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TheArcanist

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Everything posted by TheArcanist

  1. Whole armies just for one. A few Shardbearers might, might, be able to take one down. I mean, they can take on chasamfiends and live- but a Trolloss would be a whole lot faster, dexterous, and clever than any greatshell. Trying to kill a Trolloss would probably be akin to trying to kill a hill.
  2. Well, first you'd need to figure out how exponential the growth from Man to Koloss is. They are pierced with four Iron Spikes, granting them the strength of four men, effectively the equivalent of two Thugs constantly keeping Pewter on a slow burn. They also cause the growth to increase exponentially. Now, an elder Koloss is roughly three times taller than the human they were made from, and when you double in size you increase mass by a factor of four. Ergo, a full-sized Koloss on the verge of heart failure weighs roughly nine hundred pounds and stands between 12 and 14 feet tall. Coincidentally- or perhaps not so coincidentally - these are also upper thresholds of what your average human-sized heart can handle in terms of weight and height. A full-sized Olog-Hai is about 9 feet tall, and probably 750 pounds. So if the Koloss' spikes have the same curve on Trolls as they do on humans, then a Trolloss on the verge of heart failure would be just around 20 to 22 feet tall weighing 4,500 pounds, or 2.25 tons. What it would do to their intelligence, I have no idea. Trying to kill this thing would require Stormfather knows how many skeletals. Dangerous a skeletal may be, but we're talking about a construct that collapses with any major bone damage; and the Trolloss is effectively an elephant. An angry, magically strengthened elephant with armour and a ludicrously huge sword. So, make that maybe two or three elephants. I'd say you'd need no less than twenty skeletals just to slow it down. Skeletals carrying weapons.
  3. I think he'd have to wait for the cycle of Preservation's Body to fill the Well of Ascension in order to synthesize physical Lerasium. That being said, Sazed also made Spook a full Mistborn and no longer a Tin Savant with remarkable ease. So who knows- maybe he made Marsh a Lerasium Mistborn, but I think it's more likely he just left Marsh with whatever Spikes he already had.
  4. Except Inquisitors, barring those made from Mistborn, wouldn't have had access to Bendalloy or Cadmium, and they wouldn't have known about it as all the Inquisitors except Marsh were killed right before the Final Ascension.
  5. Well, from my count above, Marsh needed eleven spikes to gain the desired Allomantic and Feruchemical powers of your average Inquisitor. The basic nine, and then two arm bands like Rashek's to be able to burn atium and compound it. What we need to do is find out what metals the Inquisitors didn't need. I'm fairly certain they didn't use Tin, Gold, or Electrum. They knew about Aluminum, but I doubt they'd waste a perfectly good Mistborn to gain it. They found out about Duralumin thanks to Vin, but I don't know how they found any Duralumin Gnats to kill. Also, we know for certain that no one knew about Chromium and Nicrosil, because the Scadrians only found out about it after Sazed tipped Spook off after the Final Ascension, and Cadmium and Bendalloy weren't part of the typical Allomantic table until after the Final Ascension, when they replaced Atium and Malatium. Now, all we need to do is go back through Hero of Ages and see what powers Marsh used. EDIT: I know with great confidence, according to his combat abilities in Hero of Ages, that Marsh at least has Feruchemical Steel and Duralumin (somehow).
  6. Buy. He deserves it. Sell. I doubt any of the main cast on Roshar will world hop. Coming back from the Vengeance Pact War will throw the Alethi army into the middle of a civil war.
  7. Buy. It seems like the Greater Roshar system is going to play a big role in the Cosmere. We'll travel to Ashyn during the Stormlight Archive after Kaladin figures out Windrunner space travel.
  8. Swimingly, you're a scary, scary guy. In any case, we should determine exactly what kind of spikes Marsh has if we're going to pit him against, say, Kaladin at the Second Ideal. We know Marsh by the end of Hero of Ages had upwards of twenty spikes implanted in various parts of his body, but we don't know what the majority of those spikes did other than a rough outline of the basic nine for the Inquisitors. This is what we know. - Eye Spikes: One of these is Allomantic Steel, the other Allomantic Iron. The Inquisitor, needing to see, quickly become a Savant in both. - Sternum: A Steel spike doubling the base strength in Allomantic Steel. - Linchpin Spike: This is unconfirmed as far as I know, but the most logical place I could find for the Pewter spike that granted the Inquisitors Feruchemical Gold healing. - Rib Spikes: Four Bronze Spikes, one Iron Spike. The Bronze Spikes granted Allomantic Brass, Allomantic Zinc, Allomantic Copper, and a second dosage of Allomantic Bronze. The Iron Spike probably granted Allomantic Pewter, because what would an Inquisitor need with Tin? Maybe they changed it up, Inquisitor to Inquisitor, I don't know. Now, we also know Marsh is compounding atium like Rashek was, so I can assume that at least two of his other eleven Spikes are atium armbands like Rashek's. What we need to determine are what other powers Marsh had gained in his servitude to Ruin, both Allomantic and Feruchemical, because there's another nine spikes I can't account for.
  9. But this is assuming that a Rosharan Windrunner has the same basic Investiture of a Scadrian Metalborn. They do not. Scadrial is a low-Investiture world which, for all its lack of magical resources, still manages to supply a very precise, efficient, and powerful set of arts. Roshar possesses much higher levels of Investiture. Just holding in Stormlight creates passive healing equivalent to compounding Gold, and enables the Surgebinder to survive falls no normal human could, and act with grace, strength, and sensory precision equivalent to burning Pewter and Tin at the same time. In comparison, it required just one Basic Lashing to toss a man into the air or reorient him on the ceiling. So in regards to that, you could argue it's no stronger than a Steelpush, except that the Gravitation Surge is only limited by how much Stormlight you can hold and how much you're willing to expend on a single object. I believe Sanderson confirmed that ancient Windrunners with sufficient heating fabrials were actually able to travel to some of Roshar's moons. The only power limits Surgebinding really has is what's safe for a human to retain, and how much they Stormlight they have access to, which in a Highstorm- a common occurrence on Roshar -is effectively limitless. So, if we were to pit, say, Marsh as he was at the end of HoA- with all upwards of twenty spikes -against Kaladin having spoken the Second Ideal, we'd have old Ironeyes put up against everything I just described above. The obvious next thing to do would be to figure out exactly what spikes Marsh has.
  10. Buy. So much buy. It's just so much easier to explain a new group or culture sympathetically if you are in their heads. Plus there was Miles' execution speech which may or may not refer to the Souther Scadrians. There will be extensive exposition on Voidbringing in Stones Unhallowed.
  11. Well apparently someone wants to undertake the mammoth task of making an AI OS based off of JARVIS from the Iron Man movies, with Paul Bettany's voice and everything.
  12. Buy. Mraize is actually from Yolen, which is why he reminds Shallan of Hoid.
  13. That's true. At some point in the near future, we'll find out what an Inquisitor's kids are like.
  14. Hesitantly Buy. I'm not too sure about how one would separate out all these different things into either Spiritual or Cognitive aspects. There's more than one copy of the book Marasi was given at the end of AoL and the people kidnapping Allomancers for breeding have one.
  15. Buy. As of WoR we've met at least one member of a non-human Yolish race.
  16. It's Yolish Lightweaving. The Ars Arcanum author mentions that Rosharan Lightweaving is effectively the same. Sell. We'll find out about the new, true-breeding Koloss in Shadows of Self.
  17. Buy. But if he's crazy, it's crazy like a fox. Sell. From the looks of the Ars Arcanum, Surgebinding is fairly similar to Yolish magic, so Hoid probably already has something that looks a lot like Surgebinding. We'll find out about jury-rigging magic systems thanks to world hoppers in Stones Unhallowed.
  18. Buy. It's the current best explanation.
  19. I go by the really reasonable yardstick that any protagonist in any fantasy story has a life that absolutely sucks to one degree or another.
  20. Sell. The most likely Dustbringer at the moment is Adolin, so that would turn out badly. Only Bondsmiths can make new sets of Shardplate
  21. There's a few WOBs that I can't find at the moment that shows that Hoid's ability to heal and his ability to be in the right place at the right time are due to Feruchemy. More importantly, Hoid dumps a powder in his glass in WoR while talking to Shallan that has been implied, also by WoB, to be an Allomantic metal. Considering the situation, it was probably either Zinc or Brass. Also, for the Inquisitor to function properly on Roshar, they'd need to know about, at the very least, world hopping. Knowledge of jury-rigging would probably be a little bit of a leap, but that shouldn't be a problem considering the above. Unless, of course, there's some Yolish form of Allomancy we know nothing about. Marsh is an exception in more ways than one. He had enough willpower to resist Ruin's influence, and therefore whatever personality twisting influences the rest of the Inquisitors, as they seem extremely, well, psychotic and severely unstable. I didn't intend to imply that the Inquisitor would understand more about Surgebinding than the Windrunner would about Allomancy, I just wished to make the point the Inquisitor just wouldn't care.
  22. Buy. We know that it's possible to actually kill a spren, and not just by breaking the Nahel bond so that they lose sentience. As Odium is the Shard which the Recipient [a dragon] termed "God's Divine Hatred" then there must be a Shard which is "God's Divine Compassion & Mercy".
  23. With regards to Kelsier, I'd say "Everyone dies- it's what they do with it that matters."
  24. (Roughly. How I would phrase it is below.) I wasing thinking the Lord Mistborn wasing trolling when making of the High Imperial he wasing.
  25. I imagine Feruchemically invested Allomantic metals would still burn normally. So Compounding would still function the same. Considering Hoid is walking around doing his "is where he needs to be" trick due to Feruchemy of some kind, I suspect the Metallic Arts probably still function just fine so long as Allomantic metal purity ratios remain constant. Now, the thing about Inquisitors is they really don't care about what abilities their opponents have- they will fight regardless of whatever magical abilities their opponents have, though they are capable of of strategically retreating, and when not directly controlled by Ruin they seem to have their own free will. They're also homicidal psychopaths- I don't think they're even capable of feeling fear. I think you assumed that the Inquisitor would have some knowledge of what a Surgebinder can do. My point is, I don't think they'd care.
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