-
Posts
4355 -
Joined
-
Last visited
-
Days Won
6
Content Type
Profiles
News
Forums
Blogs
Gallery
Events
Everything posted by Ashbringer
-
Well Illwei's voting on me now, so your 2-2 tie is now a 3-1. ... never mind.
- 196 replies
-
- qf
- emperors soul
-
(and 2 more)
Tagged with:
-
Hi hello Edit: One vote in retaliation for a vote. One vote for... voting? One vote for what seems to be a mistake. I miss anything?
- 196 replies
-
- qf
- emperors soul
-
(and 2 more)
Tagged with:
-
You have a reason besides retaliation? ... huh? You were giving me village points for NOT voting with reasoning? After I said I would vote? In what world does that make sense?
- 196 replies
-
- qf
- emperors soul
-
(and 2 more)
Tagged with:
-
Evidently not. Szeth. That's too long to leave a joke vote, especially with Striker having reasoning and Illwei... being here. But @Szeth_Pancakes for good measure. @Experience, is there an activity filter?
- 196 replies
-
- qf
- emperors soul
-
(and 2 more)
Tagged with:
-
... never mind. I will vote before cycle ends - tag me if I haven't by 9:00 or so.
- 196 replies
-
- qf
- emperors soul
-
(and 2 more)
Tagged with:
-
(Yeah... I considered not tagging you but since you're in the specific group I figured I should. I need to quote more often.) Also I can't have the same conversation in two different games without things getting weird... and by weird I mean possibly rule-breaking. Striker said he won't be on until closer to rollover, but he did say he would be on. So, if you want.
- 196 replies
-
- qf
- emperors soul
-
(and 2 more)
Tagged with:
-
Uh... yeah. @SummerSomner, @Szeth_Pancakes, @Liranaril, @Kings_way, @The Windrunner Supreme, @Archer, @Azmine_king, @StrikerEZ, and @Illwei and Dannex, this is a QF. We've got three hours, and the vote count is currently... Archer (1): StrikerEZ Illwei (1): Szeth_Pancakes Szeth (1): Illwei Striker (1): Archer Fortunately ties are random, so we're not about to lose over a third of our members, but I still do not find this either desirable or acceptable. For now, Archer claims to be our secret role with an interesting ability, so I will leave that alone. For now. Illwei, Szeth, Striker, I find myself with more time. Any arguments for not voting on you?
- 196 replies
-
- qf
- emperors soul
-
(and 2 more)
Tagged with:
-
Proposal: there's not much of a point of calling it a secret role when Archer's telling everyone what it is... beyond that I don't care. I'm still pretending it's a Bloodsealer.
- 196 replies
-
- qf
- emperors soul
-
(and 2 more)
Tagged with:
-
I'm reading through things... @Ventyl @Biplet, can one of you explain what... that... all was? I won't self-pres just yet. I need to find suspicions first. Although... I can't quite tell if TJ and Drake are both sussing me for opposite reasons. Also, sorry for not posting yesterday. Work went long. Again. Will continue the role analysis because I'm free today (although it's really hot up here).
- 726 replies
-
- secrets??
- absolute chaos
- (and 7 more)
-
The pool in Arelon shimmered for a second before a blurred form jumped out, panting. AraRaash looked around. "Wait. Sel? That's not it." He reached into his stomach, pulling out a few wooden boards. Nice boards, from Nalthis. When he went to Nalthis, he didn't quite remember, but he liked them. And putting this next to a perpendicularity, even a "dead" one, needed some form of respect. AraRaash quickly carved a sign with his knives, looked and nodded, then jumped back in the perpendicularity. "Gone Fishing" Hello! Faleast and AraRaash will be absent for the time being, but I'll be still around. I have a few ideas for our secret role, but if that's Archer, then... let's see if I'm right then.
- 196 replies
-
- qf
- emperors soul
-
(and 2 more)
Tagged with:
-
For starters, we have one Elim kill, and then two of Coinshot-Kandra-Hemalurgist. I believe last game the kandra could kill on alternating turns, not even ones, so if the rules are the same it could be a Kandra kill. I would hope the Kandra rules aren't the same, so could also be an every-turn kill, but for now I'm assuming a Hemalurgist and a Coinshot. If a Hemalurgist wants to claim, then... once we reach the Night turn, and your kill was against Lotus or Jondesu, then there should be a new spike in the supply which would confirm a Hemalurgist killed. Coinshots don't claim, please... Kandra, you do you. It does seem that it's much less Twinborn Village than the original run - I'm pretty sure only a few players had one role (and those were usually the stronger roles, like Leechers, Pulsers, Thugs, and Windwhisperers). Non-Invested roles shift that a bit. You know, maybe I can try to analyze the roles. I haven't done that in a while. I'm not going to kill analyze because I'm not sure which kill is the Elim kill, and Jondesu and Azmine are... very different players, and I'd get very different answers. Plus that doesn't work super well anyway. I'll look at people in the evening. Allomantics: Coinshot: a Night Killer. It seems that whoever you are, you like to shoot early and have a decent chance of being right. I wouldn't feel forced to kill every turn, especially if our Kandra friend appears to be killing every turn instead of every other, but what you do is up to you. With no PMs, I'd recommend depending on your own intuition rather than others, and... please don't claim, especially if you've got no other way of defending yourself from NKs or Uncharged Spikes. Lurcher: a protector. Notably cannot self-protect, but can protect the same target multiple nights. You should definitely use this whenever you can. If you can't guess the NK target, just randomly pick someone. Tineye: is gone. If anyone gets a spike or medallion, everyone will know as PMs will open back up. If you want to claim, I suppose you could... it depends greatly on the environment, and how close the end of the game is. Elims generally benefit from closed PMs, unless the PM spider players (I guess... Archer, Drake, and Szeth, in this case?) prove to be living Elims, or if the Elim team is already close to winning and killing PMs is not a priority. But that requires an item in the first place, so that discussion can be had later. Thug: Extra life. Congratulations, you have a passive ability. You can take greater risks, I suppose, but I'd advise just playing as normal. Rioter + Soother: Vote manip. I don't understand vote manip incredibly well, so... do what feels right, but try to be clear with your intentions while manipulating votes. Rioters can prove their existence by moving a vote to someone who didn't have it before, but beware that drawback. Smoker: Seeking/Rioting/Soothing block. This is a low priority ability, as Seekers aren't role scanners but detect active abilities, but use it when you want. I'd recommend use it during Day, as blocking vote manip is more helpful than... not doing that. Seeker: You detect active metals being burned. Use this every cycle unless you've got a really strong Feruchemical ability, but switch up when you use it Day or Night, depending on what you want to find. ... I need to go to work, and will be gone until 10:00 or so. Will continue this then.
- 726 replies
-
- secrets??
- absolute chaos
- (and 7 more)
-
Some of you are Shards. Some are old… friends would be too optimistic, but acquaintances. Some are those of you who have interfered far to frequently for me to leave to chance. Some I simply want you to be ready. AraRaash smiled. He'd wanted to... no, he had done it. During the night. It was ready. He just hadn't... seen it? He'd wanted to... but he supposed it would be a bad idea to reveal his nature. Not yet. "I ACTED ON YOUR BEHALF. THIS IS A... DELICATE OPERATION." Ah. Lamentation. That would explain it. Regardless... the part of the plan was ready. AraRaash just needed to make sure no one figured it out. Not even Faleast. Especially not Faleast. Faleast - or Fal, for this moment - looked around. He felt unusual. Disoriented, somehow. They were in the right place, the right time... but now that he was here he felt at a loss to what to do. Perhaps the task at hand was given to AraRaash instead... it was rare that that was the case, but AraRaash was more comfortable with... blood and metal. There was a lot of blood, now. Over a fifth were now dead. One was a Rebel, three were Loyal... Loyalists? It felt weird to call them that. The "Rebels" against the PRE had called themselves Loyalists, and now the name had been taken by the PRE to express their loyalty. The balance of power had shifted severely from what he remembered... twenty-five years would do that, particularly with where AraRaash had left things last time. Still... something was bugging him now. AraRaash was less snappy than normal. More... focused, or felt focused. More intent. It scared him. Let's see. If the vote having the main reason of preventing a tie is suspicious, then there's really not anything more I can say. I don't want vote manip deciding ties. I don't really want RNG deciding ties, either, especially when I don't have much of a reason to suspect either. And I'd rather exe an inactive instead of a player who tends to be active, and especially in this case, RP. I would say I just haven't been engaging, period, but this is more fair. No one called me out D1 besides your poke vote, and even that I was essentially a "hello" and a few ideas, but thinking about combinations was confusing to me. Why I didn't post more than that, I'm not sure... I think I was just trying to think RP and focusing that more instead of analysis. N1 I was just too exhausted. Work went an hour longer than it was supposed to, then I went on a family bike ride. Then I come back to 2-3 people asking about me and ties. I don't know exactly how the 17th Shard counts "viewing the thread", because I've got this open essentially all the time. But I also have been staring at the thread trying to figure out what it is I'm trying to RP because I wasn't really expecting a large time gap between this and LG66. Speaking of which, I have work in 2 hours. I'll look through C1 again and see what I see.
- 726 replies
-
- secrets??
- absolute chaos
- (and 7 more)
-
Well. Ash here had a rather crazy day. What do I have against ties? Honestly... I'm not sure where that started. The whole Coda+ILuvHatz thing in LG66? The three ties in my LG? Quinn dying D1 of the AG? I've been burned by them too many times so far, and I've found that orchestrating a tie always ends poorly. So, yes, that was my main reason. I don't like ties. At all. Particularly in a game like this one, with so many different kinds of vote manipulation. So that's what my instincts are, to break ties and near-ties. I also like to avoid... vanity wagons? Someone called them that. Or just voting off away from the main train, intentionally. And if it came down to killing Matrim or Experience D1... I'd like to see what Philico does. Oh, and boxings. I'm not going to try and get up before rollover, I don't think... I got too exhausted today.
- 726 replies
-
- secrets??
- absolute chaos
- (and 7 more)
-
Hmm... I'll join in, in that case.
- 196 replies
-
- qf
- emperors soul
-
(and 2 more)
Tagged with:
-
... okay then. Those are two roles that I was not expecting to be put together. PMs down makes this interesting. @StrikerEZ, does that mean that we can no longer gain the boxings for sending PMs, or is that compensated by something at all? I need to go, for a while (I'll be busy working until 4:00 PST), but I can post something of substance this turn.
- 726 replies
-
- secrets??
- absolute chaos
- (and 7 more)
-
... I seem to remember leading an exe against an inactive last game, in place of (I think) Mat... and that didn't go well. But it's a D1 exe... Aaaand there's TJ. I'll vote Experience. I'd rather keep it away from a tie.
- 726 replies
-
- secrets??
- absolute chaos
- (and 7 more)
-
... I'm very confused. I don't know if I'll be able to get up before rollover tomorrow or not... that's 7:00 AM for me, and I've been waking up quite the much later than that... It does seem like there's a few sets of PMs around... one of which I've gotten, the rest seem to be making this volatile.
- 726 replies
-
- secrets??
- absolute chaos
- (and 7 more)
-
Uh... let's see. Backstory of LG66: D1-D2: Faleast started as a loyal, if distant, PRE member (villager) and Pulser. He was fairly paranoid about the kandra's existence, and ended up contacting Lafay and Pyria Young (Ventyl and The Young Pyromancer). N2: A lot of things. Faleast made a deal with Lafay, swapping role names, so Lafay knew Faleast was a Pulser and Faleast knew Lafay was a Leecher. Faleast didn't trust this, and made a plan to test the theory the next day with Pyria. Meanwhile, the Kandra (Araris) was killed by the village Coinshot (TJ), and they had an ability that made a random person the next Kandra, which of course picked me. I wrote it as AraRaash, the kandra, used a special spike to kill Faleast and gather some of his memory - but, somewhat unintentionally, also captured his Cognitive Shadow, resulting the . This also made Faleast not a Pulser anymore. D3: Faleast nearly got Lafay executed, believing his Leecher claim to be a lie, but ultimately realized there was a scenario where all parties were telling the truth. However, Faleast was "outed" as a Pulser, despite not being one anymore... which was quite bad for AraRaash. N3: A Leecher died, which led to Faleast suspecting Lafay again. Unbeknownst to Faleast (or Ash), Lord Cauthon (Matrim) had alignment scanned Faleast, learned of his Kandrafication, and was promptly killed by TJ before he could tell anyone. D4: Faleast got Lafay executed, and learned he was in fact a Loyalist (Eliminator). N4: AraRaash bought a Nicroburst Spike, and attacked and killed Kynedath (who was also an Eliminator). TJ had also attacked and killed Kynedath... Faleast and TJ had an interesting relationship. D5-N5: Faleast had to talk his way out of a few holes, but managed to do so... not much else. He bought a Bulletproof Vest. D6: Another Loyalist falls, as Reginald (Magestar) survives to try and find another using Augury. Faleast is asked to Nicroburst him, but realizes it's a bad idea for the village and doesn't. Instead he Nicrobursts TJ and lets him Archivist twice, which allows him to uncover another Loyalist who targeted Mage in the day turn. N6: Faleast realizes the Loyalists are in trouble, then attacks Pyria Young, who was a good friend to Faleast. Unfortunately for him, Pyria was also a Loyalist. Aftermath: The remaining Loyalist was killed, and AraRaash revealed himself and killed Darson (an NPC leader of the PRE) and fled. The rest of his backstory is really stuff about Lamentation (the AG), where Lamentation appeared to Faleast and AraRaash after this and essentially hired them to... Well, that's what I'm building right now, aren't I?
- 726 replies
-
- secrets??
- absolute chaos
- (and 7 more)
-
Whistles innocently as I worldbuild the 25-year timeskip... (Most of my stuff is more about Faleast, honestly, but I can't really have Faleast walking around with his own face after... uh... whatever happened.)
- 726 replies
-
- secrets??
- absolute chaos
- (and 7 more)
-
Alright, let's see what I can do. First of all: I'm going to be doing a... lot of RP this game, hopefully. I'll still try to stick around, but my order of operations are RP first, survival to thus extend RP second, and analysis and other things as third. I've been surviving well enough on my own, so I'm not too worried about that, but... yeah. Second: Kandra. These are the rules for the kandra from LG66: These rules have likely changed based on how quickly the Kandra died last game (you did change them, right Striker? Riiiight?) but I suspect that the Kandra still has some form of body-snatch ability and in my opinion has a kill each turn, rather than just alternating turns. They may also be an Investigator to better get that Elim bonus for their successor. Third: Hello! My brainpower is freed from college, but right now it's mostly focused on figuring out what Faleast and AraRaash are going to be up to. There's a lot of powerful combinations - Soulbearer + Anything, Connectors + Anything, ye old Augur + Brute... I do wonder how a Trueself (which when storing, makes actions targeting a random individual target you as well) interacts with things like tracking / Auguring / Oracle / action detecters. I will note that those powerful interactions do have a decent chance of showing up: I'm pretty sure Striker made some of the Twinborn by hand last game (Augur/Brute, Coinshot/Archivist, Gasper + Thief, etc). But imbalanced ones (Coinshot+Soulbearer, or the Allomantic Gatling Gun) probably won't be a thing unless made by spikes. The Skimmer, Windwhisperer, Bloodmaker, Subsumer, and Connector are changed, along with the new items and non-Invested roles... I feel like the new roles will be messing with the most things. One gambit could be a roleblocking Elim role claiming Hazekiller, either using the info from an scanner to solidify the claim or just get someone exed for lying if they think it's worthwhile. There's also the effects of storing in the metals - mainly Brutes, but also Skimmers and Trueselfs (Trueselves?) - that could have interesting effects depending on whether a player thinks someone's going to act on them or not. Sliders and Pulsers do mess with things quite a bit, and now that there's a redirect item it can mess with things much more... I asked in LG66 if redirects were informed and got no real answer. I think they're not told. But fake-claiming a redirect usually goes... poorly.
- 726 replies
-
- secrets??
- absolute chaos
- (and 7 more)
-
I apologize for the lack of a greeting. This message, for lack of a better word, has far too many possible recipients to use a general introduction. Faleast felt... odd. It was good to be back, to his home... but he wasn't really back, was he. It had been twenty-five years, but the events of the coup were well set into everyone's mind, and they remembered. They remembered the incursions from the Loyalists - strange, how the People's Republic's most devoted members called themselves by the same name as those who had formerly tried to take them down after the shift in power. They remembered how quickly they fell in the anti-coup, how they'd made the core of those they'd trusted - Darson, TJ, Reginald, Pyria, and Faleast. Faleast had things hidden from him, but he was still in the group. And then he'd killed both Pyria and Darson. Pyria had been one of the Loyalists, deep in hiding, for which the People's Republic of Elendel had been greatful... but Darson had been a true leader of the group, and his death had been a heavy blow to the others. The result was intriguing. Enough was known about the shapeshifters that the living PRE founders believed Faleast had nothing to do with AraRaash's actions, which... wasn't entirely true, but at that point in time it was true enough. However, they also knew the Faleast they knew and confided in was just a façade made by the kandra trying to bring down both sides, and they barely knew anything of Faleast before his... incident, including which cause he had originally supported. So Faleast was a wild card in the PRE's history: not revered like the survivors, not vilified like the Loyalists, not remembered like the fallen PRE members... just, noted. Noted that his actions were not his fault, but the dark stain of blood could not be shaken. AraRaash, of course, was Public Enemy Number One. Yes, he'd killed many more of the anti-PRE Loyalists than true souls, but that tended to be brushed under the rug. Originally he was hunted for being the killer of Darson, but over time as the People's Republic settled itself the higher-ups realized he was a convenient figure. Impossible to find - more impossible then they knew, in fact - and the only survivor of that final incursion known to oppose the PRE, he became a figurehead for the leader of anyone who opposed their regime. Whether the People's Republic leaders actually believed that or not, Faleast didn't know, but he knew the concept of giving someone to hate. AraRaash was very proud. So, Faleast was currently going by Fal, and looked about 23. He'd gotten some odd looks, as people realized he was named after a rather controversial figure, but it was better than going by Reg, like a good quarter of the teenagers did. Scadrian coat, and a few metal vials of several different varieties around his waist. Good to keep multiple covers. But he couldn't wear his old face, his old name, his old duster. Still... it was good to be back. (Hello! I forget the rules on doing >200 analysis and >200 RP in one post, so I'll do that in a bit. But I think you can guess which one is my priority at the moment.)
- 726 replies
-
1
-
- secrets??
- absolute chaos
- (and 7 more)
-
(RoW, same thing as last time)
-
“So there’s a confirmed Elim stuck on Sel. Everyone on Sel move to Roshar. Whoever doesn’t show up on Roshar dies.” Or something like that. Even if it’s not explicitly like that, or the rules don’t explicitly force Elims to stay in place, rules that favor Elims and Villagers differently can be exploited. No in-thread communications prevent mass mayoring, but the general rule is if there’s a way for Elims to be found mechanically, the players will take utmost advantage of it.
-
World docs, or some form of group docs, are actually decently common - if you’ve read RoW (or at least, know the Part 2 Epigraph contents) AG7 shows a good example of planet docs. AG7 isn’t a great role model of many other things, but... the world doc idea is tried and tested and worked pretty well. Other Shard Games - search for Shard or Adonalsium in game titles - also do this, if you’d rather avoid the RoW stuff and/or see a better executed game. (Speaking of which, I’d highly discourage tying known Elim roles to specific planets, as that will just end up with every Villager evacuating that planet to another planet and exeing the ones who didn’t move with them. And restricting players to specific areas in general can be both unfun and very exploitable. (See, AG7 where Odium could only attack Shards on Roshar/Ashyn/Braize, so literally Shard left there within a cycle and Odium could do nothing until the GMs stepped in and let him strike anywhere.)) Of course, in those games you could post in the thread. I might advise for limited in-thread discussion, such as votes being cast there as normal without context. And have at least some method of inter-planet communication. But it sounds fun!
-
Wasn’t that also a semi-secret get-Ashbringer-exed group that I promptly reversed on most of its members?
- 726 replies
-
- secrets??
- absolute chaos
- (and 7 more)
