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Heal and Hurt: Epics Edition


Jedal

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Welcome to Hurt-and-Heal: Epics! If you've never played before, here's the rules:

  • Each Epic starts with 5 HP.
  • In each post of yours, choose 1 Epic to hurt for 1 HP and 1 to heal for 1 HP.
  • In your post, please specify who you're hurting/healing and post an updated list with your choices bolded and numbers updated.
  • You may post multiple times, but must wait for at least 10 minutes and 2 posts before you can post again.
  • When only 2 Epics are left (or when the players want it), hurting increases potency to 2 HP
  • The last Epic standing is victorious.

For my turn, I Hurt Conflux and Heal Limelight.

1. Steelheart-5

2.Calamity-5

3. Firefight-5

4. Murkwood-5

5. Limelight-6

6. Conflux-4

7. Nightwielder-5

8. Fortuity-5

9. Obliteration-5

10. Regalia-5

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So I see Nightwielder was as quick to fall as he was in canon? 

Anyway, Heal Conflux, hurt Calamity.

1. Steelheart-6
2.Calamity-4
3. Firefight-9
4. Murkwood-3
5. Limelight-6
6. Conflux-5
8. Fortuity-5
9. Obliteration-5
10. Regalia-7

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Time to take Firefight down a peg...

Hurt Firefight Heal Murkwood

1. Steelheart--6
2.Calamity--3
3. Firefight--10

4. Murkwood--3
5. Limelight--6
6. Conflux--6
8. Fortuity--4
9. Obliteration--4
10. Regalia--8

Edited by Orderbound
lol wrote calamity instead of firefight
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Theoretically speaking, shouldn't Calamity's death unpower everybody on this list except Limelight, Firefight and Conflux? Granted, I've read the books a while ago, but I'm fairly certain that all the Epics who didn't face their fears were dependent on Calamity with their powers... Hm. I can't remember.

Regardless, heal Conflux, hurt Fortuity.

1. Steelheart—6
3. Firefight—12
4. Murkwood—4
5. Limelight—6
6. Conflux—8
8. Fortuity—1
9. Obliteration—4
10. Regalia—9

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51 minutes ago, Rasarr said:

Theoretically speaking, shouldn't Calamity's death unpower everybody on this list except Limelight, Firefight and Conflux? Granted, I've read the books a while ago, but I'm fairly certain that all the Epics who didn't face their fears were dependent on Calamity with their powers... Hm. I can't remember.

I'm pretty sure they kept them, and the weaknesses disappeared (or, well, weakened significantly, it seems there was still something to them).

Hurt Fortuity, Heal Firefight

1. Steelheart—6
3. Firefight—13
4. Murkwood—4
5. Limelight—6
6. Conflux—8
8. Fortuity—0 (Dead)
9. Obliteration—4
10. Regalia—9

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