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Channelknight Fadran

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Everything posted by Channelknight Fadran

  1. Fadran frowns, then before looking at whatever it is, slips it into his pocket. He'd been secretely passed things before--he knew the process.
  2. Fadran takes the Kindpen and dips it in the ink. "Sorry if this is a little weird. I wonder... I can't write someone's name myself and Forge a Spirit Bond to them, but if the writing utinsel I'm using is them... well, let's try it!" He writes "Kindness" onto the paper.
  3. "You could become a fountain pen rather than ballpoint? I do tend to keep a bottle of ink handy." Fadran fishes one out of his backpack.
  4. "Stormlight ink?" Fadran asks, then does the eureka clap. "Can you use the surge of Transformation to create ink? You know, soulcasting?"
  5. Fadran shrugs, placing Queen's and Enter's names into a pair of sleeves, keeping them safe from the elements. "People tell me I'm good at a lot of things, but if I had to choose one of those, it would be this." He turns to look at the spren. "And as much as I'd love to collect your name as well, I have no idea how you're supposed to hold a pen."
  6. Fadran looks at the paper, back at Queen, and then back at the paper. He pockets it, then blinks at her comatose body. You need to stop being so dramatic, Fadran, Icona says, this is the second time you've knocked somebody out. "I don't think I knocked her out, master godperson. Change can be difficult; exhausting, even." Fadran stooped down, placing his hand on her head. He began Healing her, pouring his Health into hers. What did you see when you collected my name? Icona asks. Anything... life-changing? "I saw that you were a no-good, lousy, all-knowing, omnipresent pain in the rear." Fadran replies, still siphoning his own Health. "Not that there's anything wrong with that. I'm all that except not omnipresent." You're not all-knowing, though. "I don't have to be to pretend I am."
  7. Fadran carefully takes the items back, slipping the pen behind his ear for later use. He grasps the paper between his thump and forefinger, Forging a Spirit Bond. It came quicker this time; more easily than Enter a Username's. Probably just because he had had some practice. "A name is something that someone else gives you," Fadran begins, "but it can also be something you give yourself. Just like everything else, though it is influenced by others." Queen's Spirit, written into nothing but a single Q on a piece of paper, began flooding into Fadran's mind. He started with recent events, and was gratified to find himself and the others amongst her most recent impressions. Making an influence--making a difference on somebody else's life--was what he lived for nowadays. "Sometimes, we change our names. We feel we aren't deserving of them, or that they don't fit. In your case... you simply shortened it, left behind a piece of yourself that you feel you no longer need." Traveling backwards in time, he began to find regret and sorrow. As he continued traveling back, it only continued, growing stronger. And then--a memory. A very vibrant, painful memory. "When we change our names, and our identity, it isn't because us ourselves feel like it must be different for our own benefit. It's always for something more than just ourselves; an event, an adversary, a friend." He could hear screaming--Queen's screaming--and he could see blood among stones. The body of her most trusted, beloved, endeared friend was no longer breathing. His eyes no longer moved, his laugh no longer echoed off her soul, finding happiness where there was none. She was being pulled back by--something. A person? A thing? It didn't matter--they were taking her away from Journey. The echoes of Tchanta's voice spoke to Queen--and, in turn, Fadran. Come, my queen! You must flee this place--it is no longer safe here. Unconsciously, a tear slipped down Fadran's cheek: a small price to pay for helping someone bear a burden. "You feel as though you are no longer a queen, after being forced to leave Journey behind. You feel as though he is lost forever. You're afraid of losing anyone else to the void of death." Fadran continued going back in time, and found the end of the break. Queen was a happy, loved, and satisfied person. There wasn't a person in the world who didn't love her. Even Journey, one of the few who she had ever loved back, served as her best friend and most trusted advisor. He made her life worth living. "You miss him when he was here." Fadran says. "You think he's gone... but he isn't. Not truly. You keep his memory as a part of yourself. You push away others because you fear that the same fate will happen to them. Maybe it will--there's no way to tell. But they... we... keep his Spirit with you. Just as he was always by your side, we will help you." He returned to the break in Queen's Spirit, reliving her memory of Jouney's death. If there were any tears brimming at his eyes from the overpowering fear and loss, he couldn't feel them. "You don't have to be a queen. You don't have to stand alone where no one else will stand with you. It isn't the letters in the name that matter, it's the meaning behind them. If Q is the person who will let others into her life, and let others help her, then that's all you need." Fadran nodded, and slipped Q's paper into his pocket next to Enter a Username's. "And I don't know if it matters to you... but you're a queen to me."
  8. "Sign your identity. If your identity is simply 'Queen,' then that's what you sign. It's not the letters in the name that matter, but rather your willingness to grant someone else your identity."
  9. Fadran bit his lip, thinking for a moment. "I've lost people too... we all have. There are even those who don't think they have, but really did. It isn't your fault, though." He continues thinking. "If I could... get you to sign your name, I might be able to help you better. Find the pain at its source and ease its flow. I can't stop it--I don't want to stop it. Feeling remorse for a past mistake is important to redeeming yourself, but half the battle is moving on. Dwelling on the past will take you nowhere--even I, a mage who can control time itself, can't take back my past actions." He holds out a pad and paper. "So... let me help you. Please."
  10. Fadran met her eyes. "It's alright to let others into your life--especially when you don't know if you need them."
  11. Fadran nods. "You're welcome. I've never considered myself a wise person, but just like every other person, I have my own Spirit. It's pretty broken too, but unfortunately, I've never had the opportunity to look at it myself." He pulls out another piece of paper, this one with a name already signed onto it. "After I started exploring the Macrosmos, hopping from Universe to Universe for knowledge and stuff, I started looking out for myself. It was exhilerating, exploring new places that I never could've dreamed of. I don't think I was happy though." He puts the paper away. "But now I've come back and... met you guys. Made friends. I've always sort of known that my way of helping myself is by helping others, but I've never really... understood it completely. It's funny to consider that I needed to start thinking about myself and being away from my friends in order to realize that I needed friends to keep myself happy." Fadran looks over at Queen, keeping his voice low but also letting it carry over to her. "There are always people who need help; and the most courageous people I've known are those who let others help them."
  12. Fadran takes the paper back, tearing it out of the notebook. He taps it a couple times, trying to Forge a Spirit Bond to the name written there--to the identity written there. Boy, I haven't done this in awhile. Fadran thought to himself. Surely I haven't lost my touch--there! With a start, the Spirit of Enter a Username began to wash over him. Nothing specific, like memories or secrets, but things just as true and honest. Impressions, really. "The Spirit," Fadran says, still letting Enter a Username's wash over him, "is something unique to every person. It is built by our own experience, memories, and emotions." Strangely enough, a few memories actually did manifest themselves to Fadran. Who knew that they were so vibrant, so life-changing, that they would be a little piece of Enter a Username's soul? "It is a common misconception that a person's identity is their own, but it isn't. Everyone is shaped by everything they have interacted with, whether that mean physically, mentally, or so indirectly that they couldn't possibly trace it back to its source. People, events, strong emotions... scars physical and mental, these are the things that shape everyone." The clock began to tick back, back in time to Enter a Username's early life, but as soon as it started reversing, it stopped. And then there was broken--a broken Spirit. Fadran winces, feeling how broken Enter a Username is. "There are some memories... some experiences... that run so deep that they break our very Soul. In all my time collecting, learning, and studying other people's Spirits, I haven't encountered a single one who's Spirit was so intact that I could not detect a break. Just like everything else, a broken Spirit is part of a person. It is something that cannot be taken back--cannot be forgotten or vanished. One can change it, hide it, learn to combat it, however." Fadran feels around the break, wincing again. It was enormous, so encompassing--it wasn't just part of Enter, it was Enter. "In some cases, a break is too large to fix. Sometimes, it's been too long; the Spirit has accepted it, learned to move on. And yet... in some cases, a person's Spirit is not their own at all." Fadran reached the end of the break--the massive canyon of Enter's Spirit. And at the end... Nothing. "And in your case, your Spirit both is and isn't yours. It's a piece--a fragment. It's missing something; something so vital that it caused your Spirit to break so much that it almost drove you insane." Fadran nods to himself, and slips the paper into his pocket. "That something, Enter, is your name."
  13. Nips, as far as I'm concerned, means "He." I've been using it as a non-gender-assocated pronoun, but for the purposes of that message I also added a word "nipes," which I decided means "she."
  14. "From eleven years of doing this, I'm pretty sure the answer is no. It's just a Spirit Bond-Forging method, which rarely hurts anybody."
  15. Hmm, haven't posted in awhile... Maybe if I just scream gibberish, it'll be acceptable? Notting the knowing of saying the say! Wasing the wishing of nips saying say saying the say, but notting the seeing of! Wasing the wishing of welcoming Lord_Silberfan and RadiantDramaQueen, nips wasing the randoming and nipes wasing the wishing of boyfriend saying.
  16. "Alright, that's good." Fadran slings his backpack off his shoulders, poking through the various pockets and searching for something. "Shardblade... no. Fake spren for the Knights Next Door rpg... no. Ewww, how long has that gum been in here? No, no, no... aha!" He whips out a pad of paper and a pen. There's nothing out of the ordinary about it; just a regular pad of paper, not even with college-ruled notebook lines. Completely blank. Fadran hands the pad and pen to Enter a Username. "If you don't mind, sign your name here. I don't mean your birth name, as you've said you've kind of forgoten that. Just sign 'Enter a Username.'"
  17. As the green holed leads them to the king, Fadran falls back to Enter a Username. "Hey, uh, Enter... if it isn't too tender a topic for you, I think I can help you with your shattered mind issue. It's another method from the Omniverse, but I can assure you that it usually works. It has to do with Spirit Bonds, and a person's psyche... kind of like an Identity in the Cosmere. "And in addition... it has to do with your name."
  18. "Your king's wishes don't concern me and my friends. I will see your king, and he will let us all free. If he doesn't, then we'll just have to free ourselves."
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