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Posted
10 hours ago, Szeth_Pancakes said:

“Definitely.”

Randen draws yet another card.

Hand:

  Reveal hidden contents


8
10
2
4
5
Dor
2
7

"Many thanks my friend. As it is said, 'Kindness freely given is freely repaid.'" KaiDol pulled out a chair to sit in, then sighed as he fell into it.

Posted
Quote

Playing field:

7 7 7 7

1 1

4 4 4 4 4

2 2 2

Randen grins, playing two fours and three twos.

Then, he uses a Dor card to wipe the field.

Quote

Playing field:

 

Hand:

Spoiler

8
10
5
Dor
8
Posted
14 hours ago, Szeth_Pancakes said:

Randen grins, playing two fours and three twos.

Then, he uses a Dor card to wipe the field.

Hand:

  Reveal hidden contents


8
10
5
Dor
8

Mallard grinned. “Oho! So that’s how it’s going to be.” She then draws a card.

Hand:

Spoiler

1 6 8

6 9 5 5 7

2

9 8

Dor

 

Posted
42 minutes ago, Kasimir said:

Reminder: under 24 hours to kick-off/the close of sign-ups!

The excitement is palpable.

(You could cut it with a knife.)

Posted
6 minutes ago, Szeth_Pancakes said:

The excitement is palpable.

(You could cut it with a knife.)

I will say this: I've never played rummy and I'm getting an education in it, and wondering if this is what you meant when Hael and I were playing pazaak in your thread in QF64 :P I even wrote a Python script for it.

Posted
6 minutes ago, Kasimir said:

I will say this: I've never played rummy and I'm getting an education in it, and wondering if this is what you meant when Hael and I were playing pazaak in your thread in QF64 :P I even wrote a Python script for it.

You put a card shar(p/k) cosmetic role in your game. That’s basically begging people to start in-thread card games :P

Posted
1 minute ago, Szeth_Pancakes said:

You put a card shar(p/k) cosmetic role in your game. That’s basically begging people to start in-thread card games :P

It's a good education! It would've been nice to see pazaak or daidi but I'm happy to learn how rummy works :P 

Posted
Just now, Kasimir said:

It's a good education! It would've been nice to see pazaak or daidi but I'm happy to learn how rummy works :P 

Keep in mind that this samples rules from a couple different kinds of rummy. So this probably isn’t what someone is talking about when they say “rummy”. But the basics — runs and sets, and getting rid of all your cards — are there.

Posted
5 minutes ago, Szeth_Pancakes said:

Keep in mind that this samples rules from a couple different kinds of rummy. So this probably isn’t what someone is talking about when they say “rummy”. But the basics — runs and sets, and getting rid of all your cards — are there.

Reminds me of Rummikub as I've never played Rummy :P

Posted
On 5/20/2023 at 10:10 AM, The Known Novel said:

"Many thanks my friend. As it is said, 'Kindness freely given is freely repaid.'" KaiDol pulled out a chair to sit in, then sighed as he fell into it.

Just to confirm, do I swap your character name to KaiDol?

Posted

Two sets of early pre-clarifications:

  • Don't expect much on the write-ups front. I recognise this isn't something anyone cares about so I'm probably saying this for me more than for you, but whatever :P This is a QF with some amount of tracking. I don't believe I need a co-GM for this and I think I'm fine, but my aim will be to get the next cycle up as fast as possible without making errors in managing player SP because QF cycles are short.
     
  • I will be doing my utmost to prevent any player SP errors. In the world where I do make a mistake with your SP and it affects how much you would have staked, I need you to highlight the post to me to rectify it as soon as possible. I can't change the final bid that got locked in post-rollover but I can refund you the missing SP. If you want to point out to me in your GM PM while submitting orders how many SP you expect to have, I can work with that, but that's not required.
Posted
13 minutes ago, Kasimir said:

Don't expect much on the write-ups front. I recognise this isn't something anyone cares about so I'm probably saying this for me more than for you, but whatever :P This is a QF with some amount of tracking. I don't believe I need a co-GM for this and I think I'm fine, but my aim will be to get the next cycle up as fast as possible without making errors in managing player SP because QF cycles are short.

I would be willing to switch to Co-Gming

Posted (edited)
4 minutes ago, The Wandering Wizard said:

I would be willing to switch to Co-Gming

Thanks for the offer, but I really don't need one :P Not saying this as a player numbers issue - I'm aware rollover time is (technically speaking) never short enough for a QF so I've resolved never to focus on write-ups for QFs. (Well, most games these days.) I've more or less set up the spreadsheet to automate everything on the SP calculation/carry-over/bid end and voting end so I just need to check the inputs each cycle and things are fine. Which also means that in the event of a player dispute, the posts are right there.

Edited to add:

Spoiler

 

 

Edited by Kasimir
Posted
6 hours ago, TheAlpha929 said:

Mallard draws.

Hand:

  Reveal hidden contents

1 6 8

6 9 5 5 7

2 4

9 8

Dor

 

Randen draws.

Hand:

Spoiler


8 8 10 2
5 6
Dor
8
Posted

GM Announcement: Sign-ups will close half an hour from now. This gives me time to get every last duck lined up for kick-off.

Posted
5 minutes ago, Kasimir said:

GM Announcement: Sign-ups will close half an hour from now. This gives me time to get every last duck lined up for kick-off.

DUCKS!!!

Spoiler

Omigosh I hit the letter right next to u :blink:

Spoiler

It’s y

Spoiler

Get your mind out of the gutter 

Spoiler

Jk it actually was i

 

 

 

 

Posted

Sign-ups closed ten minutes ago but I was trying a failed speedrun >>

Preparing for rollover. Stand by for PMs.

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