-
Posts
155 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
News
Forums
Blogs
Gallery
Events
Everything posted by Aspren
-
Conditional votes and conditional power usage like that isn't allowed.
- 1232 replies
-
1
-
- aftermath
- day/night 9
- (and 13 more)
-
No one is voting for anyone so far. Any votes there were against anyone have been retracted. I too vote to kill no-one
- 1232 replies
-
- aftermath
- day/night 9
- (and 13 more)
-
After taking away Modeft's corpse with the help of Herwynbe, Aspren had took his usual seat by the cellar door. He made sure to take note of those who left, those who arrived and those who had yet to arrive. Though he had had yet to speak to anyone openly he believed that he had already narrowed down the suspects to eleven individuals. The possibility that they had another ally already in the crew wasn't entirely unlikely though. Still, knowing this didn't help much at all. He needed help if he was ever going to be able to find out who the murderer was. Every day the murderer, who was most likely an Inquisitor, would take another victim. This was the sort that liked to play with their victims before they killed them, which, if you looked, is why you'd find him hiding in the open.
- 1232 replies
-
1
-
- aftermath
- day/night 9
- (and 13 more)
-
No. No! This can't be happening! Aspren was distraught. This was the last thing that he'd expected to find when he woke up that morning. He, just couldn't believe it. Modeft, dead? It wasn't possible. He always had a plan. He must've had a plan, Asprens's thoughts whirled in his head. He must've. All the times I told him that it wasn't safe to do it out in the open. He must've listened! How can we possibly go through with the... No. Don't think about that now. You need to take charge. Composing himself, Aspren pushed his way through the crowd. His anger distorting his face even as tears streamed down it. With his hand shaking, he reached out removing the hook from Modeft's head and cut the bindings. He would find whoever did this.
- 1232 replies
-
2
-
- aftermath
- day/night 9
- (and 13 more)
-
Aspren had been Dyring's establishment since early morning, sitting near to the cellar door. Odd that there's so many corners, he thought to himself. odd that everyone seems to want to sit in one... So far the tavern was packed in what could be called an odd configuration. The corners and sides of the large room were packed with the regular crew-members, mostly jostling for a corner seats, for reasons that Aspren couldn't figure, and a with the rest of the crew - some of who Aspren didn't recognize - sitting in the very centre of the room. Modeft had yet to arrive. It didn't seem like anyone had noticed him yet, even though he had been the first to arrive and had been sitting there scribbling in his notebook all morning. Also, Dyring and Roban had yet to bring him the wine he had ordered several hours ago. No matter. I have more important things to do than inebriate myself and participate in vacuous conversation
- 1232 replies
-
2
-
- aftermath
- day/night 9
- (and 13 more)
-
Looking to join the game, if it's not too late. This is my first time. I hope I don't fail too miserably. Aspren was the crew's inventory manager or rather the "supply and requisitions officer" as he called himself. He didn't speak much, but when he did, he did so in a terse manner. He seemed to have a penchant for procedure, no informal requests of supplies were tolerated. Granted that you followed the proper procedure though, you'd be able to get anything you need from him. Anything, that is, except allomantic metals (which if requested, you would find him directing to take it up with the Vron the ""Alchemist""). He was often seen to passing letters to the crew leader, Modeft. The content of which was subject to some speculation among the other crew members
- 1232 replies
-
2
-
- aftermath
- day/night 9
- (and 13 more)
-
Not if you were wearing shardplate . If you weren't wearing shardplate, I'd agree that being hit with a mace is worse. As the bullet does comparitvely less damage as all it does is penetrate your skin and embed itself in your flesh. But If wearing shardplate the chances are that the mace would only cause a jolt, while the bullet is almost certain to penatrate the shardplate. Hell, If you were wearing normal plate armour I assure you that it'd be better to be hit by mace rather than a bullet. There's a reason why plate armour died out soon after the invention of firearms.
- 52 replies
-
- anti-shardplate
- shardplate
-
(and 3 more)
Tagged with:
-
Fair enough. I don't know the strength and the effective surface area of most of these weapons though. So I couldn't account for them. There's really little difference between kinetic energy and momentum. They're both the derivatives of mass and velocity. You could easily convert the one into the other. Kinetic energy is equal to the squared momentum of the object, divided by the doubled mass of the same object. I don't necessarily think that kinetic energy expresses the destructive potential of a projectile much better than if it was expressed as momentum. I just used kinetic energy because it is the more commonly used of the two. Also, it's easier to understand considering that momentum may be measured in different units (kg.m/s, N/s and lb.f/s (I'm not too sure of this one, what do Americans use?)) while kinetic energy is usually just measured in joules. I believe you meant to say that the other way round. If both the bullet (at point-blank range) and the mace had the same kinetic energy, then bullet is better because the force is concentrated over a smaller area than the mace, making in more likely to crack, if not penetrate, the shardplate. But that's not accounting for the mass of the bullet and its velocity.
- 52 replies
-
- anti-shardplate
- shardplate
-
(and 3 more)
Tagged with:
-
I used kinetic energy because it seems to be the standard when measuring the destructive potential of projectile weapons. A fabrial powered projectile seems like a bit of a waste to me. Fabrials are relatively expensive, so making fabrial projectiles that are just going to be fired and then forgotten seems to be a waste of resources. Resources that would probably be better spent on making more weapons.
- 52 replies
-
- anti-shardplate
- shardplate
-
(and 3 more)
Tagged with:
-
Sigzil is Azish, and he barely has an accent either. It may be that that the Alethi language is similar enough to the Azish language that there usually isn't a discernable accent.
-
The highest draw weight of a bow that I've heard of is 150 lb, which I put in the table. I'd assume that a Grandbow would have a draw weight of maybe 5 times that amount. I won't be able to find any actual data to calculate that but I'd assume that it'd be somewhere between the 175 lb crossbow and the 3300 lb siege-crossbow. So probably an effective Ek of about 1100 J.
- 52 replies
-
- anti-shardplate
- shardplate
-
(and 3 more)
Tagged with:
-
Okay, I added a ballista to table. I'm not too sure how accurate the data is but I think it'll do.
- 52 replies
-
- anti-shardplate
- shardplate
-
(and 3 more)
Tagged with:
-
It's probably quite hard to have a projectile weapon that is both accurate and fast enough to go through an eyeslit. What could work is maybe a fast firing crossbow, or rather a whole squad of crossbowmen with fast firing crossbows. Something like a chukounu or a polybolos. Just bombard the shardbearers face with crossbow bolts. One of them is bound to eventually go through the eyeslit.
- 52 replies
-
- anti-shardplate
- shardplate
-
(and 3 more)
Tagged with:
-
Good point. I think the rate of change in momentum in the case of Dalinar catching the Chasmfiends claw is less than the rate of change in momentum when a warhammer strikes shardplate that is motionless. When Dalinar caught the claw he bent with the blow till he was down on one knee. That increased the time over which the force of the Chasmfiends blow would be divided. Similar to how withdrawing your hands while catching a fast moving ball seems to lessen the impact. I'm not sure by how much the blow would be lessened by that though. So you're probably right. That, or he was doing some surgebinding that we don't know about. Or, the Chasmfiend was being friendly and never intended to hurt anyone. Or it was a fake chasmfiend. An illusion made by... uh, uhm, Taravangian and stuff. I'm getting a bit desperate here.
- 52 replies
-
2
-
- anti-shardplate
- shardplate
-
(and 3 more)
Tagged with:
-
In the interest of finding mundane weapons capable of adequately damaging shardplate I thought I might do some calculations. From what we know so far there are two weapons capable of cracking shardplate with one blow and possibly destroying shattering shardplate in subsequent blow. Namely a Warhammer and a massive rock-sling. In Chapter 65 of The Way of Kings we see some Parshendi slinging head-size rocks at Dalinar, which slightly crack Dalinar's shardplate. In order to do these calculations I'm going to have to make quite a few assumptions: okay, now for some calculations: So now we've got a baseline. I'm going to assume that 1580 or so Joules is close to the minimum amount of energy required to crack shardplate. Long story short, here is a table of some other weapons with their approximate Ek calculated: As you can see, the two heaviest warhammers, the (3300lb draw-weight) siege-crossbow and the 5500 lb draw-weight ballista all have an effective Ek exceeding or near to 1587 Joules. The shardbearer's warhammer shown is probably capable of shattering shardplate in a single blow (if it's a direct hit, and not say, a glancing blow). The bows and crosbows have their draw weight indicated (the weight, in pounds, required to draw the bowstring/crossbowstring back). The 3300 lb draw weight siege-crossbow treads the line between a ballista and a crossbow, being that it is barely portable (up to 25 kg). There are probably quite a few other heavy weapons capable of adequately damaging shardplate, which I can't think of at the moment. If you can think of any, please point them out. It's also interesting to consider the possibilities of fabrial enhancements in improving these weapons anti-shardplate capabilities. What sort of enhancements do you think they could be given? EDIT: Added a ballista in the table.
- 52 replies
-
21
-
- anti-shardplate
- shardplate
-
(and 3 more)
Tagged with:
-
Red spren and Eshonai interlude connection
Aspren replied to ADIMORTIS's topic in Stormlight Archive
...or maybe that is their stormform... Either way, nice catch. -
I guess I'll have to retract have to retract my previous statements. After doing a little research on the subject it seems that even with today's technology ships capable of withstanding hurricane level conditions are rare, and even then not capable of enduring those conditions with any certainty. The only way that I can think that it might be possible is if a massive soulcast ship was made, according to the specifications I gave in the OP as well as having some fabrial enhancements. The cost of such a ship would be astronomical, and it's hard to think of a reason anyone would have to build one in the first place (If there was another continent to sail to then maybe...). We can still conceptualize how we think it could work though.
-
Fair enough. That is the only tale we've heard of, but that's not to say that there aren't more, or that it isn't possible. Highstorms aren't necessarily like terrestrial storms, which dissipate over land due to loss of sufficient convection currents and moisture. I certainly can agree that the seas in the Stormward direction would be especially un-sailable in the event of a Highstorm, being that there's nothing at all to diminish the stormfront.
-
I wasn't saying that all or even many ships are made to endure Highstorms, I'm saying that surely some ships are built endure them, and that I wonder how they would do so. It's hard but hardly impossible for such a thing, after all, a small wagon managed to survive a Highstorm with relatively simple modifications (the wagon Kaladin was transported in as a slave).
-
Haha, Ironclads and submarines then. Now you've got me thinking about how Roshar will be in the future... I imagine, armoured trains, submarines and ironclad turtle ships.
-
I don't think that normal Earth ship would be capable of weathering Highstorms, and certainly not pre-industrial age ones. So most likely some ships on Roshar would be constructed in a way so as to be capable of weathering Highstorms, or at the very least able to make sure that they're never caught in one. What modifications do you think that a ship would need in order to weather a Highstorm? So far all that I've been able to think of is that they'd need: retractable or folding mast (otherwise the mast would be torn of during a Highstorm, or possibly capsize the ship) several more anchors than a normal ship (for stability and to prevent being blown too far off course) possibly be enclosed on top (in a manner similar to a Korean turtle ship) outriggers or multiple hulls (for stability) What ideas do you have for ships to allow them to endure Highstorms? Note: I'm not too ship savvy, so it's possible (or rather probable) that I'm wrong about something here. If so, please do correct me.
-
That's quite a good design. It looks much lighter than I thought it would. I was thinking something like a fairly heavy siege-tower, but your design is much more practical. From the looks of it, when the bridge is folded up then it acts as a shield for the troops inside and behind the tower. Out of curiosity, what are those two beams sticking out at the bottom of the back of the bridge-tower. Are they for stability or do they slide out and lock in place the drawbridge when it's unfolded?
- 43 replies
-
Yeah, that would work quite well. Is that thick enough to withstand the strain of six or so armoured horsemen charging across the bridge though? You could probably get away with explaining that wood from trees on Roshar are much stronger than that of Earth trees because they need to endure Highstorms. Could we possibly see this design in later books? I'd certainly love to see what it looks like once you've finalized the design (I also can't wait to see Dalinar's tower-bridges).
- 43 replies
-
The posts are a great idea. I don't think they can be considered rails, so I think you can get away with it. I don't think it'd be too hard to push the bridge even if the placement of the pushing points (I don't know what else to call them) are low, as it's implied that the Shattered Plains terrain is fairly smooth and hard. Even heavy wooden constructs like the bridges would most likely slide across it fairly easily. It's stated that spearmen cross the bridge in rows of four: It's a good point you make concerning the horses. I hadn't considered that. There's just two problems I can see with your design. It's stated that the bridgemen in the front row are fully exposed, head to toe, but with your bridge the ramp shields their heads and upper bodies. Which is the same problem I had with one of my initial ridge design. I had to design my bridge with a steps at the ends instead of ramps, which is problematic, because it limits how high the bridge can be. It's hard telling what exactly your bridge is constructed out of, It's stated that the bridge is mainly constructed out of thick boards and broad beams, but your bridge seems to be mainly framework constructed out of fairly thin beams (which I admit probably has better structural integrity for less mass). Overall, great design!
- 43 replies
-
1
-
Thanks. For some reason, on my first readthrough, I thought the bridges were typical frame bridges, triangulation and all. Okay, will do so, thanks.
- 43 replies
-
2
