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Article Comments posted by Shardlet
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Thank you. I was pushing for this (and beginning to work on something like it in the months before WoR but got shot down since some folks did not want info from Theoryland compiled off of Theoryland. Glad to see there was a change of heart. Thanks Weiry et al.
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I bet it is more of an issue of console saturation in the market. I'll wager that that there are far more each PS3 and 360 consoles actively being used by consumers. if 90+% of the market is on PS3, X360, PS4, PC, and XOne (personally, I don't know anyone who has a WiiU) then there may be little incentive to also include a WiiU version.
I agree with Shaggai, though. By a late 2016 release, there will be far fewer X360 PS3 consoles being actively used.
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it's no more clunky than lerasium, same number of syllables. I just /hate/ how harmonium breaks the pattern and like it is way too out-of-world for me. Scadrians don't call Harmony Harmony, they call him whatever their word that means Harmony is. Therefore they wouldn't call the god metal "harmonium".
I think it depends on whether you say Say-zed-i-um or Saze-di-um. The former is far more pleasant than the latter.
re: not using the word "harmony" on Scadrial: by the same token, I wouldn't expect Scadrians to follow IUPAC naming conventions either (i.e. -ium)
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@Kurk
The Perpendicularities were mentioned in that little Jasnah POV that Branon wrote after the assassination attempt.
I wonder if the perpendicularities (synonym to stable junction or subset of?) are what are represented on the Shadesmar map by the little man-looking-bits.
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WHOA!!!! That is one heck of a line-up that is coming. Totally excited for the W&W 1-2 punch next year. And I got a little bit giddy reading about 'The Dark One'. Always anxious for a new Stormlight book and I am glad to know it is on track for 2016. Was excited for Szeth's flashbacks since each one will be chock full of world building, but Eshonai will likely be the same (which means we will likely get the less verdant flashbacks of Dalinar, but I'm sure they will be valuable as well).
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Shardcast: Myths of Roshar #2
in Shardcast
Posted
I think people tend to discount the strength of storms in Shinovar and other western parts of Roshar. Yes, it is clear that as the storm moves westward, its power decreases and that, in Shinovar especially, they are no longer such a destructive force that to be caught out in one is almost certain death. But, they are still storms and there is no reason to suspect that they don't still have a significant destructive and even lethal potential. They are not a gentle spring rain.
Brandon said that in Shinovar highstorms feel like storms here. I've been in some pretty impressive storms in my time and there have been plenty of storms more powerful that I have not experienced. And storms on the sea are nothing to spit at. Especially in a world where the ships are designed short coastal hops, possibly like Mediterranean cultures had at the time of the Roman Empire. They wouldn't have needed anything designed for extended sea voyages because they simply weren't done.
That's not to say that Rosharran ships were not robust. Indeed, I would expect they needed to be since they still needed to weather the storms even if they were in a somewhat sheltering cove. But, Caligula's army marched all the way to northern Gaul (present day France) and didn't go further because the soldiers refused to get in the boats to cross the channel into Britain for fear of such a distant voyage and the potential for storms due to the season.