (in my opinion) PS sorry if I necro'd this thread. I don't know what the time frame for that is
  2. More side quests - using the Mass Effect choice wheel, teach nightblood to love - mistborn vs. windrunner races - get exalted status with the ghostbloods, skybreakers (Nal's), etc - card games vs. chromium compounders - listen to ALL of Hoid's stories - reach 10th + heightening
  3. That would actually be a really cool idea. Make one cosmere spanning game where you can start off on one shard world and world hop to another world and influence the story there. Up vote for you sir!
  4. I was playing Eternal Darkness, and I found out that Eternal Darkness 2 was on kick-starter and failed to raise the necessary money. This got me thinking about a cosmere game. I have two choices. Roshar Imagine having a variety of different classes/races that you can pick like in the Elder Scrolls games. You could choose a dark-eyed spearman who has recently killed a shardbearer and has been elevated to lighteyed status, making your way to the shattered plains, or a lighteyed shardbearer already fighting for vengeance. You could be a lowly slave in a bridge crew who has decided to desperately try and protect his bridge crew, eventually becoming a windrunner. Maybe a warrior ardent, who fights with both blade and soulcaster, effectively making them a glass cannon. Couple this with the awesome nature of shards and surges and that would be a FUN game. Nalthis I see this game as being very similar to Assassin's Creed. The world would be drawn in cell shading like Okami (note: not artistic style. Just a similar concept), but the characters and NPCs would be much more realistic. This would help showing the different heightenings more easily. I figure this would start out with you breaking Vasher out of jail, and he gifts you with enough breaths to get to 2-3 heightening. Then you make your way through a story of either stopping the war, starting it and supporting either side, or playing each side against each other and putting yourself on top after the dust clears. Imagine walking through a crowded city street and brushing a rope, awakening it to carry you up to the roof. Then leaving the same rope in wait for an enemy. Or maybe awakening cloths to give you an extra umph to your jumping and running abilities. When you die, you could get two choices, load the last save point of continue as a returned. At the end of the playthrough, if you have accumulated enough breaths you could spend them awakening a sword similar to Nightblood and use it on the next playthrough, or carry over your breaths eventually reaching insane heightenings. Those are my ideas, but I was just wondering what other people thought. I was also wondering if this could ever be kick-startered because I would contribute a good amount of money to this.
  5. But didn't he say that Zahel was primarily a Stormlight character? I kind of feel like the whole Odium thing will be resolved in the Stormlight Archieve, then the bad guy will level up, or the real boss will show up.
  6. So I was reading Warbreaker over again and I noted how good awakeners are at holding and storing investiture. I wondered if this was because of the type of investiture, or if it was because of the specific sDNA makeup found on Nalthis. I don't think it is the first one because I faintly remember reading somewhere on the forums that all investiture is essentially drawing from the same power-source, and each world just has different ways of using this power source. So stormlight is drawing energy from the same source as breath would which would allow Zahel to substitute one for the other. This got me thinking thinking about how people access and use investiture (which may be wrong). Scadrial: - Allomancy - people access investiture by burning metals, which acts as a catalyst, allowing preservation to gift power (investiture) - Energy comes from an outside source, the person acts like a conduit and does not store investiture - Feruchemy and Hemalurgy - I don't really understand how these two work Sel: - Aon Dor, Dar Kor, Forgery - Investiture is transfered via glyphs which allow energy to flow through and be manipulated by a person. Roshar: - Stormlight - a person inhales and consumes investiture. This is not a perfect process as it dissipates eventually. Nalthis: - Biochromatic Breath - investiture is also inhaled, but the person can hold it indefinitely. People are actually born with this investiture. Out of all of these ways to invest people, the last two seem strikingly similar. This led me to wonder what other things can hold investiture perfectly?!? Voidbringers!!!! Dun Dun DUNNNNN!!!! Maybe Odium went to splinter Endowment because he/she is alone on their world making them an easy target. Perhaps Endowment bought clemency by showing Odium how to create beings capable of retaining investiture perfectly, allowing him to minimally invest in a world? Maybe Endowment returned Zahel to combat Odium and be the anti-voidbringer? Please let me know if there are any errors, or reasons this would be impossible. Thanks!!!
  7. Question: could you use a forgery stamp to give yourself any of the powers listed above? If so I would take forgery.
  8. I have a question about Preservation that I did not find answered. Why is the expression of preservation (allomancy) seemingly opposite of his intent. Mistborn are incredibly efficient killing machines, and that seems counterintuitive for a shard whose intent is to preserve everything. Is there a reason for this?
  9. Does anyone think that the Highstorms will eventually end, and Lift will become the defacto source of stormlight by just eating food and infusing the stormlight into gems? With her obsession over food it seems like a win for her!
  10. I don't know if anyone has said this yet, but did it seem like Dalinar forced the bond with the Stormfather? From what we have seen with Syl and Pattern, spren and humans find each other. Dalinar's bonding seems vastly different. Maybe that's the awesome ability bondsmith's have?
  11. Neat, thanks for the help everyone!
  12. I was about to say that. Plus stormlight heals you based on how you view yourself. Soulcasting is based on how the soulcaster sees the object/person they are soulcasting. So does infusing stormlight/soulcasting remove the antigens or cure them creating new immunities? Sorry I just really find this topic interesting.
  13. But wouldn't that require that Jasnah knows all of the immunities present? She couldn't make the jam perfectly because she has never smelled, tasted or seen berries. Does that mean that she has tasted Shallan's blood? Is she a vampire...Am I doped on allergies pills? Edit: I don't know how she could do replace all of Shallan's antibodies, but not be able properly create the Jam, unless that means that all of the essences include everything present in said essence (but that seems VERY complicated).
  14. I'm just really interested in soulcasting mind control because it seems like the way to counter Odi-spren's corrupting influence in the Parshendi. If I recall correctly they exist in the cognitive realm more strongly than people, which is why they can change forms based on the spren that is inside of them (right?). Maybe this is a way that you can expel the evil corrupted spren and give them some 'awesome' spren. (I want Lift and Eshonai the be awesome TOGETHER!!!!)
  15. While re-reading Way of Kings, an idea popped into my head. When Jasnah soulcasted Shallan's blood, did she remove all of Shallan's immunities? Does this mean Shallan will get deathly ill without stormlight? Is this question completely irrelevent? Have at thee!!!
  16. That's spren controlling people. I was wondering if people could control people using soulcasting as a medium, but yeah that is the only relevant mind control information from the series so far. Thanks!
  17. While re-reading the Way of Kings, the mugging in the alley scene got me thinking. Words of Radiance showed us that soulcasters offer stormlight to objects so that they can change their cognitive view of themselves, changing their physical attributes (I think...). My question is can you forcibly change someone's perceptions using soulcasting? We know the night watcher did it to the "I see everything upside down" guy from the interludes. Can you go further and make someone obedient to you via soulcasting?
  18. This whole dropping a shard idea lines up with how I think Odium beats other shards. I think he corrupts the opposing shard's followers, which then corrupt's the shard holders intent, changing it enough to be incompatible with their current shard forcing them to drop it. We have seen that things go both ways with Syl and Kal when he gets all vengeful. It hurts her and nearly breaks their bond. Now imagine what that on a larger scale would do to a shard.
  19. Hello, I posted this in my introduction thread, but I am moving it here. I personally think that Hoid is doing everything he can to get the shard worlds into direct conflict with Rayse, while crippling Rayse's ability to effectively war (Way of Kings was my first Sanderson book so that may be effecting my perspective). The WoK letter made me think that Hoid had a personal grievance against Rayse. So far it seems like every world he has visited he has aided the magic wielders (and by extension their shards) whose intent opposes that of Odium. On Sel he helps Raodin's lady friend smuggle in weapons which eventually led to the re-establishment of Elantris, but there is no mention of him helping magic wielders of dominion (as far as I remember). On Scradiel, his actions lead to the defeat of Ruin, and the creation of Harmony, not only depriving Odium of a powerful ally (despite the fact that he doesn't want allies), but it also deprived him of a shard that he could pick up that would not drastically alter his intent (I kind of think Ruin is more about changing the world/universe than destroying it). "Hatred leads to anger, anger leads to destruction and so on." Now Rayse can't pick up Ruin, without getting preservation (without shattering Harmony, which I don't think he is strong enough to do directly). On Roshar, Hoid is clearly picking sides against Rayse. He has stated that he is fighting against the father of hatred in WoR, but he would watch the world burn if he needed to. I believe (with little evidence), that Hoid is sick of the Cold War-esque events on Roshar for the past 5,000 years. I think that Hoid sped up the return of the KR in order to bring about the Everstorm. This desolation is the never ending desolation. Either Odium is defeated, or Odium wins, destroys Roshar and moves on to another shard system, creating a threat large enough to force the other shards (and the seventeenth shard) into overt action. Either way, Hoid get what he wants, which is war against Rayse. Sorry for the long post =/ PS Odium Reigns
  20. Thanks for the responses, I'll make a new post in the cosmere theories section sometime this week!!!
  21. Hi. First time posting here or anywhere, but I really do enjoy the connecting backstory between all of the cosmere works. I was just wondering if anyone has talked about Hoid's motivations. I personally think that Hoid is doing everything he can to get the shard worlds into direct conflict with Rayse, while crippling Rayse's ability to effectively war. The WoK letter made me think that Hoid had a personal grievance against Rayse. So far it seems like every world he has visited he has aided the magic wielders (and by extension their shards) whose intent opposes that of Odium. On Sel he helps Raodin's lady friend smuggle in weapons which eventually led to the re-establishment of Elantris, but there is no mention of him helping magic wielders of dominion (as far as I remember). On Scradiel, his actions lead to the defeat of Ruin, and the creation of Harmony, not only depriving Odium of a powerful ally (despite the fact that he doesn't want allies), but it also deprived him of a shard that he could pick up that would not drastically alter his intent. "Hatred leads to anger, anger leads to destruction (<---substitution) and so on." Now Rayse can't pick up Ruin, without getting preservation (without shattering Harmony, which I don't think he is strong enough to do directly (I have an IDEA what might start this ball rolling!)) On Roshar, Hoid is clearly picking sides against Rayse. He has stated that he is fighting against the father of hatred in WoR, but he would watch the world burn if he needed to. I believe (with little evidence), that Hoid is sick of the Cold War-esque events on Roshar for the past 5,000 years. I think that Hoid sped up the return of the KR in order to bring about the Everstorm. This desolation is the Final Desolation because it's the never ending desolation. Either Odium is defeated, or Odium wins, destroys Roshar and moves on to another shard system, creating a threat large enough to force the other shards (and the seventeenth shard) into overt action. Either way, Hoid get what he wants, which is war against Rayse. Sorry for the long post =/ PS Odium Reigns
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