KChan she/her Posted February 10, 2012 Posted February 10, 2012 Well, if we got lucky enough to have a true, proper Keeper, I think we'd be pretty much set.
Swifftalon Posted April 13, 2012 Posted April 13, 2012 I think there are a few things that we need to discuss before making decisions on anything here. Zombie as a spiritual disease is a big one. Also, allomancy would require higher levels of thought process. I don't think the living dead would be capable of this unless it was an affliction of the spirit. Another thing I think is worth taking into account is this: can zombies be influenced by emotional allomancy? Normally, I would say that since they're essentially creatures of compulsion that it would have little to no effect. The flaw with that is the Koloss. They're incredibly similar (on certain levels anyway) so it's entirely possible that being a strong Soother or Rioter would allow you to control them in a similar fashion. Given all that, if I could control reanimated corpses by being a powerful soother, that's what I'd choose.
Nesh he/him Posted April 13, 2012 Posted April 13, 2012 If I can't be a Mistborn, I'd have to say I'd want to be a gold compounder. After all Twinborn are Mistings too. Gold is a common metal and with that kind of healing I can heal from a Zombie bite before it beaks the skin. Then I would seek out a Mistborn to team up with or if that's not an option, a Coinshot, Thug, Tineye, Sentry (Bronze ferring), Steelrunner, and a Spinner (Chromium Ferring because a little extra luck never hurts, even if they have to stay in a safehouse when not on missions), hopefully in Tin born combinations. Though I'd still take the Spinner, even if I found a Mistborn.
Sweetness she/her Posted April 13, 2012 Posted April 13, 2012 The flaw with that is the Koloss. They're incredibly similar (on certain levels anyway) so it's entirely possible that being a strong Soother or Rioter would allow you to control them in a similar fashion. If I remember correctly, that was a back door the Lord Ruler built into the Kandra and Koloss so as to control them. I doubt zombies would have the same thing.
CrazyRioter she/her Posted April 13, 2012 Posted April 13, 2012 it's a thing with hemalurgy in general actually, it creates a hole in the person's spiritual defenses.
Riddlesinthedark he/him Posted April 14, 2012 Posted April 14, 2012 (edited) I'd be a coinshot for one reason alone: Coinshots can fly. It's rather easy to escape zombies when you can flee upwards. The danger of being an Allomancer in a post-apocalyptic world (as opposed to Scadrial) would be the lack of alchemists who can prepare pure metal solutions. For that reason, I think I might prefer to be a Feruchemist, probably either of speed or strength. That is something I was thinking about. Scarcity is the name of the game, rationing to supplies. Atium and like, (just think of all the bendalloy comments from Wayne in AoL) would be scarce. So what are the easier metals to pick up. Based on Vin's childhood, probably soothing/rioting, maybe coinshots/lurchers as well. Edited April 14, 2012 by Voldy
name_here Posted April 20, 2012 Posted April 20, 2012 Pewterarm, definitely. It's the best for getting out of unpleasant surprises. Although Coinshots can fly, it is generally inadvisable because they can't pull on metal if they misjudge their jump and they're a lot more fragile than Mistborn, who regularly flare pewter as a substitute for safe landing speeds.
Emeralis00 she/her Posted April 21, 2012 Posted April 21, 2012 That is something I was thinking about. Scarcity is the name of the game, rationing to supplies. Atium and like, (just think of all the bendalloy comments from Wayne in AoL) would be scarce. So what are the easier metals to pick up. Based on Vin's childhood, probably soothing/rioting, maybe coinshots/lurchers as well. Which brings to mind an image of a misting stockpiling metal in preperation for the coming apocalypse.
Tazren he/him Posted June 30, 2012 Posted June 30, 2012 I'd probably be a soother, coinshot or a pewterarm. A soother would be great to prevent panic. It seems like zombie survival groups tend to break down into panic at some point, and that's not good. Keep the team calm and reasonable, and the chances to survive will most likely increase. A coinshot for obvious reasons. Firepower, and the ability to fly. I know they can't land as well as a Mistborn could, but Wax seems to pull it off really well in Alloy of Law, so it probably just requires training. A pewterarm, because having those extra reflexes, the endurance and speed would be amazing for pure survival. A slider would be useful, too ... but bendalloy isn't really the most easily accessible metal, is it? Not like steel, peweter or brass, which would probably be relatively easy to find. On the other hand, I might just go for Zinc instead of Brass, since it's a base metal. Should be even easier to find ... If you could be a Ferring, bendalloy would be awesome, if you could stock up beforehand. Lock yourself up somewhere, and live off the stored energy. Just hide and wait for the zombies to die out. Or wakefulness, so you can decide when you want to sleep or not. Luck would probably come in handy, too.
Strawberry Eggs she/her Posted June 30, 2012 Posted June 30, 2012 As the classical definition of a zombie is a body without a soul, I doubt they'd be able to use Allomancy or Feruchemy. As for how I would survive, I'd probably be a Coinshot, or a Pewterarm barring that, though I wouldn't want to get that close to them, hence the Coinshot preference.
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