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Goob

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Everything posted by Goob

  1. "Well, can you speak to them or not?"
  2. "To the Edgedancer training area! Goedeke's a great teacher. If a tad... old."
  3. "You're a bird, Candence. Can you understand them?"
  4. Grace notices the bird and walks over to the window, opening it. "Hello. I'm assuming you're magical- are you here to eat us, steal our knowledge, or hurt us in any way?"
  5. "That's... scary." "Personally, I think learning magic would be cool. Probably really useful, too."
  6. "Well, you're right. I have no idea what that is. Anyways, can we get back on topic on how we're going to survive the apocalypse?"
  7. He turns and leaves, disappearing around a corner with Idir in tow.
  8. Excellent! Map: @Lord_Silberfarben, It's your turn.
  9. Happily! You've been added to the list. Nation Name: Teod From: Elantris Where: Florida Time ISOT'd: Shortly after the events of Elantris Special Features: No known magic of their own Basic Description: Teod is a kingdom, ruled by King Eventeo. They have a powerful navy (A good deal of which came along in the Event) and the official religion is Shu-Korath. The capital is Teoras on the southern tip of the country. Nation Name: Azir From: Stormlight Archive Where: Southern China Time ISOT'd: Shortly before Szeth assassinated the Prime Special Features: Multiple Shardblades, a couple of Knights Radiant Basic Description: Highly bureaucratic, the nation is ruled by scribes and the Prime Aqasix. They worship the heralds, known there as the Kadasixes Nation Name: Newcago From: Steelheart Where: Chicago Time ISOT'd: Directly after Steelheart was killed by the Reckoners Special Features: A variety of Epics, motivators that allow normal people to use epic-like powers Basic Description: Chicago and a great deal of Lake Michigan was turned into solid steel by Steelheart in a fit of rage, after which he ruled the city in a reign of terror, before the Reckoners killed him and freed the city. Map: @The Unknown Order, it is now your turn!
  10. Just claim a turn. I'll add you to the list. I'll do my turn tomorrow, as it's pretty late where I live.
  11. Hello! I just posted a forum game. If you don't know what an ISOT game is, don't worry, I explain in the OP. 

     

  12. Welcome! You probably saw the title and wondered: What on earth is an ISOT game? Well, it's going to take a little explaining, so give me a moment. An ISOT game is a type of map game, which itself is a sort of collaborative writing. In a map game, people take turns with a world and it's countries and essentially make up what they do for a year with a map updated alongside it. So the first person would go: "In Year One, Country X invaded Country Y after Country Y continued to kidnap X-ian citizens. X's army marched down the valley and there was a great battle between X's army and Y's, but with Z's support Y manages to repel X, which retreats back up the valley." Then the second person would write what happens in the second year: "Y and Z chase X's broken forces back into their borders, meeting no resistance as they march back into X's territory and taking the capital, setting up a puppet government under their control, call Xa." and then the third person would do the third year, and so forth. (All of this would preferably have a lot more detail and politicking). The beginning scenario is often a point in history to see what cool alternate timelines can happen, but you can really do anything with the format. Which brings us to... ISOT stands for Island in the Sea Of Time, which is a 1998 book by S. M. Stirling in which the town of Nantucket, Massachusetts is magically transported to the Bronze Age. An ISOT game is where a variety of nations, cities, people, or objects are all magically transported to a new land and you see how they react, evolve, and settle into their new situation. So, for example... "Nation X, Ω, and π are all suddenly cut of from the outside world. In confusion, the three nation's government's send out scouts and discover a completely unfamiliar landscape, and with no indication the nations they are used to existing at all! Instead, they discover each other and are surprised to find strange new technologies and magics in the other lands!" In an ISOT game, before the main section, people take turns choosing what gets transported and where. These can be entire countries with people and infrastructure, to single people, to just objects. Once everyone is done with that, the map game starts with the initial scenario being the strange new world created beforehand! So, the specific concept for this map game: Brandon Sanderson works! Anything written by or with Brandon is allowed, Cosmere or not. Here are the formats you use to submit an ISOT: Nation Name: (What is this nation called?) From: (What work is this nation from?) Where: (Where is this nation being transported to?) Time ISOT'd: (At what time in it's history was this nation transported?) Special Features: (Does this nation have magic? Advanced technology? If so, what is it?) Basic Description: (A basic description of the nation) Person's Name: (What is this person called?) From: (What work is this person from from?) Where: (Where is this person being transported to?) Time ISOT'd: (At what time in their life was this nation transported?) Skills: (What is this person good at? Do they have any magic?) Basic Description: (Who is this person? What do they look like?) Object: (What is this object?) From: (What is this object from?) Where: (Where is this object being transported to?) Object Properties: (What can this object do?) The place we'll be transporting all of these Brandon works is an empty earth- AKA an earth with everything but humans. If you can't add your own ISOTs to the map I'll happily do it for you. Map: Please only do at maximum 3 ISOTs in a turn. Once we have enough things on the map we'll start the game proper. Turn List: 1. Goob (I'll go first just as an example) 2. @The Unknown Order 3. @Lord_Silberfarben 4. 5.
  13. "Wow, I can tell what you want to be when you graduate."
  14. "Very well. I'll see you around, alright?" He stands and gestures to Idir.
  15. His eyes flicker to Sequence for a moment before focusing directly on Cess, staring right into her eyes. "If you are absolutely sure."
  16. "You look unwell. Are you sure you're okay? I promise you can be honest, even if your order centers around lies."
  17. @Random Bystander Kyt, after a short walk back, returns to the Lightweaver's chamber. "I'm back- just wanted to make sure you're okay before I go help Idir here. They aren't messing with you too much, right?"
  18. "Well, you are being rather annoying. If you keep that up I might be tempted to throw you to that lion."
  19. "Ah, I see you are a fellow connoisseur of vagueness. However, this is not the time."
  20. "To save the world, of course. So, tell me, do you have any strange talents?"
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