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Aeoryi

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Everything posted by Aeoryi

  1. He cannot grab the light being. His hand goes straight through. The light figure slashes his hand open upon touching
  2. Seveal light bullets slam into Mike. "You. Failed."
  3. A variation of a glowing figure showed up, and immediately shot Mike.
  4. @Edema Rue @The Wandering Wizard
  5. The figure follows her, with celestal powers that outpace mere mortal powers
  6. "Kill me then, But I will never let you get them."
  7. "I did alread- I cannot let you have them." She started glowing again
  8. Eventually, a voice spoke from the girl, "Stop. Stop. Please... stop."
  9. The figure dimmed each time, rapidly losing light
  10. @The Wandering Wizard @Edema Rue
  11. A blast of light from the glowing figure was launched at Wren, which disappated quickly. "You... you!" They launched a trio of star bullets before They all plunge through the figure completely, but the figure dimmed, and fell to the ground.
  12. "I just want to save them." The glowing figure knocks away the knifes at mikes throat with a star blast
  13. "Don't... make me..." "Now."
  14. "Give. Me. Them." The glowing figure says
  15. The glowing form replied "I am not your friend. Release them. "
  16. A glowing form rose out of the building, and then chased after thorn, stoping before her.
  17. They came from a glowing light source in a building
  18. And also gets hit by star powers
  19. A blast of star fueled powers hit Thorn as soon as he passed through the window
  20. Okay: New and improved roles. Malatium has been reworked to show the alignment of the player who targets a player targetting the user, and instead shows who that alignment person targetted. Electrum still shows role+identity Steel and bronze both give instant info (role/alignment) and give additional info the following cycle on the same scan. This is to discourage quick-claiming. Zinc and pewter have been swapped for flavour reasons (which speaking of, I have a theme in mind for this game; it should make sense). Aluminum now exists to make scans less certain. Only atium and nicrosil affect your target's target's target. Turning atium into a reliable scan is quite hard already. Say, if you try to coordinate it, it only takes one aluminum misting or one coppercloud order from the previous cycle to stop it. Or you could get gold-blocked or bendalloy blocked if you aren't careful. But atium having such a long chain actually makes it more easy to avoid all these rb countermeasures. Malatium has been fixed. It should also be noted that you can't tell if someone targetted you or not (they don't ned to publically declare their target) and there could easily be another person targetting them that you could target by accident and show up on the malat scan. PMs on/off will make a big difference to the game. Its essentially completely different game without pms. I think I am leaning more towards PM open, since I want people to actually try to utilize these roles to their fullest. I think ultimately the distro especially on elim side influences the game a lot.
  21. Just think. Somewhere within that scan madness is the Elim kill. Although maybe I'll try to run it eventually. I probably should sign up first (to GM a game) and then see how long that takes. Probably better as an MR I think, or LG.
  22. Added You have entered the tranquilize halls!
  23. Which, the Blackout but not blackout or the genius "normal" tyrian falls game?
  24. I know but now all the surprises are ruined Although I thought of these roles to go with it. This would be so hilarious because everything would probably be land-locked, with the occasional target scan here or there. Additionally, what if two roles/person? This would be role madness, ofc Feel free to tear apart those rules, but it seems like an interesting concept.
  25. Cool I a n s w e r t h e c a l l In all seriousness, I am not signing up for this game. But I will make the Spec/dead PM (again) and I will put those who want to watch it in it. Cool? Cool.
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