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A Desperate Alliance In the midst of the chaos and turmoil of the War of Reckoning, a faint beacon of hope shines. The Parshendi, in a surprising move, have offered peace to the warring Alethi Highprinces. Atop a wide plateau in middle of the Shattered Plains, the Parshendi and Alethi delegations meet to attempt the negotiation of a lasting peace treaty. But such a momentous occasion has not gone unnoticed. And on Roshar, secrets abound. From the shadows, many sets of malicious eyes watch the proceedings. None of them seek the same ultimate goals - indeed, many are mortal enemies of each other. But all are united on this one thing: that these fragile talks should bear only a stillborn fruit. Welcome to MR23: A Desperate Alliance! This game is a faction game, rather than a standard game of Sanderson Elimination. In the basic game, there will be 5 factions, each with separate win conditions. However, if enough players sign up, up to two additional factions may be added. There will be no Day/Night Turns in this game, rather, it will be played in 48-hour unified Turns. The game will end either when one of the hidden factions achieves their win condition, or when all members of hidden factions have been eliminated. The Alethi and Parshendi peace delegations are public factions: every player will be revealed as a member of one of these two factions at the start of the game. The Parshendi and Alethi have unique sets of roles available to them. All of the remaining factions have members hidden among the public factions - these hidden factions do not share win conditions with the public factions, but their individual win conditions may be compatible with other factions. Or they may not. Hope you like intrigue! Factions and Roles: Alethi: Parshendi: Sons of Honor: Voidbringers: Ghostbloods: Signups for this game will last until Tuesday, July 11th at 7:00 PM, Mountain Daylight Time. Player List: Locke (Orlok) Kintas (Jondesu) Straw (Straw) Plato Andersen (Elenion) Unnamed Character 1 (BrightnessRadiant) Unnamed Character 2 (StrikerEZ) Zephyras (Megasif) TBD (Roadwalker) Stick (_Stick_) Samar (Sami) TBD (A Joe in the Bush) Aredor (asterion137) Max Mercury (The Flash) Kyner (Drake Marshall) TBD (Yitzi2) Unnamed Character 4 (Sart) Anya (Daniyah) Mint (Frozen Mint) Raaman (Hemalurgic Headshot) Unnamed Character 5 (Crimsn_Wolf) Corinoc (cloudjumper) Petyr and Cranium (Alvron) Kreshela (Elbereth) Quick Links:
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Not liking the attempted lynch on Joe. In theory he could still win, but I'd rather not waste that protect. And there are better targets. I'd be all for a stink policy lynch, because they haven't been helpful and have been harmful to village interests, and retain the ability to be harmful to village interests in the future. But I'm even more in favor of a Straw lynch. I'll give more reasons later, after I've had time to get my MR ready.
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On mobile. At family gathering. Not enough time to elucidate reasons. Suspicious of Jon.
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@Jondesu, please don't guard against me tonight. Didn't realize the end of the day was coming up so fast. Sorry I missed the voting. This is why I hate QFs.
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I used cytonics on Cluny last night. I'm surprised at the lack of a kill too. Maybe they have another ability and chose to use it instead?
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FYI, it's a night cycle...
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Context - in the other forum I started playing at, I was informed that I should be "permalynched D1 until I learned how to play Mafia." Sorry if I've been self-conscious since then... Guess they didn't like me or something. Back to on-topic discussion, I'm feeling good about a Yitzi lynch and an asterion followup. I might even recommend asterion for a Coinshot kill. Just a thought - and if you have your own suspicions that are better, please go on those.
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And it looks like I was right to guard against Lopen D1! Even if he didn't do anything. Hmm... @Ecthelion III please don't turn my brain into mush today!
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I find those arguments convincing. I'll jump on the Yitzi wagon
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Aman I'm less sanguine than the rest of the village about you, it seems, but I'm willing to extend a little bit of trust. You have been contributing a lot, and that's very valuable to us. And if you're good, I'd rather not leave you in danger of a neutral hammer. Also meta comment: this game marks a significant increase in gameplay level for this site. I like it, but I'm not sure I can keep up. It's not just the amount of posting, it's a huge jump in terms of player skill too. I feel way our of my depth atm. Maybe I'm just self conscious - I've started playing mafia on another forum too, and the reaction was...less than friendly, shall we say. Hope y'all will forgive the fact that I'm not playing well. I'd like to still fit in in this community.
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The more I think of this, the more I'm suspicious of Aman Part gut, part being uncomfortable with his ardent defense of randuir. Part because of the way he turned the lynch away at the last minute. Part because of his demonstrated propensity to play counterintuitively as an Elim before. And part because I'm paranoid. I should note that I don't trust Joe at all. And I should warn the rest of you that you shouldn't either. Convict? Could be. Could be an Elim claiming the convict. Sure, two players can refute it, but both players who can also have incentive to work with the Elims. And if the convict or PO actually calls them out, then they risk being Elim!killed. It's a risky move, but it's totally something Joe might do. Do I actually believe this theory? Not really. But am I worried enough about it to bring it up? Certainly. And I think it's worth discussion.
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I'd appreciate it.
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There was a 3rd neutral role in that lynch? Joe, Orlok, and who else? I mentioned Joe and Orlok, and Wilson and Stink have apparently claimed, but they weren't party to the lynch. Yeah - that's what it looked like. Either that or an Elim trying to swing the vote off of a partner. But that's a risky move - I'd think the "buss the partner and gain credibility" move would be better.
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Goodness gracious! Y'all make it difficult to keep up! No more double dipping in games for me! I wasn't around for the random swing onto Jondesu. In hindsight, it seems...ill-advised. I'll elaborate more in my response to rand's read on me. Yitzi was one of the players who was reasonably up for the lynch that night when I checked. Or at least under discussion. Your counter-reasoning is...odd to me. The skill of a player has little to do with whether they should be lynched. Policy lynches on experienced players are bad policy in any case. So let me explain my reasoning on information. The purpose of the lynch is to gather information, last I checked. In order to do this, we have to have discussion about the person we're going to lynch. This discussion reveals why people are voting the way they are, and can force an Eliminator to slip up, or at least provide data points to correlate in future cycles. Yitzi was a player who had been discussed a great deal - not as much as randuir or Straw, but he was under consideration and people were examining his posts and the reasons others were suspicious of him. So lynching him would have given us information on how to interpret Aman's suspicion of him, as well as all the other people who contributed. Would it have caught an eliminator D1? Not likely. Certainly not likely. But instead of lynching Yitzi, or you, or Straw, (or even Stick!) we lynched Jondesu. From that lynch, we derive much much less information. Basically, Stick, Crimsn, Brightness, Orlok, and Joe all voted on Jon just because they didn't want Yitzi, randuir, or Straw to be lynched, because they felt they were good. Yitzi would have been a more worthwhile lynch in the sense that we would have gotten more reads out of it. Now, I can look at the aforementioned players and try to see if an evil among them tried to swing the lynch off of a partner, but two of the 5 are neutrals. The other three gave little reasoning. The village hasn't gained nothing, to be sure. But it has gained nowhere near as much as it could have gained. This is also why the Contribution Crusade is bad policy from a winning the game perspective. (Useful in developing the type of meta we want, imo, but not helpful for the village winning games - lynches on inactives give us little to no information as a general rule; though the specifics can vary)
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I know. You can tomorrow night, though!
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@BrightnessRadiant please don't throw brain knives at me tonight
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@BrightnessRadiant Sorry, I'm in 2 other games and I've been playing Stellaris waaay too much recently. I'll give the cycle a look over
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Docs have been edited into the main post
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Cloudjumper Yitzi As D1 lynch targets go, it's not the absolute worst we've ever had. And this last-minute swing will be filled with even more information for us after we see how Yitzi flips. Aman and randuir have my Elim!radar going now - probably Wilson's tinfoil speculation. Logic says that this would be a stupid play for either of them. But paranoia doesn't play well with logic.
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Aftermath (RP to come tomorrow sometime. Sorry for the delay, but it's late.) ------------------------------------ Vote Count: Metacognition (3): The Flash, Manukos, Elenion Mehir (Metacognition) was lynched! He was a Venture Hazekiller! Player List: Marv (Hemalurgic_Headshot) Village Smoker Barry Allen (The Flash) Village Mistborn Jeff (Manukos) - short for Jeffonimo Village Hazekiller Lance (Ecthelion III) - The Second Nameless Metallurgist Booken (Paranoid King) - a victim of the "common word + en" method of naming Village Seeker Garshin (Yitzi2) Village Hazekiller Ribis (cloudjumper) - the bored second son of a noble from the Remote Dominance Village Coinshot Stick McStick (_Stick_) Village Courier and Brass Spiked Remart (Jondesu) Venture Hazekiller Beet Asper (Ornstein) - an old timer who knows his stuff Metallurgist Locke Tekiel (OrlokTsubodai) - a scion of a well - respected noble house Village Captain Absolen (StrikerEZ) - a skaa worker in the Conrad fields Village Lurcher Jay (DroughtBringer) - a blind young man attempting to keep his blindness a secret Village Hazekiller Boris (Elenion) - a guard known for laziness and general apathy Village Hazekiller with a Zinc Spike Hadrian Penrod (Araris Valerian) - hoping to ascend to Ruin Thief with a Bronze Spike and a Brass Spike Mehir (Metacognition) - a mute and paranoid guard Venture Hazekiller with a Copper Spike Cluny (Cluny the Scourge) - a man who believes he is a rat with a spearhead on his tail Village Soother with a Bronze Spike Valbar (TheMightyLopen) - who always gets ignored despite his large stature Village Rioter Mila (BrightnessRadiant) - a girl from the country Venture Courier Sorren Karidor (Dalinar Kholin) - an old guard who's been here longer than any of you whippersnappers Village Thug Argyle (Sart) - a very clumsy man Venture Tineye Venture Agents Luthadel Informant's Network
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That's cycle over, and game! Aftermath thread to be posted shortly, writeup to be edited in later.
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Wait... stink claimed neutral? Where did this happen? I'm not really happy with any of the lynch options. At all. Aman is protecting Randuir in a way that makes me look twice, but both of them are enough not to protect each other so strongly if they were evil. Joe is neutral, and i really don't want to alienate neutrals just for playing to their win con - which is something we want to encourage! Straw is being bandwagon on because... they sent out PMs? And this is suspicious why? Just not seeing it. I'd like to hear from someone who is going under the radar. Someone like...cloudjumper
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Also, this is par for the course behavior for Stink too, just in case anyone was curious. Or perhaps it's a reversion to an earlier playstyle (if things changed while I was out...)
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I used cytonics on Lopen. It was a random guess, but I figured that if anyone wanted to off me N1, it would be a more experienced player, because I'm a decent N1 target. Not dangerous enough for a fear - kill, but experienced enough to not really be a giveaway
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Just saying: this is par for the course with Joe. Totally normal behavior. He's after an interesting game, not a guaranteed win. I'd kind of like to keep him around to protect the convicts ward and the pauper noble too though
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