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ccstat

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  1. There have been some good responses on Reddit recently, especially as part of the AMA and Oathbringer updates. I don't have time to compile those yet (and some have already been posted here) but one on a separate thread about character deaths jumped out at me. Here is the whole quote, with the important piece in bold.

    Quote

    Yes, I've been thinking about this. Spoilers below.

    The issue is, resurrection is a major theme of the cosmere. The very first line of the first chapter of the first cosmere book starts with someone dying. The story is about his return to life.

    The death of Adonalsium, and the questions surrounding the persistence of his power, is THE single pervasive theme of the works. And so, I've returned to this theme multiple times--from Sazed's more metaphorical rebirth in Mistborn Three to Syl's more literal one in Words of Radiance.

    At the same time, the more this theme continues, the more it undermines the reader's ability to believe someone is really dead--and therefore their tension at worrying over the safety of characters. So we need a better "Dead is dead" indication, otherwise every death will turn into Sirius Black, with readers being skeptical for years to come.

    So, let's just say it's something I'm aware of. Josh, of the 17th Shard, was the first one to raise the issue with me years ago. We need a balance between narrative drama and cosmere themes of rebirth.

    Source: https://www.reddit.com/r/Stormlight_Archive/comments/5yejj3/comment/derrlv5

    I'm pretty sure this is the first official pronoun for Adonalsium besides "it." I take this as unintentional confirmation that Adonalsium was a being/Vessel and (probably) male, something Brandon has been quite evasive about.

  2. I got really excited about this and started to put together a music video of it. Picked out a bunch of cosmere fan art for the visuals, then recorded me singing the song to a karaoke track of Shake It Off.... It turns out my man voice doesn't sound good for Khriss or for impersonating Swift. I could do a grumpy Nazh, but that doesn't fit for the whole song. 

    So, if anyone wants to volunteer their vocals, consider this your invitation.

    As a side note, there seems to be zero fan art of Nazh. Several billion of Kal, Shallan, and Vin. Nearly that many Adolin, Jasnah, and Lift. A decent handful of Vasher, and even one or two of Khriss, Silence, and Sixth of the Dusk. But no Nazrilof that I could find. If you know of any, please point me to it.

  3. Hmm, interesting. Thanks for the quote, Thunder. 

    I'm not sure if this is a case of Szeth misunderstanding the magic or of me (and many other readers) missing something important. We do have multiple WoB about shardlate itself interfering with lashings and other magic because it is "hyperinvested."  (1, 2, 3).

    Brandon has also confirmed that gems were added to plate around the same time that they were added to blades, and were not part of the originals.

  4. 12 minutes ago, Extesian said:

     this would explain the Vorin prohibition on foretelling the future. Fear that by predicting it you make it more likely to happen.

    Oooo. That is a great thought! 

    I'll have to think about the Connection idea some more. It's a plausible explanation, but feels a bit unlikely to me at first glance.

  5. Khriss sings "Nazrilof" (a reworked version of "Shake it Off").  I just posted it to it's own topic, then saw this thread. 

    I could also see Shai singing a great version of Mulan's "Who is that girl I see."

    Edit: Wait, no. That song fits better with gold allomancy than with forging. So it should go to Vin or to Miles.

     

  6. In addition to the WoB shared above, there is a relevant quote from WoK:

    Quote

    Sadeas fished something out of a pouch at his waist, holding it up. A large sapphire. It wasn't infused. In fact, looking closely, Dalinar could see that it was cracked--it wouldn't hold Stormlight now.

    Apparently, defects in a gem are what cause stormlight to leak. Here, the cracking is responsible. For a raw gem, you could say that any rough edges are irregularities where the light can leak out. This doesn't directly answer the question; we still don't know the root cause. Does the physical disruption of the crystal allow stormlight to escape? Is it a factor of internal reflection/refraction? Or is it instead a cognitive feature of the gem being "whole" or "broken" that matters? 

    Still, it does explain why they have to replace broken gems in (e.g.) soulcasters rather than just using the broken pieces anyway. They won't hold a charge, and become useless until recut with appropriate faceting. 

    On 2/18/2017 at 8:40 PM, Mr. Staccato said:

    I don't think the nature of gems and the corresponding amount of stormlight they can store was ever addressed in the stories.

    The closest we come is at the beginning of WoR when Sigzil wants to do experiments to test Kaladin's abilities. They decide that there is too much variation in the amount of stormlight that gems hold (or at least too many unknowns for bridge four to account for in their calculations). Since they can't establish a reliable unit for measuring stormlight, they abandon most of the scientific rigor they want to include in their tests. Maybe the ardents or stormwardens know more, but so far we (the readers) are still in the dark.

    Quote

    "How can I be precise? [...] I don't know how to measure Stormlight!"

    "With chips," Kaladin said. "The gemstones are precisely weighed before being encased in glass."

    "And can they all hold the same amount?" Sigzil asked. "We know that uncut gems hold less than cut ones. So is one that was cut better going to hold more? Plus, Stormlight fades from a sphere over time. How many days has it been since that chip was infused, and how much Light has it lost since then? Do they all lose the same amount at the same rate? We know too little. I think perhaps I am wasting your time, sir."

     

  7. 1 hour ago, Sheridan_rd said:

     

    1. Sanderson really liked the idea of super powerful talking sword and wrote one into his book

    2. Vasher's wife didn't realize the Shardblades on Roshar were sentient.

    I suspect #1 is partly the case. The magical sword is a staple in fantasy, and I'm sure that Brandon built Nightblood into the cosmere as his take on that tradition.

    In a meta sense, #2 is also probably correct because at the time that Warbreaker was written, Stormlight was still in WoK Prime form, in which spren didn't exist. If I understand correctly, that version of the world had manufactured, non-sentient shardblades, so Nightblood's awareness would have been truly unique. Obviously the canon has changed, and Brandon may have now modified the backstory motivation/understanding that Vasher and Shashara had.

  8. My gut reaction on the twin question (which I can't back up with any realmatic reasoning) is that they would be more likely to have the same powers than non-identical siblings, but far from guaranteed.

    Another sDNA question I've been wondering about:

    We have a complete copy of our (regular) DNA in every cell. That means that with the right tools, you can analyze a small sample (blood, hair etc) and learn a ton about the person it came from. Would it be similarly possible to do a forensic analysis of identity-imprinted investiture (such as a partially filled metalmind, or the Breath in an awakened object) and get a clear picture of the owner's spiritweb?

    If yes, do such tools exist in the cosmere?

  9. We got some great comments on the Rithmatist from Brandon at the recent convention in Boston. I've copied all of the relevant quotes into this post. Spoilers are for length, and to group questions by topic. Timestamps refer to the recording available in the event thread here)

    Magic of Rithmatics

    Spoiler

    10:55 Q Are shadowblaze afraid of clocks the same way the Forgotten are.

    Ironeyes: So, uh, we know that the charcoal creatures…

    Brandon: Yes.

    Ironeyes: ...are afraid of coins.

    Brandon: Yes.

    Ironeyes: So are the white chalk creatures, which I think are called Shadowblazes…

    Brandon: Yes.

    Ironeyes: Are they also afraid of coins?

    Brandon: Are they also afraid of coins? To a much lesser extent. Um, I can give you guys some backstory on this. What’s going on here is that the place these things come from, um, linear structure and things like this are frightening to them, like they come from a non-linear location. Time does not move linearly where they come from. When they come into this world, structure and linear time progression, is bizarre to them. And there are some who have embraced it, and been like, “This is cool and different!” and there are others that are still terrified of it, as a representation of what is so alien from the world they came from. So that’s why we’ve got this whole clocks, and even structure, as a metaphor for, um, something that is terrifying to them.

    Uh, Rithmatist started in the Cosmere. The magic shares a lot of its roots, then, in Cosmere magic worldbuilding. I split if off because I wrote the whole first book with it being in the Cosmere. I split it off, saying “No, I don’t want Earth to be in the Cosmere.” Even an alternate version of Earth. It just raises too many questions about the nature of Earth being involved in this. I want the Cosmere to be its own dwarf galaxy of which not even a dimension of Earth is involved. And when I made that decision, I broke Rithmatist off. That’s the only one I had written that didn’t belong, but it still has, so, it means that the magic is going to feel very familiar to you, uh, it’s going to feel like the magic of a, um, of the Cosmere. And Cosmere magic is based around, usually, human beings making a symbiotic bond with an entity made out of the magic. This is, kind of, one of the origins of Cosmere magic, and Rithmatist has, therefore, its roots in that. I’ve done some things since I’ve split it off in the outlines to distinguish it, but it’s going to have the same roots. So you’ll notice some things like that, that are similar.

    Question: Uh, before you split The Rithmatist from the Cosmere, did the Shadowblazes come from the Cognitive realm?

    Brandon: Yeah. Yeah, the Shadowblazes were in the Cognitive realm, they’re--you know, well, they’re more Spiritual realm. They were Spiritual realm, sorry. They were Spiritual realm entities that got pulled in, uh, to the Physical realm. And the Spiritual realm has no time, um, it exists independent of time and location, all times and all places are one, and so, uh, when something that’s from the Spiritual realm got pulled into the Physical realm, it was like, “This is so weird!” Um, and there are very few things in the Cosmere that exist only on the Spiritual realm, which was a really fun thing I could do with this book, was show that. Cause most things exist on all three realms. Um, so, yeah. So, yeah, I mean if you’ve got, if you’re a Cosmere, uh, theologian--not theologian, magic, uh, what do you call it? Uh, they call that, uh, I have a word for it in-world. But anyway, if you’re a realmatic theorist, you can kind of pick out how the Spiritual realm beings were related, originally, to the realmatic theory.

     

    14:15 Q The Great Circle in Nebrask shows you can scale up defenses. Can you make giant chalklings?

    Ccstat: So the Great Circle at Nebrask shows that you can really scale up the…

    Brandon: Yes

    Ccstat: ...defenses. Could you also scale up and draw a Godzilla-size chalkling?

    Brandon: Uh, this is theoretically possible (laughter). Yeah, yeah. Theoretically possible.

     

    14:30 Q Circle strength is based on curvature

    Q: Circle strength is based on curvature, so how can a scaled-up circle be strong, since the local curvature drops very low? Is the inside of a circle stronger than the outside?

    A: Theoretically would be, yes. Scale is a big fun thing I have built into the outline of The Nebraskan, when and if I write it. This is about 1908, but it’s not an exact analogue, they’re like 1930’s equivalent, maybe a little bit more on some things. At that time, we were really learning to do math, mathematical projects on a large scale [...] so this is where I was pushing for this.


     

    24:35 Q. How does beauty of the drawings matter in Rithmatist?

    Q: At what point in making the Rithmatist magic system did the concept of the beauty of the drawings come in?

    A: The beauty of the drawings is related to the idea of your perception influencing magic, which is a Cosmere rule. Giving things a mental order, the Cognitive aspect of it, it’s the same way that in Warbreaker, when you give an order to something you’ve Awakened with the magic, the way you perceive that order directly influences how it plays it out. I built this in because, number one, it’s better for philosophy if the answers aren’t, in some of these things, [internal?] answers where the author has said, “Truth is capital T Truth”, where the characters’ perceptions of truth allows for different people to believe different things and both be arguably right. Also because I wanted all the magic in the Cosmere to have some root in the Cognitive Realm. The idea of the magic there is, there’s a Spiritual thing which is kind of unknowable, kind of eternal, kind of all-places-one, there’s a Cognitive aspect, which is how you perceive it influences it, and then there’s the Physical world. The chalklings were built that way, how beautiful you perceive it as being, or the beings involved in this perceive it as being, will influence how well it works.

     

    26:06 Q. Follow-up about better drawings

    Q: In the books, in Rithmatist, you state that the better drawn a shape is, or a creation is, that makes it more powerful. Would that mean that if you drew a cube, would that be more powerful than a square?

    A: The complexity of it, and how people perceive, you could make an argument that there’s some people who would be like, “The perfect cube is so hard to draw that that is inspiring”, but the average people, if you said, ”Who’s going to win this battle: this cool knight that I drew, or this cube?”, they’d say the cool knight. So that sort of general perception plays a lot into how it works.

     

    33:50 Q Does a line of forbiddance on a mobile chalkboard move with the board?

    Q: If you draw a line of forbiddance on a piece of on a chalkboard that’s sitting on the ground and then hit that chalkboard, will the chalkboard move?

    A: This is the number one question I get, actually. The answer is, it depends on the size of the line and the amount of power that’s been put into it. This is actually relating back to Cosmere physics. If you look at the Cosmere physics, you can see exactly what happens with the speed bubbles, it’s the same sort of principle. It’s based on perception. So putting a movable line, oftentimes you will just have trouble engaging the magic on something that’s not stable enough to be viewed as stable. Drawing it on a chalkboard and then turning it toward somebody actually wouldn’t work, because you wouldn’t be able to engage that line very easily with the way the magic works. And if you did, it would disrupt the line, and it would be gone. Treat whatever I do with speed bubbles as the rule for Rithmatist magic, until I write the second book. If I decide to take it in it’s own direction, I will let you guys know.

     

    Story and World of the Rithmatist

    Spoiler

    18:40 Q Why no gunpowder?

    Q: Going back to the technology issue, in some of your books, particularly the Mistborn books, you explain why technology hadn’t developed for thousands of years. [...] What’s happened to gunpowder and combustion? Why isn’t that there?

    A: In Rithmatist the reason why we don’t use gunpowder and combustion is early on, people figured out how to wind springs into the aether, and if you can wind a spring into the aether you can get energy out of it. Basically the way we’ve got it working in the Rithmatist (I would have to dig out the exact notes, so be warned) but the way we have it working right now is if you wind a spring made the right way, you can wind it into the aetherial winds. And you can wind, and then twist it, and when you unwind it catches the aetherial winds and spins with it. So you can actually get more energy out than you put in if you wind it one direction, lock it, and then lock it into the aetherial winds and unwind it. It’s like hydropower, but it is unseen hydropower. So my explanation is they learned how to do this, and because they had access to this easier source of energy, their experiments with gunpowder and combustion weren’t as…. You could still make gunpowder. You could go build a gun on the Rithmatist world, and it would work just fun. But since they’ve been focusing on this other line of technology and they can access this energy, everything’s gone that direction instead. And I kind of built on the idea of the difference engine and things like this. People were trying to make mechanical versions of computers and whatnot. And if they had found a way to get energy out of it, they might have gone this direction. That said, I did not put the rigor into the science that I often do in the cosmere books. That comes in the revision stage when I give it to scientists and to my assistant Peter, who look at the actual science and raise some of the issues. So Rithmatist, I didn’t have to worry about that as much. In the cosmere I have to worry about things like redshift and breaking causality, and all of this stuff, and at least have in-world reasons why people don’t get irradiated by light when you speed up time, whereas in the Rithmatist I can say, “It’s a fun alternate history fantasy book. So we’ll just go with that and be internally consistent and not worry about the laws of thermodynamics quite as much.

     

    30:15 Q. In Rithmatist, the cost of making coins with gears in them is ridiculous, can you comment on the economics?

    Q: I was wondering about the economics of the Rithmatist. Obviously, the price levels are without a century of inflation. The cost of making those dollar coins, even in terms of their economics, it seems like it would cost more than a dollar to make a dollar coin.

    A: We spend more to make some of our money, not dollars. The argument I make on that one is that a dollar built by them is added value. That is my feel on it. Producing it might take more money than it is worth, but by the time it’s done, it is worth that much more money. At least in my opinion.

     

    31:10 Q. In our legal system, debt ends with death and your heirs are free. That doesn’t appear to be the case in Rithmatist.

    Q: In our legal system, when you die in debt, your heirs don’t inherit your debt. Whatever assets you have go to pay off, and then your heirs are free. I take it in this universe that this isn’t the case? Or is it just that someone’s going to break the widow’s legs if she doesn’t pay?

    A: I had the wife assume the debt of the couple in this.

    Q: He had borrowed the money in both of their names?

    A: In this legal system, that counts. You are liable.

    Q: So she inherits his debts?

    A: Yeah. But I would argue that the brother wouldn’t, if there were a brother, but the couple would.

    Q: And if she died, would Joel inherit the debt?

    A: I would say probably not, that he would probably not, but I would have to look at it specifically in the situation. If the wife or the husband inherit from the other, then there’s a decent chance they might make the child, there are cultures through history that the children have been. I’m going to say yes, I’m going to say he would. If the wife is inheriting his debt, it’s so much easier a leap to say that children also do. So I’m going to say yes. I hadn’t thought about it specifically.

     

    Writing the books and Research for the Series

    Spoiler

    00:30 Q. When is the next book coming out?

    Q: When’s the next one coming out?

    A: The Rithmatist is the number one most requested sequel I get. This is probably because people know that I’m working on Stormlight, otherwise that would be the number one most requested. To understand, I have to tell you a story about where The Rithmatist came from.

     

    So after I finished Warbreaker, I very deliberately said, I want to write something else in the Cosmere, and maybe this is the time to write the backstory of a character named Hoid. So I sat down and tried to [...] write this book, which I called The Liar of Partinel. The book was a disaster. Sometimes even as a pro, books just don’t go well. I had a contract for it and everything. I was supposed to be writing this book, and then its sequel, and... big disaster. I finished the first book, I forced myself to finish it, but I had no desire to revise. It was just not what it needed to be. When I eventually write that story, people are going to be expecting a lot from it and it can’t be a half-hearted book, and it felt half-hearted. So instead of [...] I told my editor, “oh yeah, I’ll be getting to that” and I wrote a [...] book, which was called Scribbler back then.

     

    Originally named Scribbler, and the origins for it were, the magic system is the start of this one, as you might be able to guess. I started doing these little drawings, which Ben McSweeney eventually re-drew to be a little bit better, but they started as my own drawing that we put between the chapters. But we started with those because I wanted to do something new with magic that I hadn’t done before. What I realized is that I never made a book where the magic was used to play games. We as human beings, we play games with everything. We turn anything into a game. This is a hallmark of humankind, we play with stuff. When we’re no longer killing each other, we come up with jousting, so we can make that a game. The idea of basically playing magical Starcraft on the ground around you was really interesting to me. So I started doing all these drawings and writing this book without telling my editor or anybody I was writing this book. Wonderful experience. The book came out very very well, it just came together. It’s one of those books, you don’t expect it, I didn’t have long term plans, I hadn’t worked on an outline for years and years, I discovery wrote most of the book.

     

    About the time I had to go to my editor and tell him, “I’ve written a book on accident”, I think I sent you the Rithmatist, right Joshua? I said I wrote this book on accident, right around that time, I got a phone call from Harriet McDougal, who’s Robert Jordan’s widow. She said, it’s a long story but it ended with me on the phone with her, because she’d left me a voicemail and I’d missed it, but I eventually got a hold of her, and she said, “Well I was just wondering if you would be willing to finish my husband’s series, the Wheel of Time”. To which I responded, “dakjs;dlfj;alkna;sdf” [verbal keyboard smash basically]. I really did. I wrote her an email the next saying, “Dear Harriet, I promise I’m not an idiot.” But the book that got left hanging was the Rithmatist. Liar of Partinel I was happy to shelve and do nothing with. It wasn’t a good book. Rithmatist was. But I knew that if I were stopping to do the Wheel of Time that I would not have the time to do a Rithmatist sequel for a while. Because my career so far had gone standalone, series, standalone, and then I was looking to do another series, which is why I tried Liar of Partinel. Once I did Wheel of Time, I said now is the time to do Way of Kings, which I had been putting off for a while cause my skills weren’t capable. I tried it and it hadn’t worked and I was like, I need to get better as a writer. But I was pretty sure I could do it, so I sandwiched Way of Kings in between two Wheel of Time books. But then I had the Way of Kings going and people expecting those, which is a good thing I got started on it because it’s a long series. If I were still putting it off, we might have troubles when it actually came out.

     

    So eventually, Rithmatist, I need to release this book, it’s really good, people are going to like this. So I gave it to Tor and had them release it. But the problem is, when am I going to do a sequel? It had been a little side project in the first place that I’d done instead of writing something else. I found time about 3 years ago. I took out my outline. My process often is, I will write a first book, then I will outline a series for it, then I will revise the first book to match the outline. I did this with Mistborn, I did it with the Reckoners, and I had gotten as far as outlining for the second book of the Rithmatist. I sat down to write it and I didn’t like the outline anymore. There were some things wrong with it. One, I had grown a lot as a writer. One, I don’t know if you guys discussed this, but the Rithmatist as a whole, it’s a great book but there’s a big danger zone in it. And that is, how do you treat indigenous people during the area of colonialism? There’s a big big minefield there, and the second book’s goal was to start dealing with that minefield, and I felt my outline for the second book did not do that respectfully. As I had grown as a writer, when I looked at the outline, and I was like, I cannot write this book because I’m not treating the original inhabitants of America’s cultures well enough. So I stopped and I read three books on Aztec culture. The second book is called the Aztlanian. Aztlan is the mythical origin of the Aztecs, it’s where their legends say they came from. If I’m dealing with real world mythology, that minefield grows so much bigger. You gotta do it right. This is something I wanted to do right. So I read a bunch of books. I rebuilt my outline, I felt really good about it, but there was no more time to write. I had a month or two left, so I wrote the fifth Alcatraz book instead. I can do those in a month or so, but this I knew was going to take three to four months, so I put it off again.

     

    I’m still looking for a hole in my schedule. The new outline for the Aztlanian is very good, it’s solid, I feel like I’ve got a handle on how to write it in a sensitive way, because we don’t want to avoid difficult topics in science fiction and fantasy. If we do that, it’s just the same as it’s always been. But if you are going to touch on sensitive topics, you need to do it really well. I really like where it is now, but when am I going to write the Aztlanian? I don’t know yet. The answer to you is, when am I going to do this? I have to find a time between my mainline projects, which right now are Stormlight Archive for Tor, alternating with Mistborn novels, and for Random house it’s the Reckoners books and that sequence. In between one of those times, I will find some time to the Aztlanian, and I will do it, and I hope it will be awesome, but I don’t know when that is. This is the book I’ve left hanging the most. Most everything else is a side project or it’s the Alcatraz books, which I’m making fun of people by taking a long long time, it’s intentional. If you haven’t read those books, they’re very different from everything else that I’ve done. The whole point is to make fun of the reader while the reader reads them. Every book plays some sort of dirty trick on the reader. The fifth book ends on a huge huge huge down note with the author, who’s Alcatraz, of the book saying “I’m not going to write any more, sorry guys”. But then there’s a little footnote at the end, one of the other characters like, “I’ll write the story so you get an actual ending.” Jokes like that on the reader, and the fact that it’s taking forever is part of the joke. Rithmatist is the one I actually feel bad about.

     

    09:45 Q Who is the Rithmatist referenced in the title?

    Discussion moderator: So the question I asked, at the beginning of this session, is: You used the definite article…

    Brandon: Yes

    Moderator: Who’s the Rithmatist?

    Brandon: Who’s the Rithmatist? So I imagined the Rithmatist more being a, um, a book like, let’s see if I can find an example of it. It’s not defining a person, um, it is, uh…

    Moderator: The role of the Rithmatist.

    Brandon: ...trying to. Yeah, yeah. Like I’m trying to find… There’s books that are like this, where it’s just like, uh, it’s almost like you could call a series The Rithmatist, The Archive, the this, that sort of idea where the title is… Look, it was originally called Scribbler, um, and Tor suggested changing the title to something that highlighted the magic a little bit more and was a better fit, and I liked The Rithmatist as that, but it’s particularly because the future books could be The Aztlanian and The Nebraskan.

    Moderator: And they’ll fit, they’ll be right next to one another--no they won’t. Cause the doesn’t get catalogued.

    Brandon: Yes, exactly, but it felt like it was going to, uh, it just worked. But The Rithmatist more is like, you know, it’s not specifically any individual. I know there are other books that have this feel. But yeah, all right. What do you guys want to know from me? Go ahead.

     

    16:00 Q What inspired the United Isles?

    Q: I was just wondering what your inspiration was for the setting, for the United Isles.

    A: The United Isles. We call this historical fantasy, this is where you take a historical period and you fantasize it. I knew I was so divergent from our world that I wanted people immediately to know, complete alternate dimension. I wanted an easy early sign that when you read this, you weren’t going to be asking, “What happened in the War of 1812 in this?” I didn’t want you to be asking that, I wanted you to say, this is so different from our history that I can’t take anything for granted anymore. Which allows me to sweep away expectations and rebuild them in the way I want. You run into this all the time in fantasy, like, you ever want to write a book about vampires, everyone’s immediately going to bring to that world a lot of expectations. It’s much more important early on to sweep away expectations if you’re not going to fulfill them. So with Rithmatist, I was looking for a way to do this, and the idea of America as an [planet?] archipelago was really cool to me, and I also wanted to indicate that things were really bizarre. It’s a much smaller planet version of Earth, so I could put in time distances and say, you can take the train to London and it doesn’t take that long. In their terms it takes forever, for us it’s not that long. Smaller planet, denser core, everything’s islands. This is to say, I’m throwing out everything about our Earth and rebuilding a fantastical version of it.

     

    17:48 Q Why Nebrask

    Q: Why’d you pick Nebraska?

    A: I’m from Nebraska. I grew up in Lincoln, Nebraska and I thought, if I’m going to put in a place that’s a weird, crazy dangerous place, why not make it Nebraska? A lot of the defenses are named for people I knew in Nebraska. There’s an Osbourne defense. Anyone from Nebraska will be able to pick out where I got that. A lot of my friends, my parent’s friends growing up, I just named defenses after them. That’s where that came from, it’s got all this Nebraska stuff.

     

    23:40 Q. How do you develop your magic systems?

    Q: How do you go about designing your magical systems? Do you come up with all the rules at the beginning, or is it developing as you write?

    A: It’s a little of both. I have some essays I’ve called Sanderson’s Laws, because I’m a humble guy. If you google those and find those, you can read some essays about how I write magic systems. The answer to your question directly is, oftentimes I’ll come up with something really cool. Hey, you draw on the ground with chalk and play magical Starcraft against each other. Tower defense with chalk. What are some basic rules? Let’s write the book, and as we’re writing I’m like, this question arises, this question arises. How would I answer that? Let’s build in answers to it. With the Rithmatist, I already had the foundations of Cosmere magic, so I could say, “How does this work? Well, it works like this.”

     

    33:03 Q. United Isles worldbuilding, physics.

    Q: So North America being islands, was that just another bit of color?

    A: Yeah. That was based around the idea of, I want to do this cool thing. I’m just going to do this cool thing. Peter did not have a chance to look at that and tell me if the physics of that planet work or not. But once we pulled it out of the Cosmere, we didn’t have to worry if the physics do.

    Q: I wasn’t sure if it was tied to history of the magic or?

    A: No, I didn’t tie it to the history of the magic. I just said, I’m going to do a small planet and we’re just going to make it a big atoll. You’ll see the same things in Europe if we ever do a map of that, which we probably won’t, but South America you’ll see similar stuff.

     

    38:50 Q Why Aztec culture for Rithmatist, rather than Mayan, etc.

    Q: How did you choose Aztec culture as opposed to Mayan?

    A: Because I like, I think it’s interesting. I’m really fascinated by the way that, in North America, Aztec culture was one of the closest things we had to an empire. Granted, the Mayans were similar too. This isn’t a good thing, but they were starting to be a colonial power in North America, they were just 100 years behind because, different people argue why. The argument of, they didn’t have good [not sure what he says here] animals like they had in Europe. Europe had access to horses and cows, and, particularly in North America, they didn’t have access to these beasts of burden. There’s also the argument that, through most of South America, the terrain was not really good for pulling carts and things like this. So no animals and not really good for the wheel makes communication between cultures difficult. Communications between cultures is what inspires technological progress most of the time. So suddenly, you have this, where they’re really advanced in some areas, like their mathematics and whatnot, but they don’t have the wheel. And that is so interesting, and the Aztec is really interesting. The idea that they came [...] they found Tenochitlan after leaving Aztlan and come to this place and they’re these people, and their god is the hummingbird and all this stuff and it’s just really cool mythology and culture, but all anyone knows about the Aztecs is, “Human sacrifice!”, right? That’s the thing everyone focuses on, when you’ve got this really deep and cool and rich culture as well. They didn’t even really sacrifice, according to most people, that many people, no more than in European wars, they would execute after you… but it’s got this really cool mythology around it. Anyway, it’s just a really cool culture, and being from North America it’s something I wanted to dig into and deal with. Plus you’ve got, this is kind of a minefield of stuff, but you’ve got this weird colonial thing going on that I wanted to play with. In the Rithmatist world, the Aztecs had unified into a colonial power and a lot of the North American tribes had unified beneath them. Some left happily, some not happily to fight against  the chalkling threat. They got pushed all the way back, fighting and fighting and fighting, and then the Europeans come in, and they’re like, “Great, this continent that there’s nobody in!” and they’re like, “Hey no, that’s ours!”. So you’ve got this really, at least to me, interesting interaction between, cause there’s all these myths that perpetuated in the 1800’s that there weren’t that many people in North America when we came in. It was just basically empty. That was the myth they were telling themselves to justify the wholesale conquering and slaughter of the people. A lot of times I’m like, so what if they got there and these people had been killed in a big war? You’ve got this colonialism and this cool power to the south who’s like “No, you’re stealing our land” but they’re like “No, you guys weren’t here” and they’re like “No, we were fighting there”. It’s a really interesting thing to deal with, and it’s exciting to me, but boy is it a minefield. Let’s hope that I can do the second book without being too offensive to people. But that stuff is fascinating to me.

    Q: Do you think that the sensibility in terms of writing about Native American cultures has to do a lot with how times have changed, since you’ve written Rithmatist?

    A: Oh yeah, definitely. Since I’ve written Rithmatist, my sensitivity to this has skyrocketed, I think everybody’s has. That’s a big part of when I went back to the book, and I thought in the sequel I was dealing with it sensitively and I’m like “Oh, no. I don’t think I’m approaching that sensitively at all”. That was part of the reason I had to drop it and revise it. Also, I just didn’t think it was doing cool enough things and whatnot. I’m glad I didn’t write it in 2008 when I’d been like“Aztecs are cool, let’s write a book that has Aztecs in it!”, instead of saying, “Let’s do more than Aztecs are cool, let’s make sure that we have actually done our research”, instead of just relying on it. There are some things you can rely on, like Kaladin in the Stormlight books. I know enough about field medicine and what it is like to be a surgeon in the pre-modern era that I could write a cool book where a guy was himself a surgeon in a pre-modern era, and then I just gave it to a field medic, someone who had actually been in battle, and said, “What did I get wrong?”. He’s like, “You got this, this, this wrong, fix those and it’s good”. I can do that. I can bluff my way through making Kaladin work and then find an expert to fix it. That’s what I would’ve done in 2008 if I’d written Rithmatist. I have a feeling it would’ve been so far off that I would’ve given it to them and they would’ve been like, “You can’t fix this. This is fundamental”. That’s a writing advice. There are a lot of things you can bluff your way through, if you get yourself like 50% of the way there and then find an expert to fix the really bad parts for you. But you have to be able to get far enough along that it’s fixable.

     

    49:15 Q. More about Aztec research, influence of disease on European-American contact

    Q: Have you ever read 1491 by Charles C. Mann?

    A: Yes, I have.

    Q: Did that inform…

    A: That did inform, that was one of the main books I went to in my research where they’re like, you need to read this book. I read that book and I loved it. Even the book points out some people don’t agree with this hypothesis, but it feels right to me, so I’m running with that idea.

    Q: Even if the details weren’t totally clear in the archeological record, the story in it is just...

    A: Is great. This is the idea that South America in particular but, Central America and parts of North America, were much more densely populated than we assumed and the introduction of diseases that the Europeans brought was more devastating than previous people had theorized. Which is really, really interesting, because it deals with this other idea of America Pox, right? Why did the Europeans not get a disease? Why is there no mythical America Pox that was given back to them? That’s a big question that people have. If you haven’t thought about it, you’re like “Hey, yeah!”. They were both isolated populations from one another, why was there no disease transfers? One of the big theories is that this goes back to animals. Most deadly diseases that we have transferred from animals to humans and they kill us because diseases don’t actually want to kill you. They want you to get sick enough to keep spreading the disease, as long as you have the disease, and if it kills you, it fails in that. Most of them, there are some that, you know. A lot of diseases that are deadly to us were not deadly to cattle, where they originated, and they jumped species. The argument is, and some disagree with this, but the argument is Europeans had these animals that they used. They moved them into the seas with them, they caught a whole bunch of these terrible diseases that wiped out big populations, but they got over it. And in North and Central and South America, they did not have as many animals living in close proximity to humans in large population centers, and so the diseases did not pass to humans, and there were no big deadly diseases for the Europeans to catch when they came over.

    [says he got the term America Pox from CGP Grey, a Youtuber, who he likes watching and was clearly reading some of the same books]


     

  10. On ‎2‎/‎25‎/‎2017 at 10:10 PM, ccstat said:

    Sunday signing line transcript is done.

     

    16 hours ago, DAdam said:

    The link to my Sunday signing recording is below. 

    Looks like I spoke too soon. I've added all the questions from DAdam's recording to the transcript, but there are a handful of places where I couldn't make out what was said. If someone could correct my paraphrased sections with verbatim wording that would be helpful. They are highlighted in yellow.

  11. On 2/21/2017 at 6:44 PM, Extesian said:

    I feel Brandon is saying not that there are particles with Spiritual connection to Ruin and particles with Spiritual connection to Preservation, but [...] that the merged Shard has its own internal conflict (disHarmony) and the particles connected to it are inherently unstable.

    [...] I think he was saying that "you could call it a sub-atomic particle sure" because he's saying there's no spiritual difference between the element and the particles within - they are all of Harmony and Harmony is unstable.

    I largely agree with this take on what he said. It makes a lot of sense, and I arrived at a similar conclusion, except for the particle vs element thing.

    I listened to a lot of the audio to help transcribe the Boskone recordings, and Brandon frequently jumps back and forth between ideas in his responses, leaving thoughts and sentences uncompleted. So I think that the "it" in his different sentences refers to different things, and that explains the compound/element/particle confusion. Here is my interpretation of the WoB, with annotations of what I think he was implying. I know this is not the most natural way to interpret the quote from a grammatical perspective, but it does match his pattern of speaking.

    Quote

    Yeah, that's basically what's going on is that it's creating a very unstable metal. Now, it {Harmonium} is, in the nature of the Cosmere, not a compound but an element {which is to say, it isn't Lerasium + Atium, nor is it a mixture of Preservation cesium with Ruin cesium, in case that's what you were thinking}. But, you could call it {the investiture/spiritual identity that associates ettmetal with Ruin/Preservation} a subatomic particle, sure. It {Harmonium} is very volatile because it is in nature spiritually in contrast with itself. And so though it is a single element rather than a compound, the spiritual nature is not happy as it is, and you can set up in the physical realm, through reactivity things that would just rip it apart {you are right, there is some internal repulsion going on at a fundamental level}. And really your energy is not, your energy in that is actually pulling from the Spiritual realm, and so that's why it can be so much more explosive than even the chemistry would account for. 

     

  12. I've added the completed transcripts to the second post of this thread, to make them searchable on the forums. At the moment they are formatted the same as the google docs, but I'll go back soon and take out the time stamps etc. If there are edits made to any of them, I'll update the post.

    Also, it looks like someone has been making good progress on the Rithmatist Q&A document. There was a lot of writing advice and Aztlanian research discussion that I think doesn't need to be transcribed, so it shouldn't be too daunting to finish it up.

  13. On 2/24/2017 at 11:42 AM, BeskarKomrk said:

    Remaining to-do:

    Complete the Rithmatist Q&A transcript
    Complete the Sunday signing transcript
    Check through the Sunday post-signing transcript for accuracy

    Sunday signing line transcript is done. Thank you to whoever went through and time-stamped the questions.

     

    @yulerule, you said you asked two questions on Sunday, but only the first one (about the everstorm) showed up in the audio. When did you ask about the new rhythms? Did we miss it somehow?

  14. Thanks for the feedback, all. I did ask Brandon about this at Boskone this weekend, and got a "sort of yes." response. 

    Quote

     

    Q: We know that recording things can lock spren into position in the cognitive realm. Does the existence of the written Diagram have a significant Realmatic effect.
    A: The Diagram has Realmatic significance.

    Q: Did Taravangian know that when he wrote it?

    A: Define “know.” On the same level perhaps that a table on Roshar knows it’s a table.

    Along with the quote, his body language and tone gave me the impression that my theory could be partially or tangentially correct, but that it isn't a primary function or purpose of the Diagram.

  15. Those were good questions.

    I interpreted his response about frost to mean that (e.g.) condensing a shardblade into solid form is an endothermic process that pulls heat from its surroundings. Dismissed blades are frequently described as "puffing into mist" i.e. turning from solid to gas. Presumably, summoning one is the reverse process. By extension, other work done by stormlight would also be endothermic.

    Most materials we are familiar with act exothermically when condensing, but it's not unheard of for the opposite to be true. It depends greatly where you are on the phase diagram, and since there is a large transfer of investiture involved we can assume that the regular physics are being overshadowed/influenced by some realmatic effect.

  16. These signing threads are always tricky, since so many cosmere things get referenced, but I think we do still need to spoiler MSH discussions. I'd hate to give something away.

    1 hour ago, DAdam said:

    How do people here usually revise other people's transcripts? By adding comments?

    Direct editing is usually fine, unless the revision is something you want to call attention to or that you expect to be disputed. 

    1 hour ago, DAdam said:

    Also, if anyone is interested in hearing about the Mistborn: House War game let me know what kind of things you'd like to know. As @ccstat mentioned in his day 2 report earlier in the thread, I got to play it (leaving everyone else free to crowd around Brandon and ask questions when he showed up ;)).

    I would be interested in your overall opinions, and any of the following questions you have answers to:

    • How did it compare to other semi-cooperative games you've played (if you have)?
    • Is gameplay fast, or are players likely to sit and analyze their turns for a while?
    • Are there any unique mechanics besides the most/least favor win conditions? 
    • How was the theming? Did it feel Mistborn to you? Will non-Sanderfans have much difficulty getting oriented in the game?
    • I know you only played once, but did you get any sense for what the ideal number of players would be? Many games are best with fewer/more people, even though they are able to accommodate different size groups.
  17. I've gone through the Friday signing audio and timestamped all of the questions, but most of them still need to be transcribed. While Brandon's responses are always clear, some of the questions are difficult to make out, especially three towards the beginning (approx 45 min and 64 min). If they belong to any of you, or if @yulerule can remember what they might have been about, that would be very helpful.

    A few interesting tidbits in there, including that Jasnah is on the cover of Oathbringer.

  18. 7 hours ago, Ironeyes said:

    Edit: I'm including his verbal pauses, but second guessing myself as to whether it's necessary. Is there a set convention already on that topic?

    Generally we skip those unless the pause indicates something like hesitance to answer or consideration of a new thought.

    I'm sure someone else can give the transcript an edit, though, so I wouldn't worry too much about the style guide. The hard part is getting the words down.

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