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Ashbringer

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Everything posted by Ashbringer

  1. The other issue with Braize is that Ruin can blow it up, which happened in LG43 almost immediately. That (combined with stacking extra lives and an unlimited Endowment) meant that very few players actually died. I do have another idea - that Odium’s Charge of Investiture could instead only Kill if the target has no Charges of Investiture and just remove one if they do. (Also SoU doesn’t care much about Splintered Shards. AC does, although I’m wondering how balanced that is… hmmm.)
  2. I like the last idea - a bit more RNG in things, but that's probably fine. The first is a bit messy because that's essentially how Braize works, and while the second works in principle it makes it more difficult to track Vessel Action/Shield on my end because it's not per cycle (which... wouldn't be the end of the world, considering Investment Roles work on not-cycles too) and it still might force Khriss/Bavadin to grab Preservation's Charge of Investiture N0, and Hoid can't even do that. I'm also not too scared of a lot of kills being available late game, because then there's a lot more things in play to either avoid/survive kills or actually give them more targeting than en masse use. As for Vessel Action, you can't stack it (although it technically means you have 3 actions per cycle; one Day, one Night, and one from Vessel Action that can be either). So Ambition's Charge of Investiture won't do anything if you already have Vessel Action. Well, unless you have a Shard and then pass it during the Day turn, you'd still have Vessel Action for the Night. Edit: Also Vessel Shield/Action are primarily cycle based because if it was “the next 2 turns”, using Ambition’s/Valor’s Investiture during the Day could net you 2 extra actions (that Cycle’s Night and the next one’s Day) vs only 1 extra action for the next Cycle if used at Night.
  3. Oh yeah! Although that was because of spreadsheet things... Spreadsheets are fun. I started mine by spending 4 hours copying over the OoA
  4. ... how much the GM can discuss strategies? I say "better", but they have much more limited options compared to a normal Elim team getting out of a every-player-tie situation. Plus by N1 the maximum number of non-17th-Shard players is 5, which even if there's only 20 players isn't that many, especially since that 5 is still 3 different competing alignments - and that's if Hoid and Khriss spend N0 converting instead of using any of their other actions (such as, say, using a Charge of Preservation's Investiture to have protection on N1 from a storm of Odiuous Investiture attacks...). And I'd imagine that players that survive an attack in that scenario could also raise some 17th Shard eyebrows.
  5. Thanks! I spent a long time dealing with edge cases Yes, players on Silverlight can target players on any Shardworld as if they were on the same Shardworld. Also, players on any Shardworld can target players on Silverlight as if they were on the same Shardworld. Vessel Shield is once per player, not once per Shard. Preservation's Investiture can grant a non-Vessel player Vessel Shield temporarily, and if they use the Vessel Shield extra life then it is still expended. (The Vessel of Survival can use their Investment Ability to regain their expended Vessel Shield, that should be the only way to get multiple.) Ambition's Shardic Ability doesn't kill players. A living player will gain the "Shade" role and be notified, but it won't do anything until they die. A dead player who becomes a Shade post-death regains their Charges (although it may make more sense to say all players keep their Charges, but only Shades can actually use them - same result though). No, just once per cycle. Abilities that can be used either Day or Night should only be usable once per cycle unless marked otherwise (like Autonomy/Whimsy's Shardics). I should mark that specifically though. Yep! Sel lets you convert Charges of Investiture from one to another, just also takes an action. As for en-masse Odious Investiture... hmm. I don't know how likely it would be, but it's something I didn't really consider. I will note the 3 starting non-17th-Sharders all have a decent amount of starting Charges of Investiture they can use to defend better than most of the 17th Shard Researchers, not to mention Bavadin's Vessel Shield... but it could be a strategy. Reminds me of games where exe ties kill all tied players, and invariably someone suggests a tie including massive amounts of the player list. That usually doesn't happen because the Elims can mess with it, but that's not the case so much here. I'll take a look at it. I don't think the answer would be saying no Charges of Investiture are handed out if the Shard breaches, because while that was the rule in LG43 it led to there not being many Charges in the midgame. But I agree, losing half the player list N1 would be non-ideal. (Although if I don't change it and I've made a giant game like this and y'all somehow end it on D2, I'm running an LG95b )
  6. Also, just a side note: In case it wasn't obvious, I am playing... fast and loose with continuity on this one with respect to AG7/AG5/LG43 They happened, at some point. Maybe AG5's reboot of the cosmere led to AG7 and then LG95 arrived. Maybe this one is just weird in the multiverse of game states. Whatever works!
  7. ... oh dear Avatars are essentially the puppets of the Vessel of Autonomy, but action-wise they act like players are very (very) limited in the actions that they can use or can be used on them. When one is created they'll show up in the player list. You only learn the unique Win Condition of a Shard once you get Intent Converted (ie use its Shardic Ability three times).
  8. Long Game 95: The Fire of Ado's Light On a planet deep within a cloud of red stars, a rock shifted. White tendrils quickly circled the offending stone as a figure approached with a curious expression. Doubt would characterize it best. It had been so long since someone had used this method of communication. Only a few dozen people had ever known it. Seventeen, to be precise. And most of them were dead. Victims of Rayse’s dark quest, only for Rayse to fall alone. Korellium Avast and the research fellows on Silverlight had seen to that. It had been so long since then. So, so long since the death of Adonalsium. So, so long since the first University, the first outbreak. So, so long since Autonomy reigned. So, so long since the cycle had repeated. How many times had it been? How many Shards had he seen rise and fall? No, only one individual he knew still used these old stones. He grabbed it from the bone-white vines, flipped it over. To even the Invested eye, nothing had changed. But his eyes bore more than just Investiture. He could see the slightly darker lines in the stone, etched by the rearranging of the very axi of the many layers of rock. Microkinesis, matching a similarly altered rock halfway across “Is the Last Word safe?” The figure sighed softly. Old friend. What have you done. Still, he eventually touched the rock’s surface, replying with a simple “Yes.” The response was quick. “Khriss has begun to make a move towards the Facility. She was not a party to the agreement and will not abide to its rules. And…" the changing of the rock paused for a while. "And nor am I. We need to fix the mistake we made. Help me. Please.” “I can’t. The cosmere is stable.” “And you know how well that stability lasted last time. Autonomy nearly destroyed us all.” The figure stopped. He was right. He had been right far too often. But it was still too dangerous. Silverlight was better now. Stronger. It would hold against the Ire, the Iri, any force in the cosmere. But those two… “I know you will do what you think is right, Cephandrius. But I must as well. You know this.” The figure held the rock for a long, long time before it shifted again. “I know.” The figure closed his eyes. So it begins. Then the rock shifted again. "And another thing. Bavadin lives." The figure's suddenly-scaled hand dropped the rock. The vines caught it and lowered it to the ground. Bavadin? How? It didn't matter, did it. It was finally time to leave this place. An impossible distance away, three beings entered Silverlight’s Shardic Research Facility. It technically had been attached to SilverPoly, but over time, and after the events that kickstarted the old Age of Autonomy, it had been… reinforced to some degree. Perhaps not large enough of one. One man entered the facility in disguise, Light weaving together a jolly persona cracking jokes with the staff, accepted without a second glance with all who saw him. One woman entered by simply going through a wall, emerging on the other side old but kindly, wearing the uniform of a professor. The third was, technically, neither, but instead appeared as a well-dressed man at the front office of the Facility. Chairman Lorn Haemtes called for his secretary, but he didn’t seem to hear. “Hello, Lorn. Good to finally meet,” the figure said, reaching out a hand to shake. Ice curled from his fingertips, forming ever-so-soft claws. “... Frost,” Lorn said, bewildered. “I thought you’d never… I thought Yolen was…” “That can wait,” the dragon said. “Khriss has attained her secondary goal, and Hoid has left us alone on respect no longer. They will find an ear here, and others will find the chaos an ample time to experiment on Investitures restricted. We must prepare.” Frost turned, thinking. Thinking of the danger, the preparations, and the fourth being he knew would be manifesting here soon. But what could be done to prepare against the Shards themselves? * * * Welcome to Long Game 95: The Fire of Ado's Light! This is a game heavily built on Seonid's LG43: Under the Banner of Adonalsium, and is rather complex as most Shard Games tend to be. The Researchers of Silverlight have managed to re-contain the sixteen Shards of Adonalsium in their facility in the Cognitive Realm, but Hoid and Khriss have arrived in order to enact their own agendas. Meanwhile Frost has arrived from Yolen to prepare for the storm about to arrive, and from the reaches of the cosmere the power of Autonomy has found its original Vessel... The full rules for the game can be found HERE; the majority of them will be posted below. I @Ashbringer will be your GM, and @Amanuensis will be your co-GM. There are secret rules that cover only the Shard's Independent win conditions, everything else is public. However, because of how complicated things are, a few rules may change / have clarifications throughout the signup period, and a few things (namely the number of Conversions or Avatars that are given out) depend on exact player count. General Rules: Factions: Mechanics: Charges of Investiture: Shards: Order of Actions: Clarifications and Changelog: Okay I think that's everything. The game will start at 10:00 PM PDT / 5:00 AM GMT (+1 Day) on JUNE 5th, which will be the general rollover time. (Note that the game also starts on Night Zero instead of Day One.) Because this is such a large game, I'd need at least 20 people to sign up to play, and the more the merrier! Or 19, 19 is almost 20 right Participants: Quick Links:
  9. I can pinch hit. My LG might be up soon so idk though.
  10. Some combination of Writer and Thief was my guess. Originally I thought you were a thief and got in touch with a Writer who then contacted Kas (which would explain how Pallid Mask #3 would avoid drawing eyes), but I suppose you could have just been the writer or both. Google Translate has been largely failing me on the Japanese.
  11. LG92 I didn't start clearing myself in PoE until I'd actually done things (namely killed E!Sart and claimed Thread Master). Other times... harder to find than I would have thought. When I do those N1-Kill-Analyses I typically don't exclude myself as an initial step, but my most recent of those I was Elim anyway. I don't typically narrow down a PoE to myself and then vote myself out (even a few cycles ago I doubt I would have self-voted), but if I can make a PoE based on action things and I don't have any reason why it couldn't be me, I won't exclude myself from the final list. I find it's helpful if anyone can use it as opposed to everyone making their own reads lists clearing themselves we have to filter through. The N3 Ash-JNV-Illwei (and to a lesser extent TKN-TJ) PoE is fairly objective.
  12. I tried to get Kas to exe me last turn and he said no Of all the things I've done this game, I feel like not clearing myself is one of the ones I do fairly often?
  13. N3 Actions: TKN: Matrim: Araris: Roleblocked Illwei: Alpha: Passed item to Devo Ash: TJ: Spellbook on Alvron DeTess: ??? (Attacked) JNV: Steel: (inactive) Alvron: Redirected to Self Devotary: RB on Araris N4 Actions: TKN: Matrim: Araris: Illwei: Alpha: Ash: TJ: DeTess: JNV: Roleblocked Steel: Alvron: Devotary: RB on JNV I would think focusing on the N3 kill might be more profitable. Could have been TKN, Matrim, Illwei, Ash, or JNV if everyone's telling the truth (and the only potential lie that really makes sense would be TJ's). Can probably drop TKN from that list safetly, Mat and maybe-TJ less so. That leaves Illwei, JNV and me. Of those I think JNV is still the better target. DeTess, do you know why Kas was so urgently trying to get a PM with you? I think that's probably contained in all the secrets, but I'm struggling to see why he would think that it was necessary. (Well, I have a guess, but... yeah.)
  14. I feel like leading on what item you're going to be using leads to people assuming it's a Crossbow. Which would make sense, considering the somewhat insane distribution of Protection we have. Let me perhaps add one more. I have an Elder Sign Pendant. Only one of those that's shown up, to my knowledge.
  15. Because it really depends where I am in my ability to play. Sometimes living on the edge of suspicion is great for me. It keeps the exe enough of a threat for me to stay engaged, and enough of a threat that the Elim kill stays off my back. It keeps me alive, unless there's a Coinshot who's feeling lucky. And that gives me time to try and build a case for why something is happening the way it is, or to set up to figure out a plan once the Elims chew through the people who can be trusted, or to do things in the background with whatever roles I end up having. But if I can't build a case because I don't have the time or the brainpower or the not-having-a-headache, or if the Elims aren't chewing through trusts, or I don't have background things I can do, then I'm just here. Not trusted, not killed, just surviving. And you're right, it's not like last game, that was just the first. This game is all three. Great for the Village, not so good for me. So why don't you want to kill me? It's not like we don't have the time. Two Elims are down compared to one Villager, exelo is pretty far away unless someone's saving a lot of crossbows to use on people who aren't me. And otherwise I'm just going to be there, nothing to trust, taking up a third of the conversations each cycle. Unless I do have time? Unless I can find something in D1 that looks more promising? Unless you think that maybe the Elims tried to kill DeTess to prove her village-ness, thus implicating me more in saving Archer? Unless you agree that something doesn't make sense? Because even I'm having trouble of thinking of something else. ... sorry that's a bit of a rant. Today was weird and I just don't have as much energy for this as I thought I would.
  16. Gotcha. At first I thought Kas had claimed it and was wondering if that somehow slipped... no, it was intentionally vague in the claim.
  17. I was going to keep the text going smaller and smaller until someone pointed it out, but now I can barely read it so how about no. Who used the Spellbook?
  18. Who is this person named Ash who's not whispering? Always time to try something new. Well, not always, but sometimes there's time. (Also Kas specifically called that out earlier this game, which paranoid!Ash is being paranoid about.)
  19. Oh that's going to be fun to multiquote I guess? To me it would just be weird to go "Hey all, just so you know, I didn't put in the Elim Kill but I have nothing to prove that's the case" unprompted. If you have proof, fine, but not everyone does. I certainly don't. I suppose it would You're assuming there is a V!SE at all. There probably is, but I'm trying not to assume anything at the moment. Maybe that's FUD or maybe that's just me. But I also wouldn't put it past you and Aman working together to get yourself into a deepwolf position. I'm not saying it's likely, I'm saying it's possible, because this entire situation doesn't make sense, and generally people discount E!Kas ideas entirely. I'm trying to not do that. ( @|TJ|, that sort of is in response to your points as well. I have done this before, I just usually talk myself out of it, but the point is that I try and talk myself out of it rather than assuming and going on from there.) TBH, I was sus enough of Archer from claiming self-protecting using SE fearing an Elim kill when the actual threat came from Sart's Crossbow. Your claim and TKN's claim just cemented things (and again, while I think it's unlikely, I could see E!TKN doing that to gain some good reads off of Archer's death). Right now my personal PoE is Biology, then Literature, then Poetry... but gamewise I want to look at D1 myself a bit. Alpha, Mat, and DeTess specifically, if only to solve my own paranoia. But as you've noted, there's not much distinguishing me and Alpha. Perhaps I should work to solve that first. Do I want to exe Kas or TKN? No. Do I want to trust them blindly? Also no. Who do I want to exe beyond that... I'd have to look or think. PoE, I think Mat for the Bones connection. But a silent SE is more dangerous. So thinking is better than looking. And me saying that, out loud, helps me actually do it I guess. I don't like playing Dingo, not this wishy-washy way I end up into. So yes, if I don't start looking for things that's indicative of something. If only my inability to contribute. TL:DR, avoiding this
  20. Ah, I misunderstood the Pallid Mask action. Still, we don't have any evidence of TJ actually putting in an action one way or another, and he'd be more forced to claim something because he'd know his Pallid Mask was used up. But we have no evidence of that Lurch existing, unless the player you're not naming happens to be Archer. We also don't really have evidence of you taking a second NK because of how Silver Bones work. We really don't have anything indicating you're a Shade Expert at all, save that you've claimed and claiming that tends to be a bad idea if you don't have the protections to back it up. Perhaps I'm just being paranoid. That's sort of my job. These Forests do that to a soul. But you're role-clearing yourself when your role hasn't visibly been demonstrated, and that makes me nervous. I've done nothing to prove myself, as what I can do is limited aside from voting on those I don't trust. And I have little reason to trust Mat, or DeTess, or anyone besides Devotary at this juncture. Not even TKN. Not even you. Not even myself, not really. I don't think DeTess is likely the ESE, based on those votes. But in the world where I live, a world where I can trust in my own intentions if not myself, the Elims wouldn't expect DeTess to stick. Do you trust me? We lack information from those who live. Perhaps nothing can be proven. Except that Mat still lives when that capability is known to have been on the SE. Does Devo trust me? And that I am paranoid. And we need to be quiet. quiet. quiet.
  21. This... doesn't make sense. What Lurch? Wouldn't E!Mat be a better exe for the elims than E!Archer because of Silver Bones? Same with a potential E!SE!DeTess, but more so Mat? Don't we know from Devo that her roleblock failed but can be used next turn, meaning she hit a Pallid Mask? And don't we know from you that you took an NK with Silver Bones?
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