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Posted

I been thinking of new Hemalurgic Constructs based on the other 'Human' Hemalurgic metals. Mostly just for fun.

Their all assumed to be made with 4 Spikes like a Koloss. So here's my ideas.

Tin 'Koloss' would probably have super deformed sensory organs, like long gross tongue to smell the air, huge bulbous eyes that they have trouble blinking with, stupidly large ears, a really big nose that droops downwards or something. Probably something going on with their skin for their sense of touch. Just overall even less pleasant to look at than an older Koloss. They could even act like Clickers from The Last of Us, having a bit of echolocation. They'd make excellent scouts or lookouts, as good as a Tin Savant. Probably in constant pain from sensory overload, like if Spook's Savantism was just always on. Yeah it'd suck to be turned into this one. I think I'd rather be turned into a Koloss than this thing.

Copper 'Koloss' could have really large heads, with their skull extended like a Xenomorph's, since I think they'd have at least some deformation as a Hemalurgic Construct, mental or not I feel like every 'human' attribute Construct needs to be visually distinctive like Koloss. They'd definitely have far greater intelligence than most, with the IQ of other people literally stapled onto theirs. Maybe they could even think multiple trains of thought at once. They'd definitely be crazy due to mental damage or something, possibly having dissociation issues due to having the memories or bits of the personalities of 4 other people stabbed into one poor sod's skull.

Zinc 'Koloss' would probably have it the easiest, maybe not having too many deformations along with by far the greatest resistance to external manipulation of any Hemalurgic Construct. Could probably be sociopath's due to having too much 'Emotional Fortitude'. Maybe it even affects their hormones and makes them shorter? I dunno but it'd be weird if this was the odd one out and not have any visual distinguishing features. They'd really good at keeping a cool head even in the most high-pressure scenarios, wouldn't really be good at anything in particular though. Not that I can think of.

Then there's the possibility of mixing the spikes used, like using 2 Iron and 2 Tin Spikes. You'd have someone with half the strength, size and endurance of a Koloss as well as greatly enhanced senses, a terrifying stalker that could follow you for miles and miles.

I don't think that the Spiritual Hemalurgic Metals could let you make a Koloss variation, since Aluminum does effectively nothing for this purpose, Duralumin would help with languages and such and Nicrosil wouldn't be able to steal all that much due to people only having so much Innate Investiture to take. Chromium's effect isn't even certain besides maybe stealing 'Destiny'. Doesn't sound like the right 'material' to make a Koloss out of.

Power spikes would only create Steel Inquisitors. 

Atium spikes are just wildcards for powers but Lerasium would be both a huge waste but also kind of interesting to see.You could literally take 4 people's strength, senses, etc and stuff them into one person to make an 'All your powers combined' Koloss that is as strong as a normal Koloss, as perceptive as a Tineye, is incredibly resistant to emotional allomancy and the 'Flaw' as well as being much smarter. Though you'd probably have huge deformations from all 4 types, maybe some would balance out though?

So yeah, that's what I got for that, any thoughts or ideas?

Posted
19 minutes ago, JustQuestin2004 said:

I been thinking of new Hemalurgic Constructs based on the other 'Human' Hemalurgic metals. Mostly just for fun.

Their all assumed to be made with 4 Spikes like a Koloss. So here's my ideas.

YES. Another connoisseur of the  Hemalurgic arts.

21 minutes ago, JustQuestin2004 said:

Tin 'Koloss' would probably have super deformed sensory organs, like long gross tongue to smell the air, huge bulbous eyes that they have trouble blinking with, stupidly large ears, a really big nose that droops downwards or something. Probably something going on with their skin for their sense of touch. Just overall even less pleasant to look at than an older Koloss. They could even act like Clickers from The Last of Us, having a bit of echolocation. They'd make excellent scouts or lookouts, as good as a Tin Savant. Probably in constant pain from sensory overload, like if Spook's Savantism was just always on. Yeah it'd suck to be turned into this one. I think I'd rather be turned into a Koloss than this thing.

Interesting. Perhaps they could also focus on one particular sense each and subtract from the others, such as one that has incredibly good hearing but perhaps with weakened eyesight (aheam, Minecraft warden?) or the opposite where one has amazing vision but with a lowered sense of hearing.

23 minutes ago, JustQuestin2004 said:

Copper 'Koloss' could have really large heads, with their skull extended like a Xenomorph's, since I think they'd have at least some deformation as a Hemalurgic Construct, mental or not I feel like every 'human' attribute Construct needs to be visually distinctive like Koloss. They'd definitely have far greater intelligence than most, with the IQ of other people literally stapled onto theirs. Maybe they could even think multiple trains of thought at once. They'd definitely be crazy due to mental damage or something, possibly having dissociation issues due to having the memories or bits of the personalities of 4 other people stabbed into one poor sod's skull.

This is one I've been thinking on for long time. It could be that it's the functional opposite of a Koloss, with a very weak body but a very strong mind, being able to process much more analytical information than humans but without the ability to directly put it into action. They'd need others to carry out their will but would be very effective at guiding whatever group they were in with.

SA spoilers:

Spoiler

basically, a mini-Diagram situation. They might also need a way to access the SR to make the most use of their intelligence though.

The multiple personalities thing seems like a pretty good weakness/limitation as well, and I think it could be interesting to apply. Seeing what they could do with their enhanced mind would be very intriguing for a story though.

27 minutes ago, JustQuestin2004 said:

Atium spikes are just wildcards for powers but Lerasium would be both a huge waste but also kind of interesting to see.You could literally take 4 people's strength, senses, etc and stuff them into one person to make an 'All your powers combined' Koloss that is as strong as a normal Koloss, as perceptive as a Tineye, is incredibly resistant to emotional allomancy and the 'Flaw' as well as being much smarter. Though you'd probably have huge deformations from all 4 types, maybe some would balance out though?

Since Lerasium takes all attributes, it might just make them into a superhuman with added intelligence, strength, speed, etc. Especially since you could get all those effects (and more) with one spike rather than four. Being a Lerasium Mistborn would probably be better though.

29 minutes ago, JustQuestin2004 said:

Zinc 'Koloss' would probably have it the easiest, maybe not having too many deformations along with by far the greatest resistance to external manipulation of any Hemalurgic Construct. Could probably be sociopath's due to having too much 'Emotional Fortitude'. Maybe it even affects their hormones and makes them shorter? I dunno but it'd be weird if this was the odd one out and not have any visual distinguishing features. They'd really good at keeping a cool head even in the most high-pressure scenarios, wouldn't really be good at anything in particular though. Not that I can think of.

H-zinc is the one I've had the most trouble thinking about, but making them unemotional feels like a good conclusion.

31 minutes ago, JustQuestin2004 said:

So yeah, that's what I got for that, any thoughts or ideas?

None right now (except the copper one), but I'll have more to post that could be interesting for MAG at some point.

Posted
2 hours ago, JustQuestin2004 said:

Tin 'Koloss' would probably have super deformed sensory organs, like long gross tongue to smell the air, huge bulbous eyes that they have trouble blinking with, stupidly large ears, a really big nose that droops downwards or something. Probably something going on with their skin for their sense of touch. Just overall even less pleasant to look at than an older Koloss. They could even act like Clickers from The Last of Us, having a bit of echolocation. They'd make excellent scouts or lookouts, as good as a Tin Savant. Probably in constant pain from sensory overload, like if Spook's Savantism was just always on. Yeah it'd suck to be turned into this one. I think I'd rather be turned into a Koloss than this thing.

I'm pretty sure Chimeras were made with senses stolen from a dog, and maybe even intelligence stolen from a human (as Set's version was able to "think almost like a person"). Their whole body would be deformed, you are not stealing just "senses", you're stealing parts of their humanity, their identity (identity is tied to their Spiritual image) and those stuff, which would give you whole body deformations - but their organs might get especially deformed. 

2 hours ago, JustQuestin2004 said:

Lerasium would be both a huge waste but also kind of interesting to see.

I wonder if Lerasium spike would lessen the deformations granted by attributes, as you're stealing all attributes at once, thus your body might get evenly changed, resulting in more human form than any other Construct can have. After all this is Preservation's metal and it might make sense that it will try to Preserve you even in Hemalurgy. What do you think @Trusk'our?

2 hours ago, JustQuestin2004 said:

So yeah, that's what I got for that, any thoughts or ideas?

It's hard to predict what Hemalurgy would make out of you, after all what in stealing strength makes your skin blue and not growing? Not to mention almost the total disappearance of intelligence. You can make quite wild guesses, which is always fun.

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