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Posted

I just wanted to try and figure out some of the unknown resonances for the knights radiant, but an additional bit of clarification in that a resonance is a passive effect not a ability using both powers, but feel free to try and figure out how certain surge combinations work.

Windrunner (Adhesion/Gravitation): Increase in squire number and power

Skybreaker (Gravitation/Division): ? (But nothing to do with detecting guilt)

Dustbringer (Division/Abrasion): ?

Edgedancer (Abrasion/Progression): ? (Communication? )

Truthwatcher (Progression/Illumination): ? 

Lightweaver (Illumination/Transformation): Mnemonic abilities

Elsecaller (Transformation/Transportation): ? (maybe ability to navigate Shadesmar)

Willshaper (Transportation/Cohesion): ?

Stonewards (Cohesion/Tension): ?

Bondsmith (Tension/Adhesion): ?

 
Posted

Bondsmiths get the Inanimate Object repair ability as a blending of the two surges.  That's probably the most classic Resonance of their unique abilities, the rest seem to stem more from the Spiritual nature of their Adhesion-based Connection manipulation. (WOB

Shallan has Drawn things that are True but she had no way of knowing, at least twice.  This is likely a Lightweaver resonance as well. 

Posted

BondSmiths can do so many crazy things that it would be hard to nail down what their resonance would be. I thought about this when trying to invent my own order on another thread, but Some ideas that I came up with are enhanced mathematical ability (TruthWatchers maybe) enhanced senses (maybe StoneWards to feel vibrations in the stone) and enhanced aim (DustBringers to help them control division.)

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