*Ahem*
So.
I decided to make a quick campaign for my brother and my friend where they had to escape prison. I expected it to be a full-on Shawshank-style kinda thing; bribing guards, smuggling weapons, etc.
Hehehehehehehehehe no.
See, the players I was playing with--and I should've known this--are not experienced D&Ders. One of them only plays the game so they can kill people, and the other one only plays the game so they can destroy things. Together, they create the physical embodiment of chaos.
So I don't know what I was expecting when they decided to immediately look for the closest weapon. I was smart enough not to drop random daggers here and there, but you must understand that these two people will stop at nothing to commit the action of SLAY.
After they couldn't budge the stone slab beds, found that the buckets were attached to the floor, they went to the washroom to see if they could use the scudding toilets against the guards. When that didn't work, they simply punched the guards in the face, and with their 18+ Strength scores, they freaking murdered the poor schmucks!
I started sending more and more guards at them, making it clear that there was nothing they could do against the tidal wave of swords and spears. They ripped the doors off the stalls, barricading themselves in. After the guards broke through, they picked up one of the corpses and used that as a weapon. They continued their resourcefullness, pulling every single stall door off their hinges and using them as improvised clubs. Somehow, they were winning; using doors.
One of them actually managed to yank a toilet off the ground with a Crit, and they smashed a hole through the wall with a similar roll. I had no idea what to do from there, so I simply instakilled them both with machine guns and called it a day.
But they had escaped the prison. In ten minutes.
That's one of my stories. I have plenty.
Hope you enjoyed it.