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Posted (edited)

 

Now as to which people originally became Feruchemists or Allomancers, I'm going to take my cue from Sel (world of Elantris, for those who didn't know). I imagine it has to do with proximity to either Ruin and Preservation, or more likely their shardpools (the Well of Ascension and the Black Lake under the pits of Hathsin) at the time Ruin and Preservation created intelligent life on Scadrial. So the people nearest Preservation would have gained the potential to become Allomancers, the people nearest Ruin wouldn't have gained anything (since anyone can use Hemalurgy) and the people halfway between the two would have gained the potential to become Feruchemists.

Just like the only people with the potential to become Elantrians are descended from the people that were near Devotion's shardpool in Arelon.

The Allomancy came from the Preservation's Investiture inside everyone, not by the proximity to Preservation and there was (incredible rare) misting-feruchemist in the Terris' History therefore there isn't a mutual exclusion Allomancer/Feruchemist.

More, the people of Luthandel live for 1000 years exactly in the original Terris and the Ska never develop the Feruchemy.

 

My point was about the "adding Ruin's Investiture" and the only avaliable souce was the Atium. Maybe the method of absorption was not quite simple. Maybe the Atium had to be in a specific state (solid,liquid,gassous) as we see that with the Lerasium solid/liquid/gassous changes the effect of the Preservation's Investiture.

Edited by Yata
Posted (edited)

(btw Hemalurgy was unknown before the Final Empire, probably because pounding bits of metal through people into other people isn't something normal people would think of doing)

 

...

 

Another possibility could be using Forgery (like in the Emperor's Soul) to rewrite someone's Spiritweb, but as that would involve reimagining their past as to be descended from a Feruchemist - someone from another world - I don't imagine the forgery would last very long.

 

...

 

 

Just like the only people with the potential to become Elantrians are descended from the people that were near Devotion's shardpool in Arelon.

 

Welcome to the Shard!

 

I assume you know this, from the way you explain allomancy, but to clarify in case someone is about to contradict you; we know Alendi had hemalurgic spikes, so like allomancy, people did it, they just didn't know they did it.

 

Elantris/Emperor's Soul spoilers

 

There's a quote that Shai could forge herself to an Elantrian, but without some SIGNIFICANT power boost, she wouldn't have any abilities. So while she could Forge you into a feruchemist, you'd be... a feruchemist without the ability to store or tap, unless something gave her a significant boost to her abilities.

 

Well... what about Forgers, then? Or ChayShan? Or Dhakor? Arcana on Sel is region-based. The people in Arelon, near what seems to be Devotion's Shardpool, end up with access to AonDor... yet, people in Jindo get ChayShan, and people in MaiPon get Forgery. I'm not sure it follows that being near the shardpool affected anything.

 

WoB says that there is just one system of magic on Sel, so it's not like Scadrial where the three manifestations are different levels of Preservation/Ruin; every type of arcana on Sel is a result of Devotion mixed with Dominion. This makes a degree of sense; Dominion means "this is my place," so the fact that arcana is different per nation makese sense when it's all partially of Dominion. The common theory is that people who are especially devoted to something, whatever that might be, are the ones taken by the Shaod; it's unclear how devotion affects things like Forgery. Shai seems dedicated, but that's hand-in-hand with the fact that Forgery must be studied; anyone able to work that hard to understand something so esoteric and complicated is likely devoted, which is the polar opposite of AonDor; you're simply handed the power, and doing it is pretty crazy easy. Sure, you still need to learn the symbols and modifiers and such, but you get a whole bunch of passive powers and quite spectacular effects can be achieved with some very, very simple groups of lines. Odd.

 

Anyway. Welcome to the forums! Hope to hear from you soon. My personal obsession is Scadrial, so I hope we see a lot of you on the Mistborn forum.

Edited by Oudeis
Posted

I didn't see that you was a new Sharder, Welcome !

 

Anyway I read (quite time ago) a sentence on the Coppermind about the Lerasium and his power in Solid/liquind/gassous state, but I can't find it anymore, somebody remember or know where can i find it ?

 

I think that using the Atium in another "state" could be possible the "assimilation".

Posted (edited)

Yata, on 02 Oct 2015 - 1:24 PM, said:

The Allomancy came from the Preservation's Investiture inside everyone, not by the proximity to Preservation and there was (incredible rare) misting-feruchemist in the Terris' History therefore there isn't a mutual exclusion Allomancer/Feruchemist.

More, the people of Luthandel live for 1000 years exactly in the original Terris and the Ska never develop the Feruchemy.

...

Well, I did say "...at the time R. and P. developed intelligent life on Scadrial", so those 1000 years in Luthadel wouldn't matter because at that point only the ancestry would matter. Same thing for the misting-feruchemist in Terris history, he could have had mixed ancestry.

Thanks for the welcome :D !

About Atium in another state, we've seen both of those. Ruin in solid form is Atium, in liquid form it's the black lake underneath Hathsin which is analogous to the Well of Ascension for Preservation, and the gaseous from of Ruin is the black smoke in the side chamber near the Well of Ascension.

And the sentence(s) about Preservation is (are) on the page about Shards under "Forms and Subdivisions", if that's the one you were thinking about.

@ Oudeis: It's normally impossible to create a Hemalurgic spike without the intent to do so. I think it probably only worked on Spook because Ruin was free at that point. I don't think I recall ever specifically reading that Alendi's piercings were Hemalurgic spikes, but it is a suggestive quote.

also @ Oudeis: Drat! I forgot about Dominion!

However, I'm not entirely convinced my proximity at creation idea was wrong, it just needs to be refined a bit, so I did some research and I came across this: "The lake that Fedik discovered is below us now - I can see it from the ledge. It looks even more eerie from up here, with its glassy - almost metallic - sheen. I almost wish I had let him take a sample of its waters."

Could that lake possibly be Ruin's shardpool? That would mean both shard pools were relatively close before the first Ascension, when Rashek moved the Well of Ascension to Luthadel, he would have also buried the lake underneath what would become the Pits of Hathsin.

Anyway, with both wells located in Terris, the people closest by (the eventual Terrismen) would be influenced by both, becoming Feruchemists, while the people further away would only be influenced by Preservation's well, because they were created with more Preservation in them than Ruin, therefore becoming Allomancers. Or, at least, people with the potential to become Allomancers.

The thing is, whether a person can become a Feruchemist or not is linked to their Spiritweb, which is not an easy thing to do with the magics available on Scadrial: There's Hemalurgy, which may or may not pass the result on genetically, but that would require Feruchemists to start with, not explaining where they came from originally; and Lerasium, which is a finite resource (a limited number of beads, which didn't regenerate during the 1024 years of the Final Empire) granting abilities other than Feruchemy.

(Before anyone suggests, an Atium/Lerasium alloy would make the user become an Atium misting, not a Feruchemist)

The only way to get a definitive answer is probably to just ask Brandon Sanderson, which he might RAFO.

EDIT: Ooooh! Brainstorm.

So, Lerasium was intentionally created by Preservation to create Mistborn (whether or not that is the primary effect of burning it), allowing the user to preserve things. But for Feruchemy, that would require Ruin to do that also, and granting someone a power that could be used to preserve would be contrary to his intent, so he couldn't do it, right? (Ok, so that same power could also be used to destroy, but since humans have more Preservation than Ruin, they'd be more likely to protect than destroy)

Edited by EagleOfTheForestPath
Posted (edited)

I don't quote your message to avoid a huge post:

 

@about the mix ancestor: We know that the Allomancy gene and Feruchemy gene don't mix very well through parent-children therefore the result of some kind of "hybrid"(horrible words I know) would be a Twinborn (but very unlikely through the rarity of Allomancer at that time). Seems quite that the Terrisman Allomancer was not rarer than other allomancer (before the Rashek Ascension).

 

@about the Spike Creation: The Shardholder of Ruin may "put the Intent" to create a Hemalurgyc Spike, but the physical wound have to be in the right bindpoint with the right metal.

 

@aboutLerasium: It's "main effect" is to rewrite someone spiritweb (thanks to Oudeis) and "without guide" it improves the link to preservation (make the guy a powerfull mistborn). But could potentially alter the Spirit web in anyway ? Maybe granting Feruchemy or at least the Ability of Absorbing Ruin's Investituire (that then granting Feruchemy) ? 

Edited by Yata
Posted

@ Oudeis: It's normally impossible to create a Hemalurgic spike without the intent to do so. I think it probably only worked on Spook because Ruin was free at that point. I don't think I recall ever specifically reading that Alendi's piercings were Hemalurgic spikes, but it is a suggestive quote.

 

...

So, Lerasium was intentionally created by Preservation to create Mistborn (whether or not that is the primary effect of burning it), allowing the user to preserve things. But for Feruchemy, that would require Ruin to do that also, and granting someone a power that could be used to preserve would be contrary to his intent, so he couldn't do it, right? (Ok, so that same power could also be used to destroy, but since humans have more Preservation than Ruin, they'd be more likely to protect than destroy)

 

Ta-dah.

 

Your theory, as a whole, is interesting. It is a model that seems viable. The fact that it doesn't seem repeated on any other Shardworld doesn't do a lot to support your theory, however. It's totally viable, but at the moment I'm going to remain skeptical.

 

Don't get caught in the trap of "Intent is an inviolate law". WoB is that this is not the case; I'll try to find it, but in his recent AMA he mentions that there are some Shards still successfully resisting their Intent. Recall, while Leras couldn't bring himself to kill Ruin himself, he was able to set up a plan to allow Ruin to kill him, risk destroying the entire world, so that someone else could take his power of Preservation, and use it to kill herself and Ati, all for the ultimate purpose, not of keeping the world static (as would be his Intent) but actually allowing it to flourish and grow. That's all some pretty hefting bucking of Intent, right there.

Posted (edited)

Oh bugger.

Well, thanks for pointing out my mistakes.

And I'm glad you think my theory's interesting anyways.

 

 

Edit:

I just found this quote from Sanderson  (here's the link http://www.theoryland.com/intvmain.php?i=727#66)

 

To use Feruchemy or Allomancy in almost every case, one must have the right spiritual and genetic codes, imprinted upon people during the creation of Scadrial by Ati and Leras. To use Hemalurgy, one must first have someone with these right spiritual and genetic codes, then take the power from them. Other people on other worlds are not going to simply discover the Three Metallic Arts by accident.

 

I thought it was pertinent so there you go, no explanation on who became what though.

Edited by EagleOfTheForestPath
Posted (edited)

Oh bugger.

Well, thanks for pointing out my mistakes.

And I'm glad you think my theory's interesting anyways.

 

 

Edit:

I just found this quote from Sanderson  (here's the link http://www.theoryland.com/intvmain.php?i=727#66)

 

 

I thought it was pertinent so there you go, no explanation on who became what though.

 

Though he has also said that Hemalurgy could be used to steal powers from other magic systems in the Cosmere.  Of course, good luck trying to figure out the right metals for them all.

Edited by Kaymyth
Posted

Though he has also said that Hemalurgy could be used to steal powers from other magic systems in the Cosmere.  Of course, good luck trying to figure out the right metals for them all.

 

Or if they even use metals at all....*dramatic music*

Posted

Or if they even use metals at all....*dramatic music*

To be honest I am quite sure about the use of Metals on Other's Shardworld.

The Hemalurgy is the result of "Ruin's Investiture"+"Scadrial's Focus"(metal).

Without the Metal as Focus there isn't Hemalurgy but something else. And this "Something else" not necessary is a "Power-stealing-Ability".

Posted

To be honest I am quite sure about the use of Metals on Other's Shardworld.

The Hemalurgy is the result of "Ruin's Investiture"+"Scadrial's Focus"(metal).

Without the Metal as Focus there isn't Hemalurgy but something else. And this "Something else" not necessary is a "Power-stealing-Ability".

 

Actually, there is a WoB out there that explicitly states that Hemalurgy can be used to steal other Shardworlds' Investiture powers from people.  So it's definitely possible, even if we don't have the finer details worked out.

Posted

Actually, there is a WoB out there that explicitly states that Hemalurgy can be used to steal other Shardworlds' Investiture powers from people.  So it's definitely possible, even if we don't have the finer details worked out.

You are not contradicting me.

The fact that is "you may steal other Manifestation of Investiture", but it don't mean that the Hemalurgy's rule change and there is a new focus (anything not metal).

Posted

Haemalurgy wasn't created (or any other magic system in the Cosmere) by Ruin or other Shards, they were already present as an underlying system (methinks from Adonalsium's touch), they're just altered by the investiture of the current residing shard. Any attempts at asking if Haemalurgy requires/can use other planetary foci to steal investiture have been RAFO'd and as we've only seen Haemalurgy used on Scadrial presently, we cannot conclusively say it is an absolute necessity for metals to be used unless otherwise through WoB or book

  • 3 weeks later...
Posted

Everywhere else we see gateways to access the power of creation, Allomantic metals give access to one power each for example, they represent the investiture of each shard, or multiple shards. My question would be are Elantarians invested in directly? We see fuels and gateways used, metals and spren, but Elantarians can just use aons to direct the power.

Posted

I suppose that it's a question for another topic but anyway:

Everywhere else we see gateways to access the power of creation, Allomantic metals give access to one power each for example, they represent the investiture of each shard, or multiple shards. My question would be are Elantarians invested in directly? We see fuels and gateways used, metals and spren, but Elantarians can just use aons to direct the power.

 

The Allomantic metals don't rappresent the Investiture of each Shard. All the 16 not-godly metal drawn to Preservation's Power (and to be honest also the Lerasium and it's alloy but in different way) and they are only "key" to the specific power.

The God Metals are instead a Power-source by their own and where burned they release this power as Allomantic Power without drawning directly from Preservation and using of course directly the Investiture inside of the Godmetal.

 

I put the AonDor part under spoiler because here isn't the Elantris sub-forum:

About the AonDor "oddly", it use quite the same "mechanics" of Allomancy (more than most Magic Systems).

We had potential-user (Allomancer pre-snapping, Aonic elegible by the Shaod) that are initiate (Snapping, Shaod) to become magic user (Misting-Elantrian) after that, they can drawn directly from source of shardic power (Preservation, Dor) using the right key (metals, Aon) to obtain a specific magic effect (Allomantic effect, Aondor).

The only differents from the two System are that the Allomancy is static, while the AonDor could be blend by the user to gain versatile effects (But on Sel there is actually just one Magic System with "Programmable Dor" to be honest, therefore is quite normal) and that the Allomancy works everywhere in the same way, while the AonDor is deeply geographyc based (probably by the Dor Anomaly instead of a Standard Shardic Power).

Posted

Actually, there is a WoB out there that explicitly states that Hemalurgy can be used to steal other Shardworlds' Investiture powers from people.  So it's definitely possible, even if we don't have the finer details worked out.

I have a table for that actually.

It's entirely theoretical, of course, but if it proves correct in even one obvious worldhopping case...

---

---

On a more important note:

1. Brandon has said that using any investiture based power creates marks on the soul, or new paths in their spiritweb (I don't remember the exact word), and that as these marks deepen, through re-use the  powers get stronger. I believe he also said that once you have these pathways, you can run essentially any kind of investiture through them to gain the effects of those abilities.

     a) This explains exactly what Vin was doing when she burned the mists. She simply ran their power through the spiritual pathways she already had, from burning metals.

     B) This also explains why Rashek retained his Ferrochemic powers after becoming Mistborn.

 

2. Brandon has specifically said that Lerasium "rewrites the spiritweb". He also hinted strongly that it can be used to write things other than Allomancy, but was very vague about it.

 

3. We know that preservation and ruin, when not consciously directed, will naturally oppose one another. We also know that Vin killed Ati by pressing her "power" against his, eroding both beings and killing both beings. Couldn't this explain why Mistborn who ate Atium never became Ferrochemists? If a Mistborn eats Atium, it is destroyed, or "breaks down quickly" because the investiture constantly flowing through them as they burn their metals would fundamentally oppose and erode it. As a bonus, this would also explain why Atium burns so fast! because only a small part of it gets burned, and part is annialated by the contact with preservations power.

On the other hand, when a non-mistborn eats Atium, they don't have a constant stream of preservation in their body, so the Atium would be free to have a different effect.

 

4. I like the idea someone brought up about people living in proximity to shardpools potentially having more investiture in their body. It doesn't necessarily have to be Atium; just some source of Ruin inside a person's body that grants them the power. Going along with that, It could have been proximity to The Body of Ruin, while she was still caged, that influenced the Terrismen. or perhaps some other source.

 

5. I actually had a theory almost identical to this one several months ago, but discarded it as "possible and plausible, but not enough to prove it". So, because of that, I'm slightly biased.

Posted

I have a table for that actually.

It's entirely theoretical, of course, but if it proves correct in even one obvious worldhopping case...

---

---

On a more important note:

1. Brandon has said that using any investiture based power creates marks on the soul, or new paths in their spiritweb (I don't remember the exact word), and that as these marks deepen, through re-use the  powers get stronger. I believe he also said that once you have these pathways, you can run essentially any kind of investiture through them to gain the effects of those abilities.

     a) This explains exactly what Vin was doing when she burned the mists. She simply ran their power through the spiritual pathways she already had, from burning metals.

     B) This also explains why Rashek retained his Ferrochemic powers after becoming Mistborn.

 

2. Brandon has specifically said that Lerasium "rewrites the spiritweb". He also hinted strongly that it can be used to write things other than Allomancy, but was very vague about it.

 

3. We know that preservation and ruin, when not consciously directed, will naturally oppose one another. We also know that Vin killed Ati by pressing her "power" against his, eroding both beings and killing both beings. Couldn't this explain why Mistborn who ate Atium never became Ferrochemists? If a Mistborn eats Atium, it is destroyed, or "breaks down quickly" because the investiture constantly flowing through them as they burn their metals would fundamentally oppose and erode it. As a bonus, this would also explain why Atium burns so fast! because only a small part of it gets burned, and part is annialated by the contact with preservations power.

On the other hand, when a non-mistborn eats Atium, they don't have a constant stream of preservation in their body, so the Atium would be free to have a different effect.

 

4. I like the idea someone brought up about people living in proximity to shardpools potentially having more investiture in their body. It doesn't necessarily have to be Atium; just some source of Ruin inside a person's body that grants them the power. Going along with that, It could have been proximity to The Body of Ruin, while she was still caged, that influenced the Terrismen. or perhaps some other source.

 

5. I actually had a theory almost identical to this one several months ago, but discarded it as "possible and plausible, but not enough to prove it". So, because of that, I'm slightly biased.

Ah the sunglasses emote, bane of lettered lists everywhere. :P

 

Posted

Here is my basic understanding of the magic systems in the Cosmere: Each Shard on the world has a magic system associated with them. In the case of Scadrial, there are two Shards, Preservation and Ruin (This is before the events of Final Empire, just to streamline the explanation). Thus, there are two "full-Shardic magics" on this world. In a world with three Shards, like Roshar, there would be three. Also, the two Shard's magics would have a neutral point between them, creating a third system. In evidence, Preservation's magic (Allomancy), is what Sazed calls "gram-positive", that is, the energy used to fuel the magic is greater than is intrinsically present. The opposite is true of hemalurgy. Then, there is a balance area where the two powers meet and form a "gram-neutral" magic (feruchemy). It is important to note this however: the gram positive and negative magics did not exist at all (not even the systems) before the Ascension. Thus, a man could never become a Mistborn or a Hemalurgic abomination before Rashek essentially precipitated those two's establishment.

On to a more complex world now: Roshar. Roshar has 3 Shards, Honor, Cultivation, and Odium. There are the three magics unique to each Shard, as is known, but I suggest that there are not 3 magic systems here, but actually 7. There would be 3 magics "between" each of the Shards, if you imagine them as points of a triangle. Then in the center, would be a neutral "mix" of their Shards' power. Thus, it could follow the pattern that the most basic form of magic on Roshar is this blend of all 3 Shards. Personally, I think that the way Spren interact with gems is this form. Thus, the Fabrials are the practical application of this magic. It also fits due to the other two magics that we know of. On Scadrial, all three of the magic systems were focused on metals. On Roshar, they could all be focused on gemstones or Spren. This would explain how both Surgebinding and Voidbinding both use Spren. After all, Sanderson usually makes his magic systems follow definite patterns.

Posted

Here is my basic understanding of the magic systems in the Cosmere: Each Shard on the world has a magic system associated with them. In the case of Scadrial, there are two Shards, Preservation and Ruin (This is before the events of Final Empire, just to streamline the explanation). Thus, there are two "full-Shardic magics" on this world. In a world with three Shards, like Roshar, there would be three. Also, the two Shard's magics would have a neutral point between them, creating a third system. In evidence, Preservation's magic (Allomancy), is what Sazed calls "gram-positive", that is, the energy used to fuel the magic is greater than is intrinsically present. The opposite is true of hemalurgy. Then, there is a balance area where the two powers meet and form a "gram-neutral" magic (feruchemy). It is important to note this however: the gram positive and negative magics did not exist at all (not even the systems) before the Ascension. Thus, a man could never become a Mistborn or a Hemalurgic abomination before Rashek essentially precipitated those two's establishment.

On to a more complex world now: Roshar. Roshar has 3 Shards, Honor, Cultivation, and Odium. There are the three magics unique to each Shard, as is known, but I suggest that there are not 3 magic systems here, but actually 7. There would be 3 magics "between" each of the Shards, if you imagine them as points of a triangle. Then in the center, would be a neutral "mix" of their Shards' power. Thus, it could follow the pattern that the most basic form of magic on Roshar is this blend of all 3 Shards. Personally, I think that the way Spren interact with gems is this form. Thus, the Fabrials are the practical application of this magic. It also fits due to the other two magics that we know of. On Scadrial, all three of the magic systems were focused on metals. On Roshar, they could all be focused on gemstones or Spren. This would explain how both Surgebinding and Voidbinding both use Spren. After all, Sanderson usually makes his magic systems follow definite patterns.

Alendi was both Hemalurgically spiked and a Seeker, both still existed prior to Rashek using the well.

Posted

There was Allomancer before Rashek's Ascension. Simply there was much less than during the Final Empire.

Every Scadrial Human had a "seed of Allomancy" but it's very unlikely that he may snap and became a Misting (the Mistborn is quite Innatural Indeed). After his Ascension, Rashek give to 9 Nobles a bead of Lerasium and made them Lerasium-Mistborn. With this super Amount of Preservation's Investiture the Allomancy spread to the child of the 9 Original Mistborn with the effects that you may see in the Final Empire. With enough time, the level of Allomancy in the popolation will decrese to the level pre-Ascension.

 

But the Allomancy, Feruchemy and Hemalurgy were on Scadrial long before Rashek.

  • 3 months later...
Posted (edited)

My personal theory is that you can gain Feruchemy by tapping a lerasium/atium metalmind. In modern Scadrial you could probably use Harmonium (which I suspect is the above alloy; lerasium is the body of Preservation, atium the body of Ruin. Harmony is both Ruin and Preservation; its body makes sense as a mix of the two.) By tapping a lerasium/atium metalmind that is alloyed with another metal (say gold) you would get a ferring. It fits with what we know of how lerasium works.

We don't know nearly enough of atium and hemalurgy. We know atium can steal any ability and is the only type of spike that does not degrade. I would not be surprised if an atium spike made a permanent alteration to the spirit web that remains even if the spike is removed. It might give the ability to use all forms of atium and its alloys, when not being used to give another ability. (An atium spike automatically has investiture.) Atium alloys would probably allows you steal a particular ability. Using gold again, a malatium spike would allow you to steal augur and blood bender abilities. Alternatively, it would allow you to steal whatever gold steals. It would grant the ability to use malatium minds and burn malatium when not used to steal an ability. And it would not degrade.

In conjunction with the above, Lerasium can be used as an alomantic fuel instead of granting allomancy. And Harmonium bands can store all feruchemical attributes.

Edited by Kingsdaughter613
  • 10 months later...
Posted (edited)

I've also wondered if "atium ingestion to restore neutrality from a slightly-Preservation-tilted Scadrial normal human = Feruchemist".  (Was going to write something exploring that as one of my first Theories here, and found this on a search :)).

But that's not really possible, because one of Brandon's annotations to HoA (I think it was) said that obligators would spike the punch bowl at noble balls with atium dust to Seek out atium Mistings, relying on them all having been Snapped earlier in life with a routine near-death beating to flush them out (who'd only been lacking the atium on hand, and the very idea of testing for a Seer afterward, to have done it already). If a normal Scadrian ingesting atium were all it took to make a Feruchemist, the Lord Ruler would not have been looking to find them in the noble population (the Allomancer pool) that way, running the side risk of creating a bunch of new Feruchemists among them. (Or even any skaa who surreptitiously drank some leftover punch later while cleaning up!)

Plus, that setup would imply it would not be possible both to be P-neutral (Feruchemist) and P-triple-plus (Mistborn) at the same time, which it clearly was.

Edited by robardin
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