TwiLyghtSansSparkles she/her Posted June 16, 2014 Author Posted June 16, 2014 (edited) Epic Name: Scorch Primary Power: Flame generation and shaping. He can conjure fire and direct its shape and movement; however, as he isn't terribly imaginative, he usually opts for fireballs instead of, say, a box for holding prisoners or a battalion of fiery wraiths to keep them in line. The most creative thing he's done with his power is create a flaming vortex with the aid of a wind Epic. They didn't work together long. Secondary Power: Immunity to fire and intense heat, which allows him to conjure fire without burning himself. Personality: Most describe him as "angry," and that is the emotion he seems to display most often. Altermind made no bones about the fact that he barely passed Thoughttown's strict entrance exam, and because of this he has a chip on his shoulder. As part of the town's security force, he's much harsher than he needs to be, which does help Altermind keep an effective grip on the populace. He hates working with others, even other Epics, since it reminds him that he's not as powerful as he would like to be. Still, working for Altermind has given him more power than he would have found on his own, so he sticks around. Appearance: Tall and muscular, with skin that has gotten progressively fairer the longer he's stayed in Oregon. (He's originally from sunny Arizona, but he left when most of the humans in the state cleared out. The hot, dry air made his powers more effective, but there was no fun in using them if there was no one to rule.) He puts bright red streaks through his dark hair, which he wears as a mohawk or flattened, depending in his mood. In keeping with the Epic style, he dresses rather like a Marvel Comics character from the 90s—dark pants, combat boots, no sleeves, too many pockets and pouches for any one man to have, and a flamethrower slung across his back. (Redundant most of the time, but he thinks it looks cool.) Edited June 17, 2014 by TwiLyghtSansSparkles 1
Mailliw73 he/him Posted June 17, 2014 Posted June 17, 2014 Name: Max Kennon Appearance: Max is a bit shorter than average with long brown hair. He is fit and strong, as standard of those who fight Epics. He has deep brown eyes and a rumbling voice. Weaponry: Max's standard weaponry consists of two handguns on both hips and a pack of ammo on his back. Job: Works with Mel (played by Delightful and is her backup and cover fire man. (Tentative)
Jo and the Bush all/any Posted June 17, 2014 Posted June 17, 2014 (edited) Name: Gordon Walker Appearance: Tall and thin. The kind of guy you don't see unless you're looking for him. He tends to dye his hair natural colors, every week. Weaponry: Knows enough mixed martial arts to get away. Good shot with a Pistol. Job: Informant. Focused on Epics. Works for the Reckoners part time. Edited July 10, 2014 by The Only Joe
TwiLyghtSansSparkles she/her Posted June 17, 2014 Author Posted June 17, 2014 Scorch is already there in Portland, ready and waiting to be an obstructionist jerk. Nathan and Doctor Funtimes will show up within the next post or so. I had kind of planned for her to be a wild card, for better or worse.
Mailliw73 he/him Posted June 18, 2014 Posted June 18, 2014 Twilyght, I like what you've done with Scorch. So Delightful, I put a post with Max in the the other thread. 2
TwiLyghtSansSparkles she/her Posted June 18, 2014 Author Posted June 18, 2014 Thanks I'm excited to see it.
TwiLyghtSansSparkles she/her Posted June 18, 2014 Author Posted June 18, 2014 Argh! Sorry about that down vote, on the other thread, Mailliw! I meant to do the opposite, but it was on my phone and I have stupid fingers. :/
Mailliw73 he/him Posted June 18, 2014 Posted June 18, 2014 It's alright, it's been balanced out. No hard feelings.
TwiLyghtSansSparkles she/her Posted June 18, 2014 Author Posted June 18, 2014 Curse iPhones and their deceptively wide screens! 2
Delightful Posted June 28, 2014 Posted June 28, 2014 Just want to let you guys know I haven't forgotten about this, just been waaay busy. Hopefully I'll have time to join in again soon.
TwiLyghtSansSparkles she/her Posted June 28, 2014 Author Posted June 28, 2014 Just want to let you guys know I haven't forgotten about this, just been waaay busy. Hopefully I'll have time to join in again soon. That's fine. I was going to step back for a little while to give everyone time to catch up anyway.
TwiLyghtSansSparkles she/her Posted June 29, 2014 Author Posted June 29, 2014 Does anyone need a summary? I don't think a ton has happened—it's mostly just setup, from what I can tell—but I know a lot has been written and people have been gone.
Left he/him Posted June 30, 2014 Posted June 30, 2014 I do. 3-4 pages of posts that long is just going to take to long for me to read. I'd like to get back in, but..........
TwiLyghtSansSparkles she/her Posted June 30, 2014 Author Posted June 30, 2014 Everyone is in Portland at the moment. Max (Mailliw) and Mel (Delightful) are trying to steal food from a shop that may or may not be owned by an angry Epic. Gordon has sold information to Joe/SightLine (both Joe) in order to help him find and kill Altermind. Kathy and Travis (Theorymaker) snuck into Thoughttown, but both were caught by Flashpoint (NPCish) and Scorch (me), Altermind's security team. Currently, Altermind is giving Kathy hallucinations and is having her doused with water to short out her powers. And CorpseMaker (Joe) and Funtimes (me) have teamed up for the time being so CorpseMaker can get his revenge on Joe/SightLine. CorpseMaker thinks Nathan (me) is an Epic. Did I miss anything?
Jo and the Bush all/any Posted June 30, 2014 Posted June 30, 2014 Gordon has sold information to Joe/SightLine (both Joe) in order to help him find and kill Altermind. Did I miss anything? Joe/Sightline is watching Current events in Thoughtown. If Altermind kills kathy and/or Travis, Then Joe will kill Altermind. If not, then Joe will ally himself with altermind to kill the dangerous Epics of Portland. (Like CorpseMaker. He's has the same Invincibility that Steelheart had, (except different Weakness) so CM is pretty angry at Joe for trapping him.
Mailliw73 he/him Posted June 30, 2014 Posted June 30, 2014 Hey, Joe, do you plan on rping CM often? It sounds like it, but could you throw up a profile for him so we can see what his powers are and what he's like?
Jo and the Bush all/any Posted June 30, 2014 Posted June 30, 2014 (edited) Oh Sure. Twilight and And were Talking, and he's bassiccly going to be Step 2. (Step 1: Characters Meet. Step 2: ??? Step 3: Apocalypse.) He'll end up betraying Funtimes, and recruiting other Epics. And we'll have to take him down. Name: CorpseMaker Human Name: An informant learned his name, and CorpseMaker dismembered him on the steps of City Hall. It's one of those Embarrising names. Power: Primary: Deathsight: He can litterally kill anyone he see's, Autopsies reveal the cause of death as being the destruction of parts of the Victims Brain. Can be blocked by Prime Invincibilities. To use the Power, CorpseMaker must maintain Sight of the victim for 5 seconds. If his sight gets broken (IE, He blinks, someone punches him, vic turns Invisible) then the Victim doesn't Die. Power: Secondary: The Great Equalizer: Can negate any Active power of another Epic, making them unable to use that power. But he can only negate one power at a time He can't negate Passive abilities. Power: Passive: Prime Invincibility: Cannot be killed in any way. Litterally, doesn't need to breath except to talk. Regenerates if disintegrated or Incinerated. Immune to toxins, bullets, knives and Epic abilities. Weakness: He does have one, and it will be used in the RP soon. Edited June 30, 2014 by The Only Joe
Mailliw73 he/him Posted June 30, 2014 Posted June 30, 2014 Well dang. That's a tough Epic to beat. If Altermind can just keep him from finding his power, he could beat him. It's hard to maintain a gaze with a hallucination.
Jo and the Bush all/any Posted June 30, 2014 Posted June 30, 2014 Hallucinations can stop him, yes. Unless he was allied with an Epic who could Transfom things at Will. Oh wait... And yeah, CorpseMaker is powerful. But once we (well, you guys, I already know it) Figure out his weakness, it will be a much more easy Fight.
Mailliw73 he/him Posted June 30, 2014 Posted June 30, 2014 How would transforming things help him? A hallucination can't be transformed, it's all in your mind.
Jo and the Bush all/any Posted June 30, 2014 Posted June 30, 2014 How would transforming things help him? A hallucination can't be transformed, it's all in your mind. I know. I just wanted to say, "Oh wait..." 1
Edgedancer he/him Posted June 30, 2014 Posted June 30, 2014 (edited) Couldn´t CM block the illusions or is there some kind of limitation on that? (don´t answer if there is infact something connected to his weekness) Anyway, now that I have found this let me join up (which given the rule post I assume and hope is okay), although it is semi late where I´m so it might take a while before I post in the other thread. Lemme think of somethink quirky and of course evil. Epic Name: Night Hound Human Name: Michael Jäger Primary Power: Strengthened agility and strength, although agility more so than strenght. His body´s durability isn´t incresed though, so this would damage if not for his passive ability, more on that later. Seems standart but the fun only starts here, because he can gift this ability. Maximum number of people he can give his power to is 5, obviously if he gives his power to more individuals the physical boost each of them gets weakens. Secondary Power: Domestication: When he gifts his power to someone he can, but doesn´t have to, take control over his targets movement. Given that he only controlls their motions but not their mind his victims are limited to activities that don´t requiere high intelligence and are incapable of speech. There exsists no kind of information feedback to Night Hound so he must see them to know what they are doing, however he can send information to his hounds, as he likes to call them, including orders, which they can perform while out of his sight. If they don´t have a current objective given to them they will just stand around and wait for more imput. How long he can take control over them depends on the amount of power gifted. It varies from roughly 5 hours to about 1 day at most. Domestication can not be activated after he has already gifted the power nor can he set it to activate after a periode of time, it has to be activated imediatly. Black mist forms around the victims hands, feet and head causing them to appear slightly canine. The mist might take the form of claws or teeth but they aren´t tangible and as such not harmful. Because he dosen´t affect their minds they are fully aware in all of this and retain their memories. Passive Power: Regeneration/healing factor: Pretty self explanitory. His healing is strong enough to heal wounds that should be leathal but only to a certain extend: Being set aflame, shot multiple times or have only some of the less vital parts of the brain damaged? A-OK. Having his entire head smashed or being impaled in a way so he can´t heal? Sound the funeral trumpets. Another detail not common to regenerations is that, when actively healing him it generates black mist around the area it is healing, similar to the mist around his hounds. As mentioned before this offsets the strain caused by his primary power, as well as more mundane things such as aging, however this also means that, when he keeps his physical abilitys, there is always some mist around him, which gives an indication how strong he is at the moment. He can not gift this ability, meaning that his hound are under constant physical pain and might recive lasting damage. Weakness: *shrugs shoulders* You don´t know it, at least not yet. Trivia: -He was studying to become a Vet before calamity hit. -He is in his early 30ths. -He wears his black hair in a ponytail that goes down to his shoulders, is cleanly shaved and well clothed, although neither expansive nor flashy. -Personality depends on amount of power he has gifted away. Little gifted: aggresive and impulsive. Most gifted: cold, rational and analytic. (He prefers this.) -Independent of his current state of mind he enjoys hunting. Good thing Epics are supposed to be villains, because this guy is kinda disturbing. A human character that is less so might follow. Also this turned out a lot longer and more detailed than I expected. Edited August 4, 2014 by Edgedancer 5
Jo and the Bush all/any Posted June 30, 2014 Posted June 30, 2014 Well CM can block illusions by using the Great Leveler, but once he blocks another power, Illusions are bvack up. Passive Power: Regeneration/healing factor:some of the less vital parts of the brain damaged? A-OK. Having his entire head smashed or being impaled in a way so he can´t heal? Sound the funeral trumpets. Deathsight targets the brain, takes 5 seconds to Kill. Hmm... Twilight, would Deathsight be able to kill Nighthound? (Moderator decides)
Edgedancer he/him Posted June 30, 2014 Posted June 30, 2014 Well CM can block illusions by using the Great Leveler, but once he blocks another power, Illusions are bvack up. Deathsight targets the brain, takes 5 seconds to Kill. Hmm... Twilight, would Deathsight be able to kill Nighthound? (Moderator decides) It depends on how big the destroyed part of the brain is but it would at the very least knock him of his feet for a while, which would most likely be enough to kill him. (Anyway you are right Moderator gets final say.) Also is it Leveler or Equalizer?
TwiLyghtSansSparkles she/her Posted June 30, 2014 Author Posted June 30, 2014 Oh jeez. Give me the difficult existential questions, why don't you. ummmm Give me some time to overthink that question and I'll get back to you this afternoon when I'm off work.
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